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  • Android之多种Bitmap效果(4)

    1. 将图片变为圆角

    2. 获取缩略图图片

    3. LOMO特效

    4. 旧时光特效

    5. 暖意特效

    6. 根据饱和度、色相、亮度调整图片

    7. 添加图片外边框

    8. 添加内边框

    9. 创建一个缩放的图片

    /**
    * 图片工具类
    *
    * @author rendongwei
    *
    */
    public class PhotoUtil {
    /**
    * 将图片变为圆角
    *
    * @param bitmap
    * 原Bitmap图片
    * @param pixels
    * 图片圆角的弧度(单位:像素(px))
    * @return 带有圆角的图片(Bitmap 类型)
    */
    public static Bitmap toRoundCorner(Bitmap bitmap, int pixels) {

    Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);
    Canvas canvas = new Canvas(output);

    final int color = 0xff424242;
    final Paint paint = new Paint();
    final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
    final RectF rectF = new RectF(rect);
    final float roundPx = pixels;

    paint.setAntiAlias(true);
    canvas.drawARGB(0, 0, 0, 0);
    paint.setColor(color);
    canvas.drawRoundRect(rectF, roundPx, roundPx, paint);

    paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
    canvas.drawBitmap(bitmap, rect, rect, paint);

    return output;
    }

    public static boolean saveToSDCard(Bitmap bitmap) {
    if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
    return false;
    }
    FileOutputStream fileOutputStream = null;
    File file = new File("/sdcard/KaiXin/Download/");
    if (!file.exists()) {
    file.mkdirs();
    }
    String fileName = UUID.randomUUID().toString() + ".jpg";
    String filePath = "/sdcard/KaiXin/Download/" + fileName;
    File f = new File(filePath);
    if (!f.exists()) {
    try {
    f.createNewFile();
    fileOutputStream = new FileOutputStream(filePath);
    bitmap.compress(Bitmap.CompressFormat.JPEG, 100, fileOutputStream);
    } catch (IOException e) {
    return false;
    } finally {
    try {
    fileOutputStream.flush();
    fileOutputStream.close();
    } catch (IOException e) {
    return false;
    }
    }
    }
    return true;
    }

    /**
    * 保存图片到本地(JPG)
    *
    * @param bm
    * 保存的图片
    * @return 图片路径
    */
    public static String saveToLocal(Bitmap bm) {
    if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
    return null;
    }
    FileOutputStream fileOutputStream = null;
    File file = new File("/sdcard/KaiXin/Images/");
    if (!file.exists()) {
    file.mkdirs();
    }
    String fileName = UUID.randomUUID().toString() + ".jpg";
    String filePath = "/sdcard/KaiXin/Images/" + fileName;
    File f = new File(filePath);
    if (!f.exists()) {
    try {
    f.createNewFile();
    fileOutputStream = new FileOutputStream(filePath);
    bm.compress(Bitmap.CompressFormat.JPEG, 100, fileOutputStream);
    } catch (IOException e) {
    return null;
    } finally {
    try {
    fileOutputStream.flush();
    fileOutputStream.close();
    } catch (IOException e) {
    return null;
    }
    }
    }
    return filePath;
    }

    /**
    * 保存图片到本地(PNG)
    *
    * @param bm
    * 保存的图片
    * @return 图片路径
    */
    public static String saveToLocalPNG(Bitmap bm) {
    if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
    return null;
    }
    FileOutputStream fileOutputStream = null;
    File file = new File("/sdcard/KaiXin/Images/");
    if (!file.exists()) {
    file.mkdirs();
    }
    String fileName = UUID.randomUUID().toString() + ".png";
    String filePath = "/sdcard/KaiXin/Images/" + fileName;
    File f = new File(filePath);
    if (!f.exists()) {
    try {
    f.createNewFile();
    fileOutputStream = new FileOutputStream(filePath);
    bm.compress(Bitmap.CompressFormat.PNG, 100, fileOutputStream);
    } catch (IOException e) {
    return null;
    } finally {
    try {
    fileOutputStream.flush();
    fileOutputStream.close();
    } catch (IOException e) {
    return null;
    }
    }
    }
    return filePath;
    }

    /**
    * 获取缩略图图片
    *
    * @param imagePath
    * 图片的路径
    * @param width
    * 图片的宽度
    * @param height
    * 图片的高度
    * @return 缩略图图片
    */
    public static Bitmap getImageThumbnail(String imagePath, int width, int height) {
    Bitmap bitmap = null;
    BitmapFactory.Options options = new BitmapFactory.Options();
    options.inJustDecodeBounds = true;
    // 获取这个图片的宽和高,注意此处的bitmap为null
    bitmap = BitmapFactory.decodeFile(imagePath, options);
    options.inJustDecodeBounds = false; // 设为 false
    // 计算缩放比
    int h = options.outHeight;
    int w = options.outWidth;
    int beWidth = w / width;
    int beHeight = h / height;
    int be = 1;
    if (beWidth < beHeight) {
    be = beWidth;
    } else {
    be = beHeight;
    }
    if (be <= 0) {
    be = 1;
    }
    options.inSampleSize = be;
    // 重新读入图片,读取缩放后的bitmap,注意这次要把options.inJustDecodeBounds 设为 false
    bitmap = BitmapFactory.decodeFile(imagePath, options);
    // 利用ThumbnailUtils来创建缩略图,这里要指定要缩放哪个Bitmap对象
    bitmap = ThumbnailUtils.extractThumbnail(bitmap, width, height, ThumbnailUtils.OPTIONS_RECYCLE_INPUT);
    return bitmap;
    }

    /**
    * LOMO特效
    *
    * @param bitmap
    * 原图片
    * @return LOMO特效图片
    */
    public static Bitmap lomoFilter(Bitmap bitmap) {
    int width = bitmap.getWidth();
    int height = bitmap.getHeight();
    int dst[] = new int[width * height];
    bitmap.getPixels(dst, 0, width, 0, 0, width, height);

    int ratio = width > height ? height * 32768 / width : width * 32768 / height;
    int cx = width >> 1;
    int cy = height >> 1;
    int max = cx * cx + cy * cy;
    int min = (int) (max * (1 - 0.8f));
    int diff = max - min;

    int ri, gi, bi;
    int dx, dy, distSq, v;

    int R, G, B;

    int value;
    int pos, pixColor;
    int newR, newG, newB;
    for (int y = 0; y < height; y++) {
    for (int x = 0; x < width; x++) {
    pos = y * width + x;
    pixColor = dst[pos];
    R = Color.red(pixColor);
    G = Color.green(pixColor);
    B = Color.blue(pixColor);

    value = R < 128 ? R : 256 - R;
    newR = (value * value * value) / 64 / 256;
    newR = (R < 128 ? newR : 255 - newR);

    value = G < 128 ? G : 256 - G;
    newG = (value * value) / 128;
    newG = (G < 128 ? newG : 255 - newG);

    newB = B / 2 + 0x25;

    // ==========边缘黑暗==============//
    dx = cx - x;
    dy = cy - y;
    if (width > height)
    dx = (dx * ratio) >> 15;
    else
    dy = (dy * ratio) >> 15;

    distSq = dx * dx + dy * dy;
    if (distSq > min) {
    v = ((max - distSq) << 8) / diff;
    v *= v;

    ri = newR * v >> 16;
    gi = newG * v >> 16;
    bi = newB * v >> 16;

    newR = ri > 255 ? 255 : (ri < 0 ? 0 : ri);
    newG = gi > 255 ? 255 : (gi < 0 ? 0 : gi);
    newB = bi > 255 ? 255 : (bi < 0 ? 0 : bi);
    }
    // ==========边缘黑暗end==============//

    dst[pos] = Color.rgb(newR, newG, newB);
    }
    }

    Bitmap acrossFlushBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
    acrossFlushBitmap.setPixels(dst, 0, width, 0, 0, width, height);
    return acrossFlushBitmap;
    }

    /**
    * 旧时光特效
    *
    * @param bmp
    * 原图片
    * @return 旧时光特效图片
    */
    public static Bitmap oldTimeFilter(Bitmap bmp) {
    int width = bmp.getWidth();
    int height = bmp.getHeight();
    Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
    int pixColor = 0;
    int pixR = 0;
    int pixG = 0;
    int pixB = 0;
    int newR = 0;
    int newG = 0;
    int newB = 0;
    int[] pixels = new int[width * height];
    bmp.getPixels(pixels, 0, width, 0, 0, width, height);
    for (int i = 0; i < height; i++) {
    for (int k = 0; k < width; k++) {
    pixColor = pixels[width * i + k];
    pixR = Color.red(pixColor);
    pixG = Color.green(pixColor);
    pixB = Color.blue(pixColor);
    newR = (int) (0.393 * pixR + 0.769 * pixG + 0.189 * pixB);
    newG = (int) (0.349 * pixR + 0.686 * pixG + 0.168 * pixB);
    newB = (int) (0.272 * pixR + 0.534 * pixG + 0.131 * pixB);
    int newColor = Color.argb(255, newR > 255 ? 255 : newR, newG > 255 ? 255 : newG, newB > 255 ? 255
    : newB);
    pixels[width * i + k] = newColor;
    }
    }

    bitmap.setPixels(pixels, 0, width, 0, 0, width, height);
    return bitmap;
    }

    /**
    * 暖意特效
    *
    * @param bmp
    * 原图片
    * @param centerX
    * 光源横坐标
    * @param centerY
    * 光源纵坐标
    * @return 暖意特效图片
    */
    public static Bitmap warmthFilter(Bitmap bmp, int centerX, int centerY) {
    final int width = bmp.getWidth();
    final int height = bmp.getHeight();
    Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);

    int pixR = 0;
    int pixG = 0;
    int pixB = 0;

    int pixColor = 0;

    int newR = 0;
    int newG = 0;
    int newB = 0;
    int radius = Math.min(centerX, centerY);

    final float strength = 150F; // 光照强度 100~150
    int[] pixels = new int[width * height];
    bmp.getPixels(pixels, 0, width, 0, 0, width, height);
    int pos = 0;
    for (int i = 1, length = height - 1; i < length; i++) {
    for (int k = 1, len = width - 1; k < len; k++) {
    pos = i * width + k;
    pixColor = pixels[pos];

    pixR = Color.red(pixColor);
    pixG = Color.green(pixColor);
    pixB = Color.blue(pixColor);

    newR = pixR;
    newG = pixG;
    newB = pixB;

    // 计算当前点到光照中心的距离,平面座标系中求两点之间的距离
    int distance = (int) (Math.pow((centerY - i), 2) + Math.pow(centerX - k, 2));
    if (distance < radius * radius) {
    // 按照距离大小计算增加的光照值
    int result = (int) (strength * (1.0 - Math.sqrt(distance) / radius));
    newR = pixR + result;
    newG = pixG + result;
    newB = pixB + result;
    }

    newR = Math.min(255, Math.max(0, newR));
    newG = Math.min(255, Math.max(0, newG));
    newB = Math.min(255, Math.max(0, newB));

    pixels[pos] = Color.argb(255, newR, newG, newB);
    }
    }

    bitmap.setPixels(pixels, 0, width, 0, 0, width, height);
    return bitmap;
    }

    /**
    * 根据饱和度、色相、亮度调整图片
    *
    * @param bm
    * 原图片
    * @param saturation
    * 饱和度
    * @param hue
    * 色相
    * @param lum
    * 亮度
    * @return 处理后的图片
    */
    public static Bitmap handleImage(Bitmap bm, int saturation, int hue, int lum) {
    Bitmap bmp = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(), Bitmap.Config.ARGB_8888);
    Canvas canvas = new Canvas(bmp);
    Paint paint = new Paint();
    paint.setAntiAlias(true);
    ColorMatrix mLightnessMatrix = new ColorMatrix();
    ColorMatrix mSaturationMatrix = new ColorMatrix();
    ColorMatrix mHueMatrix = new ColorMatrix();
    ColorMatrix mAllMatrix = new ColorMatrix();
    float mSaturationValue = saturation * 1.0F / 127;
    float mHueValue = hue * 1.0F / 127;
    float mLumValue = (lum - 127) * 1.0F / 127 * 180;
    mHueMatrix.reset();
    mHueMatrix.setScale(mHueValue, mHueValue, mHueValue, 1);

    mSaturationMatrix.reset();
    mSaturationMatrix.setSaturation(mSaturationValue);
    mLightnessMatrix.reset();

    mLightnessMatrix.setRotate(0, mLumValue);
    mLightnessMatrix.setRotate(1, mLumValue);
    mLightnessMatrix.setRotate(2, mLumValue);

    mAllMatrix.reset();
    mAllMatrix.postConcat(mHueMatrix);
    mAllMatrix.postConcat(mSaturationMatrix);
    mAllMatrix.postConcat(mLightnessMatrix);

    paint.setColorFilter(new ColorMatrixColorFilter(mAllMatrix));
    canvas.drawBitmap(bm, 0, 0, paint);
    return bmp;
    }

    /**
    * 添加图片外边框
    *
    * @param context
    * 上下文
    * @param bm
    * 原图片
    * @param frameName
    * 边框名称
    * @return 带有边框的图片
    */
    public static Bitmap combinateFrame(Context context, Bitmap bm, String frameName) {
    // 原图片的宽高
    int imageWidth = bm.getWidth();
    int imageHeight = bm.getHeight();

    // 边框
    Bitmap leftUp = decodeBitmap(context, frameName, 0);
    Bitmap leftDown = decodeBitmap(context, frameName, 2);
    Bitmap rightDown = decodeBitmap(context, frameName, 4);
    Bitmap rightUp = decodeBitmap(context, frameName, 6);
    Bitmap top = decodeBitmap(context, frameName, 7);
    Bitmap down = decodeBitmap(context, frameName, 3);
    Bitmap left = decodeBitmap(context, frameName, 1);
    Bitmap right = decodeBitmap(context, frameName, 5);

    Bitmap newBitmap = null;
    Canvas canvas = null;

    // 判断大小图片的宽高
    int judgeWidth = 0;
    int judgeHeight = 0;
    if ("frame7".equals(frameName)) {
    judgeWidth = leftUp.getWidth() + rightUp.getWidth() + top.getWidth() * 5;
    judgeHeight = leftUp.getHeight() + leftDown.getHeight() + left.getHeight() * 5;
    } else if ("frame10".equals(frameName)) {
    judgeWidth = leftUp.getWidth() + rightUp.getWidth() + top.getWidth() * 5;
    judgeHeight = leftUp.getHeight() + leftDown.getHeight() + left.getHeight() * 10;
    } else {
    judgeWidth = leftUp.getWidth() + rightUp.getWidth() + top.getWidth();
    judgeHeight = leftUp.getHeight() + leftDown.getHeight() + left.getHeight();
    }
    // 内边框
    if (imageWidth > judgeWidth && imageHeight > judgeHeight) {
    // 重新定义一个bitmap
    newBitmap = Bitmap.createBitmap(imageWidth, imageHeight, Config.ARGB_8888);
    canvas = new Canvas(newBitmap);
    Paint paint = new Paint();
    // 画原图
    canvas.drawBitmap(bm, 0, 0, paint);
    // 上空余宽度
    int topWidth = imageWidth - leftUp.getWidth() - rightUp.getWidth();
    // 上空余填充个数
    int topCount = (int) Math.ceil(topWidth * 1.0f / top.getWidth());
    for (int i = 0; i < topCount; i++) {
    canvas.drawBitmap(top, leftUp.getWidth() + top.getWidth() * i, 0, paint);
    }
    // 下空余宽度
    int downWidth = imageWidth - leftDown.getWidth() - rightDown.getWidth();
    // 下空余填充个数
    int downCount = (int) Math.ceil(downWidth * 1.0f / down.getWidth());
    for (int i = 0; i < downCount; i++) {
    canvas.drawBitmap(down, leftDown.getWidth() + down.getWidth() * i, imageHeight - down.getHeight(),
    paint);
    }
    // 左空余高度
    int leftHeight = imageHeight - leftUp.getHeight() - leftDown.getHeight();
    // 左空余填充个数
    int leftCount = (int) Math.ceil(leftHeight * 1.0f / left.getHeight());
    for (int i = 0; i < leftCount; i++) {
    canvas.drawBitmap(left, 0, leftUp.getHeight() + left.getHeight() * i, paint);
    }
    // 右空余高度
    int rightHeight = imageHeight - rightUp.getHeight() - rightDown.getHeight();
    // 右空余填充个数
    int rightCount = (int) Math.ceil(rightHeight * 1.0f / right.getHeight());
    for (int i = 0; i < rightCount; i++) {
    canvas.drawBitmap(right, imageWidth - right.getWidth(), rightUp.getHeight() + right.getHeight() * i,
    paint);
    }
    // 画左上角
    canvas.drawBitmap(leftUp, 0, 0, paint);
    // 画左下角
    canvas.drawBitmap(leftDown, 0, imageHeight - leftDown.getHeight(), paint);
    // 画右下角
    canvas.drawBitmap(rightDown, imageWidth - rightDown.getWidth(), imageHeight - rightDown.getHeight(), paint);
    // 画右上角
    canvas.drawBitmap(rightUp, imageWidth - rightUp.getWidth(), 0, paint);

    } else {
    if ("frame7".equals(frameName)) {
    imageWidth = leftUp.getWidth() + top.getWidth() * 5 + rightUp.getWidth();
    imageHeight = leftUp.getHeight() + left.getHeight() * 5 + leftDown.getHeight();
    } else if ("frame10".equals(frameName)) {
    imageWidth = leftUp.getWidth() + top.getWidth() * 5 + rightUp.getWidth();
    imageHeight = leftUp.getHeight() + left.getHeight() * 10 + leftDown.getHeight();
    } else {
    imageWidth = leftUp.getWidth() + top.getWidth() + rightUp.getWidth();
    imageHeight = leftUp.getHeight() + left.getHeight() + leftDown.getHeight();
    }
    newBitmap = Bitmap.createBitmap(imageWidth, imageHeight, Config.ARGB_8888);
    canvas = new Canvas(newBitmap);
    Paint paint = new Paint();
    int newImageWidth = imageWidth - left.getWidth() - right.getWidth() + 5;
    int newImageHeight = imageHeight - top.getHeight() - down.getHeight() + 5;
    bm = Bitmap.createScaledBitmap(bm, newImageWidth, newImageHeight, true);
    canvas.drawBitmap(bm, left.getWidth(), top.getHeight(), paint);
    if ("frame7".equals(frameName)) {

    for (int i = 0; i < 5; i++) {
    canvas.drawBitmap(top, leftUp.getWidth() + top.getWidth() * i, 0, paint);
    }

    for (int i = 0; i < 5; i++) {
    canvas.drawBitmap(left, 0, leftUp.getHeight() + left.getHeight() * i, paint);
    }

    for (int i = 0; i < 5; i++) {
    canvas.drawBitmap(right, imageWidth - right.getWidth(),
    rightUp.getHeight() + right.getHeight() * i, paint);
    }

    for (int i = 0; i < 5; i++) {
    canvas.drawBitmap(down, leftDown.getWidth() + down.getWidth() * i, imageHeight - down.getHeight(),
    paint);
    }
    canvas.drawBitmap(leftUp, 0, 0, paint);
    canvas.drawBitmap(rightUp, leftUp.getWidth() + top.getWidth() * 5, 0, paint);
    canvas.drawBitmap(leftDown, 0, leftUp.getHeight() + left.getHeight() * 5, paint);
    canvas.drawBitmap(rightDown, imageWidth - rightDown.getWidth(), rightUp.getHeight() + right.getHeight()
    * 5, paint);

    } else if ("frame10".equals(frameName)) {
    for (int i = 0; i < 5; i++) {
    canvas.drawBitmap(top, leftUp.getWidth() + top.getWidth() * i, 0, paint);
    }

    for (int i = 0; i < 10; i++) {
    canvas.drawBitmap(left, 0, leftUp.getHeight() + left.getHeight() * i, paint);
    }

    for (int i = 0; i < 10; i++) {
    canvas.drawBitmap(right, imageWidth - right.getWidth(),
    rightUp.getHeight() + right.getHeight() * i, paint);
    }

    for (int i = 0; i < 5; i++) {
    canvas.drawBitmap(down, leftDown.getWidth() + down.getWidth() * i, imageHeight - down.getHeight(),
    paint);
    }
    canvas.drawBitmap(leftUp, 0, 0, paint);
    canvas.drawBitmap(rightUp, leftUp.getWidth() + top.getWidth() * 5, 0, paint);
    canvas.drawBitmap(leftDown, 0, leftUp.getHeight() + left.getHeight() * 10, paint);
    canvas.drawBitmap(rightDown, imageWidth - rightDown.getWidth(), rightUp.getHeight() + right.getHeight()
    * 10, paint);
    } else {
    canvas.drawBitmap(leftUp, 0, 0, paint);
    canvas.drawBitmap(top, leftUp.getWidth(), 0, paint);
    canvas.drawBitmap(rightUp, leftUp.getWidth() + top.getWidth(), 0, paint);
    canvas.drawBitmap(left, 0, leftUp.getHeight(), paint);
    canvas.drawBitmap(leftDown, 0, leftUp.getHeight() + left.getHeight(), paint);
    canvas.drawBitmap(right, imageWidth - right.getWidth(), rightUp.getHeight(), paint);
    canvas.drawBitmap(rightDown, imageWidth - rightDown.getWidth(),
    rightUp.getHeight() + right.getHeight(), paint);
    canvas.drawBitmap(down, leftDown.getWidth(), imageHeight - down.getHeight(), paint);
    }
    }
    // 回收
    leftUp.recycle();
    leftUp = null;
    leftDown.recycle();
    leftDown = null;
    rightDown.recycle();
    rightDown = null;
    rightUp.recycle();
    rightUp = null;
    top.recycle();
    top = null;
    down.recycle();
    down = null;
    left.recycle();
    left = null;
    right.recycle();
    right = null;
    canvas.save(Canvas.ALL_SAVE_FLAG);
    canvas.restore();
    return newBitmap;
    }

    /**
    * 获取边框图片
    *
    * @param context
    * 上下文
    * @param frameName
    * 边框名称
    * @param position
    * 边框的类型
    * @return 边框图片
    */
    private static Bitmap decodeBitmap(Context context, String frameName, int position) {
    try {
    switch (position) {
    case 0:
    return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/leftup.png"));
    case 1:
    return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/left.png"));
    case 2:
    return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/leftdown.png"));
    case 3:
    return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/down.png"));
    case 4:
    return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/rightdown.png"));
    case 5:
    return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/right.png"));
    case 6:
    return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/rightup.png"));
    case 7:
    return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/up.png"));
    default:
    return null;
    }
    } catch (IOException e) {
    e.printStackTrace();
    return null;
    }
    }

    /**
    * 添加内边框
    *
    * @param bm
    * 原图片
    * @param frame
    * 内边框图片
    * @return 带有边框的图片
    */
    public static Bitmap addBigFrame(Bitmap bm, Bitmap frame) {
    Bitmap newBitmap = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(), Config.ARGB_8888);
    Canvas canvas = new Canvas(newBitmap);
    Paint paint = new Paint();
    canvas.drawBitmap(bm, 0, 0, paint);
    frame = Bitmap.createScaledBitmap(frame, bm.getWidth(), bm.getHeight(), true);
    canvas.drawBitmap(frame, 0, 0, paint);
    canvas.save(Canvas.ALL_SAVE_FLAG);
    canvas.restore();
    return newBitmap;

    }

    /**
    * 创建一个缩放的图片
    *
    * @param path
    * 图片地址
    * @param w
    * 图片宽度
    * @param h
    * 图片高度
    * @return 缩放后的图片
    */
    public static Bitmap createBitmap(String path, int w, int h) {
    try {
    BitmapFactory.Options opts = new BitmapFactory.Options();
    opts.inJustDecodeBounds = true;
    // 这里是整个方法的关键,inJustDecodeBounds设为true时将不为图片分配内存。
    BitmapFactory.decodeFile(path, opts);
    int srcWidth = opts.outWidth;// 获取图片的原始宽度
    int srcHeight = opts.outHeight;// 获取图片原始高度
    int destWidth = 0;
    int destHeight = 0;
    // 缩放的比例
    double ratio = 0.0;
    if (srcWidth < w || srcHeight < h) {
    ratio = 0.0;
    destWidth = srcWidth;
    destHeight = srcHeight;
    } else if (srcWidth > srcHeight) {// 按比例计算缩放后的图片大小,maxLength是长或宽允许的最大长度
    ratio = (double) srcWidth / w;
    destWidth = w;
    destHeight = (int) (srcHeight / ratio);
    } else {
    ratio = (double) srcHeight / h;
    destHeight = h;
    destWidth = (int) (srcWidth / ratio);
    }
    BitmapFactory.Options newOpts = new BitmapFactory.Options();
    // 缩放的比例,缩放是很难按准备的比例进行缩放的,目前我只发现只能通过inSampleSize来进行缩放,其值表明缩放的倍数,SDK中建议其值是2的指数值
    newOpts.inSampleSize = (int) ratio + 1;
    // inJustDecodeBounds设为false表示把图片读进内存中
    newOpts.inJustDecodeBounds = false;
    // 设置大小,这个一般是不准确的,是以inSampleSize的为准,但是如果不设置却不能缩放
    newOpts.outHeight = destHeight;
    newOpts.outWidth = destWidth;
    // 获取缩放后图片
    return BitmapFactory.decodeFile(path, newOpts);
    } catch (Exception e) {
    // TODO: handle exception
    return null;
    }
    }

    public static Bitmap createBitmap2(Context context, int id, int w, int h) {
    try {
    BitmapFactory.Options opts = new BitmapFactory.Options();
    opts.inJustDecodeBounds = true;
    // 这里是整个方法的关键,inJustDecodeBounds设为true时将不为图片分配内存。
    BitmapFactory.decodeResource(context.getResources(), id, opts);
    int srcWidth = opts.outWidth;// 获取图片的原始宽度
    int srcHeight = opts.outHeight;// 获取图片原始高度
    int destWidth = 0;
    int destHeight = 0;
    // 缩放的比例
    double ratio = 0.0;
    if (srcWidth < w || srcHeight < h) {
    ratio = 0.0;
    destWidth = srcWidth;
    destHeight = srcHeight;
    } else if (srcWidth > srcHeight) {// 按比例计算缩放后的图片大小,maxLength是长或宽允许的最大长度
    ratio = (double) srcWidth / w;
    destWidth = w;
    destHeight = (int) (srcHeight / ratio);
    } else {
    ratio = (double) srcHeight / h;
    destHeight = h;
    destWidth = (int) (srcWidth / ratio);
    }
    BitmapFactory.Options newOpts = new BitmapFactory.Options();
    // 缩放的比例,缩放是很难按准备的比例进行缩放的,目前我只发现只能通过inSampleSize来进行缩放,其值表明缩放的倍数,SDK中建议其值是2的指数值
    newOpts.inSampleSize = (int) ratio + 1;
    // inJustDecodeBounds设为false表示把图片读进内存中
    newOpts.inJustDecodeBounds = false;
    // 设置大小,这个一般是不准确的,是以inSampleSize的为准,但是如果不设置却不能缩放
    newOpts.outHeight = destHeight;
    newOpts.outWidth = destWidth;
    // 获取缩放后图片
    // return BitmapFactory.decodeFile(path, newOpts);
    return BitmapFactory.decodeResource(context.getResources(), id, newOpts);
    } catch (Exception e) {
    // TODO: handle exception
    return null;
    }
    }
    }

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  • 原文地址:https://www.cnblogs.com/wangxiuheng/p/4500579.html
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