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  • TCP/IP 通信

    1:服务器端

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Windows.Forms;
    using System.Net.Sockets;
    using System.Net;// 包含IPAddress与IPEndPoint类
    using System.Threading;
    namespace MyChatRoomServer
    {
        public partial class Form1 : Form
        {
            public Form1()
            {
                InitializeComponent();
                Control.CheckForIllegalCrossThreadCalls = false;
            }
            Thread watchThread = null;
            Socket watchSocket = null;
            Thread connectThread = null;
            private void button1_Click(object sender, EventArgs e)
            {
                 //声明监听套接字  参数(使用IP4的寻址协议,使用流式连接,使用Tcp数据传输协议)
                watchSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                //绑定端口
                IPAddress ipAddress = IPAddress.Parse(this.textBox1.Text.Trim());
                //创建包含ip和port的网络节点对象
                IPEndPoint ipEndpoint = new IPEndPoint(ipAddress, int.Parse(this.textBox2.Text.Trim()));
                //将监听的队列绑定到唯一的ip和端口上
                watchSocket.Bind(ipEndpoint);
                //设置监听队列的长度
                watchSocket.Listen(10);
                watchThread = new Thread(watchConnection);
                watchThread.IsBackground = true;
                watchThread.Start();
                showMsg("服务端监听成功!");
            }
            Dictionary<string, Socket> dict = new Dictionary<string, Socket>();
            Dictionary<string, Thread> dict1 = new Dictionary<string, Thread>();
            void watchConnection()
            {
                while (true)//持续不断的进行监听
                {
                    //会阻塞线程
                    Socket connectSocket = watchSocket.Accept();
                    dict.Add(connectSocket.RemoteEndPoint.ToString(), connectSocket);
                    listBox1.Items.Add(connectSocket.RemoteEndPoint.ToString());
                    showMsg("客户端连接成功! ");
                    ParameterizedThreadStart td=new ParameterizedThreadStart(chart);
                    Thread td1 = new Thread(td);
                    dict1.Add(connectSocket.RemoteEndPoint.ToString(),td1);
                    td1.Start(connectSocket);

                }
            }
            private void showMsg(string message)
            {
                this.txtMsg.AppendText(message+ "\r\n");
            }

            private void button2_Click(object sender, EventArgs e)
            {
                string strMsg = this.txtMsgSend.Text.Trim();
                byte[] arrMsg = System.Text.Encoding.UTF8.GetBytes(strMsg);
                dict[listBox1.Text].Send(arrMsg);
                showMsg("你已发送了:" + strMsg);
            }

            private void txtMsgSend_TextChanged(object sender, EventArgs e)
            {

            }
            void chart(object socketPara)
            {
                Socket socket = socketPara as Socket;
                while (true)
                {
                    byte[] arrMsgRec = new byte[1024 * 1024 * 2];
                    int length = socket.Receive(arrMsgRec);
                    string myMessage = System.Text.Encoding.UTF8.GetString(arrMsgRec, 0, length);
                    showMsg(myMessage);
                }
            }
        }
    }

    2:客户端通信

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Windows.Forms;
    using System.Net;
    using System.Net.Sockets;
    using System.Threading;

    namespace MychatClient
    {
        public partial class FChatClient : Form
        {
            public FChatClient()
            {
                InitializeComponent();
                Control.CheckForIllegalCrossThreadCalls = false;
            }
            Socket connectSocket = null;
            Thread connectThread = null;
            private void button1_Click(object sender, EventArgs e)
            {
                IPAddress ipAddress = IPAddress.Parse(this.textBox1.Text.Trim());
                IPEndPoint ipEndpoint = new IPEndPoint(ipAddress, int.Parse(this.textBox2.Text.Trim()));
                connectSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                connectSocket.Connect(ipEndpoint);
                connectThread = new Thread(chart);
                connectThread.IsBackground = true;
                connectThread.Start();
            }

            void chart()
            {
                while (true)
                {
                    byte[] arrMsgRec = new byte[1024 * 1024 * 2];
                    int length = connectSocket.Receive(arrMsgRec);
                    string myMessage = System.Text.Encoding.UTF8.GetString(arrMsgRec, 0, length);
                    showMsg(myMessage);
                }
            }
            private void showMsg(string message)
            {
                this.txtMsg.AppendText(message + "\r\n");
            }

            private void button2_Click(object sender, EventArgs e)
            {

            }

            private void button2_Click_1(object sender, EventArgs e)
            {
                string strMsg = this.txtMsgSend.Text.Trim();
                byte[] arrMsg = System.Text.Encoding.UTF8.GetBytes(strMsg);
                connectSocket.Send(arrMsg);
                showMsg("你已发送了:" + strMsg);
            }
        }
    }

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  • 原文地址:https://www.cnblogs.com/wangyhua/p/4050636.html
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