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  • 【荐】一个漂亮的JavaScript图片特效代码

    代码简介:

    一个老外完成的JS图片特效,运用了特殊算法,将多幅图片组合在一起,使浏览器变得智能起来,当移上某个图片的时候,图片会慢慢放大一些并靠近你,如果点击的话,会快速放大到你的眼前,其它的远去或变暗。可能算法原因,运行后CPU占用很历害,电脑有点慢。

    代码内容:

    View Code
    <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
    <html>
    <head>
    <title>【荐】一个漂亮的JavaScript图片特效代码_网页代码站(www.webdm.cn)</title>
    <style type=
    "text/css">
        html {
            
    overflow: hidden;
        }
        body {
            
    position: absolute;
            margin: 0px;
            padding: 0px;
            background: #111;
             100%;
            height: 100%;
        }
        #screen {
            
    position: absolute;
            left: 10%;
            top: 10%;
             80%;
            height: 80%;
            background: #000;
        }
        #screen img {
            
    position: absolute;
            cursor: pointer;
            visibility: hidden;
             0px;
            height: 0px;
        }
        #screen .tvover {
            
    border: solid #876;
            opacity: 1;
            filter: alpha(opacity=100);
        }
        #screen .tvout {
            
    border: solid #fff;
            opacity: 0.7;
        }
        #bankImages {
            
    display: none;
        }
    </style>

    <script type=
    "text/javascript">
    var Library = {}
    ;
    Library.ease = function () {
        this.target = 
    0;
        this.position = 0;
        this.move = function (target, speed)
        {
            this.position += (target - this.position) * speed
    ;
        }
    }

    var tv = {
        O : [],
        screen : {},
        grid : {
            size       : 
    4,
            borderSize : 
    6,
            zoomed     : false
        },
        angle : {
            x : new Library.ease(),
            y : new Library.ease()
        },
        camera : {
            x    : new Library.ease(),
            y    : new Library.ease(),
            zoom : new Library.ease(),
            focalLength : 
    750 // http://www.codefans.net
        },

        init : function ()
        {
            this.screen.obj = document.getElementById(
    'screen');
            var img = document.getElementById('bankImages').getElementsByTagName('img');
            this.screen.obj.onselectstart = function () { return false; }
            this.screen.obj.ondrag = function () { return false; }
            var ni = 0;
            var n = (tv.grid.size / 2) - .5;
            for (var y = -n; y <= n; y++)
            {
                for (var x = -n
    ; x <= n; x++)
                {
                    var o = document.createElement(
    'img');
                    var i = img[(ni++) % img.length];
                    o.className = 'tvout';
                    o.src = i.src;
                    tv.screen.obj.appendChild(o);
                    o.point3D = {
                        x  : x,
                        y  : y,
                        z  : new Library.ease()
                    }
    ;
                    o.point2D = {};
                    o.ratioImage = 1;
                    tv.O.push(o);
                    o.onmouseover = function ()
                    {
                        if (!tv.grid.zoomed)
                        {
                            if (tv.o)
                            {
                                tv.o.point3D.z.target = 
    0;
                                tv.o.className = 'tvout';
                            }
                            this.className = 
    'tvover';
                            this.point3D.z.target = -.5;
                            tv.o = this;
                        }
                    }
                    o.onclick = function ()
                    {
                        if (!tv.grid.zoomed)
                        {
                            tv.camera.x.target = this.point3D.x
    ;
                            tv.camera.y.target = this.point3D.y;
                            tv.camera.zoom.target = tv.screen.w * 1.25;
                            tv.grid.zoomed = this;
                        } else {
                            if (this == tv.grid.zoomed){
                                tv.camera.x.target = 
    0;
                                tv.camera.y.target = 0;
                                tv.camera.zoom.target = tv.screen.w / (tv.grid.size + .1);
                                tv.grid.zoomed = false;
                            }
                        }
                    }
                    o.calc = function ()
                    {
                        this.point3D.z.move(this.point3D.z.target, .
    5);
                        var x = (this.point3D.x - tv.camera.x.position) * tv.camera.zoom.position;
                        var y = (this.point3D.y - tv.camera.y.position) * tv.camera.zoom.position;
                        var z = this.point3D.z.position * tv.camera.zoom.position;
                        var xy = tv.angle.cx * y  - tv.angle.sx * z;
                        var xz = tv.angle.sx * y  + tv.angle.cx * z;
                        var yz = tv.angle.cy * xz - tv.angle.sy * x;
                        var yx = tv.angle.sy * xz + tv.angle.cy * x;
                        this.point2D.scale = tv.camera.focalLength / (tv.camera.focalLength + yz);
                        this.point2D.x = yx * this.point2D.scale;
                        this.point2D.y = xy * this.point2D.scale;
                        this.point2D.w = Math.round(
                                           Math.max(
                                             
    0,
                                             this.point2D.scale * tv.camera.zoom.position * .
    8
                                           )
                                         )
    ;
                        if (this.ratioImage > 1)
                            this.point2D.h = Math.round(this.point2D.w / this.ratioImage)
    ;
                        else
                        {
                            this.point2D.h = this.point2D.w
    ;
                            this.point2D.w = Math.round(this.point2D.h * this.ratioImage);
                        }
                    }
                    o.draw = function ()
                    {
                        if (this.complete)
                        {
                            if (!this.loaded)
                            {
                                if (!this.img)
                                {
                                    this.img = new Image()
    ;
                                    this.img.src = this.src;
                                }
                                if (this.img.complete)
                                {
                                    this.style.visibility = 
    'visible';
                                    this.ratioImage = this.img.width / this.img.height;
                                    this.loaded = true;
                                    this.img = false;
                                }
                            }
                            this.style.left = Math.round(
                                                this.point2D.x * this.point2D.scale +
                                                tv.screen.w - this.point2D.w * .
    5
                                              ) + 
    'px';
                            this.style.top  = Math.round(
                                                this.point2D.y * this.point2D.scale +
                                                tv.screen.h - this.point2D.h * .
    5
                                              ) + 
    'px';
                            this.style.width  = this.point2D.w + 'px';
                            this.style.height = this.point2D.h + 'px';
                            this.style.borderWidth = Math.round(
                                                       Math.max(
                                                         this.point2D.w,
                                                         this.point2D.h
                                                       ) * tv.grid.borderSize * .
    01
                                                     ) + 
    'px';
                            this.style.zIndex = Math.floor(this.point2D.scale * 100);
                        }
                    }
                }
            }
            tv.resize()
    ;
            mouse.y = tv.screen.y + tv.screen.h;
            mouse.x = tv.screen.x + tv.screen.w;
            tv.run();
        },
        resize : function ()
        {
            var o = tv.screen.obj
    ;
            tv.screen.w = o.offsetWidth / 2;
            tv.screen.h = o.offsetHeight / 2;
            tv.camera.zoom.target = tv.screen.w / (tv.grid.size + .1);
            for (tv.screen.x = 0, tv.screen.y = 0; o != null; o = o.offsetParent)
            {
                tv.screen.x += o.offsetLeft
    ;
                tv.screen.y += o.offsetTop;
            }
        },

        run : function ()
        {
            tv.angle.x.move(-(mouse.y - tv.screen.h - tv.screen.y) * .
    0025, .1);
            tv.angle.y.move( (mouse.x - tv.screen.w - tv.screen.x) * .0025, .1);
            tv.camera.x.move(tv.camera.x.target, tv.grid.zoomed ? .25 : .025);
            tv.camera.y.move(tv.camera.y.target, tv.grid.zoomed ? .25 : .025);
            tv.camera.zoom.move(tv.camera.zoom.target, .05);
            tv.angle.cx = Math.cos(tv.angle.x.position);
            tv.angle.sx = Math.sin(tv.angle.x.position);
            tv.angle.cy = Math.cos(tv.angle.y.position);
            tv.angle.sy = Math.sin(tv.angle.y.position);
            for (var i = 0, o; o = tv.O[i]; i++)
            {
                o.calc()
    ;
                o.draw();
            }
            setTimeout(tv.run, 
    32);
        }
    }

    var mouse = {
        x : 
    0,
        y : 
    0
    }
    document.onmousemove = function(e)
    {
        if (window.event) e = window.event
    ;
        mouse.x = e.clientX;
        mouse.y = e.clientY;
        return false;
    }

    </script>
    </head>
    <body>
    <
    div id="screen"></div>
    <
    div id="bankImages">
    <!--这里为了演示速度多,只调用了两张图片,用时候你可以加上你的图片-->
    <img alt=
    "" src="http://www.webdm.cn/images/wall1.jpg">
    <img alt=
    "" src="http://www.webdm.cn/images/wall2.jpg">
    </
    div>
    <script type=
    "text/javascript">
        onresize = tv.resize
    ;
        tv.init();
    </script>
    </body>
    </html>
    <br />
    <p><a href=
    "http://www.webdm.cn">网页代码站</a> - 最专业的网页代码下载网站 - 致力为中国站长提供有质量的网页代码!</p>
    代码来自:
    http://www.webdm.cn/webcode/7158a22d-fff7-4515-b593-de8dce4f9e54.html
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  • 原文地址:https://www.cnblogs.com/webdm/p/2140099.html
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