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  • Unity预编译

    平台预编译:

    The platform defines that Unity supports for your scripts are:

    Property:Function:
    UNITY_EDITOR Define for calling Unity Editor scripts from your game code.
    UNITY_EDITOR_WIN Platform define for editor code on Windows.
    UNITY_EDITOR_OSX Platform define for editor code on Mac OSX.
    UNITY_STANDALONE_OSX Platform define for compiling/executing code specifically for Mac OS (This includes Universal, PPC and Intel architectures).
    UNITY_DASHBOARD_WIDGET Platform define when creating code for Mac OS dashboard widgets.
    UNITY_STANDALONE_WIN Use this when you want to compile/execute code for Windows stand alone applications.
    UNITY_STANDALONE_LINUX Use this when you want to compile/execute code for Linux stand alone applications.
    UNITY_STANDALONE Use this to compile/execute code for any standalone platform (Mac, Windows or Linux).
    UNITY_WEBPLAYER Platform define for web player content (this includes Windows and Mac Web player executables).
    UNITY_WII Platform define for compiling/executing code for the Wii console.
    UNITY_IPHONE Platform define for compiling/executing code for the iPhone platform.
    UNITY_ANDROID Platform define for the Android platform.
    UNITY_PS3 Platform define for running PlayStation 3 code.
    UNITY_XBOX360 Platform define for executing Xbox 360 code.
    UNITY_FLASH Platform define when compiling code for Adobe Flash.
    UNITY_BLACKBERRY Platform define for a Blackberry10 device.
    UNITY_WP8 Platform define for Windows Phone 8.
    UNITY_METRO Platform define for Windows Store Apps (additionally NETFX_CORE is defined when compiling C# files against .NET Core).
    UNITY_WINRT Equivalent to UNITY_WP8 |UNITY_METRO

    Also you can compile code selectively depending on the version of the engine you are working on. Currently the supported ones are:

     
    UNITY_2_6 Platform define for the major version of Unity 2.6.
    UNITY_2_6_1 Platform define for specific version 2.6.1.
    UNITY_3_0 Platform define for the major version of Unity 3.0.
    UNITY_3_0_0 Platform define for specific version 3.0.0.
    UNITY_3_1 Platform define for major version of Unity 3.1.
    UNITY_3_2 Platform define for major version of Unity 3.2.
    UNITY_3_3 Platform define for major version of Unity 3.3.
    UNITY_3_4 Platform define for major version of Unity 3.4.
    UNITY_3_5 Platform define for major version of Unity 3.5.
    UNITY_4_0 Platform define for major version of Unity 4.0.
    UNITY_4_0_1 Platform define for specific version 4.0.1.
    UNITY_4_1 Platform define for major version of Unity 4.1.
    UNITY_4_2 Platform define for major version of Unity 4.2.
    UNITY_4_3 Platform define for major version of Unity 4.3.
    UNITY_4_5 Platform define for major version of Unity 4.5.
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  • 原文地址:https://www.cnblogs.com/weiqiangwaideshijie/p/9472815.html
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