zoukankan      html  css  js  c++  java
  • 猜数字游戏

    猜数字游戏

    信1603  20163548  马雯秋

    一、程序设计思想

    1.首先用random函数使计算机产生一个1——100的随机数

    2.设置布尔类型的变量fg用来判断输入数字是否符合整数类型的要求

    3.利用try-catch语句来实现意外情况的判断

    4.再定义布尔类型的flag变量实现没猜中后的重新猜测

    5.while语句包含三种情况,直到猜对数字为止

    二、程序流程图

     

    三、源代码

    import java.util.Scanner;

    public class main {

           public static void main(String[] args)

           {

                  int guess=(int)(Math.random()*100);//产生一个0——100的随机数

                  Scanner input=new Scanner(System.in);

                  System.out.println("请输入你所猜的数字");

                  int num=0;

                  boolean fg=false;

                  while(!fg)

                  {

                         try  //try出现错误时会执行catch语句

                         {

                                num=input.nextInt();//输入一个整数

                                fg=true;

                         }

                         catch(Exception e)

                         {

                                System.out.println("你输错了,请重新输入");

                                input.next();

                         }

                  }

                  boolean flag=false;//旗帜变量,实现没猜中后的重新猜测

                  while(!flag)

                  {

                         if(num==guess)

                         {

                                flag=true;

                                System.out.println("猜对了");

                         }

                         else if(num>guess)

                         {

                                System.out.println("猜大了");

                                boolean fg1=false;

                                while(!fg1)

                                {

                                       try

                                       {

                                              num=input.nextInt();

                                              fg1=true;

                                       }

                                       catch(Exception e)

                                       {

                                              System.out.println("你输错了,请重新输入");

                                              input.next();

                                       }//循环结构

                                }

                         }

                         else if(num<guess)

                         {

                                System.out.println("猜小了");

                                boolean fg2=false;

                                while(!fg2)

                                {

                                       try

                                       {

                                              num=input.nextInt();

                                              fg2=true;

                                       }

                                       catch(Exception e)

                                       {

                                              System.out.println("你输错了,请重新输入");

                                              input.next();

                                       }

                                }

                         }

                  }

           }

    }

    四、运行结果截图

     

    五、编译错误分析

    1.Try和catch语句是同时使用的,不能将其分开,只有当try语句出现异常时才会执行catch语句,catch语句是用来捕捉异常情况的。

    2.只要是boolean类型的变量,不管其初值为多少,放在while()中之后,如果有感叹号!就为false,反之,为true,编程时不能将其搞混。

  • 相关阅读:
    设计模式怎样解决设计问题
    抽象、多样性与可变性
    框架最符合开闭原则
    PHP开发api接口安全验证
    HTTP API接口安全设计
    MySQL——修改root密码的4种方法(以windows为例)
    关于nginx中不用.htaccess 用在ningx.conf中配置的问题
    API接口安全性设计
    Linux上vi(vim)编辑器使用教程
    LNMP下FTP服务器的安装和使用(Pureftpd和Proftpd)
  • 原文地址:https://www.cnblogs.com/wenqiu1998/p/7630269.html
Copyright © 2011-2022 走看看