<Window x:Class="WpfApp1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp1" xmlns:WPFMediaKit="clr-namespace:WPFMediaKit.DirectShow.Controls;assembly=WPFMediaKit"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<StackPanel>
<ComboBox Name="cbCameras" SelectionChanged="cbCameras_SelectionChanged"/>
<!--选摄像头-->
<WPFMediaKit:VideoCaptureElement Height="200" x:Name="captureElement"/>
<!--预览画面-->
<Button Height="50" x:Name="btnCapture" Content="拍照" Click="btnCapture_Click"/>
<!--拍照按钮-->
<Image x:Name="img" />
</StackPanel>
</Grid>
</Window>
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Runtime.InteropServices;
using WPFMediaKit.DirectShow.Controls;
using System.IO;
namespace WpfApp1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
Loaded += MainWindow_Loaded;
}
private void MainWindow_Loaded(object sender, RoutedEventArgs e)
{
cbCameras.ItemsSource = MultimediaUtil.VideoInputNames;
if (MultimediaUtil.VideoInputNames.Length > 0)
{
cbCameras.SelectedIndex = 0;
}
else
{
MessageBox.Show("no video cap device");
}
}
private void cbCameras_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
captureElement.VideoCaptureSource = (string)cbCameras.SelectedItem;
}
/// <summary>
/// 拍照
/// </summary>
private void btnCapture_Click(object sender, RoutedEventArgs e)
{
//captureElement. 怎么抓取高清的原始图像
RenderTargetBitmap bmp = new RenderTargetBitmap(
(int)captureElement.ActualWidth,
(int)captureElement.ActualHeight,
96, 96, PixelFormats.Default);
//为避免抓不全的情况,需要在Render之前调用Measure、Arrange
//为避免VideoCaptureElement显示不全,需要把
//VideoCaptureElement的Stretch="Fill"
captureElement.Measure(captureElement.RenderSize);
captureElement.Arrange(new Rect(captureElement.RenderSize));
bmp.Render(captureElement);
//这里需要创建一个流以便存储摄像头拍摄到的图片。
//当然,可以使文件流,也可以使内存流。
BitmapEncoder encoder = new JpegBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(bmp));
MemoryStream ms = new System.IO.MemoryStream();
encoder.Save(ms);
ms.Position = 0;
BitmapImage b = new BitmapImage();
b.BeginInit();
b.StreamSource = ms;
b.EndInit();
img.Source = b;
ms.Position = 0;
FileStream f = File.Open("c:\1.jpg", FileMode.OpenOrCreate);
f.Write(ms.ToArray(), 0, (int)ms.Length);
f.Close();
}
}
}