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  • Ping

            const int SOCKET_ERROR = -1;
            const int ICMP_ECHO = 8;
            public string PingHost(string host)
            {
                IPHostEntry serverHE, fromHE;
                Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp);
                socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, 3000);
                socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, 3000);
                try
                {
                    serverHE = Dns.GetHostEntry(host); 
                }
                catch (Exception)
                {
                    return "Host not found";
                }
    
                //用IP地址和端口号构造IPEndPoint对象
                EndPoint epServer = new IPEndPoint(serverHE.AddressList[0], 1555);
    
                fromHE = Dns.GetHostEntry(Dns.GetHostName());  
                //Dns.GetHostName()获取本地计算机的主机名
                //提供的 AddressFamily InterNetworkV6 的终结点对于此套接字无效,请改用 InterNetwork。
                ///改为 IPV4
                EndPoint EndPointFrom = new IPEndPoint(fromHE.AddressList[1], 80);
    
    
                int PacketSize = 0;
                IcmpPacket packet = new IcmpPacket();
                packet.Type = ICMP_ECHO; //8
                packet.SubCode = 0;
                packet.CheckSum = UInt16.Parse("0");
                packet.Identifier = UInt16.Parse("45");
                packet.SequenceNumber = UInt16.Parse("0");
                int PingData = 32;
                packet.Data = new Byte[PingData];
    
                //初始化数据包
                for (int i = 0; i < PingData; i++)
                {
                    packet.Data[i] = (byte)'#';
                }
                PacketSize = PingData + 8;
                Byte[] icmp_pkt_buffer = new Byte[PacketSize];
                Int32 Index = 0;
    
                Index = Serialize(packet, icmp_pkt_buffer, PacketSize, PingData);
                if (Index == -1)
                {
                    return "Error Creating Packet";
                }
    
                Double double_length = Convert.ToDouble(Index);
                Double dtemp = Math.Ceiling(double_length / 2);
                int cksum_buffer_length = Convert.ToInt32(dtemp);
                //创建一个字节数组
                UInt16[] cksum_buffer = new UInt16[cksum_buffer_length];
                int icmp_header_buffer_index = 0;
                for (int i = 0; i < cksum_buffer_length; i++)
                {
                    cksum_buffer[i] = BitConverter.ToUInt16(icmp_pkt_buffer, icmp_header_buffer_index);
                    icmp_header_buffer_index += 2;
                }
                UInt16 u_cksum = CheckSum(cksum_buffer, cksum_buffer_length);
                packet.CheckSum = u_cksum;
                Byte[] sendbuf = new Byte[PacketSize];
                //再次校验包的尺寸
                Index = Serialize(packet, sendbuf, PacketSize, PingData);
    
                if (Index == -1)
                {
                    return "Error Creating Packet";
                }
                int dwStart = 0, dwStop = 0;
                dwStart = System.Environment.TickCount; // Start timing
                int nBytes = 0;
                if ((nBytes = socket.SendTo(sendbuf, PacketSize, 0, epServer)) == SOCKET_ERROR)
                {
                    return "Socket Error: cannot send Packet";
                }
                Byte[] ReceiveBuffer = new Byte[256];
                nBytes = 0;
                bool recd = false;
                int timeout = 0;
    
                while (!recd)
                {
                    try
                    {
                        //接收数据
                        nBytes = socket.ReceiveFrom(ReceiveBuffer, 256, SocketFlags.None, ref EndPointFrom);
                        if (nBytes == SOCKET_ERROR)
                        {
                            return "Host not Responding";
                        }
                        else if (nBytes > 0)
                        {
                            dwStop = System.Environment.TickCount - dwStart; // stop timing
                            return "Reply from " + epServer.ToString() + " in "
                             + dwStop + "ms.  Received: " + nBytes + " Bytes.";
                        }
                        timeout = System.Environment.TickCount - dwStart;
                        if (timeout > 3000)
                        {
                            return "Time Out";
                        }
                    }
                    catch (SocketException e)
                    {
                        return "Time Out";
                    }
    
                }
                //关闭连接
                socket.Close();
                return "";
            }
    
            public static Int32 Serialize(IcmpPacket packet, Byte[] Buffer, Int32 PacketSize, Int32 PingData)
            {
                Int32 cbReturn = 0;
                int Index = 0;
                Byte[] b_type = new Byte[1];
                b_type[0] = packet.Type;
                Byte[] b_code = new Byte[1];
                b_code[0] = packet.SubCode;
                Byte[] b_cksum = BitConverter.GetBytes(packet.CheckSum);
                Byte[] b_id = BitConverter.GetBytes(packet.Identifier);
                Byte[] b_seq = BitConverter.GetBytes(packet.SequenceNumber);
                Array.Copy(b_type, 0, Buffer, Index, b_type.Length);
                Index += b_type.Length;
                Array.Copy(b_code, 0, Buffer, Index, b_code.Length);
                Index += b_code.Length;
                Array.Copy(b_cksum, 0, Buffer, Index, b_cksum.Length);
                Index += b_cksum.Length;
                Array.Copy(b_id, 0, Buffer, Index, b_id.Length);
                Index += b_id.Length;
                Array.Copy(b_seq, 0, Buffer, Index, b_seq.Length);
                Index += b_seq.Length;
                //复制数据         
                Array.Copy(packet.Data, 0, Buffer, Index, PingData);
                Index += PingData;
                if (Index != PacketSize)
                {
                    cbReturn = -1;
                    return cbReturn;
                }
                cbReturn = Index;
                return cbReturn;
            }
            /// <summary>
            ///  校验方法 
            /// </summary>
            public static UInt16 CheckSum(UInt16[] buffer, int size)
            {
                Int32 cksum = 0;
                int counter;
                counter = 0;
    
                while (size > 0)
                {
                    UInt16 val = buffer[counter];
                    cksum += Convert.ToInt32(buffer[counter]);
                    counter += 1;
                    size -= 1;
                }
                //右移16位
                cksum = (cksum >> 16) + (cksum & 0xffff);
                cksum += (cksum >> 16);
                return (UInt16)(~cksum);//二进制取反:按位求补
            }
    
        public class IcmpPacket
        {
            public Byte Type;
            public Byte SubCode;
            public UInt16 CheckSum;
            public UInt16 Identifier;
            public UInt16 SequenceNumber;
            public Byte[] Data;
    
        }
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  • 原文地址:https://www.cnblogs.com/wjshan0808/p/4226716.html
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