zoukankan      html  css  js  c++  java
  • Android view 刷新流程

    参考 http://www.2cto.com/kf/201307/226138.html

    http://blog.csdn.net/chenzhiqin20/article/details/8628952

    1.刷新方法

    1.不使用多线程和双缓冲

    ui线程中调用invalidate() {关于invalidate的解释:当调用线程处于空闲状态时,会调用onDraw,刷新界面,也就是说,该函数仅是标记当前界面过期,并不直接负责刷新界面;}方法即可。系统会自动调用View的onDraw()方法。

    2.使用多线程但不使用双缓冲

    使用handler ,在handler 的handlemsg方法中调用invalidate
    3.使用多线程和双缓冲
        Android中SurfaceView是View的子类,她同时也实现了双缓冲。可以定义一个她的子类并实现SurfaceHolder.Callback接口。由于实现SurfaceHolder.Callback接口,新线程就不需要android.os.Handler帮忙了。SurfaceHolder中lockCanvas()方法可以锁定画布,绘制完新的图像后调用unlockCanvasAndPost(canvas)解锁(显示)

    public class MySurfaceView extends SurfaceView implements SurfaceHolder.Callback {
        private SurfaceHolder holder;
    
        public MySurfaceView(Context context, AttributeSet attrs) {
            super(context, attrs);
        }
    
        public MySurfaceView(Context context) {
            super(context);
            holder = this.getHolder();
            holder.addCallback(this);
            this.setLongClickable(true);// 不设置将无法捕捉onFling()事件
            setFocusable(true);// 设置键盘焦点
            setFocusableInTouchMode(true);// 设置触摸屏焦点
        }
    
        protected void paintView(Canvas canvas) { // 自定义方法,类似于onDraw
        }public void rePaint() { // 自定义类似于invalidate方法,调用此方法刷新View
            Canvas c = null;
            try {
                c = holder.lockCanvas();
                paintView(c);
            } finally {
                if (c != null) {
                    holder.unlockCanvasAndPost(c);
                }
            }
        }
    
        @Override
        public void surfaceCreated(SurfaceHolder holder) {
            Canvas canvas = holder.lockCanvas(null);// 获取画布
            canvas.drawColor(Color.WHITE);// 设置画布背景
            holder.unlockCanvasAndPost(canvas);// 解锁画布,提交画好的图像
        }
    
        @Override
        public void surfaceChanged(SurfaceHolder holder, int format, int width,
                int height) {
        }
    
        @Override
        public void surfaceDestroyed(SurfaceHolder holder) {
        }
    }
    

    2.Invalidate和postinvalidate

    Invalidate()必须是在UI线程中被调用,如果在新线程中更新视图的就调用postInvalidate()。

    3.view.invalidate 调用过程

    View负责刷新、布局显示子View;而当子View需要刷新时,则是通知父View来完成。

      void invalidate(boolean invalidateCache) {
                final AttachInfo ai = mAttachInfo;
                final ViewParent p = mParent;
                //noinspection PointlessBooleanExpression,ConstantConditions
                if (!HardwareRenderer.RENDER_DIRTY_REGIONS) {
                    if (p != null && ai != null && ai.mHardwareAccelerated) {
                        // fast-track for GL-enabled applications; just invalidate the whole hierarchy
                        // with a null dirty rect, which tells the ViewAncestor to redraw everything
                        p.invalidateChild(this, null);
                        return;
                    }
                }
    
                if (p != null && ai != null) {
                    final Rect r = ai.mTmpInvalRect;
                    r.set(0, 0, mRight - mLeft, mBottom - mTop);
                    // Don't call invalidate -- we don't want to internally scroll
                    // our own bounds
                    p.invalidateChild(this, r);
                }
            }
        }
    

      

    子View调用invalidate时,首先找到自己父View(View的成员变量mParent记录自己的父View),然后将AttachInfo中保存的信息告诉父View刷新自己。

    View的父子关系的建立分为两种情况:

    1) View加入ViewGroup中

    private void addViewInner(View child, int index, LayoutParams params, boolean preventRequestLayout) {
            .....
                // tell our children
            if (preventRequestLayout) {
                child.assignParent(this);
            } else {
                child.mParent = this;
            }
           .....
    }
    

    2)DecorView注册给WindowManagerImpl时,产生一个ViewRoot作为其父View

    public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView){
        .....
        view.assignParent(this);
        ....
    }
    

    AttachInfo是在View第一次attachWindow时,ViewRoot传给自己的子View的。这个AttachInfo之后,会顺着布局体系一直传递到最底层的View

    View.java

    void dispatchAttachedToWindow(AttachInfo info, int visibility) {
        mAttachInfo = info;
        .....
    }
    

    ViewGroup.java

    void dispatchAttachedToWindow(AttachInfo info, int visibility) {
        super.dispatchAttachedToWindow(info, visibility);
    
        for (int i = 0; i < count; i++) {
            children[i].dispatchAttachedToWindow(info, visibility);
        }
    }
    

    并且在新的View被加入ViewGroup时,也会将该AttachInfo传给加入的View

    ViewGroup.java

     
    private void addViewInner(View child, int index, LayoutParams params, boolean preventRequestLayout) {
        child.dispatchAttachedToWindow(mAttachInfo, (mViewFlags&VISIBILITY_MASK));
    }
    

    到这里明白了mParent与AttachInfo代表的意义,可以继续刷新过程的分析。

     在invalidate中,调用父View的invalidateChild,这是一个从第向上回溯的过程,每一层的父View都将自己的显示区域与传入的刷新Rect做交集。

    public final void invalidateChild(View child, final Rect dirty) {
        ViewParent parent = this;
    
        final AttachInfo attachInfo = mAttachInfo;
        if (attachInfo != null) {
            final int[] location = attachInfo.mInvalidateChildLocation;
            // 需要刷新的子View的位置 
            location[CHILD_LEFT_INDEX] = child.mLeft;
            location[CHILD_TOP_INDEX] = child.mTop;
    
            // If the child is drawing an animation, we want to copy this flag onto
            // ourselves and the parent to make sure the invalidate request goes through
            final boolean drawAnimation = (child.mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION;
    
            // Check whether the child that requests the invalidate is fully opaque
            final boolean isOpaque = child.isOpaque() && !drawAnimation && child.getAnimation() != null;
            // Mark the child as dirty, using the appropriate flag
            // Make sure we do not set both flags at the same time
            final int opaqueFlag = isOpaque ? DIRTY_OPAQUE : DIRTY;
    
            do {
                View view = null;
                if (parent instanceof View) {
                    view = (View) parent;
                }
    
                if (drawAnimation) {
                    if (view != null) {
                            view.mPrivateFlags |= DRAW_ANIMATION;
                    } else if (parent instanceof ViewRoot) {
                            ((ViewRoot) parent).mIsAnimating = true;
                    }
                }
    
                    // If the parent is dirty opaque or not dirty, mark it dirty with the opaque
                    // flag coming from the child that initiated the invalidate
                if (view != null && (view.mPrivateFlags & DIRTY_MASK) != DIRTY) {
                    view.mPrivateFlags = (view.mPrivateFlags & ~DIRTY_MASK) | opaqueFlag;
                }
    
                parent = parent.invalidateChildInParent(location, dirty);
            } while (parent != null);
        }
    }
     
    public ViewParent invalidateChildInParent(final int[] location, final Rect dirty) {
        if ((mPrivateFlags & DRAWN) == DRAWN) {
            if ((mGroupFlags & (FLAG_OPTIMIZE_INVALIDATE | FLAG_ANIMATION_DONE)) !=
                            FLAG_OPTIMIZE_INVALIDATE) {
                // 根据父View的位置,偏移刷新区域 
                dirty.offset(location[CHILD_LEFT_INDEX] - mScrollX, location[CHILD_TOP_INDEX] - mScrollY);
    
                final int left = mLeft;
                final int top = mTop;
                //计算实际可刷新区域 
                if (dirty.intersect(0, 0, mRight - left, mBottom - top) ||
                            (mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION) {
                    mPrivateFlags &= ~DRAWING_CACHE_VALID;
    
                    location[CHILD_LEFT_INDEX] = left;
                    location[CHILD_TOP_INDEX] = top;
                    return mParent;
                }
            } else {
                mPrivateFlags &= ~DRAWN & ~DRAWING_CACHE_VALID;
    
                location[CHILD_LEFT_INDEX] = mLeft;
                location[CHILD_TOP_INDEX] = mTop;
    
               dirty.set(0, 0, mRight - location[CHILD_LEFT_INDEX],
                            mBottom - location[CHILD_TOP_INDEX]);
    
                    return mParent;
                }
            }
    
            return null;
    }
    

     

    这个向上回溯的过程直到ViewRoot那里结束,由ViewRoot对这个最终的刷新区域做刷新。

    ViewRoot.java

    public void invalidateChild(View child, Rect dirty) {
        scheduleTraversals();
    }

     

     

  • 相关阅读:
    【GDOI 2016 Day1】第二题 最长公共子串
    2016.5.21【初中部 NOIP提高组】模拟赛A​ 总结
    【GDOI2014模拟】雨天的尾巴
    树链剖分
    GDOI2016总结
    【GDOI 2016 Day2】第一题 SigemaGO
    【ZJOI2008】树的统计
    【GDOI2016模拟4.22】总结
    【NOIP2016提高A组模拟7.17】寻找
    【NOIP2016提高A组模拟7.17】锦标赛
  • 原文地址:https://www.cnblogs.com/wjw334/p/3590624.html
Copyright © 2011-2022 走看看