参考过的文献:
http://blog.csdn.net/xiaanming/article/details/27525741
Android-Universal-Image-Loader versionCode 40 versionName 1.9.5
http://blog.csdn.net/u012403246/article/details/46770517
ImageLoader的缓存策略分为 内存缓存和硬盘缓存
内存缓存:
LruMemoryCache
默认缓存,缓存的是bitmap的强引用,超出最大缓存后remove掉最先访问(put执行一次算一次最新访问重新排序,当前对象往后排)的对象 数据结构:LinkedHashMap<key,Bitmap>
FIFOLimitedMemoryCache
超出最大缓存后,先进先出原则,remove掉最先加入(put执行后已经存在的对象不会改变位置,直接remove掉位置0对象)的对象 数据结构:LinkedList<Bitmap>
FuzzyKeyMemoryCache
永久存储,删除模糊匹配成功的key,如一些场景高清图下载成功后删除对应的缩略图文件
LargestLimitedMemoryCache
当超过缓存限定值,先删除最大的bitmap对象
LimitedAgeMemoryCache
当超过缓存时间,删除bitmap对象
LRULimitedMemoryCache
这个也是使用的lru算法,和LruMemoryCache不同的是,他缓存的是bitmap的弱引用
UsingFreqLimitedMemoryCache
超过缓存限定值,删除使用频次最低bitmap对象
WeakMemoryCache
这个类缓存bitmap的总大小没有限制,唯一不足的地方就是不稳定,缓存的图片容易被回收掉
结构图:
分析LruMemoryCache
public class LruMemoryCache implements MemoryCache { private final LinkedHashMap<String, Bitmap> map; private final int maxSize; /** Size of this cache in bytes */ private int size; /** @param maxSize Maximum sum of the sizes of the Bitmaps in this cache */ public LruMemoryCache(int maxSize) { if (maxSize <= 0) { throw new IllegalArgumentException("maxSize <= 0"); } this.maxSize = maxSize; this.map = new LinkedHashMap<String, Bitmap>(0, 0.75f, true); } /** * Returns the Bitmap for {@code key} if it exists in the cache. If a Bitmap was returned, it is moved to the head * of the queue. This returns null if a Bitmap is not cached. */ @Override public final Bitmap get(String key) { if (key == null) { throw new NullPointerException("key == null"); } synchronized (this) { return map.get(key); } } /** Caches {@code Bitmap} for {@code key}. The Bitmap is moved to the head of the queue. */ @Override public final boolean put(String key, Bitmap value) { if (key == null || value == null) { throw new NullPointerException("key == null || value == null"); } synchronized (this) { size += sizeOf(key, value); Bitmap previous = map.put(key, value); if (previous != null) { size -= sizeOf(key, previous); } } trimToSize(maxSize); return true; } /** * Remove the eldest entries until the total of remaining entries is at or below the requested size. * * @param maxSize the maximum size of the cache before returning. May be -1 to evict even 0-sized elements. */ private void trimToSize(int maxSize) { while (true) { String key; Bitmap value; synchronized (this) { if (size < 0 || (map.isEmpty() && size != 0)) { throw new IllegalStateException(getClass().getName() + ".sizeOf() is reporting inconsistent results!"); } if (size <= maxSize || map.isEmpty()) { break; } Map.Entry<String, Bitmap> toEvict = map.entrySet().iterator().next(); if (toEvict == null) { break; } key = toEvict.getKey(); value = toEvict.getValue(); map.remove(key); size -= sizeOf(key, value); } } } /** Removes the entry for {@code key} if it exists. */ @Override public final Bitmap remove(String key) { if (key == null) { throw new NullPointerException("key == null"); } synchronized (this) { Bitmap previous = map.remove(key); if (previous != null) { size -= sizeOf(key, previous); } return previous; } } @Override public Collection<String> keys() { synchronized (this) { return new HashSet<String>(map.keySet()); } } @Override public void clear() { trimToSize(-1); // -1 will evict 0-sized elements } /** * Returns the size {@code Bitmap} in bytes. * <p/> * An entry's size must not change while it is in the cache. */ private int sizeOf(String key, Bitmap value) { return value.getRowBytes() * value.getHeight(); } @Override public synchronized final String toString() { return String.format("LruCache[maxSize=%d]", maxSize); } }
可以看到这个类中维护的是一个LinkedHashMap,在LruMemoryCache构造函数中我们可以看到,我们为其设置了一个缓存图片的最大值maxSize,并实例化LinkedHashMap, 而从LinkedHashMap构造函数的第三个参数为ture,表示它是按照访问顺序进行排序的,
我们来看将bitmap加入到LruMemoryCache的方法put(String key, Bitmap value), 第61行,sizeOf()是计算每张图片所占的byte数,size是记录当前缓存bitmap的总大小,如果该key之前就缓存了bitmap,我们需要将之前的bitmap减掉去,接下来看trimToSize()方法,我们直接看86行,如果当前缓存的bitmap总数小于设定值maxSize,不做任何处理,如果当前缓存的bitmap总数大于maxSize,删除LinkedHashMap中的第一个元素,size中减去该bitmap对应的byte数。
硬盘存储:
LruDiskCache //类似于LruMemerayCache,按照访问顺序,超过最大限制删除最先访问的文件
LimitedAgeDiskCache //按照缓存时间来排序
UnlimitedDiskCache //无限制 默认策略
如果我们在ImageLoaderConfiguration中配置了diskCacheSize和diskCacheFileCount,他就使用的是LruDiscCache,否则使用的是UnlimitedDiscCache