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  • 抽象队列同步器AQS

        AQS全名为AbstractQueuedSynchronizer,为java并发包中提供的类。提供了对资源占用,释放,线程的等待、唤醒等接口和具体实现,

    可以用在各种需要控制资源争用的场景中。(ReentrantLock/CountDownLatch/Semphore)

       

        AQS中定义了八个比较重要的方法:

          acquire、acruireShared:定义了资源争用的逻辑,如果没拿到,则等待

          tryAcquire、tryAcquireShared:实际执行占用资源的逻辑,如何判定由使用者具体去实现

          release、releaseShared:定义资源释放的逻辑,释放之后,通知后续节点进行争抢

          tryRelease、tryReleaseShared:定义执行资源释放的操作,具体的AQS使用者去实现

        资源占用流程

       

         以ReentrantLock为例,分析AQS的使用。由于ReentrantLock是独占锁,所以会涉及到 acquire、tryAcquire、release、tryRelease四个方法。

     ReentrantLock中Sync类继承了AQS,其中关键代码如下:

    abstract static class Sync extends AbstractQueuedSynchronizer {
           
    
            /**
             * Performs {@link Lock#lock}. The main reason for subclassing
             * is to allow fast path for nonfair version.
             */
            abstract void lock();
    
            ....
            /**
             *非公平获取锁,每次获取时都尝试获取一次,不管前面是否有其他
             *线程也在尝试获取,获取失败则加入等待队列
             * 获取成功则将锁持有者设为当前线程
             */
            final boolean nonfairTryAcquire(int acquires) {
                final Thread current = Thread.currentThread();
                int c = getState();
                if (c == 0) {
                    if (compareAndSetState(0, acquires)) {
                        setExclusiveOwnerThread(current);
                        return true;
                    }
                }
                else if (current == getExclusiveOwnerThread()) {
                    int nextc = c + acquires;
                    if (nextc < 0) // overflow
                        throw new Error("Maximum lock count exceeded");
                    setState(nextc);
                    return true;
                }
                return false;
            }
    
     
            /**
             *尝试释放锁
             *即将state变量减一,当state为0时返回释放成功
             */
            protected final boolean tryRelease(int releases) {
                int c = getState() - releases;
                if (Thread.currentThread() != getExclusiveOwnerThread())
                    throw new IllegalMonitorStateException();
                boolean free = false;
                if (c == 0) {
                    free = true;
                    setExclusiveOwnerThread(null);
                }
                setState(c);
                return free;
            }
    
           ...
        }

         ReentrantLock中有公平锁和非公平锁两种实现。在ReentrantLock中对应了两个类,NonfairSync和FairSync,它们都继承了Sync。

         FairSync关键代码如下:

    static final class FairSync extends Sync {
           ···
    
            /**
             *加锁方法,首先调用tryAcquire方法,成功则获取锁
             *否则通过aqs提供的方法将当前线程加入等待队列
            */
            final void lock() {
                acquire(1);
            }
    
            /**
             *如果state为0则尝试获取锁,如果前面有线程也尝试获取锁则把当前线程加入等待队列
             *state不为0则则判断持有锁的线程是否时当前线程,是则state加一(锁的可重入机制)
             */
            protected final boolean tryAcquire(int acquires) {
                final Thread current = Thread.currentThread();
                int c = getState();
                if (c == 0) {
                    if (!hasQueuedPredecessors() &&
                        compareAndSetState(0, acquires)) {
                        setExclusiveOwnerThread(current);
                        return true;
                    }
                }
                else if (current == getExclusiveOwnerThread()) {
                    int nextc = c + acquires;
                    if (nextc < 0)
                        throw new Error("Maximum lock count exceeded");
                    setState(nextc);
                    return true;
                }
                return false;
            }
        }

          NonfairSync关键代码如下:

    static final class NonfairSync extends Sync {
            ···
    
            /**
             *非公平锁加锁时总是先尝试获取锁
             *即尝试通过CAS将state由0设为1
             * 设置失败则调用acquire方法
             */
            final void lock() {
                if (compareAndSetState(0, 1))
                    setExclusiveOwnerThread(Thread.currentThread());
                else
                    acquire(1);
            }
    
            /**
            * tryAcquire方法调用父类Sync的nonfairTryAcquire方法
            */
            protected final boolean tryAcquire(int acquires) {
                return nonfairTryAcquire(acquires);
            }
        }

      接下来再查看ReentrantLock的加锁与解锁方法,即在调用Sync的acruire和release方法:

    ...
    public void lock() {
            sync.lock();
    }
    
    ...
    
    public void unlock() {
            sync.release(1);
    }
    ...
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  • 原文地址:https://www.cnblogs.com/wkzhao/p/10259752.html
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