zoukankan      html  css  js  c++  java
  • socket编程(转)

    客户端:
    导入头文件:
    #import <sys/socket.h>
    #import <netinet/in.h>
    #import <arpa/inet.h>
    #import <unistd.h>
    1. 创建连接

    CFSocketContext sockContext = {0, // 结构体的版本,必须为0
    self, 
    
     // 一个任意指针的数据,可以用在创建时CFSocket对象相关联。这个指针被传递给所有的上下文中定义的回调。
     NULL, // 一个定义在上面指针中的retain的回调, 可以为NULL
     NULL, NULL};
    CFSocketRef _socket = (kCFAllocatorDefault, // 为新对象分配内存,可以为nil
     PF_INET, // 协议族,如果为0或者负数,则默认为PF_INET
     SOCK_STREAM, // 套接字类型,如果协议族为PF_INET,则它会默认为SOCK_STREAM
     IPPROTO_TCP, // 套接字协议,如果协议族是PF_INET且协议是0或者负数,它会默认为IPPROTO_TCP
     kCFSocketConnectCallBack, // 触发回调函数的socket消息类型,具体见Callback Types
     TCPServerConnectCallBack, // 上面情况下触发的回调函数
     &sockContext // 一个持有CFSocket结构信息的对象,可以为nil
     );
    

      

    if (_socket != nil) {
        struct sockaddr_in addr4;   // IPV4
        memset(&addr4, 0, sizeof(addr4));
        addr4.sin_len = sizeof(addr4);
        addr4.sin_family = AF_INET;
        addr4.sin_port = htons(8888);
        addr4.sin_addr.s_addr = inet_addr([strAddress UTF8String]);  // 把字符串的地址转换为机器可识别的网络地址
           
        // 把sockaddr_in结构体中的地址转换为Data
        CFDataRef address = CFDataCreate(kCFAllocatorDefault, (UInt8 *)&addr4, sizeof(addr4));
        CFSocketConnectToAddress(_socket, // 连接的socket
     address, // CFDataRef类型的包含上面socket的远程地址的对象
     -1  // 连接超时时间,如果为负,则不尝试连接,而是把连接放在后台进行,如果_socket消息类型为kCFSocketConnectCallBack,将会在连接成功或失败的时候在后台触发回调函数
     );
        CFRunLoopRef cRunRef = CFRunLoopGetCurrent();    // 获取当前线程的循环
        // 创建一个循环,但并没有真正加如到循环中,需要调用CFRunLoopAddSource
        CFRunLoopSourceRef sourceRef = CFSocketCreateRunLoopSource(kCFAllocatorDefault, _socket, 0);
        CFRunLoopAddSource(cRunRef, // 运行循环
        sourceRef,  // 增加的运行循环源, 它会被retain一次
        kCFRunLoopCommonModes  // 增加的运行循环源的模式
        );
        CFRelease(courceRef);
    }
    

      

    2. 设置回调函数

    // socket回调函数的格式:
     static void TCPServerConnectCallBack(CFSocketRef socket, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) {
         if (data != NULL) {
             // 当socket为kCFSocketConnectCallBack时,失败时回调失败会返回一个错误代码指针,其他情况返回NULL
             NSLog(@"连接失败");
             return;
         }
         TCPClient *client = (TCPClient *)info;
         // 读取接收的数据
         [info performSlectorInBackground:@selector(readStream) withObject:nil];
     }
     3. 接收发送数据
     // 读取接收的数据
     - (void)readStream {
         char buffer[1024];
         NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
         while (recv(CFSocketGetNative(_socket), //与本机关联的Socket 如果已经失效返回-1:INVALID_SOCKET
                buffer, sizeof(buffer), 0)) {
             NSLog(@"%@", [NSString stringWithUTF8String:buffer]);
         }
     }
     // 发送数据
     - (void)sendMessage {
         NSString *stringTosend = @"你好";
         char *data = [stringTosend UTF8String];
         send(SFSocketGetNative(_socket), data, strlen(data) + 1, 0);
     }
     服务器端:
     CFSockteRef _socket;
     CFWriteStreamRef outputStream = NULL;
     int setupSocket() {
         _socket = CFSocketCreate(kCFAllocatorDefault, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketAcceptCallBack, TCPServerAcceptCallBack, NULL);
         if (NULL == _socket) {
             NSLog(@"Cannot create socket!");
             return 0;
         }
        
         int optval = 1;
         setsockopt(CFSocketGetNative(_socket), SOL_SOCKET, SO_REUSEADDR, // 允许重用本地地址和端口
     (void *)&optval, sizeof(optval));
        
         struct sockaddr_in addr4;
         memset(&addr4, 0, sizeof(addr4));
         addr4.sin_len = sizeof(addr4);
         addr4.sin_family = AF_INET;
         addr4.sin_port = htons(port);
         addr4.sin_addr.s_addr = htonl(INADDR_ANY);
         CFDataRef address = CFDataCreate(kCFAllocatorDefault, (UInt8 *)&addr4, sizeof(addr4));
        
         if (kCFSocketSuccess != CFSocketSetAddress(_socket, address)) {
             NSLog(@"Bind to address failed!");
             if (_socket)
                  CFRelease(_socket);
             _socket = NULL;
             return 0;
         }
            
         CFRunLoopRef cfRunLoop = CFRunLoopGetCurrent();
         CFRunLoopSourceRef source = CFSocketCreateRunLoopSource(kCFAllocatorDefault, _socket, 0);
         CFRunLoopAddSource(cfRunLoop, source, kCFRunLoopCommonModes);
         CFRelease(source);
        
         return 1;
     }
     // socket回调函数,同客户端
     void TCPServerAcceptCallBack(CFSocketRef socket, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) {
         if (kCFSocketAcceptCallBack == type) {
             // 本地套接字句柄
             CFSocketNativeHandle nativeSocketHandle = *(CFSocketNativeHandle *)data;
             uint8_t name[SOCK_MAXADDRLEN];      
             socklen_t nameLen = sizeof(name);
             if (0 != getpeername(nativeSocketHandle, (struct sockaddr *)name, &nameLen)) {
                 NSLog(@"error");
                 exit(1);
             }
             NSLog(@"%@ connected.", inet_ntoa( ((struct sockaddr_in *)name)->sin_addr )):
             CFReadStreamRef iStream;
             CFWriteStreamRef oStream;
             // 创建一个可读写的socket连接
             CFStreamCreatePairWithSocket(kCFAllocatorDefault, nativeSocketHandle, &iStream, &oStream); 
             if (iStream && oStream) {
                 CFStreamClientContext streamContext = {0, NULL, NULL, NULL};
                 if (!CFReadStreamSetClient(iStream, kCFStreamEventHasBytesAvaiable,
                                            readStream, // 回调函数,当有可读的数据时调用
                                            &streamContext)){
                     exit(1);
                 }
                 if (!CFReadStreamSetClient(iStream, kCFStreamEventCanAcceptBytes, writeStream, &streamContext)){
                     exit(1);
                 }
                 CFReadStreamScheduleWithRunLoop(iStream, CFRunLoopGetCurrent(), kCFRunLoopCommomModes);
                 CFWriteStreamScheduleWithRunLoop(wStream, CFRunLoopGetCurrent(), kCFRunLoopCommomModes);
                 CFReadStreamOpen(iStream);
                 CFWriteStreamOpen(wStream);
             } else {
                  close(nativeSocketHandle); 
             }
         }
     }
     // 读取数据
     void readStream(CFReadStreamRef stream, CFStreamEventType eventType, void *clientCallBackInfo) {
         UInt8 buff[255];
         CFReadStreamRead(stream, buff, 255);
         printf("received: %s", buff);
     }
     void writeStream (CFWriteStreamRef stream, CFStreamEventType eventType, void *clientCallBackInfo) {
         outputStream = stream;
     }
     main {
         char *str = "nihao";
        
         if (outputStream != NULL) {
             CFWriteStreamWrite(outputStream, str, strlen(line) + 1);
         } else {
             NSLog(@"Cannot send data!");
         }
     }
     // 开辟一个线程线程函数中
     void runLoopInThread() {
         int res = setupSocket();
         if (!res) {
             exit(1);
         }
         CFRunLoopRun();    // 运行当前线程的CFRunLoop对象
     }
  • 相关阅读:
    排序算法分析
    Android学习之DragEvent
    Android Studio导出Jar包
    Android中的一些基础知识(三)
    Android中的一些基础知识(一)
    Android中的一些基础知识(二)
    Android学习之Drawable(一)
    Android消息机制之Handler
    Android滑动事件冲突
    Android创建窗口(一)创建应用窗口
  • 原文地址:https://www.cnblogs.com/worldtraveler/p/IOS.html
Copyright © 2011-2022 走看看