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  • Android应用程序安装过程源代码分析

            Android系统在启动的过程中,会启动一个应用程序管理服务PackageManagerService,这个服务负责扫描系统中特定的目录,找到里面的应用程序文件,即以Apk为后缀的文件,然后对这些文件进解析,得到应用程序的相关信息,完成应用程序的安装过程,本文将详细分析这个过程。

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            应用程序管理服务PackageManagerService安装应用程序的过程,其实就是解析析应用程序配置文件AndroidManifest.xml的过程,并从里面得到得到应用程序的相关信息,例如得到应用程序的组件Activity、Service、Broadcast Receiver和Content Provider等信息,有了这些信息后,通过ActivityManagerService这个服务,我们就可以在系统中正常地使用这些应用程序了。

            应用程序管理服务PackageManagerService是系统启动的时候由SystemServer组件启动的,启后它就会执行应用程序安装的过程,因此,本文将从SystemServer启动PackageManagerService服务的过程开始分析系统中的应用程序安装的过程。

            应用程序管理服务PackageManagerService从启动到安装应用程序的过程如下图所示:


            下面我们具体分析每一个步骤。

            Step 1. SystemServer.main

            这个函数定义在frameworks/base/services/java/com/android/server/SystemServer.java文件中:

    public class SystemServer
    {
    	......
    
    	native public static void init1(String[] args);
    
    	......
    
    	public static void main(String[] args) {
    		......
    
    		init1(args);
    
    		......
    	}
    
    	......
    }
            SystemServer组件是由Zygote进程负责启动的,启动的时候就会调用它的main函数,这个函数主要调用了JNI方法init1来做一些系统初始化的工作。

            Step 2. SystemServer.init1

            这个函数是一个JNI方法,实现在 frameworks/base/services/jni/com_android_server_SystemServer.cpp文件中:

    namespace android {
    
    extern "C" int system_init();
    
    static void android_server_SystemServer_init1(JNIEnv* env, jobject clazz)
    {
        system_init();
    }
    
    /*
     * JNI registration.
     */
    static JNINativeMethod gMethods[] = {
        /* name, signature, funcPtr */
        { "init1", "([Ljava/lang/String;)V", (void*) android_server_SystemServer_init1 },
    };
    
    int register_android_server_SystemServer(JNIEnv* env)
    {
        return jniRegisterNativeMethods(env, "com/android/server/SystemServer",
                gMethods, NELEM(gMethods));
    }
    
    }; // namespace android
    
            这个函数很简单,只是调用了system_init函数来进一步执行操作。

            Step 3. libsystem_server.system_init

            函数system_init实现在libsystem_server库中,源代码位于frameworks/base/cmds/system_server/library/system_init.cpp文件中:

    extern "C" status_t system_init()
    {
    	LOGI("Entered system_init()");
    
    	sp<ProcessState> proc(ProcessState::self());
    
    	sp<IServiceManager> sm = defaultServiceManager();
    	LOGI("ServiceManager: %p\n", sm.get());
    
    	sp<GrimReaper> grim = new GrimReaper();
    	sm->asBinder()->linkToDeath(grim, grim.get(), 0);
    
    	char propBuf[PROPERTY_VALUE_MAX];
    	property_get("system_init.startsurfaceflinger", propBuf, "1");
    	if (strcmp(propBuf, "1") == 0) {
    		// Start the SurfaceFlinger
    		SurfaceFlinger::instantiate();
    	}
    
    	// Start the sensor service
    	SensorService::instantiate();
    
    	// On the simulator, audioflinger et al don't get started the
    	// same way as on the device, and we need to start them here
    	if (!proc->supportsProcesses()) {
    
    		// Start the AudioFlinger
    		AudioFlinger::instantiate();
    
    		// Start the media playback service
    		MediaPlayerService::instantiate();
    
    		// Start the camera service
    		CameraService::instantiate();
    
    		// Start the audio policy service
    		AudioPolicyService::instantiate();
    	}
    
    	// And now start the Android runtime.  We have to do this bit
    	// of nastiness because the Android runtime initialization requires
    	// some of the core system services to already be started.
    	// All other servers should just start the Android runtime at
    	// the beginning of their processes's main(), before calling
    	// the init function.
    	LOGI("System server: starting Android runtime.\n");
    
    	AndroidRuntime* runtime = AndroidRuntime::getRuntime();
    
    	LOGI("System server: starting Android services.\n");
    	runtime->callStatic("com/android/server/SystemServer", "init2");
    
    	// If running in our own process, just go into the thread
    	// pool.  Otherwise, call the initialization finished
    	// func to let this process continue its initilization.
    	if (proc->supportsProcesses()) {
    		LOGI("System server: entering thread pool.\n");
    		ProcessState::self()->startThreadPool();
    		IPCThreadState::self()->joinThreadPool();
    		LOGI("System server: exiting thread pool.\n");
    	}
    
    	return NO_ERROR;
    }
            这个函数首先会初始化SurfaceFlinger、SensorService、AudioFlinger、MediaPlayerService、CameraService和AudioPolicyService这几个服务,然后就通过系统全局唯一的AndroidRuntime实例变量runtime的callStatic来调用SystemServer的init2函数了。关于这个AndroidRuntime实例变量runtime的相关资料,可能参考前面一篇文章Android应用程序进程启动过程的源代码分析一文。

            Step 4. AndroidRuntime.callStatic

            这个函数定义在frameworks/base/core/jni/AndroidRuntime.cpp文件中:

    /*
    * Call a static Java Programming Language function that takes no arguments and returns void.
    */
    status_t AndroidRuntime::callStatic(const char* className, const char* methodName)
    {
    	JNIEnv* env;
    	jclass clazz;
    	jmethodID methodId;
    
    	env = getJNIEnv();
    	if (env == NULL)
    		return UNKNOWN_ERROR;
    
    	clazz = findClass(env, className);
    	if (clazz == NULL) {
    		LOGE("ERROR: could not find class '%s'\n", className);
    		return UNKNOWN_ERROR;
    	}
    	methodId = env->GetStaticMethodID(clazz, methodName, "()V");
    	if (methodId == NULL) {
    		LOGE("ERROR: could not find method %s.%s\n", className, methodName);
    		return UNKNOWN_ERROR;
    	}
    
    	env->CallStaticVoidMethod(clazz, methodId);
    
    	return NO_ERROR;
    }
            这个函数调用由参数className指定的java类的静态成员函数,这个静态成员函数是由参数methodName指定的。上面传进来的参数className的值为"com/android/server/SystemServer",而参数methodName的值为"init2",因此,接下来就会调用SystemServer类的init2函数了。

            Step 5. SystemServer.init2

            这个函数定义在frameworks/base/services/java/com/android/server/SystemServer.java文件中:

    public class SystemServer
    {
    	......
    
    	public static final void init2() {
    		Slog.i(TAG, "Entered the Android system server!");
    		Thread thr = new ServerThread();
    		thr.setName("android.server.ServerThread");
    		thr.start();
    	}
    }
            这个函数创建了一个ServerThread线程,PackageManagerService服务就是这个线程中启动的了。这里调用了ServerThread实例thr的start函数之后,下面就会执行这个实例的run函数了。

            Step 6. ServerThread.run

            这个函数定义在frameworks/base/services/java/com/android/server/SystemServer.java文件中:

    class ServerThread extends Thread {
    	......
    
    	@Override
    	public void run() {
    		......
    
    		IPackageManager pm = null;
    
    		......
    
    		// Critical services...
    		try {
    			......
    
    			Slog.i(TAG, "Package Manager");
    			pm = PackageManagerService.main(context,
    						factoryTest != SystemServer.FACTORY_TEST_OFF);
    
    			......
    		} catch (RuntimeException e) {
    			Slog.e("System", "Failure starting core service", e);
    		}
    
    		......
    	}
    
    	......
    }
            这个函数除了启动PackageManagerService服务之外,还启动了其它很多的服务,例如在前面学习Activity和Service的几篇文章中经常看到的ActivityManagerService服务,有兴趣的读者可以自己研究一下。

            Step 7. PackageManagerService.main

            这个函数定义在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:

    class PackageManagerService extends IPackageManager.Stub {
    	......
    
    	public static final IPackageManager main(Context context, boolean factoryTest) {
    		PackageManagerService m = new PackageManagerService(context, factoryTest);
    		ServiceManager.addService("package", m);
    		return m;
    	}
    
    	......
    }
            这个函数创建了一个PackageManagerService服务实例,然后把这个服务添加到ServiceManager中去,ServiceManager是Android系统Binder进程间通信机制的守护进程,负责管理系统中的Binder对象,具体可以参考浅谈Service Manager成为Android进程间通信(IPC)机制Binder守护进程之路一文。
            在创建这个PackageManagerService服务实例时,会在PackageManagerService类的构造函数中开始执行安装应用程序的过程:

    class PackageManagerService extends IPackageManager.Stub {
    	......
    
    	public PackageManagerService(Context context, boolean factoryTest) {
    		......
    
    		synchronized (mInstallLock) {
    			synchronized (mPackages) {
    				......
    
    				File dataDir = Environment.getDataDirectory();
    				mAppDataDir = new File(dataDir, "data");
    				mSecureAppDataDir = new File(dataDir, "secure/data");
    				mDrmAppPrivateInstallDir = new File(dataDir, "app-private");
    
    				......
    
    				mFrameworkDir = new File(Environment.getRootDirectory(), "framework");
    				mDalvikCacheDir = new File(dataDir, "dalvik-cache");
    
    				......
    
    				// Find base frameworks (resource packages without code).
    				mFrameworkInstallObserver = new AppDirObserver(
    				mFrameworkDir.getPath(), OBSERVER_EVENTS, true);
    				mFrameworkInstallObserver.startWatching();
    				scanDirLI(mFrameworkDir, PackageParser.PARSE_IS_SYSTEM
    					| PackageParser.PARSE_IS_SYSTEM_DIR,
    					scanMode | SCAN_NO_DEX, 0);
    
    				// Collect all system packages.
    				mSystemAppDir = new File(Environment.getRootDirectory(), "app");
    				mSystemInstallObserver = new AppDirObserver(
    					mSystemAppDir.getPath(), OBSERVER_EVENTS, true);
    				mSystemInstallObserver.startWatching();
    				scanDirLI(mSystemAppDir, PackageParser.PARSE_IS_SYSTEM
    					| PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0);
    
    				// Collect all vendor packages.
    				mVendorAppDir = new File("/vendor/app");
    				mVendorInstallObserver = new AppDirObserver(
    					mVendorAppDir.getPath(), OBSERVER_EVENTS, true);
    				mVendorInstallObserver.startWatching();
    				scanDirLI(mVendorAppDir, PackageParser.PARSE_IS_SYSTEM
    					| PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0);
    
    
    				mAppInstallObserver = new AppDirObserver(
    					mAppInstallDir.getPath(), OBSERVER_EVENTS, false);
    				mAppInstallObserver.startWatching();
    				scanDirLI(mAppInstallDir, 0, scanMode, 0);
    
    				mDrmAppInstallObserver = new AppDirObserver(
    					mDrmAppPrivateInstallDir.getPath(), OBSERVER_EVENTS, false);
    				mDrmAppInstallObserver.startWatching();
    				scanDirLI(mDrmAppPrivateInstallDir, PackageParser.PARSE_FORWARD_LOCK,
    					scanMode, 0);
    
    				......
    			}
    		}
    	}
    
    	......
    }
            这里会调用scanDirLI函数来扫描移动设备上的下面这五个目录中的Apk文件:

            /system/framework

            /system/app

            /vendor/app

            /data/app

            /data/app-private

           Step 8. PackageManagerService.scanDirLI
           这个函数定义在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:

    class PackageManagerService extends IPackageManager.Stub {
    	......
    
    	private void scanDirLI(File dir, int flags, int scanMode, long currentTime) {
    		String[] files = dir.list();
    		......
    
    		int i;
    		for (i=0; i<files.length; i++) {
    			File file = new File(dir, files[i]);
    			if (!isPackageFilename(files[i])) {
    				// Ignore entries which are not apk's
    				continue;
    			}
    			PackageParser.Package pkg = scanPackageLI(file,
    				flags|PackageParser.PARSE_MUST_BE_APK, scanMode, currentTime);
    			// Don't mess around with apps in system partition.
    			if (pkg == null && (flags & PackageParser.PARSE_IS_SYSTEM) == 0 &&
    				mLastScanError == PackageManager.INSTALL_FAILED_INVALID_APK) {
    					// Delete the apk
    					Slog.w(TAG, "Cleaning up failed install of " + file);
    					file.delete();
    			}
    		}
    	}
    
    
    	......
    }
             对于目录中的每一个文件,如果是以后Apk作为后缀名,那么就调用scanPackageLI函数来对它进行解析和安装。

             Step 9. PackageManagerService.scanPackageLI

             这个函数定义在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:

    class PackageManagerService extends IPackageManager.Stub {
    	......
    
    	private PackageParser.Package scanPackageLI(File scanFile,
    			int parseFlags, int scanMode, long currentTime) {
    		......
    
    		String scanPath = scanFile.getPath();
    		parseFlags |= mDefParseFlags;
    		PackageParser pp = new PackageParser(scanPath);
    		
    		......
    
    		final PackageParser.Package pkg = pp.parsePackage(scanFile,
    			scanPath, mMetrics, parseFlags);
    
    		......
    
    		return scanPackageLI(pkg, parseFlags, scanMode | SCAN_UPDATE_SIGNATURE, currentTime);
    	}
    
    	......
    }
            这个函数首先会为这个Apk文件创建一个PackageParser实例,接着调用这个实例的parsePackage函数来对这个Apk文件进行解析。这个函数最后还会调用另外一个版本的scanPackageLI函数把来解析后得到的应用程序信息保存在PackageManagerService中。

            Step 10. PackageParser.parsePackage
            这个函数定义在frameworks/base/core/java/android/content/pm/PackageParser.java文件中:

    public class PackageParser {
    	......
    
    	public Package parsePackage(File sourceFile, String destCodePath,
    			DisplayMetrics metrics, int flags) {
    		......
    
    		mArchiveSourcePath = sourceFile.getPath();
    
    		......
    
    		XmlResourceParser parser = null;
    		AssetManager assmgr = null;
    		boolean assetError = true;
    		try {
    			assmgr = new AssetManager();
    			int cookie = assmgr.addAssetPath(mArchiveSourcePath);
    			if(cookie != 0) {
    				parser = assmgr.openXmlResourceParser(cookie, "AndroidManifest.xml");
    				assetError = false;
    			} else {
    				......
    			}
    		} catch (Exception e) {
    			......
    		}
    
    		......
    
    		String[] errorText = new String[1];
    		Package pkg = null;
    		Exception errorException = null;
    		try {
    			// XXXX todo: need to figure out correct configuration.
    			Resources res = new Resources(assmgr, metrics, null);
    			pkg = parsePackage(res, parser, flags, errorText);
    		} catch (Exception e) {
    			......
    		}
    
    		......
    
    		parser.close();
    		assmgr.close();
    
    		// Set code and resource paths
    		pkg.mPath = destCodePath;
    		pkg.mScanPath = mArchiveSourcePath;
    		//pkg.applicationInfo.sourceDir = destCodePath;
    		//pkg.applicationInfo.publicSourceDir = destRes;
    		pkg.mSignatures = null;
    
    		return pkg;
    	}
    
    	......
    }
            每一个Apk文件都是一个归档文件,它里面包含了Android应用程序的配置文件AndroidManifest.xml,这里主要就是要对这个配置文件就行解析了,从Apk归档文件中得到这个配置文件后,就调用另一外版本的parsePackage函数对这个应用程序进行解析了:

    public class PackageParser {
    	......
    
    	private Package parsePackage(
    			Resources res, XmlResourceParser parser, int flags, String[] outError)
    			throws XmlPullParserException, IOException {
    		......
    
    		String pkgName = parsePackageName(parser, attrs, flags, outError);
    		
    		......
    
    		final Package pkg = new Package(pkgName);
    
    		......
    
    		int type;
    
    		......
    		
    		TypedArray sa = res.obtainAttributes(attrs,
    			com.android.internal.R.styleable.AndroidManifest);
    
    		......
    
    		while ((type=parser.next()) != parser.END_DOCUMENT
    			&& (type != parser.END_TAG || parser.getDepth() > outerDepth)) {
    				if (type == parser.END_TAG || type == parser.TEXT) {
    					continue;
    				}
    
    				String tagName = parser.getName();
    				if (tagName.equals("application")) {
    					......
    
    					if (!parseApplication(pkg, res, parser, attrs, flags, outError)) {
    						return null;
    					}
    				} else if (tagName.equals("permission-group")) {
    					......
    				} else if (tagName.equals("permission")) {
    					......
    				} else if (tagName.equals("permission-tree")) {
    					......
    				} else if (tagName.equals("uses-permission")) {
    					......
    				} else if (tagName.equals("uses-configuration")) {
    					......
    				} else if (tagName.equals("uses-feature")) {
    					......
    				} else if (tagName.equals("uses-sdk")) {
    					......
    				} else if (tagName.equals("supports-screens")) {
    					......
    				} else if (tagName.equals("protected-broadcast")) {
    					......
    				} else if (tagName.equals("instrumentation")) {
    					......
    				} else if (tagName.equals("original-package")) {
    					......
    				} else if (tagName.equals("adopt-permissions")) {
    					......
    				} else if (tagName.equals("uses-gl-texture")) {
    					......
    				} else if (tagName.equals("compatible-screens")) {
    					......
    				} else if (tagName.equals("eat-comment")) {
    					......
    				} else if (RIGID_PARSER) {
    					......
    				} else {
    					......
    				}
    		}
    
    		......
    
    		return pkg;
    	}
    
    	......
    }
            这里就是对AndroidManifest.xml文件中的各个标签进行解析了,各个标签的含义可以参考官方文档http://developer.android.com/guide/topics/manifest/manifest-intro.html,这里我们只简单看一下application标签的解析,这是通过调用parseApplication函数来进行的。

            Step 11. PackageParser.parseApplication
            这个函数定义在frameworks/base/core/java/android/content/pm/PackageParser.java文件中:

    public class PackageParser {
    	......
    
    	private boolean parseApplication(Package owner, Resources res,
    			XmlPullParser parser, AttributeSet attrs, int flags, String[] outError)
    			throws XmlPullParserException, IOException {
    		final ApplicationInfo ai = owner.applicationInfo;
    		final String pkgName = owner.applicationInfo.packageName;
    
    		TypedArray sa = res.obtainAttributes(attrs,
    			com.android.internal.R.styleable.AndroidManifestApplication);
    
    		......
    
    		int type;
    		while ((type=parser.next()) != parser.END_DOCUMENT
    			&& (type != parser.END_TAG || parser.getDepth() > innerDepth)) {
    				if (type == parser.END_TAG || type == parser.TEXT) {
    					continue;
    				}
    		
    				String tagName = parser.getName();
    				if (tagName.equals("activity")) {
    					Activity a = parseActivity(owner, res, parser, attrs, flags, outError, false);
    					......
    
    					owner.activities.add(a);
    
    				} else if (tagName.equals("receiver")) {
    					Activity a = parseActivity(owner, res, parser, attrs, flags, outError, true);
    					......
    
    					owner.receivers.add(a);
    				} else if (tagName.equals("service")) {
    					Service s = parseService(owner, res, parser, attrs, flags, outError);
    					......
    
    					owner.services.add(s);
    				} else if (tagName.equals("provider")) {
    					Provider p = parseProvider(owner, res, parser, attrs, flags, outError);
    					......
    
    					owner.providers.add(p);
    				} else if (tagName.equals("activity-alias")) {
    					Activity a = parseActivityAlias(owner, res, parser, attrs, flags, outError);
    					......
    
    					owner.activities.add(a);
    				} else if (parser.getName().equals("meta-data")) {
    					......
    				} else if (tagName.equals("uses-library")) {
    					......
    				} else if (tagName.equals("uses-package")) {
    					......
    				} else {
    					......
    				}
    		}
    
    		return true;
    	}
    
    	......
    }
            这里就是对AndroidManifest.xml文件中的application标签进行解析了,我们常用到的标签就有activity、service、receiver和provider,各个标签的含义可以参考官方文档http://developer.android.com/guide/topics/manifest/manifest-intro.html

            这里解析完成后,一层层返回到Step 9中,调用另一个版本的scanPackageLI函数把来解析后得到的应用程序信息保存下来。

            Step 12. PackageManagerService.scanPackageLI

            这个函数定义在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:

    class PackageManagerService extends IPackageManager.Stub {
    	......
    
    	// Keys are String (package name), values are Package.  This also serves
    	// as the lock for the global state.  Methods that must be called with
    	// this lock held have the prefix "LP".
    	final HashMap<String, PackageParser.Package> mPackages =
    		new HashMap<String, PackageParser.Package>();
    
    	......
    
    	// All available activities, for your resolving pleasure.
    	final ActivityIntentResolver mActivities =
    	new ActivityIntentResolver();
    
    	// All available receivers, for your resolving pleasure.
    	final ActivityIntentResolver mReceivers =
    		new ActivityIntentResolver();
    
    	// All available services, for your resolving pleasure.
    	final ServiceIntentResolver mServices = new ServiceIntentResolver();
    
    	// Keys are String (provider class name), values are Provider.
    	final HashMap<ComponentName, PackageParser.Provider> mProvidersByComponent =
    		new HashMap<ComponentName, PackageParser.Provider>();
    
    	......
    
    	private PackageParser.Package scanPackageLI(PackageParser.Package pkg,
    			int parseFlags, int scanMode, long currentTime) {
    		......
    
    		synchronized (mPackages) {
    			......
    
    			// Add the new setting to mPackages
    			mPackages.put(pkg.applicationInfo.packageName, pkg);
    
    			......
    
    			int N = pkg.providers.size();
    			int i;
    			for (i=0; i<N; i++) {
    				PackageParser.Provider p = pkg.providers.get(i);
    				p.info.processName = fixProcessName(pkg.applicationInfo.processName,
    					p.info.processName, pkg.applicationInfo.uid);
    				mProvidersByComponent.put(new ComponentName(p.info.packageName,
    					p.info.name), p);
    
    				......
    			}
    
    			N = pkg.services.size();
    			for (i=0; i<N; i++) {
    				PackageParser.Service s = pkg.services.get(i);
    				s.info.processName = fixProcessName(pkg.applicationInfo.processName,
    					s.info.processName, pkg.applicationInfo.uid);
    				mServices.addService(s);
    
    				......
    			}
    
    			N = pkg.receivers.size();
    			r = null;
    			for (i=0; i<N; i++) {
    				PackageParser.Activity a = pkg.receivers.get(i);
    				a.info.processName = fixProcessName(pkg.applicationInfo.processName,
    					a.info.processName, pkg.applicationInfo.uid);
    				mReceivers.addActivity(a, "receiver");
    				
    				......
    			}
    
    			N = pkg.activities.size();
    			for (i=0; i<N; i++) {
    				PackageParser.Activity a = pkg.activities.get(i);
    				a.info.processName = fixProcessName(pkg.applicationInfo.processName,
    					a.info.processName, pkg.applicationInfo.uid);
    				mActivities.addActivity(a, "activity");
    				
    				......
    			}
    
    			......
    		}
    
    		......
    
    		return pkg;
    	}
    
    	......
    }

            这个函数主要就是把前面解析应用程序得到的package、provider、service、receiver和activity等信息保存在PackageManagerService服务中了。

            这样,在Android系统启动的时候安装应用程序的过程就介绍完了,但是,这些应用程序只是相当于在PackageManagerService服务注册好了,如果我们想要在Android桌面上看到这些应用程序,还需要有一个Home应用程序,负责从PackageManagerService服务中把这些安装好的应用程序取出来,并以友好的方式在桌面上展现出来,例如以快捷图标的形式。在Android系统中,负责把系统中已经安装的应用程序在桌面中展现出来的Home应用程序就是Launcher了,在下一篇文章中,我们将介绍Launcher是如何启动的以及它是如何从PackageManagerService服务中把系统中已经安装好的应用程序展现出来的,敬请期待。

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  • 原文地址:https://www.cnblogs.com/wuyida/p/6300561.html
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