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  • 回顾链表章节实例修改

    一 工程1:

    1.#include <stdio.h>
    #include <malloc.h>
    #include "CircleList.h"

    typedef struct _tag_CircleList
    {
        CircleListNode header;
        CircleListNode* slider;
        int length;
    } TCircleList;

    CircleList* CircleList_Create() // O(1)
    {
        TCircleList* ret = (TCircleList*)malloc(sizeof(TCircleList));
        
        if( ret != NULL )
        {
            ret->length = 0;
            ret->header.next = NULL;
            ret->slider = NULL;
        }
        
        return ret;
    }

    void CircleList_Destroy(CircleList* list) // O(1)
    {
        free(list);
    }

    void CircleList_Clear(CircleList* list) // O(1)
    {
        TCircleList* sList = (TCircleList*)list;
        
        if( sList != NULL )
        {
            sList->length = 0;
            sList->header.next = NULL;
            sList->slider = NULL;
        }
    }

    int CircleList_Length(CircleList* list) // O(1)
    {
        TCircleList* sList = (TCircleList*)list;
        int ret = -1;
        
        if( sList != NULL )
        {
            ret = sList->length;
        }
        
        return ret;
    }

    int CircleList_Insert(CircleList* list, CircleListNode* node, int pos) // O(n)
    {
        TCircleList* sList = (TCircleList*)list;
        int ret = (sList != NULL) && (pos >= 0) && (node != NULL);
        int i = 0;
        
        if( ret )
        {
            CircleListNode* current = (CircleListNode*)sList;
            
            for(i=0; (i<pos) && (current->next != NULL); i++)
            {
                current = current->next;
            }
            
            node->next = current->next;
            current->next = node;
            
            if( sList->length == 0 )
            {
                sList->slider = node;
            }
            
            sList->length++;
            
            if( current == (CircleListNode*)sList )
            {
                CircleListNode* last = CircleList_Get(sList, sList->length - 1);
                
                last->next = current->next;
            }
        }
        
        return ret;
    }

    CircleListNode* CircleList_Get(CircleList* list, int pos) // O(n)
    {
        TCircleList* sList = (TCircleList*)list;
        CircleListNode* ret = NULL;
        int i = 0;
        
        if( (sList != NULL) && (pos >= 0) && (sList->length > 0) )
        {
            CircleListNode* current = (CircleListNode*)sList;
            
            for(i=0; i<pos; i++)
            {
                current = current->next;
            }
            
            ret = current->next;
        }
        
        return ret;
    }

    CircleListNode* CircleList_Delete(CircleList* list, int pos) // O(n)
    {
        TCircleList* sList = (TCircleList*)list;
        CircleListNode* ret = NULL;
        int i = 0;
        
        if( (sList != NULL) && (pos >= 0) && (sList->length > 0) )
        {
            CircleListNode* current = (CircleListNode*)sList;
            CircleListNode* last = NULL;
            
            for(i=0; i<pos; i++)
            {
                current = current->next;
            }
            
            if( current == (CircleListNode*)sList )
            {
                last = (CircleListNode*)CircleList_Get(sList, sList->length - 1);
            }
            
            ret = current->next;
            current->next = ret->next;
            
            sList->length--;
            
            if( last != NULL )
            {
                sList->header.next = ret->next;
                last->next = ret->next;
            }
            
            if( sList->slider == ret )
            {
                sList->slider = ret->next;
            }
            
            if( sList->length == 0 )
            {
                sList->header.next = NULL;
                sList->slider = NULL;
            }
        }
        
        return ret;
    }

    CircleListNode* CircleList_DeleteNode(CircleList* list, CircleListNode* node) // O(n)
    {
        TCircleList* sList = (TCircleList*)list;
        CircleListNode* ret = NULL;
        int i = 0;
        
        if( sList != NULL )
        {
            CircleListNode* current = (CircleListNode*)sList;
            
            for(i=0; i<sList->length; i++)
            {
                if( current->next == node )
                {
                    ret = current->next;
                    break;
                }
                
                current = current->next;
            }
            
            if( ret != NULL )
            {
                CircleList_Delete(sList, i);
            }
        }
        
        return ret;
    }

    CircleListNode* CircleList_Reset(CircleList* list) // O(1)
    {
        TCircleList* sList = (TCircleList*)list;
        CircleListNode* ret = NULL;
        
        if( sList != NULL )
        {
            sList->slider = sList->header.next;
            ret = sList->slider;
        }
        
        return ret;
    }

    CircleListNode* CircleList_Current(CircleList* list) // O(1)
    {
        TCircleList* sList = (TCircleList*)list;
        CircleListNode* ret = NULL;
        
        if( sList != NULL )
        {
            ret = sList->slider;
        }
        
        return ret;
    }

    CircleListNode* CircleList_Next(CircleList* list) // O(1)
    {
        TCircleList* sList = (TCircleList*)list;
        CircleListNode* ret = NULL;
        
        if( (sList != NULL) && (sList->slider != NULL) )
        {
            ret = sList->slider;
            sList->slider = ret->next;
        }
        
        return ret;
    }

    2.#ifndef _CIRCLELIST_H_
    #define _CIRCLELIST_H_

    typedef void CircleList;
    typedef struct _tag_CircleListNode CircleListNode;
    struct _tag_CircleListNode
    {
        CircleListNode* next;
    };

    CircleList* CircleList_Create();

    void CircleList_Destroy(CircleList* list);

    void CircleList_Clear(CircleList* list);

    int CircleList_Length(CircleList* list);

    int CircleList_Insert(CircleList* list, CircleListNode* node, int pos);

    CircleListNode* CircleList_Get(CircleList* list, int pos);

    CircleListNode* CircleList_Delete(CircleList* list, int pos);

    CircleListNode* CircleList_DeleteNode(CircleList* list, CircleListNode* node);

    CircleListNode* CircleList_Reset(CircleList* list);

    CircleListNode* CircleList_Current(CircleList* list);

    CircleListNode* CircleList_Next(CircleList* list);

    #endif

    3.#include <stdio.h>
    #include <stdlib.h>
    #include "CircleList.h"

    /* run this program using the console pauser or add your own getch, system("pause") or input loop */

    struct Value
    {
        CircleListNode header;
        int v;
    };

    int main(int argc, char *argv[])
    {
        CircleList* list = CircleList_Create();
        
        struct Value v1;
        struct Value v2;
        struct Value v3;
        struct Value v4;
        struct Value v5;
        struct Value v6;
        struct Value v7;
        struct Value v8;
        
        int i = 0;
        
        v1.v = 1;
        v2.v = 2;
        v3.v = 3;
        v4.v = 4;
        v5.v = 5;
        v6.v = 6;
        v7.v = 7;
        v8.v = 8;
        
        CircleList_Insert(list, (CircleListNode*)&v1, 0);
        CircleList_Insert(list, (CircleListNode*)&v2, 0);
        CircleList_Insert(list, (CircleListNode*)&v3, 0);
        CircleList_Insert(list, (CircleListNode*)&v4, 0);
        
        for(i=0; i<2*CircleList_Length(list); i++)
        {
            struct Value* pv = (struct Value*)CircleList_Get(list, i);
            
            printf("%d ", pv->v);
        }
        
        while( CircleList_Length(list) > 0 )
        {
            CircleList_Delete(list, 0);
        }
        
        printf(" ");
        
        CircleList_Destroy(list);
        
        return 0;
    }

    二 工程2:

    1.#include <stdio.h>
    #include <malloc.h>
    #include "DLinkList.h"

    typedef struct _tag_DLinkList
    {
        DLinkListNode header;
        DLinkListNode* slider;
        int length;
    } TDLinkList;

    DLinkList* DLinkList_Create() // O(1)
    {
        TDLinkList* ret = (TDLinkList*)malloc(sizeof(TDLinkList));
        
        if( ret != NULL )
        {
            ret->length = 0;
            ret->header.next = NULL;
            ret->header.pre = NULL;
            ret->slider = NULL;
        }
        
        return ret;
    }

    void DLinkList_Destroy(DLinkList* list) // O(1)
    {
        free(list);
    }

    void DLinkList_Clear(DLinkList* list) // O(1)
    {
        TDLinkList* sList = (TDLinkList*)list;
        
        if( sList != NULL )
        {
            sList->length = 0;
            sList->header.next = NULL;
            sList->header.pre = NULL;
            sList->slider = NULL;
        }
    }

    int DLinkList_Length(DLinkList* list) // O(1)
    {
        TDLinkList* sList = (TDLinkList*)list;
        int ret = -1;
        
        if( sList != NULL )
        {
            ret = sList->length;
        }
        
        return ret;
    }

    int DLinkList_Insert(DLinkList* list, DLinkListNode* node, int pos) // O(n)
    {
        TDLinkList* sList = (TDLinkList*)list;
        int ret = (sList != NULL) && (pos >= 0) && (node != NULL);
        int i = 0;
        
        if( ret )
        {
            DLinkListNode* current = (DLinkListNode*)sList;
            DLinkListNode* next = NULL;
            
            for(i=0; (i<pos) && (current->next != NULL); i++)
            {
                current = current->next;
            }
            
            next = current->next;
            
            current->next = node;
            node->next = next;
            
            if( next != NULL )
            {
                next->pre = node;
            }
            
            node->pre = current;
            
            if( sList->length == 0 )
            {
                sList->slider = node;
            }
            
            if( current == (DLinkListNode*)sList )
            {
                node->pre = NULL;
            }
            
            sList->length++;
        }
        
        return ret;
    }

    DLinkListNode* DLinkList_Get(DLinkList* list, int pos) // O(n)
    {
        TDLinkList* sList = (TDLinkList*)list;
        DLinkListNode* ret = NULL;
        int i = 0;
        
        if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )
        {
            DLinkListNode* current = (DLinkListNode*)sList;
            
            for(i=0; i<pos; i++)
            {
                current = current->next;
            }
            
            ret = current->next;
        }
        
        return ret;
    }

    DLinkListNode* DLinkList_Delete(DLinkList* list, int pos) // O(n)
    {
        TDLinkList* sList = (TDLinkList*)list;
        DLinkListNode* ret = NULL;
        int i = 0;
        
        if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )
        {
            DLinkListNode* current = (DLinkListNode*)sList;
            DLinkListNode* next = NULL;
            
            for(i=0; i<pos; i++)
            {
                current = current->next;
            }
            
            ret = current->next;
            next = ret->next;
            
            current->next = next;
            
            if( next != NULL )
            {
                next->pre = current;
                
                if( current == (DLinkListNode*)sList )
                {
                    next->pre = NULL;
                }
            }
            
            if( sList->slider == ret )
            {
                sList->slider = next;
            }
            
            sList->length--;
        }
        
        return ret;
    }

    DLinkListNode* DLinkList_DeleteNode(DLinkList* list, DLinkListNode* node)
    {
        TDLinkList* sList = (TDLinkList*)list;
        DLinkListNode* ret = NULL;
        int i = 0;
        
        if( sList != NULL )
        {
            DLinkListNode* current = (DLinkListNode*)sList;
            
            for(i=0; i<sList->length; i++)
            {
                if( current->next == node )
                {
                    ret = current->next;
                    break;
                }
                
                current = current->next;
            }
            
            if( ret != NULL )
            {
                DLinkList_Delete(sList, i);
            }
        }
        
        return ret;
    }

    DLinkListNode* DLinkList_Reset(DLinkList* list)
    {
        TDLinkList* sList = (TDLinkList*)list;
        DLinkListNode* ret = NULL;
        
        if( sList != NULL )
        {
            sList->slider = sList->header.next;
            ret = sList->slider;
        }
        
        return ret;
    }

    DLinkListNode* DLinkList_Current(DLinkList* list)
    {
        TDLinkList* sList = (TDLinkList*)list;
        DLinkListNode* ret = NULL;
        
        if( sList != NULL )
        {
            ret = sList->slider;
        }
        
        return ret;
    }

    DLinkListNode* DLinkList_Next(DLinkList* list)
    {
        TDLinkList* sList = (TDLinkList*)list;
        DLinkListNode* ret = NULL;
        
        if( (sList != NULL) && (sList->slider != NULL) )
        {
            ret = sList->slider;
            sList->slider = ret->next;
        }
        
        return ret;
    }

    DLinkListNode* DLinkList_Pre(DLinkList* list)
    {
        TDLinkList* sList = (TDLinkList*)list;
        DLinkListNode* ret = NULL;
        
        if( (sList != NULL) && (sList->slider != NULL) )
        {
            ret = sList->slider;
            sList->slider = ret->pre;
        }
        
        return ret;
    }

    2.#ifndef _DLINKLIST_H_
    #define _DLINKLIST_H_

    typedef void DLinkList;
    typedef struct _tag_DLinkListNode DLinkListNode;
    struct _tag_DLinkListNode
    {
        DLinkListNode* next;
        DLinkListNode* pre;
    };

    DLinkList* DLinkList_Create();

    void DLinkList_Destroy(DLinkList* list);

    void DLinkList_Clear(DLinkList* list);

    int DLinkList_Length(DLinkList* list);

    int DLinkList_Insert(DLinkList* list, DLinkListNode* node, int pos);

    DLinkListNode* DLinkList_Get(DLinkList* list, int pos);

    DLinkListNode* DLinkList_Delete(DLinkList* list, int pos);

    DLinkListNode* DLinkList_DeleteNode(DLinkList* list, DLinkListNode* node);

    DLinkListNode* DLinkList_Reset(DLinkList* list);

    DLinkListNode* DLinkList_Current(DLinkList* list);

    DLinkListNode* DLinkList_Next(DLinkList* list);

    DLinkListNode* DLinkList_Pre(DLinkList* list);

    #endif

    3.#include <stdio.h>
    #include <stdlib.h>
    #include "DLinkList.h"
    /* run this program using the console pauser or add your own getch, system("pause") or input loop */

    struct Value
    {
        DLinkListNode header;
        int v;
    };

    int main(int argc, char *argv[])
    {

        DLinkList* list = DLinkList_Create();
        
        struct Value v1;
        struct Value v2;
        struct Value v3;
        struct Value v4;
        struct Value v5;
        
        v1.v = 1;
        v2.v = 2;
        v3.v = 3;
        v4.v = 4;
        v5.v = 5;
        
        DLinkList_Insert(list, (DLinkListNode*)&v1, 0);
        DLinkList_Insert(list, (DLinkListNode*)&v2, 0);
        DLinkList_Insert(list, (DLinkListNode*)&v3, 0);
        DLinkList_Insert(list, (DLinkListNode*)&v4, 0);
        DLinkList_Insert(list, (DLinkListNode*)&v5, 0);
        
        DLinkList_Reset(list);
        
        //DLinkList_Pre(list);
        
        printf("%x ", DLinkList_Current(list));
        
        DLinkList_Destroy(list);
        
        return 0;
    }

    三 工程3:

    1.#include <stdio.h>
    #include <stdlib.h>
    #include "SeqList.h"

    /* run this program using the console pauser or add your own getch, system("pause") or input loop */

    int main(int argc, char *argv[])
    {
        SeqList* list = SeqList_Create(10);
        
        int i = 0;
        int j = 1;
        int k = 2;
        int x = 3;
        int y = 4;
        int z = 5;
        
        SeqList_Insert(list, &i, 0);
        SeqList_Insert(list, &j, 0);
        SeqList_Insert(list, &k, 0);
        SeqList_Insert(list, &x, 0);
        SeqList_Insert(list, &y, 0);
        SeqList_Insert(list, &z, 0);
        
        SeqList_Delete(list, 5);
        
        printf("%x ", SeqList_Get(list, 5));
        
        SeqList_Destroy(list);
        
        return 0;
    }

    2.#include <stdio.h>
    #include <malloc.h>
    #include "SeqList.h"

    typedef unsigned int TSeqListNode;

    typedef struct _tag_SeqList
    {
        int capacity;
        int length;
        TSeqListNode* node;
    } TSeqList;

    SeqList* SeqList_Create(int capacity) // O(1)
    {
        TSeqList* ret = NULL;
        
        if( capacity >= 0 )
        {
            ret = (TSeqList*)malloc(sizeof(TSeqList) + sizeof(TSeqListNode) * capacity);
        }
        
        if( ret != NULL )
        {
            ret->capacity = capacity;
            ret->length = 0;
            ret->node = (TSeqListNode*)(ret + 1);
        }
        
        return ret;
    }

    void SeqList_Destroy(SeqList* list) // O(1)
    {
        free(list);
    }

    void SeqList_Clear(SeqList* list) // O(1)
    {
        TSeqList* sList = (TSeqList*)list;
        
        if( sList != NULL )
        {
            sList->length = 0;
        }
    }

    int SeqList_Length(SeqList* list) // O(1)
    {
        TSeqList* sList = (TSeqList*)list;
        int ret = -1;
        
        if( sList != NULL )
        {
            ret = sList->length;
        }
        
        return ret;
    }

    int SeqList_Capacity(SeqList* list) // O(1)
    {
        TSeqList* sList = (TSeqList*)list;
        int ret = -1;
        
        if( sList != NULL )
        {
            ret = sList->capacity;
        }
        
        return ret;
    }

    int SeqList_Insert(SeqList* list, SeqListNode* node, int pos) // O(n)
    {
        TSeqList* sList = (TSeqList*)list;
        int ret = (sList != NULL);
        int i = 0;
        
        ret = ret && (sList->length + 1 <= sList->capacity);
        ret = ret && (0 <= pos);
        
        if( ret )
        {
            if( pos >= sList->length )
            {
                pos = sList->length;
            }
            
            for(i=sList->length; i>pos; i--)
            {
                sList->node[i] = sList->node[i-1];
            }
            
            sList->node[i] = (TSeqListNode)node;
            
            sList->length++;
        }
        
        return ret;
    }

    SeqListNode* SeqList_Get(SeqList* list, int pos) // O(1)
    {
        TSeqList* sList = (TSeqList*)list;
        SeqListNode* ret = NULL;
        
        if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )
        {
            ret = (SeqListNode*)(sList->node[pos]);
        }
        
        return ret;
    }

    SeqListNode* SeqList_Delete(SeqList* list, int pos) // O(n)
    {
        TSeqList* sList = (TSeqList*)list;
        SeqListNode* ret = SeqList_Get(list, pos);
        int i = 0;
        
        if( ret != NULL )
        {
            for(i=pos+1; i<sList->length; i++)
            {
                sList->node[i-1] = sList->node[i];
            }
            
            sList->length--;
        }
        
        return ret;
    }

    3.#ifndef _SEQLIST_H_
    #define _SEQLIST_H_

    typedef void SeqList;
    typedef void SeqListNode;

    SeqList* SeqList_Create(int capacity);

    void SeqList_Destroy(SeqList* list);

    void SeqList_Clear(SeqList* list);

    int SeqList_Length(SeqList* list);

    int SeqList_Capacity(SeqList* list);

    int SeqList_Insert(SeqList* list, SeqListNode* node, int pos);

    SeqListNode* SeqList_Get(SeqList* list, int pos);

    SeqListNode* SeqList_Delete(SeqList* list, int pos);

    #endif

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  • 原文地址:https://www.cnblogs.com/wxb20/p/6139005.html
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