1.#include <stdio.h>
#include <stdlib.h>
#include "SeqQueue.h"
/* run this program using the console pauser or add your own getch, system("pause") or input loop main is used to test data */
int main(int argc, char *argv[])
{
SeqQueue* queue = SeqQueue_Create(6);
int a[10] = {0};
int i = 0;
for(i=0; i<10; i++)
{
a[i] = i + 1;
SeqQueue_Append(queue, a + i);
}
printf("Header: %d
", *(int*)SeqQueue_Header(queue));
printf("Length: %d
", SeqQueue_Length(queue));
printf("Capacity: %d
", SeqQueue_Capacity(queue));
while( SeqQueue_Length(queue) > 0 )
{
printf("Retrieve: %d
", *(int*)SeqQueue_Retrieve(queue));
}
printf("
");
for(i=0; i<10; i++)
{
a[i] = i + 1;
SeqQueue_Append(queue, a + i);
printf("Retrieve: %d
", *(int*)SeqQueue_Retrieve(queue));
}
SeqQueue_Destroy(queue);
return 0;
}
2.#include <stdio.h>
#include <malloc.h>
#include "SeqQueue.h"
//实现队列的优化代码的实现。
typedef unsigned int TSeqQueueNode;
typedef struct _tag_SeqQueue
{
int capacity;
int length;
int front;
int rear;
TSeqQueueNode* node;
} TSeqQueue;
//创建队列
SeqQueue* SeqQueue_Create(int capacity) // O(1)
{
TSeqQueue* ret = NULL;
if( capacity >= 0 )
{
ret = (TSeqQueue*)malloc(sizeof(TSeqQueue) + sizeof(TSeqQueueNode) * capacity);
}
//初始化相应变量
if( ret != NULL )
{
ret->capacity = capacity;
ret->length = 0;
ret->front = 0;
ret->rear = 0;
ret->node = (TSeqQueueNode*)(ret + 1);
}
return ret;
}
//销毁队列
void SeqQueue_Destroy(SeqQueue* queue) // O(1)
{
free(queue);
}
//清空队列
void SeqQueue_Clear(SeqQueue* queue) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
if( sQueue != NULL )
{
sQueue->length = 0;
sQueue->front = 0;
sQueue->rear = 0;
}
}
//入队列
int SeqQueue_Append(SeqQueue* queue, void* item) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
int ret = (sQueue != NULL) && (item != NULL);
ret = ret && (sQueue->length + 1 <= sQueue->capacity);
if( ret )
{
sQueue->node[sQueue->rear] = (TSeqQueueNode)item;
sQueue->rear = (sQueue->rear + 1) % sQueue->capacity;
sQueue->length++;
}
return ret;
}
//出队列
void* SeqQueue_Retrieve(SeqQueue* queue) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
void* ret = SeqQueue_Header(queue);
if( ret != NULL )
{
sQueue->front = (sQueue->front + 1) % sQueue->capacity;
sQueue->length--;
}
return ret;
}
//获取头元素
void* SeqQueue_Header(SeqQueue* queue) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
void* ret = NULL;
if( (sQueue != NULL) && (sQueue->length > 0) )
{
ret = (void*)(sQueue->node[sQueue->front]);
}
return ret;
}
//获取长度
int SeqQueue_Length(SeqQueue* queue) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
int ret = -1;
if( sQueue != NULL )
{
ret = sQueue->length;
}
return ret;
}
//获取队列空间
int SeqQueue_Capacity(SeqQueue* queue) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
int ret = -1;
if( sQueue != NULL )
{
ret = sQueue->capacity;
}
return ret;
}
3.#ifndef _SEQQUEUE_H_
#define _SEQQUEUE_H_
typedef void SeqQueue;
SeqQueue* SeqQueue_Create(int capacity);
void SeqQueue_Destroy(SeqQueue* queue);
void SeqQueue_Clear(SeqQueue* queue);
int SeqQueue_Append(SeqQueue* queue, void* item);
void* SeqQueue_Retrieve(SeqQueue* queue);
void* SeqQueue_Header(SeqQueue* queue);
int SeqQueue_Length(SeqQueue* queue);
int SeqQueue_Capacity(SeqQueue* queue);
#endif