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    最近在学习Swift ,发现青玉伏案大神早期用OC写的一篇博客-- IOS开发之自定义Button(集成三种回调模式) 很适合用来熟悉Swift的回调方式,于是我就用Swift翻版了一下,具体实现原理就不多说了,主要贴上Swift的代码给大家看看。由于刚开始了解Swift,有使用不恰当的地方请轻拍。。。。 

    上代码:

    1、新建一个xib,拖一个UIView到界面上,绑定上自定义的UIView类,拖一个UILabel到view上,写上Button假装是个UIButton;并将label拖到代码当中

    2、我这里回调三种Button点击事件,TouchDown、TouchUpInside、TouchUpOutside

    A、首先是Target:

    a、首先声明一个枚举来设定点击类型

    enum MyControlEvents{
        case TouchUpInside
        case TouchUpOutside
        case TouchDown
    }

    b、设置Target、action和Event三个属性

    //声明三个属性、添加一个addTarget方法,注意Target和delegate一样要用weak修饰
        weak var target:AnyObject?
        var action:Selector?
        var controlEvents:MyControlEvents?
        
        func addTarget(target:AnyObject!, action: Selector!, forMyControlEvents controlEvents: MyControlEvents! ){
            self.target = target
            self.action = action
            self.controlEvents = controlEvents
        }

    c、在touch事件的代理里面实现Target方法、并把label的颜色改改,这样才像button,我把代理方法写在了extension延展里面,因为我见苹果都这样

    extension MyViewButton{
    	override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
    		self.titleLabel.textColor = UIColor.lightGrayColor()
    		if self.controlEvents == MyControlEvents.TouchDown{
    			self.target?.performSelector(self.action!, withObject: self)
    		}
    	}
    	override func touchesEnded(touches: Set<UITouch>, withEvent event: UIEvent?) {
    		self.titleLabel.textColor = UIColor.blueColor()
    		//let point:CGPoint = (touches as NSSet).anyObject()!.locationInView(self)、下面方法的合体
    		let view = (touches as NSSet).anyObject()
    		let point:CGPoint = view!.locationInView(self)
    		//判断Target类型和触摸点移出情况相匹配时执行target方法
    if CGRectContainsPoint(self.bounds, point) && self.controlEvents == MyControlEvents.TouchUpInside{ self.target?.performSelector(self.action!, withObject: self) }else if !CGRectContainsPoint(self.bounds, point) && self.controlEvents == MyControlEvents.TouchUpOutside{ self.target?.performSelector(self.action!, withObject: self) } }

    d、在VC中实现,选择不同的点击类型即可监控不同的点击事件啦

    class ViewController: UIViewController , MyViewButtonDelegate {
    	var myButton:MyViewButton?
    	override func viewDidLoad() {
    		super.viewDidLoad()
    		//从xib中加载我们自定义的view,我的xib叫做“View”
    		let bundel:NSBundle = NSBundle.mainBundle()
    		let views:Array = bundel.loadNibNamed("View", owner: nil, options: nil)
    		self.myButton = views.last as? MyViewButton
    		self.myButton?.frame = CGRectMake(80, 200, 200, 100)
    		self.view.addSubview(self.myButton!)
    		self.myButton?.addTarget(self, action: Selector!("didTapButton:"), forMyControlEvents: MyControlEvents.TouchUpInside)
    }
    

    最后 实现点击方法即可

    func didTapButton(button:MyViewButton){
            print("VC点击了按钮---点击类型是(button.controlEvents)")
        }

    B、协议

    1、声明一个protocol,里面有三个可选实现的方法,并把自身当做参数带出去

    objc protocol MyViewButtonDelegate:NSObjectProtocol{
        optional func didTouchMyButton(button:MyViewButton)
        optional func didTouchUpInsideButton(button:MyViewButton)
        optional func didTouchUpOutsideButton(button:MyViewButton)
    }

    2、声明一个delegate属性,同样是弱指针引用

    weak var delegate:MyViewButtonDelegate!

    3、同样在touch事件中实现

    extension MyViewButton{
    	//调用协议方法时判断一下delegate和协议方法是否存在
    	override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
    		self.titleLabel.textColor = UIColor.lightGrayColor()
    		if self.delegate != nil && self.delegate!.respondsToSelector("didTouchMyButton:"){
    			self.delegate?.didTouchMyButton!(self)
    		}
    	}
    	override func touchesEnded(touches: Set<UITouch>, withEvent event: UIEvent?) {
    		self.titleLabel.textColor = UIColor.blueColor()
    		//let point:CGPoint = (touches as NSSet).anyObject()!.locationInView(self)
    		let view = (touches as NSSet).anyObject()
    		let point:CGPoint = view!.locationInView(self)
    		if CGRectContainsPoint(self.bounds, point){
    			if self.delegate != nil && self.delegate!.respondsToSelector("didTouchUpInsideButton:"){
    				self.delegate?.didTouchUpInsideButton!(self)
    			}		   
    		}else{
    			if self.delegate != nil && self.delegate!.respondsToSelector("didTouchUpOutsideButton:"){
    				self.delegate?.didTouchUpOutsideButton!(self)
    			}
    		}
    	}
    }
    

    4、在VC中实现即可

    class ViewController: UIViewController , MyViewButtonDelegate {
     override func viewDidLoad() {
    		super.viewDidLoad()
    		let bundel:NSBundle = NSBundle.mainBundle()
    		let views:Array = bundel.loadNibNamed("View", owner: nil, options: nil)
    		self.myButton = views.last as? MyViewButton
    		self.myButton?.frame = CGRectMake(80, 200, 200, 100)
    		self.view.addSubview(self.myButton!)
    		//设置button的代理
    		self.myButton!.delegate = self
    }
    extension ViewController{
    	//实现代理方法
    	func didTouchMyButton(button: MyViewButton) {
    		print("delegate--VC点击了button")
    	}
    	func didTouchUpInsideButton(button: MyViewButton) {
    		print("delegate--TouchUpInside")
    	}
    	func didTouchUpOutsideButton(button: MyViewButton) {
    		print("delegate--TouchUpOutside")
    	}
    }
    

    C、闭包(block)

    1、首先在自定义view里实现,相当于typedef一个block类型

    typealias MyBlock = (button:MyViewButton)->Void

    2、声明三个block属性,并且声明三个给block赋值方法

    var TouchBlockHandel:MyBlock?
    var TouchUpInsideBlockHandel:MyBlock?
    var TouchUpOutsideBlockHandel:MyBlock?
    //也可以不写方法直接属性赋值
    func setMyTouchBlock(block:MyBlock){
    	self.TouchBlockHandel = block
    }
    func setMyTouchUpInsideBlock(block:MyBlock){
    	self.TouchUpInsideBlockHandel = block
    }
    func setMyTouchUpOutsideBlock(block:MyBlock){
    	self.TouchUpOutsideBlockHandel = block
    }
    

    3、在touch事件中实现block

    extension MyViewButton{
    	override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
    		self.titleLabel.textColor = UIColor.lightGrayColor()
    		self.TouchBlockHandel!(button: self)
    	}
    	override func touchesEnded(touches: Set<UITouch>, withEvent event: UIEvent?) {
    		self.titleLabel.textColor = UIColor.blueColor()
    		//let point:CGPoint = (touches as NSSet).anyObject()!.locationInView(self)
    		let view = (touches as NSSet).anyObject()
    		let point:CGPoint = view!.locationInView(self)
    		if CGRectContainsPoint(self.bounds, point){
    		self.TouchUpInsideBlockHandel!(button: self)  
    		}else{
    		self.TouchUpOutsideBlockHandel!(button: self)
    		}
    }
    

    4、同样在VC中给三个block赋值即可

    class ViewController: UIViewController , MyViewButtonDelegate {
    	var myButton:MyViewButton?
    	override func viewDidLoad() {
    		super.viewDidLoad()
    		let bundel:NSBundle = NSBundle.mainBundle()
    		let views:Array = bundel.loadNibNamed("View", owner: nil, options: nil)
    		self.myButton = views.last as? MyViewButton
    		self.myButton?.frame = CGRectMake(80, 200, 200, 100)
    		self.view.addSubview(self.myButton!)
    		self.myButton?.setMyTouchBlock({ (button:MyViewButton) -> Void in
    			print("block--VC点击了button")
    		})
    		self.myButton?.setMyTouchUpInsideBlock({ (button:MyViewButton) -> Void in
    			print("block--VCTouchUpInside")
    		})
    		self.myButton?.setMyTouchUpOutsideBlock({ (button:MyViewButton) -> Void in
    			print("block--VCTouchUpOutside")
    		})
    	}
    }
    

    最后来看看三个方法写在一起的打印结果。就添加了一个target监控TouchUpInside。总体来说和OC逻辑没有任何变化,只是语法上有所不同,block还是好用

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  • 原文地址:https://www.cnblogs.com/wyk19910103/p/5714871.html
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