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  • c++14新特性

    C++14

    Overview

    Many of these descriptions and examples come from various resources (see Acknowledgements section), summarized in my own words.

    C++14 includes the following new language features:

    C++14 includes the following new library features:

    C++14 Language Features

    Binary literals

    Binary literals provide a convenient way to represent a base-2 number.
    It is possible to separate digits with '.

    0b110 // == 6
    0b1111'1111 // == 255
    

    Generic lambda expressions

    C++14 now allows the auto type-specifier in the parameter list, enabling polymorphic lambdas.

    auto identity = [](auto x) { return x; };
    int three = identity(3); // == 3
    std::string foo = identity("foo"); // == "foo"
    

    Lambda capture initializers

    This allows creating lambda captures initialized with arbitrary expressions. The name given to the captured value does not need to be related to any variables in the enclosing scopes and introduces a new name inside the lambda body. The initializing expression is evaluated when the lambda is created (not when it is invoked).

    int factory(int i) { return i * 10; }
    auto f = [x = factory(2)] { return x; }; // returns 20
    
    auto generator = [x = 0] () mutable {
      // this would not compile without 'mutable' as we are modifying x on each call
      return x++;
    };
    auto a = generator(); // == 0
    auto b = generator(); // == 1
    auto c = generator(); // == 2
    

    Because it is now possible to move (or forward) values into a lambda that could previously be only captured by copy or reference we can now capture move-only types in a lambda by value. Note that in the below example the p in the capture-list of task2 on the left-hand-side of = is a new variable private to the lambda body and does not refer to the original p.

    auto p = std::make_unique<int>(1);
    
    auto task1 = [=] { *p = 5; }; // ERROR: std::unique_ptr cannot be copied
    // vs.
    auto task2 = [p = std::move(p)] { *p = 5; }; // OK: p is move-constructed into the closure object
    // the original p is empty after task2 is created
    

    Using this reference-captures can have different names than the referenced variable.

    auto x = 1;
    auto f = [&r = x, x = x * 10] {
      ++r;
      return r + x;
    };
    f(); // sets x to 2 and returns 12
    

    Return type deduction

    Using an auto return type in C++14, the compiler will attempt to deduce the type for you. With lambdas, you can now deduce its return type using auto, which makes returning a deduced reference or rvalue reference possible.

    // Deduce return type as `int`.
    auto f(int i) {
     return i;
    }
    
    template <typename T>
    auto& f(T& t) {
      return t;
    }
    
    // Returns a reference to a deduced type.
    auto g = [](auto& x) -> auto& { return f(x); };
    int y = 123;
    int& z = g(y); // reference to `y`
    

    decltype(auto)

    The decltype(auto) type-specifier also deduces a type like auto does. However, it deduces return types while keeping their references and cv-qualifiers, while auto will not.

    const int x = 0;
    auto x1 = x; // int
    decltype(auto) x2 = x; // const int
    int y = 0;
    int& y1 = y;
    auto y2 = y1; // int
    decltype(auto) y3 = y1; // int&
    int&& z = 0;
    auto z1 = std::move(z); // int
    decltype(auto) z2 = std::move(z); // int&&
    
    // Note: Especially useful for generic code!
    
    // Return type is `int`.
    auto f(const int& i) {
     return i;
    }
    
    // Return type is `const int&`.
    decltype(auto) g(const int& i) {
     return i;
    }
    
    int x = 123;
    static_assert(std::is_same<const int&, decltype(f(x))>::value == 0);
    static_assert(std::is_same<int, decltype(f(x))>::value == 1);
    static_assert(std::is_same<const int&, decltype(g(x))>::value == 1);
    

    See also: decltype (C++11).

    Relaxing constraints on constexpr functions

    In C++11, constexpr function bodies could only contain a very limited set of syntaxes, including (but not limited to): typedefs, usings, and a single return statement. In C++14, the set of allowable syntaxes expands greatly to include the most common syntax such as if statements, multiple returns, loops, etc.

    constexpr int factorial(int n) {
      if (n <= 1) {
        return 1;
      } else {
        return n * factorial(n - 1);
      }
    }
    factorial(5); // == 120
    

    Variable templates

    C++14 allows variables to be templated:

    template<class T>
    constexpr T pi = T(3.1415926535897932385);
    template<class T>
    constexpr T e  = T(2.7182818284590452353);
    

    [[deprecated]] attribute

    C++14 introduces the [[deprecated]] attribute to indicate that a unit (function, class, etc) is discouraged and likely yield compilation warnings. If a reason is provided, it will be included in the warnings.

    [[deprecated]]
    void old_method();
    [[deprecated("Use new_method instead")]]
    void legacy_method();
    

    C++14 Library Features

    User-defined literals for standard library types

    New user-defined literals for standard library types, including new built-in literals for chrono and basic_string. These can be constexpr meaning they can be used at compile-time. Some uses for these literals include compile-time integer parsing, binary literals, and imaginary number literals.

    using namespace std::chrono_literals;
    auto day = 24h;
    day.count(); // == 24
    std::chrono::duration_cast<std::chrono::minutes>(day).count(); // == 1440
    

    Compile-time integer sequences

    The class template std::integer_sequence represents a compile-time sequence of integers. There are a few helpers built on top:

    • std::make_integer_sequence<T, N> - creates a sequence of 0, ..., N - 1 with type T.
    • std::index_sequence_for<T...> - converts a template parameter pack into an integer sequence.

    Convert an array into a tuple:

    template<typename Array, std::size_t... I>
    decltype(auto) a2t_impl(const Array& a, std::integer_sequence<std::size_t, I...>) {
      return std::make_tuple(a[I]...);
    }
    
    template<typename T, std::size_t N, typename Indices = std::make_index_sequence<N>>
    decltype(auto) a2t(const std::array<T, N>& a) {
      return a2t_impl(a, Indices());
    }
    

    std::make_unique

    std::make_unique is the recommended way to create instances of std::unique_ptrs due to the following reasons:

    • Avoid having to use the new operator.
    • Prevents code repetition when specifying the underlying type the pointer shall hold.
    • Most importantly, it provides exception-safety. Suppose we were calling a function foo like so:
    foo(std::unique_ptr<T>{new T{}}, function_that_throws(), std::unique_ptr<T>{new T{}});
    

    The compiler is free to call new T{}, then function_that_throws(), and so on... Since we have allocated data on the heap in the first construction of a T, we have introduced a leak here. With std::make_unique, we are given exception-safety:

    foo(std::make_unique<T>(), function_that_throws(), std::make_unique<T>());
    

    See the C++11 section on smart pointers for more information on std::unique_ptr and std::shared_ptr.

    Acknowledgements

    Author

    Anthony Calandra

    Content Contributors

    See: https://github.com/AnthonyCalandra/modern-cpp-features/graphs/contributors

    License

    MIT

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  • 原文地址:https://www.cnblogs.com/wzxNote/p/13031356.html
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