public class MouseKeyBoardOperate { /// <summary> /// 创建结构体用于返回捕获时间 /// </summary> [StructLayout(LayoutKind.Sequential)] struct Lastinputinfo { /// <summary> /// 设置结构体块容量 /// </summary> [MarshalAs(UnmanagedType.U4)] public int cbSize; /// <summary> /// 抓获的时间 /// </summary> [MarshalAs(UnmanagedType.U4)] public uint dwTime; } [DllImport("user32.dll")] private static extern bool GetLastInputInfo(ref Lastinputinfo plii); /// <summary> /// 获取键盘和鼠标没有操作的时间 /// </summary> /// <returns>用户上次使用系统到现在的时间间隔,单位为秒</returns> public static long GetLastInputTime() { var vLastInputInfo = new Lastinputinfo(); vLastInputInfo.cbSize = Marshal.SizeOf(vLastInputInfo); if (!GetLastInputInfo(ref vLastInputInfo)) { return 0; } else { var count = Environment.TickCount - (long)vLastInputInfo.dwTime; var icount = count / 1000; return icount; } }
private void timerUC_Tick(object sender, EventArgs e) { try { int TotalSecond = 60;//设置时间为60s var remainTime = TotalSecond - MouseKeyBoardOperate.GetLastInputTime();//总时间-用户未操作的时间 this.labRT.Text = remainTime.ToString(CultureInfo.InvariantCulture);//显示离关闭的剩余时间 if (remainTime == 30) { this.labRT.ForeColor = Color.Orange; } if (remainTime <= 9) { this.labRT.ForeColor = Color.Red; this.labRT.Text = "0" + remainTime; } if (remainTime == 59) this.labRT.ForeColor = Color.White; if (remainTime == 0) { ParantForm.Close(); } } catch (Exception ex) { LogHelper.WriteLog(this.Name + "timerUC_Tick", ex.Message); } }