相对于UIKit,使用coretext绘制文本效率高,具有更高的自由度,可随时插入图片,增加文本点击事件等。
1.增加文本的点击事件
思路:定义UILabel子类,设置可点击的富文本range及其他属性(颜色、字体),touchBegin方法中根据点击位置判断所在行所在index,最后判断index是否在range内,若在,则响应事件。
首先定义可点击的文本model,该model主要含有3个属性,string-用于回调显示,range-用于判断位置,attributes-用于绘制文本
class LinkAttributesModel:NSObject { var string:String! var range:NSRange! var attributes:Dictionary<NSAttributedStringKey,Any>! }
接着在label子类实现方法setString(string:String,attributes:Dictionary<NSAttributedStringKey,Any>?,linkArr:Array<LinkAttributesModel>),第一个参数是显示string,第二个参数是string的属性,第三个参数是一个可点击文本的集合,需要手动赋值
// 声明 func setString(string:String,attributes:Dictionary<NSAttributedStringKey,Any>?,linkArr:Array<LinkAttributesModel>) { locLinkArr = linkArr; let attributedString = NSMutableAttributedString(string: string, attributes: attributes) for linkMdl in linkArr { attributedString.addAttributes(linkMdl.attributes, range: linkMdl.range) } // self.attributedText = attributedString tmpAttributedString = attributedString // create frameRef let frameSetter = CTFramesetterCreateWithAttributedString(attributedString) let path = CGMutablePath() path.addRect(self.bounds) frameRef = CTFramesetterCreateFrame(frameSetter, CFRangeMake(0, string.count), path, nil) self.isUserInteractionEnabled = true } // 调用 // 构造属性model var mdlArr = [LinkAttributesModel]() for i in 0...2 { let mdl = LinkAttributesModel() let loc = i*10 let range = NSMakeRange(loc, 5) mdl.range = range let startIdx = showString.index(showString.startIndex, offsetBy: range.location) let endIdx = showString.index(startIdx, offsetBy: range.length) mdl.string = String(showString[startIdx...endIdx]) let randomColor = UIColor(red: CGFloat(arc4random_uniform(256))/255.0, green: CGFloat(arc4random_uniform(256))/255.0, blue: CGFloat(arc4random_uniform(256))/255.0, alpha: 1) mdl.attributes = [NSAttributedStringKey.foregroundColor:randomColor] mdlArr.append(mdl) } let lbl = Taplabel(frame:self.view.bounds.insetBy(dx: 0, dy: 50)) let style = NSMutableParagraphStyle() style.lineSpacing = 10 lbl.setString(string: showString, attributes: [NSAttributedStringKey.font:UIFont.systemFont(ofSize: 20),NSAttributedStringKey.paragraphStyle:style], linkArr: mdlArr)
最后根据属性文本创建对应的frameRef,然后遍历其CTLine数组,判断点击的位置在哪行内,再根据x获取当前行的偏移位置index,最后遍历linkAttributesModel,判断range是否包含index,如果包含,则触发回调事件
func touchEvents(pt:CGPoint) { if (frameRef == nil) {return} let lines:[CTLine] = CTFrameGetLines(frameRef!) as! [CTLine] let lineCount = lines.count if (lineCount == 0) {return} // let flipTransform = CGAffineTransform(translationX: 0, y: self.bounds.size.height).scaledBy(x: 1, y: -1) for i in 0..<lineCount { let line = lines[i]//CFArrayGetValueAtIndex(lines, i) as! CTLine var ascent:CGFloat = 0 var descent:CGFloat = 0 var leading:CGFloat = 0 let width = CGFloat(CTLineGetTypographicBounds(line, &ascent, &descent, &leading)) let height = ascent + abs(descent) + leading var rect = CGRect(x: pt.x, y: pt.y, width, height: height) // var rect = flippedRect.applying(flipTransform) var lineSpace:CGFloat = 0; if let style = tmpAttributedString?.attribute(NSAttributedStringKey.paragraphStyle, at: 0, effectiveRange: nil) as? NSParagraphStyle{ lineSpace = style.lineSpacing } rect.origin.y = (height+lineSpace)*CGFloat(i); if rect.contains(pt) { var stringIndex = CTLineGetStringIndexForPosition(line, pt) var offset:CGFloat = 0 CTLineGetOffsetForStringIndex(line, stringIndex, &offset) if (offset > pt.x) { stringIndex = stringIndex - 1 } for linkMdl in locLinkArr! { if linkMdl.range.contains(stringIndex) { tapBlock!(linkMdl.string) } } } } }
上述代码的主要核心在于
a.算行高 CTLineGetTypographicBounds(line,&asent,&descent,&leading)
b.算行内偏移 CTLineGetStringIndexForPosition(line,pt) 如果根据该index算出的偏移量大于pt.x,则index-1
c.判断range包含 range.contains(index)
2.图文绘制
思路:NSAttributedString中插入占位空白符-关联图片属性。图片宽高由CTRunDelegate,图片可藏于追加属性中。ctx.draw(image,in:drawRect)时遍历CTLine,寻找含有CTRunDelegate的CTRun,如果存在,则获取图片的相应数组,构造drawRect和image绘制图片。
追加图片属性
func appendImage(attrStr:NSAttributedString)->NSAttributedString { var callBacks = CTRunDelegateCallbacks(version: kCTRunDelegateVersion1, dealloc: { (pointer) in }, getAscent: { (ref) -> CGFloat in let dic = ref.assumingMemoryBound(to: NSDictionary.self) return dic.pointee.object(forKey: "height") as! CGFloat }, getDescent: { (ref) -> CGFloat in return 0 }) { (ref) -> CGFloat in let dic = ref.assumingMemoryBound(to: NSDictionary.self) return dic.pointee.object(forKey: "width") as! CGFloat } let imageData:Dictionary<String,Any> = ["height":100,"width":200] let imageDataPointer = UnsafeMutablePointer<Dictionary<String,Any>>.allocate(capacity: 1) imageDataPointer.initialize(to: imageData) let runDelegate = CTRunDelegateCreate(&callBacks, imageDataPointer) let runAttributes:[NSAttributedStringKey:Any] = [kCTRunDelegateAttributeName as NSAttributedStringKey:runDelegate as Any] let runAttributeStr = NSMutableAttributedString(string: " ", attributes: runAttributes) runAttributeStr.addAttribute(NSAttributedStringKey(rawValue: "imageName"), value: "shot", range: NSMakeRange(0, 1)) let mutableAttrStr = NSMutableAttributedString(attributedString: attrStr) let whiteSpaceStr = createAttributedString(str: "临时换行 ") let suffixStr = createAttributedString(str: " haha insert image succeed") mutableAttrStr.append(whiteSpaceStr) mutableAttrStr.append(runAttributeStr) mutableAttrStr.append(suffixStr) return mutableAttrStr }
绘制追加的图片属性
func drawImage(frame:CTFrame,ctx:CGContext) { let lines = CTFrameGetLines(frame) as Array var lineOrigins:Array<CGPoint> = Array(repeating: .zero, count: lines.count) CTFrameGetLineOrigins(frame, CFRange(location: 0, length: 0), &lineOrigins) for i in 0..<lines.count { let line = lines[i] as! CTLine let runs = CTLineGetGlyphRuns(line) as Array print("lineCount == (lines.count) i == (i) ") for j in 0..<runs.count { let run = runs[j] as! CTRun let runAttribute = CTRunGetAttributes(run) as NSDictionary // if runAttribute == nil {return} print("runCount == (runs.count) j == (j) runattribute == (runAttribute)") let runDelegate = runAttribute.object(forKey: kCTRunDelegateAttributeName as String) if (runDelegate == nil) {continue} var ascent:CGFloat = 0 var descent:CGFloat = 0 let CGFloat = CGFloat(CTRunGetTypographicBounds(run, CFRange(location: 0, length: 0), &ascent, &descent, nil)) let xoffset = lineOrigins[i].x + CTLineGetOffsetForStringIndex(line, CTRunGetStringRange(run).location, nil) let yoffset = lineOrigins[i].y let drawRect = CGRect(x: xoffset, y: yoffset, width, height: ascent+descent) if let imgName = runAttribute.object(forKey: "imageName") as? String { let img = UIImage(named: imgName) ctx.draw((img?.cgImage)!, in: drawRect) } } } }
关键代码是
a.获取lineOrigin CTFrameGetLineOrigins(frame, CFRange(location: 0, length: 0), &lineOrigins)
b.获取width,height CTRunGetTypographicBounds(run, CFRange(location: 0, length: 0), &ascent, &descent, nil) //图片忽略leading属性
c.获取x偏移量 lineOrigins[i].x+CTLineGetOffsetForStringIndex(line,CTRunGetStringRange(run).location,nil)
d.获取图片 runAttributes.object(forKey:"imageName")