这个可能网上一搜一大把一大把的,可是今天我看到了一个新的写法,所以就写这篇文章记录一下,不不知道百度有没有,没去搜索!
方法1:这是最简单,也是最常用的一个方法!
int n1 = 10, n2 = 20;
int tmp = n1;
n1 = n2;
n2 = tmp;
Console.WriteLine("n1={0},n2={1}", n1, n2);
Console.ReadKey();
方法2:算术运算
int n1 = 10, n2 = 20; n2 = (n1 +n2)- (n1 = n2) ; Console.WriteLine("n1={0},n2={1}", n1, n2); Console.ReadKey();
//交换两个变量,不使用第三个变量
int n1 = 10, n2 = 20;
n1 = n1 + n2;
n2 = n1 - n2;
n1 = n1 - n2;
Console.WriteLine("n1={0},n2={1}", n1, n2);
Console.ReadKey();
方法3:这个是我今天要记录的重点
int n1 = 10, n2 = 20;
n2 = n1 + (n1 = n2) * 0;
Console.WriteLine("n1={0},n2={1}", n1, n2);
Console.ReadKey();
方法4:多写点,面试的时候,逼格又上涨了一节!
//位运算
int n1 = 10, n2 = 20;
n1 = n1 ^ n2;
n2 = n1 ^ n2;
n1 = n1 ^ n2;
Console.WriteLine("n1={0},n2={1}", n1, n2);
Console.ReadKey();
扩展:交换两个变量,封装成方法
//这样直接交换的话,你会发现输出的值并没有变!
int n1 = 10, n2 = 20;
Swap( n1, n2);
Console.WriteLine("n1={0},n2={1}", n1, n2);
Console.ReadKey();
private static void Swap( int n1, int n2)
{
int tmp = n1;
n1 = n2;
n2 = tmp;
}
//-----------------------------------------------------------------------------------------
//把变量前边加上“ref” 把值类型变为引用类型(不明白可以百度这两个类型的区别)
int n1 = 10, n2 = 20;
Swap(ref n1, ref n2);
Console.WriteLine("n1={0},n2={1}", n1, n2);
Console.ReadKey();
private static void Swap(ref int n1, ref int n2)
{
int tmp = n1;
n1 = n2;
n2 = tmp;
}
续:
刚刚有想到这样一个防范,不知道算不算,用try语句
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication3
{
class Program
{
static void Main(string[] args)
{
int n1 = 10, n2 = 20;
n1 = JiaoHuanN(ref n1,ref n2);
Console.WriteLine("n1="+n1.ToString() + " n2=" + n2.ToString());
Console.ReadKey();
}
public static int JiaoHuanN(ref int N1, ref int N2)
{
try
{
return N2;
}
catch (Exception)
{
throw;
}
finally
{
N2 = N1;
}
}
}
}