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  • QTcpSever & QTcpSocket

    一、tcp客户端

    建立套接字socket

    连接信号与槽函数

    disconnect(socket,SIGNAL(readyRead()),this,SLOT(readMessage()));
    disconnect(this,SIGNAL(alreadyRead()),this,SLOT(returnMessage()));
    disconnect(socket,SIGNAL(connected()),this,SLOT(isConnect()));
    disconnect(socket,SIGNAL(disconnected()),this,SLOT(isDisconnect()));
    disconnect(socket,SIGNAL(error(QAbstractSocket::SocketError)),this,SLOT(isError(QAbstractSocket::SocketError)));
    
    connect(socket,SIGNAL(readyRead()),this,SLOT(readMessage()));
    connect(this,SIGNAL(alreadyRead()),this,SLOT(returnMessage()));
    connect(socket,SIGNAL(connected()),this,SLOT(isConnect()));
    connect(socket,SIGNAL(disconnected()),this,SLOT(isDisconnect()));
    connect(socket,SIGNAL(error(QAbstractSocket::SocketError)),this,SLOT(isError(QAbstractSocket::SocketError)));

    然后

    socket->connectToHost();

    设置要连接的ip和port

    新的连接来之时;先掉用incomingConnection(qintptr handle)处理,之后再调用newConnect()

    incomingConnection用于获取handle,获取socket的id

     服务端

    tcpSever->listen(QHostAddress::Any,1414)

    监听

    1 void TcpSever::incomingConnection(qintptr handle)

    2 {

    3 socket->setSocketDescriptor(handle);

    4 } 

    [virtual protected] void QTcpServer::incomingConnection(qintptr socketDescriptor)

    This virtual function is called by QTcpServer when a new connection is available. The socketDescriptor argument is the native socket descriptor for the accepted connection.

    The base implementation creates a QTcpSocket, sets the socket descriptor and then stores the QTcpSocket in an internal list of pending connections. Finally newConnection() is emitted.

    Reimplement this function to alter the server's behavior when a connection is available.

    If this server is using QNetworkProxy then the socketDescriptor may not be usable with native socket functions, and should only be used with QTcpSocket::setSocketDescriptor().

    Note: If another socket is created in the reimplementation of this method, it needs to be added to the Pending Connections mechanism by calling addPendingConnection().

    Note: If you want to handle an incoming connection as a new QTcpSocket object in another thread you have to pass the socketDescriptor to the other thread and create the QTcpSocket object there and use its setSocketDescriptor() method.

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  • 原文地址:https://www.cnblogs.com/xiaowulang/p/10848830.html
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