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  • 第五章 表达式

    code:

    // 第五章 表达式
    
    
    
    // 1、算术操作符 ---------------------------------------------------
    
    
    // 溢出
    #include <iostream>
    #include <string>
    using namespace std;
    int main()
    {
      // max value if shorts are 8 bits
      short short_value = 32767;
      short ival = 1;
      // this calculation overflows
      short_value += ival;
      cout << "short_value: " << short_value << endl;
      return 0;
    }
    
    
    #include <iostream>
    #include <string>
    using namespace std;
    int main()
    {
      int ival1 = 21 / 6; //  integral result obtained by truncating the remainder
      int ival2 = 21 / 7; //  no remainder, result is an integral value
      cout << ival1 << ' ' << ival2 << endl;
      
      int ival = 42;
      double dval = 3.14;
      ival % 12; //  ok: returns 6
      // ival % dval; //  error: floating point operand
    
      21 % 6; //  ok: result is 3
      21 % 7; //  ok: result is 0
       - 21 %  - 8; //  ok: result is -5
      21 / 6; //  ok: result is 3
      21 / 7; //  ok: result is 3
       - 21 /  - 8; //  ok: result is 2
    
      int i = 21 %  - 5; //  machine-dependent: result is 1 or -4 //1
      int j = 21 /  - 5; //  machine-dependent: result -4 or -5 //-4
      cout << i << ' ' << j << endl;
    
      return 0;
    }
    
    
    
    // 2、关系操作符和逻辑操作符 --------------------------------------------------------
    
    
    // mytest:short-circuit evaluation
    
    #include <iostream>
    #include <string>
    using namespace std;
    int main()
    {
      if( 1>2 && 2/0<0 )
        cout << "haha" << endl;
      else cout << "test short-circuit evaluation" << endl;
    
      return 0;
    }
    
    
    // 短路求值应用
    #include <iostream>
    #include <string>
    using namespace std;
    int main()
    {
      string s("Expressions in C++ are composed...");
      string::iterator it = s.begin();
      // convert first word in s to uppercase
      while(it != s.end() && !isspace(*it)) // 越界检查,要写在&&前面(左边)
      {
        *it = toupper(*it); // toupper covered in section 3.2.4 (p. 88)
        ++it;
      }
      return 0;
    }
    
    
    // !
    #include <iostream>
    #include <string>
    #include <vector>
    using namespace std;
    int main()
    {
      vector<int>v(2,3);
      int x=0;
      if(!v.empty()) {
        x=*v.begin();
        cout << x;
      }
      
      return 0;
    }
    
    
    // 如果把多个关系操作符串接起来使用,结果往往出乎预料
    
    #include <iostream>
    #include <string>
    #include <vector>
    using namespace std;
    int main()
    {
      int i=3,j=1,k=2;
      cout << (i<j<k) << endl; //不应该串接使用关系操作符。但是有返回值
      cout << (i<j && j<k) << endl;
      
      return 0;
    }
    
    
    // 在Cpp中,true,false用得不多。因为在C中,非0即true。在Cpp中,true值为1
    #include <iostream>
    #include <string>
    #include <vector>
    using namespace std;
    int main()
    {
      int val=2;
      if(val==true) // 要避免这样写
        cout << "en,yes" << endl;
      if(val) // 要这样写
        cout << "right!" << endl;
      
      return 0;
    }
    
    
    
    // 3、位操作符 --------------------------------------------------------------
    
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    
    void print(unsigned char n)
    {
      bitset<8> b(n);
      cout << b << endl;
    }
    
    int main()
    {
      unsigned char bits=0227; //8进制
      print(bits);
      bits=~bits;
      print(bits);
      bits <<= 1; // left shift
      print(bits);
      bits <<= 2;
      print(bits);
      bits >>= 3; // right shift
      print(bits);
      
      return 0;
    }
    
    
    // and,or..
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    
    void print(unsigned char n)
    {
      bitset<8> b(n);
      cout << b << endl;
    }
    
    int main()
    {
      unsigned char b1=0145;
      unsigned char b2=0257;
      unsigned char result=b1 & b2; // and
      print(b1);
      print(b2);
      print(result);
      cout<<endl;
      
      result=b1 | b2; // or
      print(result);
      cout<<endl;
      
      result=b1 ^ b2; // xor
      print(result);
      
      return 0;
    }
    
    
    // 比较
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    const unsigned long n=30;
    
    void print(unsigned long i)
    {
      bitset<n> b(i);
      cout << b << endl;
    }
    
    int main()
    {
      bitset<n> bits;
      unsigned long inttest=0;
      print(inttest);
      
      bits.set(27);
      inttest |= 1UL<<27;
      print(inttest);
      
      bits.reset(27);
      inttest &= ~(1UL<<27);
      print(inttest);
      
      bool status1,status2;
      status1=bits[27];
      status2=inttest & (1UL<<27);
      
      cout << bits << endl;
      
      return 0;
    }
    
    
    
    // 左结合
    
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    
    int main()
    {
      cout << "hi" << " there" << endl;
      ( (cout << "hi") << " there" ) << endl;
      
      return 0;
    }
    
    
    // 优先级
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    
    int main()
    {
      cout << 42 + 10;   // ok, + has higher precedence, so the sum is printed
      cout << (10 < 42); // ok: parentheses force intended grouping; prints 1
      // cout << 10 < 42;   // error: attempt to compare cout to 42!
      
      return 0;
    }
    
    
    
    // 4、赋值操作符 -----------------------------------------------------------------------
    
    
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    int main()
    {
      int ia[10];
      ia[0] = 0; // ok: subscript is an lvalue
      *ia = 0; // ok: dereference also is an lvalue
      int ival = 0; // result: type int value 0
      ival = 3.14159; // result: type int value 3 会有个警告
      cout << ival << endl;
      return 0;
    }
    
    
    
    // 赋值操作的右结合性
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    int main()
    {
      int ival, jval;
      ival = jval = 0; // ok: each assigned 0
      int *pval;
      // ival = pval = 0; // error: cannot assign the value of a pointer to an int
      string s1, s2;
      s1 = s2 = "OK"; // ok: "OK" converted to string
      return 0;
    }
    
    
    // 书中的 get_value() 应该是自定义函数
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    
    int get_value()
    {
      int t;
      cin>>t;
      return t;
    }
    
    int main()
    {
      int i;
      while((i=get_value()) != 42 ) {
        cout << i << endl;
      }
      
      return 0;
    }
    
    
    // 谨防混淆相等操作符和赋值操作符
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    
    int get_value()
    {
      int t;
      cin>>t;
      return t;
    }
    
    int main()
    {
      int i;
      //while((i=get_value())==6 ) // 仅当输入6时输出
      //while((i=get_value())=6 ) // 如果少写一个=,成了死循环
      while( 6 == (i=get_value()) ) // 把6写前面,是绝招
      {
        cout << i << endl;
      }
      
      return 0;
    }
    
    
    // 复合赋值操作符
    /*
    +=   -=   *=   /=   %=   // arithmetic operators
    <<= >>=   &=   ^=   |=   // bitwise operators
    */
    
    
    
    // 5、自增和自减操作符 ------------------------------------------------------------------------
    
    
    // 养成使用前置操作这个好习惯,就不必操心性能差异的问题
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    
    int main()
    {
      int i = 0, j;
      j = ++i; // j = 1, i = 1: prefix yields incremented value
      j = i++; // j = 1, i = 2: postfix yields unincremented value
      int k = 3, t = 3;
      cout << ++k << endl;
      cout << t++ << endl;
      cout << endl;
      cout << k << endl;
      cout << t << endl;  
      
      return 0;
    }
    
    
    
    //后置操作符返回未加1的值
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    
    int main()
    {
      vector<int> v;
      int n=10;
      while(n>0)
        v.push_back(n--); // 先用,再减一 
    
      vector<int>::iterator iter=v.begin();
      while(iter != v.end())
        cout << *iter++ << endl; // 相当于 *(iter++) ,所以不会:(*iter)++
      
      return 0;
    }
    
    
    
    // 6、箭头操作符 ------------------------------------------------------------------------
    
    // my test
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    
    struct st {
      int i,j;
    } s;
    
    int main()
    {
      st *p=&s;
      p->i=0;
      p->j=1;
      cout << s.i << ' ' << s.j << endl;
      
      return 0;
    }
    
    
    
    // 7、条件操作符 ------------------------------------------------------------------------------------
    
    
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    using namespace std;
    
    int main()
    {
      int i=1,j=2,k=3,t;
      cout << ( i>j?i:j ) << endl; // 输出两者中较大值
      
      t=i>j?i:j;
      t=t>k?t:k;
      cout << t << endl; // 这样逻辑还比较清楚,求出三者中的最大值
      
      int max=i>j?i>k?i:k:j>k?j:k; // 不鼓励这样写,坑爹
      cout << max << endl;
      
      return 0;
    }
    
    
    
    // 8、sizeof操作符 ----------------------------------------------------------------------------------
    
    // my test
    #include <iostream>
    #include <string>
    #include <vector>
    #include <bitset>
    #include "Sales_item.h"
    using namespace std;
    
    struct st {
      int i,j;
    } s;
    
    int ar[10];
    char a[3][4];
    
    int main()
    {
      Sales_item item, *ps;
      st *pt=&s;
      
      cout << sizeof(Sales_item) << endl;
      cout << sizeof item << endl;  
      cout << sizeof *ps << endl;
      cout << sizeof ps << endl;
      cout << "//" << endl;
      
      cout << sizeof(st) << endl;
      cout << sizeof(s) << endl;
      cout << sizeof(*pt) << endl;
      cout << sizeof pt << endl;
      cout << sizeof pt->j << endl;
      cout << "//" << endl;
      
      cout << sizeof ar << endl;
      cout << sizeof *ar << endl;
      cout << "//" << endl;
      
      cout << sizeof a << endl;
      cout << sizeof *a << endl; //对两维数组a,*a得到的是一行
      cout << sizeof **a << endl; // 一行中的第一个元素
      cout << "//" << endl;
      
      char (*p)[18];
      cout << sizeof p << endl; // 一个指针,4个字节
      cout << sizeof *p << endl; // 指针指向的内存块,18个字节
      cout << sizeof **p << endl; // 内存块中的第一个元素,1个字节
      cout << "//" << endl;
      
      char (*pp)[4];
      pp=a;
      cout << sizeof a << endl; // 重大发现:数组名就是数组名,虽然从中可以得到头一个元素的指针
      cout << sizeof pp << endl; // 4:指针4个字节
      cout << sizeof *pp << endl; // 4:一行有4个字符,占4个字节
      
      return 0;
    }
    
    
    
    // 9、逗号操作符 --------------------------------------------------------------------
    
    // 这种用法不太常用。一般逗号用于for循环控制
    #include <iostream>
    using namespace std;
    
    int main()
    {
      int i,j,k;
      k = ( i=1,j=2,i+j );
      cout << k << endl;
      
      return 0;
    }
    
    
    
    // 10、复合表达式的求值 ------------------------------------------------------------------
    
    #include <iostream>
    using namespace std;
    int main()
    {
      int temp = 3 * 4; // 12
      int temp2 = temp / 2; // 6
      int temp3 = temp2 + 6; // 12
      int result = temp3 + 2; // 14
      cout << result << endl;
      // parentheses on this expression match default precedence/associativity
      cout << ((6+((3 *4) / 2)) + 2) << endl; // prints 14
      // parentheses result in alternative groupings
      cout << (6+3)*(4 / 2+2) << endl; // prints 36
      cout << ((6+3) *4) / 2+2 << endl; // prints 20
      cout << 6+3 * 4 / (2+2) << endl; // prints 9
      return 0;
    }
    
    
    /*
    1. 如果有怀疑,则在表达式上按程序逻辑要求使用圆括号强制操作数的组合。
    2. 如果要修改操作数的值,则不要在同一个语句的其他地方使用该操作数。如果必须使用改变的值,则把该表达式分割成两个独立语句:在一个语句中改变该操作数的值,再在下一个语句使用它。
    */
    
    
    
    // 11、new和delete表达式 --------------------------------------------------------------------------
    
    #include <iostream>
    using namespace std;
    int main()
    {
      int i(1024);              // value of i is 1024
      int *pi = new int(1024);  // object to which pi points is 1024
      string s(10, '9');        // value of s is "9999999999"
      string *ps = new string(10, '9');  // *ps is "9999999999"
    
      return 0;
    }
    
    
    #include <iostream>
    using namespace std;
    int main()
    {
      //对于类类型的对象,用该类的默认构造函数初始化;而内置类型的对象则无初始化。
      string *ps = new string; // initialized to empty string
      int *pi = new int;       // pi points to an uninitialized int
      cout << *ps << endl;
      cout << *pi << endl;
    
      return 0;
    }
    
    
    // 总要初始化。。
    #include <iostream>
    using namespace std;
    int main()
    {
      string *ps = new string();  // initialized to empty string
      int *pi = new int();  // pi points to an int value-initialized to 0
      //cls *pc = new cls();  // pc points to a value-initialized object of type cls
    
      cout << *ps << endl;
      cout << *pi << endl;
      
      delete ps;
      delete pi;
      
      return 0;
    }
    
    
    //零值指针的删除
    #include <iostream>
    using namespace std;
    int main()
    {
      int *ip = 0;
      delete ip; // ok: always ok to delete a pointer that is equal to 0
      
      return 0;
    }
    
    
    
    #include <iostream>
    using namespace std;
    int main()
    {
      //与其他常量一样,动态创建的 const 对象必须在创建时初始化,并且一经初始化,其值就不能再修改。
      // allocate and initialize a const object
      const int *pci = new const int(1024);
      // allocate default initialized const empty string
      const string *pcs = new const string;
      cout << *pci << endl;
      
      delete pci;
      pci=0;
      delete pcs;
      pcs=0;
      
      return 0;
    }
    
    
    
    // 12、类型转换 ----------------------------------------------------------------------------------------
    
    
    #include <iostream>
    using namespace std;
    int main()
    {
      int ival = 0;
      ival = 3.541 + 3; // typically compiles with a warning 隐式类型转换
      cout << ival << endl;
      return 0;
    }
    
    
    // 何时发生隐式类型转换
    
    #include <iostream>
    using namespace std;
    int main()
    {
      int ival(3);
      double dval(3.14);
      ival >= dval;  // ival converted to double
    
      if(ival) ;  // ival converted to bool
      while(cin>>ival) break; // cin converted to bool
        
      int i = 3.14; // 3.14 converted to int
      int *ip;
      ip = 0; // the int 0 converted to a null pointer of type int *
    
      return 0;
    }
    
    
    
    #include <iostream>
    using namespace std;
    int main()
    {
      bool flag;
      char cval;
      short sval;
      unsigned short usval;
      int ival;
      unsigned int uival;
      long lval;
      unsigned long ulval;
      float fval;
      double dval;
      3.14159L + 'a'; // promote 'a' to int, then convert to long double
      dval + ival; // ival converted to double
      dval + fval; // fval converted to double
      ival = dval; // dval converted (by truncation) to int
      flag = dval; // if dval is 0, then flag is false, otherwise true
      cval + fval; // cval promoted to int, that int converted to float
      sval + cval; // sval and cval promoted to int
      cval + lval; // cval converted to long
      ival + ulval; // ival converted to unsigned long
      usval + ival; // promotion depends on size of unsigned short and int
      uival + lval; // conversion depends on size of unsigned int and long
      return 0;
    }
    
    
    
    #include <iostream>
    using namespace std;
    int main()
    {
      //大多数情况下数组都会自动转换为指向第一个元素的指针
      int ia[10];    // array of 10 ints
      int *ip = ia;  // convert ia to pointer to first element
      
      int a[3][4];
      int (*pa)[4] = a;
      int *pb = *a;
      cout << sizeof(*pa) << endl; // pa指向4个整数的一个块
      cout << sizeof(*pb) << endl; // pb指向第一个元素,即一个整数
      return 0;
    }
    
    
    // bool 还是数。。
    #include <iostream>
    using namespace std;
    int main()
    {
      bool b = true;
      int ival = b; // ival == 1
      cout << ival << endl;
      
      double pi = 3.14;
      bool b2 = pi; // b2 is true
      cout << b2 << endl;
      pi = false; // pi == 0
      cout << pi << endl;
    
      return 0;
    }
    
    
    
    #include <iostream>
    using namespace std;
    int main()
    {
      int i(8);
      const int ci = 0;
      const int &j = i;   // ok: convert non-const to reference to const int
      const int *p = &ci; // ok: convert address of non-const to address of a const
      cout << i << ' ' << j << endl; // 上面这句,常量地址?不理解
      // j=0; // error:相当于变量i变常量j,
      return 0;
    }
    
    
    
    #include <iostream>
    #include <string>
    using namespace std;
    int main()
    {
      string s;
      while( cin >> s ) // cin总有返回值,直到读不成功,返回0
        cout << s << endl;
        
      return 0;
    }
    
    
    // 强制类型转换(cast)
    #include <iostream>
    #include <string>
    using namespace std;
    int main()
    {
      double dval(1.23);
      int ival(1);
      ival *= dval; // ival = ival * dval
      cout << ival << endl;
      ival *= static_cast<int>(dval); // converts dval to int
      cout << ival << endl;
        
      return 0;
    }
    
    
    // 当需要将一个较大的算术类型赋值给较小的类型时,使用强制转换非常有用。
    #include <iostream>
    #include <string>
    using namespace std;
    
    int main()
    {
      double d = 98.9;
      // cast specified to indicate that the conversion is intentional
      char ch = static_cast<char>(d);
      cout << ch << endl;
      return 0;
    }
    
    
    // 强烈建议程序员避免使用强制类型转换,不依赖强制类型转换也能写出很好的 C++ 程序。

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  • 原文地址:https://www.cnblogs.com/xin-le/p/4088005.html
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