当将AFNetworking添加到工程后编译时出现
Undefined symbols for architecture i386: "_SecCertificateCopyData", referenced from: _AFCertificateTrustChainForServerTrust in AFSecurityPolicy.o "_SecCertificateCreateWithData", referenced from: _AFPublicKeyForCertificate in AFSecurityPolicy.o "_SecPolicyCreateBasicX509", referenced from: _AFPublicKeyForCertificate in AFSecurityPolicy.o _AFPublicKeyTrustChainForServerTrust in AFSecurityPolicy.o "_SecTrustCopyPublicKey", referenced from: _AFPublicKeyForCertificate in AFSecurityPolicy.o _AFPublicKeyTrustChainForServerTrust in AFSecurityPolicy.o "_SecTrustCreateWithCertificates", referenced from: _AFPublicKeyForCertificate in AFSecurityPolicy.o _AFPublicKeyTrustChainForServerTrust in AFSecurityPolicy.o "_SecTrustEvaluate", referenced from: _AFPublicKeyForCertificate in AFSecurityPolicy.o _AFServerTrustIsValid in AFSecurityPolicy.o _AFPublicKeyTrustChainForServerTrust in AFSecurityPolicy.o "_SecTrustGetCertificateAtIndex", referenced from: _AFCertificateTrustChainForServerTrust in AFSecurityPolicy.o _AFPublicKeyTrustChainForServerTrust in AFSecurityPolicy.o "_SecTrustGetCertificateCount", referenced from: _AFCertificateTrustChainForServerTrust in AFSecurityPolicy.o _AFPublicKeyTrustChainForServerTrust in AFSecurityPolicy.o ld: symbol(s) not found for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation)
此时需要导入3个frameworks
CFNetwork.framework
Security.framework
SystemConfiguration.framework
我在将AFNetworking 2.0添加到cocos2d的工程项目时,首席必须将与AFNetworking 2.0有关的文件都变成ARC,具体步骤
Edit-》Refactor-》Convert to Objective-c ARC...,然后将与AFNetworking 2.0有关的文件选上,继续就行
编译时还可能出现“The current deployment target does not support automated __weak references”,此时需要将__weak变成__unsafe_unretained
还可能在
@property (nonatomic, strong) dispatch_queue_t completionQueue;
出现Property with 'retain(or strong)' attribute must be of object type错误,此时将上面变成
@property (nonatomic, assign) dispatch_queue_t completionQueue;
就可以编译通过
如果感觉麻烦可以试着先创建Application的工程,然后将AFNetwork 2.0添加进去,此时编译不会报错,然后再将cocos2d添加进去
按照cocos2d中的AppDelegate修改一下AppDelegate的内容即可,此方法有待尝试