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  • Boost.PropertyTree 五分钟快速入门

    本教程使用XML。注意,这个库不是专门绑定到XML的,而是可以使用任何其他支持的格式(如INI或JSON)。之所以选择XML,是因为作者认为很多人都熟悉XML。

    假设我们正在为某个应用程序编写一个日志系统,并且需要在程序启动时从文件中读取日志配置。带有日志配置的文件如下所示:

    1. <debug>
    2. <filename>debug.log</filename>
    3. <modules>
    4. <module>Finance</module>
    5. <module>Admin</module>
    6. <module>HR</module>
    7. </modules>
    8. <level>2</level>
    9. </debug>
    它包含日志文件名、启用日志记录的模块列表和调试级别值。
    我们需要包含的头文件:
    1. #include<boost/property_tree/ptree.hpp>
    2. #include<boost/property_tree/xml_parser.hpp>
    3. #include<boost/foreach.hpp>
    4. #include<string>
    5. #include<set>
    6. #include<exception>
    7. #include<iostream>
    8. namespace pt = boost::property_tree;
    为了存储日志的配置信息,我们创建一个结构来存储它
    1. struct debug_settings
    2. {
    3. std::string m_file;// log filename
    4. int m_level;// debug level
    5. std::set<std::string> m_modules;// modules where logging is enabled
    6. void load(const std::string &filename);
    7. void save(const std::string &filename);
    8. };
    现在需要做的就是编写load()和save()成员函数的实现。让我们先来处理load()。它只包含7行代码,尽管它做了所有必要的事情,包括错误报告:
    1. void debug_settings::load(const std::string &filename)
    2. {
    3. // Create empty property tree object
    4. pt::ptree tree;
    5. // Parse the XML into the property tree.
    6. pt::read_xml(filename, tree);
    7. // Use the throwing version of get to find the debug filename.
    8. // If the path cannot be resolved, an exception is thrown.
    9. m_file = tree.get<std::string>("debug.filename");
    10. // Use the default-value version of get to find the debug level.
    11. // Note that the default value is used to deduce the target type.
    12. m_level = tree.get("debug.level",0);
    13. // Use get_child to find the node containing the modules, and iterate over
    14. // its children. If the path cannot be resolved, get_child throws.
    15. // A C++11 for-range loop would also work.
    16. BOOST_FOREACH(pt::ptree::value_type &v, tree.get_child("debug.modules")){
    17. // The data function is used to access the data stored in a node.
    18. m_modules.insert(v.second.data());
    19. }
    20. }
    存储函数
    1. void debug_settings::save(const std::string &filename)
    2. {
    3. // Create an empty property tree object.
    4. pt::ptree tree;
    5. // Put the simple values into the tree. The integer is automatically
    6. // converted to a string. Note that the "debug" node is automatically
    7. // created if it doesn't exist.
    8. tree.put("debug.filename", m_file);
    9. tree.put("debug.level", m_level);
    10. // Add all the modules. Unlike put, which overwrites existing nodes, add
    11. // adds a new node at the lowest level, so the "modules" node will have
    12. // multiple "module" children.
    13. BOOST_FOREACH(const std::string &name, m_modules)
    14. tree.add("debug.modules.module", name);
    15. // Write property tree to XML file
    16. pt::write_xml(filename, tree);
    17. }
     
    来个全代码的:
    1. //
    2. // Created by 瓜不甜 on 2018/1/20.
    3. //
    4. #include<boost/property_tree/ptree.hpp>
    5. #include<boost/property_tree/xml_parser.hpp>
    6. #include<boost/foreach.hpp>
    7. #include<string>
    8. #include<set>
    9. #include<exception>
    10. #include<iostream>
    11. namespace pt = boost::property_tree;
    12. struct debug_settings
    13. {
    14. std::string m_file;// log filename
    15. int m_level;// debug level
    16. std::set<std::string> m_modules;// modules where logging is enabled
    17. void load(const std::string &filename);
    18. void save(const std::string &filename);
    19. };
    20. void debug_settings::load(const std::string &filename)
    21. {
    22. // Create empty property tree object
    23. pt::ptree tree;
    24. // Parse the XML into the property tree.
    25. pt::read_xml(filename, tree);
    26. // Use the throwing version of get to find the debug filename.
    27. // If the path cannot be resolved, an exception is thrown.
    28. m_file = tree.get<std::string>("debug.filename");
    29. // Use the default-value version of get to find the debug level.
    30. // Note that the default value is used to deduce the target type.
    31. m_level = tree.get("debug.level",0);
    32. // Use get_child to find the node containing the modules, and iterate over
    33. // its children. If the path cannot be resolved, get_child throws.
    34. // A C++11 for-range loop would also work.
    35. BOOST_FOREACH(pt::ptree::value_type &v, tree.get_child("debug.modules")){
    36. // The data function is used to access the data stored in a node.
    37. m_modules.insert(v.second.data());
    38. }
    39. }
    40. void debug_settings::save(const std::string &filename)
    41. {
    42. // Create an empty property tree object.
    43. pt::ptree tree;
    44. // Put the simple values into the tree. The integer is automatically
    45. // converted to a string. Note that the "debug" node is automatically
    46. // created if it doesn't exist.
    47. tree.put("debug.filename", m_file);
    48. tree.put("debug.level", m_level);
    49. // Add all the modules. Unlike put, which overwrites existing nodes, add
    50. // adds a new node at the lowest level, so the "modules" node will have
    51. // multiple "module" children.
    52. BOOST_FOREACH(const std::string &name, m_modules)
    53. tree.add("debug.modules.module", name);
    54. // Write property tree to XML file
    55. pt::write_xml(filename, tree);
    56. }
    57. void test1(){
    58. debug_settings a;
    59. a.load("setting.xml");
    60. std::cout<<a.m_file<<std::endl;
    61. std::cout<<a.m_level<<std::endl;
    62. std::set<std::string>::iterator i;
    63. for( i = a.m_modules.begin(); i != a.m_modules.end();++i){
    64. std::cout<<*i<<std::endl;
    65. }
    66. }
    很明显,这个是个非常好用的结构!
    简单,高效!
    这里有个foreach结构:
    BOOST_FOREACH(const std::string &name, m_modules)
    {
           tree.add("debug.modules.module", name);
    }

    这个是C++的一个类宏的高级应用了
     
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  • 原文地址:https://www.cnblogs.com/xujintao/p/8325932.html
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