zoukankan      html  css  js  c++  java
  • 双截龙出招表; Double Dragon (Neo Geo) Move List; 双截龙攻略

    今天在玩Neo-Geo平台的双截龙格斗版本;是一个非常好的游戏;记得小学的时候经常放学观看别人打游戏;当时零花钱比较少,没有钱买游戏币。虽然现在游戏精美,但还是喜欢之前的街机系列;

    游戏介绍:Double Dragon (Neo Geo)

    Nebula模拟器游戏素材:https://github.com/yaowenxu/Projects/tree/master/Nebula

    本博客主要聚焦于游戏操作和一些游戏相关的素材,主要是方便我在玩游戏的时候进行参考,如果对你有帮助也是非常有意义的;欢迎留言交流;

    出招表:

                                      --=+=--
                                    D O U B L E
                                    D R A G O N
                                      --=+=--
                                          
                          FAQ version 2.1, 2nd August 1995
                                          
                          Copyright (c) 1995, Mark O'Neill
                                          
                                          
                 This Document may be freely copied or distributed,
              provided proper credit is given to it's author (myself).
                                          
    
    Version history:    v1.0 - Initial version.
                               All (Known) moves for characters covered.
                               Bosses move details not done as yet.
    
                        v2.0 - Info. on (known) Bosses' moves now detailed.
                               More details on game features.
                               Some characters moves corrected/updated.
    
                        v2.1 - Minor updates/corrections throughout.
                               Still no code to play as bosses (if it exists).
    
    
    Contents:
                   Introduction
    
                   Game Details
                        General Move Info
                        Buttons
                        Basic Movement
                        Colour Selection
                        Music
                        Home Version Details
                             Intro Sequence
                             Character Size
                             Alternate Character Selection Screen Faces
    
                   Charge Indicator
    
                   Character Details
                        Billy Lee
                        Jimmy Lee
                        Marian
                        Abobo
                        Burnov
                        Eddie
                        Amon
                        Cheng Fu
                        Dulton
                        Rebecca
                        Bosses:   Duke (sub-boss)
                                  Kugo Shuko (boss)
    
                   Credits/Thanks
    
    
    
    
    
    ==============
     INTRODUCTION 
    ==============
    
              I  thought  I would write this FAQ as I don't think there  is  one
              currently  around,  and I think there should be for  such  a  cool
              game!   Double Dragon is a (new [1995]) Neo Geo Beat 'em up  game,
              available  in the arcades and on the home systems.   I myself  own
              the  Neo  Geo  CD version,  therefore all moves  shown  have  been
              discovered/confirmed by me.
    
    
    
    ==============
     GAME DETAILS 
    ==============
    
              There are so many things that players can do in this game with the
              characters,  as well as the over-the-top special moves!   The game
              features  screen zooming to many levels (like  Samurai  Showdown),
              but if both characters keep moving further apart,  they can become
              VERY  far apart.   Also,  (when far apart) characters can  have  2
              Fireballs on the screen at once (do the first, then immediately do
              the second one).   Backgrounds are also 'interactive',  in the way
              that  characters  can be thrown/hit into objects or parts  of  the
              backgrounds.    A  good  example  is  when  playing  against  Duke
              (sub-boss).   Hitting him can sometimes send him into the  picture
              of Shuko (boss), knocking it off the wall!
    
              Usual beat 'em up round winning rules apply.   All moves shown are
              for characters facing to the right.
    
    
    BUTTONS:-
    
                   A - weak attack
                   B - medium attack
                   C - strong attack
                   D - super strong attack
    
              There  are  no  defined  kicks or punches in  this  game  for  the
              buttons,  the  characters punch or kick when a button  is  pressed
              depending upon the situation they are in.
    
    
    BASIC MOVEMENT:-
    
                  UB    U    UF   
                    O   O   O     
                       |  /      
                B  O--     --O  F 
                     /  |        
                    O   O   O     
                  DB    D    DF   
    
    
    
    
    
    
    
    
              Holds & Throws -
    
                   Holds or Throws can be done with  O--  or  --O  + B,  C or  D
                   button.  More details are shown in each characters section.
    
                   Characters  can  also  Air Throw,  using  the  above  method. 
                   Again, more details are shown in each characters section.
    
                   NOTE  -   Cheng Fu and Eddie CANNOT Air Throw.   Nor can  the
                             bosses, Duke and Shuko.
    
                                                          O       O       O
              Double Jump    - Jump, whilst in the air;      or  |  or  /
    
    
              In the Air     - Air Defense;      O--  whilst being attacked
    
    
              On the Ground  - Back Dash;        O-- O--
    
                               Forward Dash;     --O --O
    
                               Downed Offensive;  |  + any button
                                                  O
                                                       Do this after you have
                                                       knocked down your
                                                       opponent.  Your character
                                                       will jump leaving a trail
                                                       of shadows and attack the
                                                       downed opponent.
    
    
    
    COLOUR SELECTION:-
    
              4  colours  can be selected,  using either of the A,  B,  C  or  D
              buttons  when selecting a character.   The A button is the  normal
              colour.  B, C or D buttons are the alternative colours.  The START
              button can also be used, which has the same result as pressing the
              A button.
    
              The CPU colour can also be selected in this way when selecting the
              CPU opponent manually (home version).
    
    
    
    MUSIC:-
    
              As  usual,  each stage has its own music (some are pretty  good!). 
              However,  if  using Billy or Jimmy Lee,  when they  perform  their
              'Dragon Transformation'  move,  the music will change to their own
              special music for the remainder of that round,  whichever stage is
              currently being played on or whichever character fighting against.
    
    
    
    
    
    
    
    
    
    HOME VERSION DETAILS:-
    
    
    NOTE  -   This section only applies to the Home versions of the game
              (cartridge and CD formats).
    
    
    Intro Sequence;
    
              There  seems  to  be  a different intro on  the  CD  Home  system. 
              Usually,  the  arcade version shows the different  characters  and
              their Special/Charge moves.   The CD version only shows Billy  and
              Jimmy Lee fighting, showing their Special/Charge moves.
    
    
    Character Size;
    
              The  game can be paused by pressing the SELECT button at any  time
              during a round.  Whilst the game is paused, pressing A, B,  C or D
              can  change  your  characters  size!   In  2  player  game,   both
              characters can do this.  If playing the CPU,  pressing the buttons
              on the unused pad will alter the CPU's character size.
    
              Sizes are;     Button    Size
    
                               A  -    Large - default
                               B  -    Quite small
                               C  -    Small
                               D  -    VERY small (tiny)
    
              Pressing the SELECT button will un-pause the game and let you play
              the game with your characters at the chosen size.
    
              When 'shrunk'  all moves are also shrunk!   The only things  which
              are remain normal size are projectiles.  Also,  when Very Small or
              Small  (C or D button used),  the characters hit reach is as  they
              would  be  for their normal size, so even if the  characters  look
              apart (not touching), throws, specials etc.  still connect.   This
              all takes some getting used to, but is GREAT FUN!
    
    
    Alternate Character Selection Screen Faces;
    
              I   did   this  by accident once.  I was  playing  around  in  the
              options screen,  changing settings.  I then started a game and the
              Character  Selection Screen's characters faces had all changed  to
              the  SNK  baby/cartoon versions.   I have never managed to  do  it
              again, but will try to find out how it is done.
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    ==================
     CHARGE INDICATOR 
    ==================
    
              Each  character's  Energy Bar is overlaid with another  bar  which
              fills  up BLUE,  and is the Charge Level of your character.   This
              goes  up  everytime  you execute a move which  connects  with  the
              opponent (blocked or not).  Throws also increase the Charge level. 
              When the Blue bar meets your current Energy level, the word CHARGE
              replaces your character' name, and it will flash.   At this point,
              extra  moves  are  available for your  character  (see  individual
              character details).   Once used,  the Charge level will return  to
              zero.
    
              The  lower  your character's energy is, the quicker it is  to  get
              your Charge Indicator flashing (when you attack the opponent).
    
              To  use  the  Charge  Moves,  the  moves  available  are   usually 
              performed the same as the normal special moves but using 2 buttons
              instead  of  one  button (see each character's  Charge  Moves  for
              details).  On the Home Neo Geo CD system, I find using the B and D
              buttons together work well.
    
    
    
    ===================
     CHARACTER DETAILS 
    ===================
    
    All moves shown are for characters facing to the right.
    
    When  (close) is specified next to a move,  the move must be  executed  when
    next/close to an opponent.
    
    'Charge' moves can only be executed when the character's CHARGE indicator is
    flashing.
    
    The statistics for each player are:-    POW - Power level
                                            SPD - Speed level
                                            DEF - Defensive level
    
                                            All out of 5;  1 is lowest
                                                           5 is highest
    
    Specific character details now follow.
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    ###############################  BILLY LEE  ################################
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  Los Angeles                     POW:  3
    Height         -  5' 9"                           SPD:  4
    Weight         -  154 lbs                         DEF:  2
    Fighting Style -  Sousetsuken
    Interests      -  Video Games, Cars
    
    ---= Holds/Throws =----------------------------------------------------
    
              B, C or D  - Shoulder Toss
    
    ---= Air Throws =------------------------------------------------------
    
              B, C or D  - Shoulder Toss
    
    ---= Special Moves =---------------------------------------------------
    
              Flaming Fist (So Syu Ga):     |   -O   + button  
                                            O  O                
    
              Dragon Punch (Re Kku Ha):     -O |     + button  
                                               O  O             
    
              Spinning Kick (Ryu Bi Sen):   |  / O-   + button
                                            O O             (can also do
                                                             in the air)
    
    ---= Charge Moves =----------------------------------------------------
    
         1).  Super Flaming Dragon Fist:    |   -O   + 2 buttons
                                            O  O
    
         2).  Dragon Transformation:        ABCD  (all buttons together)
    
                   After this move, Billy becomes 'Super-powered', and will glow
                   all over.  During this state (which lasts for the remainder
                   of the round) the following moves can be done (extensions of
                   normal Special Moves) ;
    
                   Fireball:                |   -O   + button  
                                            O  O                
    
                   Flaming Dragon Punch:    -O |     + button  (with Dragon!)
                                               O  O             
    
                   Flaming Dragon Kick:     |  / O-  + button   
                                            O O                 
    
                   Double Dragon:           O-  / |   -O  + button
                                               O  O  O
    
              NOTE: Billy cannot do the 'Super Flaming Dragon Fist' move after
                    a Dragon Transformation.
    
    ############################################################################
    
    
    
    
    ###############################  JIMMY LEE  ################################
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  Los Angeles                     POW:  4
    Height         -  5' 9"                           SPD:  3
    Weight         -  161 lbs                         DEF:  3
    Fighting Style -  Sousetsuken
    Interests      -  Training
    
    ---= Holds/Throws =----------------------------------------------------
    
              B/C/D     - Shoulder Toss
    
    ---= Air Throws =------------------------------------------------------
    
              B/C/D     - Shoulder Toss
    
    ---= Special Moves =---------------------------------------------------
    
              Flaming Fist (So Syu Ga):     |   -O   + button  
                                            O  O                
    
              Dragon Punch (Re Kku Ha):     -O |     + button  
                                               O  O             
    
              Spinning Kick (Ryu Bi Sen):   |  / O-   + button
                                            O O             (can also do
                                                             in the air)
    
    ---= Charge Moves =----------------------------------------------------
    
         1).  Multi Hit Dragon Punch:       -O |     + 2 buttons
                                               O  O
    
         2).  Dragon Transformation:        ABCD  (all buttons together)
    
                   After this move, Jimmy becomes 'Super-powered', and will glow
                   all over.  During this state (which lasts for the remainder
                   of the round) the following moves can be done (extensions of
                   normal Special Moves) ;
    
                   Fireball:                |   -O   + button  
                                            O  O                
    
                   Flaming Dragon Punch:    -O |     + button  (with Dragon!)
                                               O  O             
    
                   Flaming Dragon Kick:     |  / O-   + button  
                                            O O                 
    
                   Double Dragon:           O-  / |   -O  + button
                                               O  O  O
    
              NOTE: Jimmy cannot do the 'Multi Hit Dragon Punch' move after
                    a Dragon Transformation.
    
    ############################################################################
    
    
    
    
    ################################  MARIAN  ##################################
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  Los Angeles                     POW:  1
    Height         -  5' 5"                           SPD:  5
    Size           -  B31 W21 H34                     DEF:  1
    Fighting Style -  Street Fighting
    Interests      -  Window Shopping, Figure Skating
    
    ---= Holds/Throws =----------------------------------------------------
    
              B/C       - Bulldog
              D         - 4 hit punch/knee lift combo
    
    ---= Air Throws =------------------------------------------------------
    
              B/C       - Bulldog
    
    ---= Special Moves =---------------------------------------------------
    
              Accele Breaker:          Hold  | ,   O  + button  
                                             O     |            
    
              Moon Drive:              Hold  O- , -O  + button  
    
              Throw 'n' Slam:          -O   |  / O-  + button (close)    
                                           O O O                          
    
    ---= Charge Moves =----------------------------------------------------
    
         1).  Super Accele Breaker:    Hold  | ,   O  + 2 buttons    
                                             O     |                 
    
         2).  Super Moon Drive:        Hold  O- , -O  + 2 buttons    
    
    ############################################################################
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    #################################  ABOBO  ##################################
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  New York                        POW:  5
    Height         -  7' 2"                           SPD:  1
    Weight         -  336 lbs                         DEF:  5
    Fighting Style -  Street Fighting
    Interests      -  Body Building, Fighting
    
    ---= Holds/Throws =----------------------------------------------------
    
              B    - Throw
              C    - Gut Punch
              D    - Face Slam
    
    ---= Air Throws =------------------------------------------------------
    
              D    - Face Slam
    
    ---= Special Moves =---------------------------------------------------
    
              Hammer Punch:            -O   |   + button  
                                           O O             
    
              Hyper Bomb:              |   -O   + button  (close)   
                                       O  O                          
    
              Giant Swing:             -O   |  / O-  + button  (close)   
                                           O O O                          
    
                                or     O-  / |   -O  + button  (close)   
                                          O  O  O                         
    
    ---= Charge Moves =----------------------------------------------------
    
         1).  Triple Hammer Punch:     -O   |   + 2 buttons    
                                           O O                  
    
         2).  Grow 'n' Throw:          -O   |  / O-  + 2 buttons (close) 
                                           O O O                          
    
                                or     O-  / |   -O  + 2 buttons (close) 
                                          O  O  O                         
    
    ############################################################################
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    ################################  BURNOV  ##################################
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  Detroit                         POW:  5
    Height         -  6' 3"                           SPD:  1
    Weight         -  495 lbs                         DEF:  4
    Fighting Style -  Wrestling
    Interests      -  Guitar, Cooking
    
    ---= Holds/Throws =----------------------------------------------------
    
              B    - Knee Drop
              C    - Suplex
              D    - Power Bomb
    
    ---= Air Throws =------------------------------------------------------
    
              D    - Power Bomb
    
    ---= Special Moves =---------------------------------------------------
    
              Nitro Slime:             |   -O   + button  
                                       O  O                
    
              Cannon Ball:             Hold  O- , -O  + button  
    
              Double Throw + Splash:   -O   |  / O-  + button (close)    
                                           O O O                          
                                                           (If B button used,
                                                            Double Throw only)
    
    ---= Charge Moves =----------------------------------------------------
    
         1).  Super Nitro Slime:       |  -O    + 2 buttons    
                                       O  O                     
    
         2).  Super Cannon Ball:       Hold  O- , -O  + 2 buttons    
    
    ############################################################################
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    #################################  EDDIE  ##################################
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  Venezuala                       POW:  4
    Height         -  6' 5"                           SPD:  2
    Weight         -  209 lbs                         DEF:  3
    Fighting Style -  Kick Boxing
    Interests      -  Training, Improving Himself
    
    ---= Holds/Throws =----------------------------------------------------
    
              B    - Knee Lift
              C    - 3 Punch Combo
              D    - 4 Punch Combo
    
    ---= Air Throws =------------------------------------------------------
    
              *none*
    
    ---= Special Moves =---------------------------------------------------
    
              Leg Slash:               Hold  O- , -O  + button  
    
              Sky Leg Slash:           Hold  | ,   O  + button  
                                             O     |            
    
              Dragon Knee:             -O |     + button       
                                          O  O                  
    
    ---= C    harge Moves =----------------------------------------------------
    
         1).  Rising Flames:           Hold  | ,   O  + 2 buttons    
                                             O     |                 
    
         2).  Super Dragon Knee Combo: -O |     + 2 buttons    
                                          O  O                  
    
    ############################################################################
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    #################################  AMON  ###################################
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  probably Japan                  POW:  2
    Height         -  approx. 5' 11"                  SPD:  4
    Weight         -  approx. 154 lbs                 DEF:  2
    Fighting Style -  Ryuganinpoh
    Interests      -  Disguises ?
    
    ---= Holds/Throws =----------------------------------------------------
    
              B    - Toss
              C    - Cross 'n' Throw
              D    - Slam 'n' Strike
    
    -         --= Air Throws =------------------------------------------------------
    
              C    - Slam
              D    - Slam 'n' Strike
    
    ---= Special Moves =---------------------------------------------------
    
              Shuriken Spray:          Jump, O- / |   + button  
              (Yo So Ken)                      O  O             
    
                                                 (The button used depends
                                                  upon how many Shurikens are
                                                  sent out.  A - 3 shurikens
                                                             B - 4 shurikens
                                                             C - 5 shurikens
                                                             D - 6 shurikens
    
    
              Ninja Bomb:              Hold  | ,   O  + button  
              (Rekka Bakuenheki)             O     |            
    
                                                 (The button used depends
                                                  upon how many blasts are
                                                  sent out.  A - 1 explosion
                                                             B - 2 explosions
                                                             C - 3 explosions
                                                             D - 4 explosions
    
    
              Ninja Strike:            Hold  O- , -O  + button  
              (Shi Ho Ken)
                                       (Pressing any button during this move
                                        will cause Amon to attack the opponent
                                        from the other side [teleport])
    
    ---= Charge Moves =----------------------------------------------------
    
         1).  Super Ninja Bomb:        Hold  | ,   O  + 2 buttons    
                                             O     |                 
    
         2).  Super Teleport:          O-  / |   + 2 buttons         
              Explosion                   O  O                       
                                                      (Can also do
                                                       in the air)
    
    ############################################################################
    ################################  CHENG FU  ################################
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  Hong Kong                       POW:  3
    Height         -  5' 9"                           SPD:  3
    Weight         -  167 lbs                         DEF:  3
    Fighting Style -  Suihassenken
    Interests      -  Sake
    
    ---= Holds/Throws =----------------------------------------------------
    
              B/C/D     - Sake Spit
    
              This causes opponent to be 'dazed' for a short while.
              Follow up with;
    
                   B    - 2 Punch Combo
                   C    - Kick/Punch Combo
                   D    - Punch/Kick Combo
    
    ---= Air Throws =------------------------------------------------------
    
              *none*
    
    ---= Special Moves =---------------------------------------------------
    
              Dragon Kick:             -O |     + button       
              (Ko Ryu Kyaku)              O  O                  
    
              Multi Punches:           |   -O   + button       
              (Suiko Retsudu)          O  O                     
    
              Rising Kick:             |  / O-   + button       
              (Hi Syo Kyaku)           O O                      
    
              Anti-Special Throw:      ?
                                       (I saw the CPU do this move on me.
                                        It grabbed me out of a Spinning Kick
                                        when I was Billy, and seemed to do a
                                        different sort of throw/attack follow
                                        up move).
    
    ---= Charge Moves =----------------------------------------------------
    
         1).  Super Dragon Kick:       -O |     + 2 buttons    
                                          O  O                  
    
         2).  Shadow Multi Punches:    |   -O   + 2 buttons    
                                       O  O                     
    
    ############################################################################
    
    
    
    
    
    
    
    
    
    
    #################################  DULTON  #################################
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  Italy                           POW:  4
    Height         -  6' 2"                           SPD:  2
    Weight         -  213 lbs                         DEF:  5
    Fighting Style -  Street Fighting
    Interests      -  Arm Wrestling
    
    ---= Holds/Throws =----------------------------------------------------
    
              B    - 2 Punch Combo, Backfist
              C    - 3 Punch Combo, Uppercut
              D    - Slam + Ground Attack
    
    ---= Air Throws =------------------------------------------------------
    
              D    - Slam + Ground Attack
    
    ---= Special Moves =---------------------------------------------------
    
              Dalton Blaster:          |   -O   + button  
                                       O  O                
                                                 (The button used depends
                                                  upon how many Blasts are
                                                  sent out.  A - one blast
                                                             B - two blasts
                                                             C - three blasts
                                                             D - four blasts)
    
              Dalton Power Combo:      Button (repeatedly)
    
              Dash 'n' Grab Combo:     Hold  O- , -O  + button  
    
    ---= Charge Moves =----------------------------------------------------
    
         1).  Super Dalton Blaster:    |   -O   + 2 buttons    
                                       O  O                     
    
         2).  Super Flaming Combo:     2 Buttons (repeatedly)
    
    ############################################################################
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    ################################  REBECCA  #################################
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  Holland                         POW:  3
    Height         -  5' 8"                           SPD:  3
    Size           -  B35 W24 H36                     DEF:  1
    Fighting Style -  Tonfa
    Interests      -  Tea Ceremony, Japanese Dance
    
    ---= Holds/Throws =----------------------------------------------------
    
              B/C       - Leg Toss
              D         - Trip 'n' Elbow
    
    ---= Air Throws =------------------------------------------------------
    
              B/C       - Leg Toss
    
    ---= Special Moves =---------------------------------------------------
    
              Dragon Punch:            -O |     + button       
              (Hi Cyo Zen)                O  O                  
    
              Flaming Shot:            |   -O   + button       
              (Ko Jin Ken)             O  O                     
    
              Aerial Flaming Shot:     Jump, O- / |   + button  
              (Ko Jin Ken)                     O  O             
    
    
    ---= Charge Moves =----------------------------------------------------
    
         1).  Super Dragon Punch:           -O |     + 2 buttons    
                                               O  O                  
    
         2).  Super Flaming Shot:           |  -O    + 2 buttons    
                                            O  O                     
    
         3).  Super Aerial Flaming Shot:    Jump, O- / |   + 2 buttons    
                                                    O  O                  
    
              NOTE: With both 2) and 3) Charge Moves, the Projectile can hit
                    ON THE WAY BACK, useful if it missed the first time!)
    
    ############################################################################
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
                                     --------
                                      BOSSES 
                                     --------
    
    #################################  DUKE  ###################################
                                * NOT SELECTABLE *  (?)
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  San Francisco                   POW:  4
    Height         -  6' 4"                           SPD:  5
    Weight         -  189 lbs                         DEF:  4
    Fighting Style -  Moukohisouken
    Interests      -  Origami
    
    ---= Holds/Throws =----------------------------------------------------
    
              - Catch 'n' Punch
    
    ---= Air Throws =------------------------------------------------------
    
              * none *
    
    ---= Special Moves =---------------------------------------------------
    
              Combo Punches       - Duke produces a combo of punches.
    
              Air Punches         - Leaps in the air, catches you between his
                                    knees,  and then punches your head with
                                    both hands continuously.
                                    Can also catch you if you are in the air.
    
              Flaming Dragon Fist - Similar to Billy Lee's Charge Move (but
                                    smaller is size).
    
              Flash Knee Kick     - Similar to Eddie's Dragon Knee Kick.
    
              Diving Knee Kick    - Dives from the air, Flash Knee Kick style.
                                    He looks like he is 'riding' a Pheonix.
    
              Flash Wheel Kick    - Similar to Marian's Moon Drive, but he
                                    travels forward doing 1-2 somersaults.  Can
                                    also do in the air.
    
              Sliding Foot Kick   - Foot Slide, his foot is a-flame.
    
              Teleport Punch      - Teleports in a big flash, and punches you
                                    as he comes out of it, usually behind you.
    
    ---= Charge Moves =----------------------------------------------------
    
         1).  Super Flaming Multi Hit Dragon Knee:   'Rides' a Pheonix Flame,
                                                     rising-Dragon Punch Style
                                                     and hitting many times.
    
         2).  Super Diving Flaming Dragon Knee:      Bigger version of his
                                                     Diving Knee Kick move.
    
         3).  Super Flaming Fist:                    Very Similar to Billy Lee's
                                                     Super Flaming Dragon Fist
                                                     Charge move.
    ############################################################################
    ##############################  KUGO SHUKO  ################################
                                * NOT SELECTABLE *  (?)
    
    When playing him,  he doesn't do much in the way of Special Moves until  you
    beat him 1 round.
    
    ---= Character data =--------------------------------------------------
    
    Birthplace     -  Los Angeles                     POW:  4
    Height         -  6' 1"                           SPD:  4
    Weight         -  189 lbs                         DEF:  4
    Fighting Style -  Kobujutsu and Ninpoh
    Interests      -  Chess, Shougi
    
    ---= Holds/Throws =----------------------------------------------------
    
              - Throw 'n Burn / Uppercut
              - Catch 'n' Punch
              - Big Toss
    
    ---= Air Throws =------------------------------------------------------
    
              *none*
    
    ---= Special Moves =---------------------------------------------------
    
              Air Teleport Foot Stomp  - Teleports and stomps on your head
                                         repeatedly.
    
              Air Teleport Foot Stomp  - Teleports and stomps on your head,
              and Burn                   then sets you a-flame.
    
              Spinning Flash Kick      - Looks similar to Jimmy Lee's Spinning
                                         Kick.
    
              Fireballs                - They are BIG, and will aim for you.
    
              Ground Fireball          - A big dome of fire that hugs the ground
                                         as it travels towards you.
    
              Lightning Column         - Similar to Amon's Super Ninja Bomb.
    
              Throw & Lightning Column - Throw you, then do the Lightning Column
                                         move.
    
    ---= Charge Moves =----------------------------------------------------
    
         1).  Shadow Attack       - Turns invisible, and he 'becomes' his
                                    shadow, then proceeds to beat the crap out
                                    of you!
    
         2).  Shadow Teleport     - Like the Air Teleport Foot Stomp, but worse!
    
         3).  Super Shadow Attack - With Lightning Columns!
    
    ############################################################################
    
    
    
    
    
    
    ================
     CREDITS/THANKS 
    ================
    
    Author of this FAQ (ME!)...............................Mark O'Neill (*FLEA*)
    
    Special Thanx (& Honorary Mention).....................Gary Clinton (SMILER)
                                                 For playing the game with me
                                                 & finding some moves (albeit it
                                                 by accident!)
    
    SNK Corp. and Technos Japan Corp.......................Such a cool game!
    
    
    Any additional information, suggestions, (friendly) critism etc. would be
    gratefully accepted.  I can be E-Mailed at:-
    
              CompuServe:    100125,2055    attn: Mark O'Neill
    
              InterNet:      100125,2055@compuserve.com
    
    
    
    Post Sites for this FAQ;
    
    InterNet:
              kaiwan.kaiwan.com
              ftp.netcom.com
              brawl.mindlink.net
    
    CompuServe:
              Video Games Forum                  (Go VIDGAM)
              Video Game Publishers Forum A+B    (Go VIDPUB)
    
    
    
    ENJOY!!!

    参考链接:https://gamefaqs.gamespot.com/neo/565675-double-dragon/faqs

    Tips: Q版人物 

    上图是Q版人物的情况;只要使用普通及以上难度通关一次即可出现;在通关后可以保存状态,方便下一次选取;

    素材来源自网络,保持更新;更多内容欢迎关注cnblogs.com/xuyaowen;

  • 相关阅读:
    CentOS 7.0关闭默认防火墙启用iptables防火墙
    centos7 启动httpd的时候为什么显示是这样的
    CentOS配置本地yum源/阿里云yum源/163yuan源,并配置yum源的优先级
    Linux如何用yum安装软件或服务
    IE浏览器和Firefox浏览器兼容性问题及解决办法
    Input的size与maxlength属性的区别
    下拉框默认选择数据库取出数据
    登录到 SQL Server 实例
    安装sql server 2008重启失败
    值栈
  • 原文地址:https://www.cnblogs.com/xuyaowen/p/Double-Dragon.html
Copyright © 2011-2022 走看看