zoukankan      html  css  js  c++  java
  • 魔兽 1.24E 作弊内存地址全公开

    ///////////1.24E   
      ////////////////////////////////////////////////////////////////////////大地图去除迷雾   
      patch(0x74D1B9,"/xB2/x00/x90/x90/x90/x90");   
        ////////////////////////////Reveal units map   
      patch(0x39EBBC,"/x75");   
        patch(0x3A2030,"/x90");   
        patch(0x3A2031,"/x90");   
        patch(0x3A20DB,"/x90");   
        patch(0x3A20DC,"/x90");   
        //show invisible   
        patch(0x362391,"/x3B");   
        patch(0x362394,"/x85");   
        patch(0x39A51B,"/x90");   
        patch(0x39A51C,"/x90");   
        patch(0x39A51D,"/x90");   
        patch(0x39A51E,"/x90");   
        patch(0x39A51F,"/x90");   
        patch(0x39A520,"/x90");   
        patch(0x39A52E,"/x90");   
        patch(0x39A52F,"/x90");   
        patch(0x39A530,"/x90");   
        patch(0x39A531,"/x90");   
        patch(0x39A532,"/x90");   
        patch(0x39A533,"/x90");   
        patch(0x39A534,"/x90");   
        patch(0x39A535,"/x90");   
        patch(0x39A536,"/x33");   
        patch(0x39A537,"/xC0");   
        patch(0x39A538,"/x40");   
        //show illusions   
        patch(0x28357C,"/x40");   
        patch(0x28357D,"/xC3");   
        //show items   
        patch(0x3A201B,"/xEB");   
        patch(0x40A864,"/x90");   
        patch(0x40A865,"/x90");   
        ////////////////////////////////////////////小地图 去除迷雾   
        patch(0x357065,"/x90/x90");   
        //Reveal units map minimap   
        patch(0x361F7C,"/x00");   
        /////////////////////////////////////////////小地图显示隐形   
        /////////////////////////////////////////////敌方信号   
        patch(0x43F9A6,"/x3B");   
            patch(0x43F9A9,"/x85");   
            patch(0x43F9B9,"/x3B");   
            patch(0x43F9BC,"/x85");   
        /////////////////////////////////////////////他人提示   
        patch(0x3345E9,"/x39/xC0/x0F/x85");   
        //enemy hero icons   
        patch(0x371700,"/xE8/x3B/x28/x03/x00/x85/xC0/x0F/x85/x8F/x02/x00/x00/xEB/xC9/x90/x90/x90/x90");   
        /////////////////////////////////////盟友头像   
      patch(0x371700,"/xE8/x3B/x28/x03/x00/x85/xC0/x0F/x84/x8F/x02/x00/x00/xEB/xC9/x90/x90/x90/x90");   
        ////////////////////////////////////////////////////////////数显攻速   
        patch(0x87EA63,"/x25/x30/x2E/x32/x66/x7C/x52/x00");   
            patch(0x87EA70,"/x8D/x4C/x24/x18/xD9/x44/x24/x60/x83/xEC/x08/xDD/x1C/x24/x68");   
            DWORD tmp=0x87EA63+GameAddr;   
            memcpy(LPVOID(GameAddr+0x87EA7F),&tmp,4);   
            patch(0x87EA83,"/x57/x51/xE8/xBC/xD2/xE6/xFF/x83/xC4/x14/x58/x57/x8D/x4C/x24/x18/xFF/xE0");   
            patch(0x339DF4,"/xE8/x77/x4C/x54/x00");   
        //////////////////////////////////////////////////////////数显移速   
            patch(0x87EA63,"/x25/x30/x2E/x32/x66/x7C/x52/x00");   
            patch(0x87EA70,"/x8D/x4C/x24/x18/xD9/x44/x24/x60/x83/xEC/x08/xDD/x1C/x24/x68");   
            DWORD tmp=0x87EA63+GameAddr;   
            memcpy(LPVOID(GameAddr+0x87EA7F),&tmp,4);   
            patch(0x87EA83,"/x57/x51/xE8/xBC/xD2/xE6/xFF/x83/xC4/x14/x58/x57/x8D/x4C/x24/x18/xFF/xE0");   
            patch(0x339C54,"/xE8/x17/x4E/x54/x00");   
        //show resources   
        patch(0x36058A,"/x90");   
        patch(0x36058B,"/x90");   
        ///////////////////////////////////////////   
        //enable trade amount   
        patch(0x34E8E2,"/xB8");   
        patch(0x34E8E3,"/xC8");   
        patch(0x34E8E4,"/x00");   
        patch(0x34E8E5,"/x00");   
        patch(0x34E8E7,"/x90");   
        patch(0x34E8EA,"/xB8");   
        patch(0x34E8EB,"/x64");   
        patch(0x34E8EC,"/x00");   
        patch(0x34E8ED,"/x00");   
        patch(0x34E8EF,"/x90");   
        //show skills   
        patch(0x2031EC,"/x90");   
        patch(0x2031ED,"/x90");   
        patch(0x2031EE,"/x90");   
        patch(0x2031EF,"/x90");   
        patch(0x2031F0,"/x90");   
        patch(0x2031F1,"/x90");   
        patch(0x34FDE8,"/x90");   
        patch(0x34FDE9,"/x90");   
        //show cooldowns   
        patch(0x28ECFE,"/xEB");   
        patch(0x34FE26,"/x90");   
        patch(0x34FE27,"/x90");   
        patch(0x34FE28,"/x90");   
        patch(0x34FE29,"/x90");   
        //////////////////////////////////////////////资源条   
        //////////////////////////////////////////////野外显血   
        //clickable units   
        patch(0x285CBC,"/x90");   
        patch(0x285CBD,"/x90");   
        patch(0x285CD2,"/xEB");   
        //////////////////////////////////////////////////无限取消   
            patch(0x57BA7C,"/xEB");   
            patch(0x5B2D77,"/x03");   
            patch(0x5B2D8B,"/x03");   
        /////////////////////////////////////////////////////过-MH   
            patch(0x3C84C7,"/xEB/x11");   
            patch(0x3C84E7,"/xEB/x11");   
        ////////////////////////////////////////////////////反-AH   
            patch(0x3C6EDC,"/xB8/xFF/x00/x00/x00/xEB");   
            patch(0x3CC3B2,"/xEB");   
    /////////////////////////////////////////////////////////// 


     

  • 相关阅读:
    Nginx TCP Proxy模块的编译安装
    树形dp hdu-4616-Game
    UVA 10405 Longest Common Subsequence (dp + LCS)
    MVC中使用EF(2):实现基本的CRUD功能
    [置顶] 关于Qt的学习
    BNU 26480 Horror List【最短路】
    汉语-词语-爱惜:百科
    汉语-词语-珍惜:百科
    汉语-词语-无知:百科
    汉语-词语-愚蠢:百科
  • 原文地址:https://www.cnblogs.com/y0umer/p/3838903.html
Copyright © 2011-2022 走看看