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  • NVelocity实现代码生成

    在框架开发过程中,通用代码生成是一项必不可少的功能,c#在这后端模板引擎这方面第三方组件较少,我这里选择的是NVelocity,现在升级到了NetStandard2.0,可以用于NetCore项目

    添加引用


    初始化模板引擎及设置模板读取路径

                vltEngine = new VelocityEngine();
                vltEngine.SetProperty(RuntimeConstants.RESOURCE_LOADER, "file");
                vltEngine.SetProperty(RuntimeConstants.FILE_RESOURCE_LOADER_PATH, CloudUtil.GetContentPath() + "/" + "Template");
                vltEngine.Init();

    读取模板渲染结果

     VelocityContext vltContext = new VelocityContext();
                foreach (var item in RenderDataDic)
                {
                    vltContext.Put(item.Key, item.Value);
                }
                Template vltTemplate = vltEngine.GetTemplate(TemplateFileName);
                System.IO.StringWriter vltWriter = new System.IO.StringWriter();
                vltTemplate.Merge(vltContext, vltWriter);
                string CodeContent = vltWriter.GetStringBuilder().ToString();

    模板语法

    示例Entity模板

    using FastORM.Attribute;
    using FastORM.Entity;
    using System;
    using System.Collections.Generic;
    using System.Text;
    
    namespace ${NameSpace}.Entity
    {
        [Table(Name = "${TablePhysicalNameLowCase}")]
        public class ${TablePhysicalName} : BaseEntity
        {
            [Key]
            public string RowGuid { set; get; }
            #foreach( $Column in $ColumnList)
            #if (($Column.ColumnType == 10 || $Column.ColumnType ==  50) && $Column.PhysicalColumnName!="RowGuid")
            public string $Column.PhysicalColumnName { set; get; }
            #end
            #if ($Column.ColumnType == 20 && $Column.PhysicalColumnName!="RowGuid")
            public int $Column.PhysicalColumnName { set; get; }
            #end
            #if ($Column.ColumnType == 30 && $Column.PhysicalColumnName!="RowGuid")
            public decimal $Column.PhysicalColumnName { set; get; }
            #end
            #if ($Column.ColumnType == 40 && $Column.PhysicalColumnName!="RowGuid")
            public DateTime? $Column.PhysicalColumnName { set; get; }
            #end
            #end
        }
    }

    常用语法

    使用${xxx}占位替换具体字符串内容

    使用 #foreach( $Itemin $ItemList)  #end 来进行循环渲染

    使用 #if #end 来进行分支判断渲染

    完整工具类代码

    public class TemplateUtil
        {
            private static VelocityEngine vltEngine;
            public static string CodeTempPath;
    
            private static void InitTemplateSetting()
            {
                CodeTempPath = AppConfigUtil.Configuration["Frame:GenerateCodeTemplatePath"];
                DirectoryInfo CodePath = new DirectoryInfo(CloudUtil.GetContentStaticFilePath() + CodeTempPath);
                if (!CodePath.Exists)
                {
                    CodePath.Create();
                }
                vltEngine = new VelocityEngine();
                vltEngine.SetProperty(RuntimeConstants.RESOURCE_LOADER, "file");
                vltEngine.SetProperty(RuntimeConstants.FILE_RESOURCE_LOADER_PATH, CloudUtil.GetContentPath() + "/" + "Template");
                vltEngine.Init();
            }
    
            public static string GeneratemeplateFile(string FileID, string TableName, string TemplateFileName, string CodeFileName, Dictionary<string, object> RenderDataDic)
            {
                InitTemplateSetting();
                DirectoryInfo CodePath = new DirectoryInfo(CloudUtil.GetContentStaticFilePath() + CodeTempPath + "/" + FileID);
                if (!CodePath.Exists)
                {
                    CodePath.Create();
                }
                CodePath = new DirectoryInfo(CloudUtil.GetContentStaticFilePath() + CodeTempPath + "/" + FileID + "/" + TableName);
                if (!CodePath.Exists)
                {
                    CodePath.Create();
                }
                VelocityContext vltContext = new VelocityContext();
                foreach (var item in RenderDataDic)
                {
                    vltContext.Put(item.Key, item.Value);
                }
                Template vltTemplate = vltEngine.GetTemplate(TemplateFileName);
                System.IO.StringWriter vltWriter = new System.IO.StringWriter();
                vltTemplate.Merge(vltContext, vltWriter);
                string CodeContent = vltWriter.GetStringBuilder().ToString();
                string CodeFilePath = CloudUtil.GetContentStaticFilePath() + CodeTempPath + "/" + FileID + "/" + TableName + "/" + CodeFileName;
                //保存生成后的代码内容到文件
                FileUtil.SaveStringToFile(CodeFilePath, CodeContent);
                return CodeFilePath;
            }
    
            public static string GenerateTemplateContent(string TemplateFileName, Dictionary<string, object> RenderDataDic)
            {
                InitTemplateSetting();
                VelocityContext vltContext = new VelocityContext();
                foreach (var item in RenderDataDic)
                {
                    vltContext.Put(item.Key, item.Value);
                }
                Template vltTemplate = vltEngine.GetTemplate(TemplateFileName);
                System.IO.StringWriter vltWriter = new System.IO.StringWriter();
                vltTemplate.Merge(vltContext, vltWriter);
                string CodeContent = vltWriter.GetStringBuilder().ToString();
                return CodeContent;
            }
        }
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  • 原文地址:https://www.cnblogs.com/yanpeng19940119/p/14320593.html
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