Tthree.js加载精灵图片
直接上代码。有问题,请加群讨论 :1047907561
var textureLoader = new THREE.TextureLoader(); var map = textureLoader.load("/img/alarm.png"); var material = new THREE.SpriteMaterial({ map: map, color: 0xffffff, fog: true, }); var spriteAlarm = new THREE.Sprite(material); spriteAlarm.position.set(680, -70, 230); spriteAlarm.scale.set(240, 80, 80); this.scene.add(spriteAlarm);