主要内容:
一、单例模式定义
单例模式定义: |
Ensure a class has only one instance, and provide a global point of access to it. |
动态确保某一个类只有一个实例,而且自行实例化并向整个系统提供这个实例。 |
如上图所示(截取自《Head First Design Patterns》一书)。
通过使用private的构造函数确保了在一个应用中产生一个实例,并且是自行实例化(在Singleton中自己使用new Singleton())。
二、单例模式优势
由于单例模式在内存中只有一个实例,减少了内存开销。 |
单例模式可以避免对资源的多重占用,例如一个写文件时,由于只有一个实例存在内存中,避免对同一个资源文件的同时写操作。 |
单例模式可以再系统设置全局的访问点,优化和共享资源访问。 |
其中使用到单例模式时,考虑较多的就是多线程的情况下如何防止被多线程同时创建等问题,其中《Head First Design Patterns》使用到“double-checked locking”来降低使用synchronization。
public class Singleton { /* The volatile keyword ensures that multiple threads * handle the uniqueInstance variable correctly when it * is being initialized to the Singleton instance. * */ private volatile static Singleton uniqueInstance; private Singleton() {} public static Singleton getInstance() { if(uniqueInstance == null) { synchronized (Singleton.class) { if(uniqueInstance == null) { uniqueInstance = new Singleton(); } } } return uniqueInstance; } }
三、单例模式在Android源码中的应用
在Android源码中,使用到单例模式的例子很多,如:
3.1 InputMethodManager类
public final class InputMethodManager { static final boolean DEBUG = false; static final String TAG = "InputMethodManager"; static final Object mInstanceSync = new Object(); static InputMethodManager mInstance; final IInputMethodManager mService; final Looper mMainLooper;
创建唯一的实例static InputMethodManager mInstance;
/** * Retrieve the global InputMethodManager instance, creating it if it * doesn't already exist. * @hide */ static public InputMethodManager getInstance(Context context) { return getInstance(context.getMainLooper()); } /** * Internally, the input method manager can't be context-dependent, so * we have this here for the places that need it. * @hide */ static public InputMethodManager getInstance(Looper mainLooper) { synchronized (mInstanceSync) { if (mInstance != null) { return mInstance; } IBinder b = ServiceManager.getService(Context.INPUT_METHOD_SERVICE); IInputMethodManager service = IInputMethodManager.Stub.asInterface(b); mInstance = new InputMethodManager(service, mainLooper); } return mInstance; }
防止多线程同时创建实例:
synchronized (mInstanceSync) {
if (mInstance != null) {
return mInstance;
}
当没有创建实例对象时,调用mInstance = new InputMethodManager(service, mainLooper);
其中类构造函数如下所示:
InputMethodManager(IInputMethodManager service, Looper looper) { mService = service; mMainLooper = looper; mH = new H(looper); mIInputContext = new ControlledInputConnectionWrapper(looper, mDummyInputConnection); if (mInstance == null) { mInstance = this; } }
3.2 BluetoothOppManager类
public class BluetoothOppManager { private static final String TAG = "BluetoothOppManager"; private static final boolean V = Constants.VERBOSE; // 创建private static类实例 private static BluetoothOppManager INSTANCE; /** Used when obtaining a reference to the singleton instance. */ private static Object INSTANCE_LOCK = new Object(); 。。。 /** * Get singleton instance. */ public static BluetoothOppManager getInstance(Context context) { synchronized (INSTANCE_LOCK) { if (INSTANCE == null) { INSTANCE = new BluetoothOppManager(); } INSTANCE.init(context); return INSTANCE; } }
3.3 AccessibilityManager类
public final class AccessibilityManager { private static final boolean DEBUG = false; private static final String LOG_TAG = "AccessibilityManager"; /** @hide */ public static final int STATE_FLAG_ACCESSIBILITY_ENABLED = 0x00000001; /** @hide */ public static final int STATE_FLAG_TOUCH_EXPLORATION_ENABLED = 0x00000002; static final Object sInstanceSync = new Object(); private static AccessibilityManager sInstance; ... /** * Get an AccessibilityManager instance (create one if necessary). * * @hide */ public static AccessibilityManager getInstance(Context context) { synchronized (sInstanceSync) { if (sInstance == null) { IBinder iBinder = ServiceManager.getService(Context.ACCESSIBILITY_SERVICE); IAccessibilityManager service = IAccessibilityManager.Stub.asInterface(iBinder); sInstance = new AccessibilityManager(context, service); } } return sInstance; } /** * Create an instance. * * @param context A {@link Context}. * @param service An interface to the backing service. * * @hide */ public AccessibilityManager(Context context, IAccessibilityManager service) { mHandler = new MyHandler(context.getMainLooper()); mService = service; try { final int stateFlags = mService.addClient(mClient); setState(stateFlags); } catch (RemoteException re) { Log.e(LOG_TAG, "AccessibilityManagerService is dead", re); } }
等等。。。
新年的第一周的开始,从最简单的单例模式开始记录自己的学习过程吧~~~