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  • 手动实现智能指针

    转载注明出处:http://blog.csdn.net/you_lan_hai

    //SmartPtr.h 智能指针
    // author: 游蓝海  
    // blog: http://blog.csdn.net/you_lan_hai
    
    #ifndef LAZY3D_SMARTPTR_H
    #define LAZY3D_SMARTPTR_H
    
    #include <cassert>
    
    namespace Lazy
    {
    
    /** 引用计数类*/
    class  IBase
    {
    public:
        IBase(void) : m_nRefCounter_(0) { };
        virtual ~IBase(void) { }
    
        /** 增加引用计数*/
        void  addRef(void) { ++m_nRefCounter_; }
    
        /** 减少引用计数*/
        void  delRef(void)
        {
            --m_nRefCounter_;
            if (m_nRefCounter_ <= 0) 
            {
                destroyThis();
            }
        }
    
        /** 获得引用计数*/
        int getRef(void){ return m_nRefCounter_; }
    
    	bool isRefUnique(){ return m_nRefCounter_ == 1; }
    
        virtual void destroyThis(void){ delete this; }
    
    private:
        int     m_nRefCounter_ ;//引用计数
    };
    
    
    
    /** 智能指针基类*/
    template<typename T>
    class BaseSmartPtr 
    {
    public:
    	BaseSmartPtr(T* ptr) 
    		: m_ptr(ptr)
    	{}
    
    	~BaseSmartPtr(void){}
    
    	T* operator->() const 
    	{
    		assert(m_ptr && "智能指针未赋值!");
    
    		return m_ptr;
    	}
    
    	T& operator*() const 
    	{
    		assert(m_ptr && "智能指针未赋值!");
    
    		return *m_ptr;
    	}
    
    	operator bool() const 
    	{
    		return (m_ptr != NULL);
    	}
    
    	T* get() const 
    	{
    		return m_ptr;
    	}
    
    protected:
    	T* m_ptr;
    };
    
    
    
    /** 侵入式智能指针*/
    template<typename T>
    class RefPtr : public BaseSmartPtr<T>
    {
    public:
    	RefPtr()
    		: BaseSmartPtr(0)
    	{
    
    	}
    
        RefPtr(T* ptr)
    		: BaseSmartPtr(ptr)
        {
    		safeAddRef(m_ptr);
        }
    
        RefPtr(const RefPtr<T>& ptr) 
    		: BaseSmartPtr(ptr.m_ptr)
        {
    		safeAddRef(m_ptr);
        }
    
        ~RefPtr(void) 
        {
            safeDelRef(m_ptr);
        }
    
        RefPtr<T>& operator=(T* ptr) 
        {
            if (ptr != m_ptr) //防止自复制
    		{
    			safeAddRef(ptr);
                safeDelRef(m_ptr);
                m_ptr = ptr;
            }
            return *this;
        }
    
        RefPtr<T>& operator=(const RefPtr<T>& ptr) 
        {
            return *this = ptr.m_ptr;;
        }
    
    
        //强制类型转换
        template<typename U>
        operator RefPtr<U>() 
        {
            return RefPtr<U>((U*)m_ptr);
        }
    
    private:
    
    	inline void safeAddRef(T * ptr)
    	{
    		if (ptr != NULL) 
    		{
    			ptr->addRef();
    		}
    	}
    
    	inline void safeDelRef(T * ptr)
    	{
    		if (ptr != NULL) 
    		{
    			ptr->delRef();
    		}
    	}
    
    };
    
    
    template<typename T, typename U>
    bool operator==(const RefPtr<T>& a, const RefPtr<U>& b) 
    {
        return (a.get() == b.get());
    }
    
    template<typename T>
    bool operator==(const RefPtr<T>& a, const T* b)
    {
        return (a.get() == b);
    }
    
    template<typename T>
    bool operator==(const T* a, const RefPtr<T>& b) 
    {
        return (a == b.get());
    }
    
    
    template<typename T, typename U>
    bool operator!=(const RefPtr<T>& a, const RefPtr<U>& b) 
    {
        return (a.get() != b.get());
    }
    
    template<typename T>
    bool operator!=(const RefPtr<T>& a, const T* b) 
    {
        return (a.get() != b);
    }
    
    template<typename T>
    bool operator!=(const T* a, const RefPtr<T>& b)
    {
        return (a != b.get());
    }
    
    
    
    /** 非侵入式智能指针*/
    template<typename T>
    class SmartPtr : public BaseSmartPtr<T>
    {
    public:
    	typedef RefPtr<IBase>	TypeRefCountPtr;
    	typedef SmartPtr<T>		TypeThis;
    
    	SmartPtr() 
    		: BaseSmartPtr(0)
    	{
    	}
    
    	//裸指针只能从构造函数传入
    	SmartPtr(T* ptr) 
    		: BaseSmartPtr(ptr)
    	{
    		if (m_ptr)
    		{
    			m_ref = new IBase(); //只有这一个地方生成引用计数对象
    		}
    	}
    
    	//拷贝构造函数
    	SmartPtr(const TypeThis& other) 
    		: BaseSmartPtr(other.m_ptr)
    		, m_ref(other.m_ref)
    	{
    	}
    
    	//强制类型转换过来的拷贝构造
    	template<typename U>
    	SmartPtr(const SmartPtr<U> & other)
    		: BaseSmartPtr(0)
    		, m_ref(other.getRef())
    	{
    		m_ptr = dynamic_cast<T*>(other.get());
    	}
    
    	//析构函数
    	~SmartPtr(void) 
    	{
    		safeDelSelfPtr();
    	}
    
    	TypeThis & operator=(const TypeThis & other) 
    	{
    		if (this != &other) //防止自复制
    		{
    			safeDelSelfPtr();
    			m_ptr = other.m_ptr;
    			m_ref = other.m_ref;
    		}
    		return *this;
    	}
    
    	template<typename U>
    	TypeThis & operator=(const SmartPtr<U> & other) 
    	{
    		if ((void *)this != (void *)&other) //防止自复制
    		{
    			safeDelSelfPtr();
    			m_ptr = dynamic_cast<T*>(other.get());
    			m_ref = other.getRef();
    		}
    		return *this;
    	}
    
    
    	TypeRefCountPtr getRef() const
    	{
    		return m_ref;
    	}
    
    	int getRefCount() const
    	{
    		if (m_ref)
    		{
    			return m_ref->getRef();
    		}
    		return 0;
    	}
    private:
    
    	inline void safeDelSelfPtr()
    	{
    		if (m_ref && m_ref->isRefUnique())//当引用计数唯一时,才释放被托管指针。
    		{
    			delete m_ptr;
    		}
    	}
    
    	TypeRefCountPtr m_ref;
    
    };
    
    template<typename T, typename U>
    bool operator==(const SmartPtr<T>& a, const SmartPtr<U>& b) 
    {
    	return (a.get() == b.get());
    }
    
    template<typename T, typename U>
    bool operator!=(const SmartPtr<T>& a, const SmartPtr<U>& b) 
    {
    	return (a.get() != b.get());
    }
    
    }//namespace Lazy
    
    #endif //LAZY3D_SMARTPTR_H


    说明:
    1.侵入式智能指针托管的类,必须与IBase有同样的方法,可以让被托管类继承IBase,然后可被RefPtr托管。

    2.非侵入式智能指针比较灵活,被托管类,完全不需要任何辅助接口。


    RefPtr用法:

    class A : public IBase{...};

    main()

    {

    A* pA =  new A();

    RefPtr<A> ptr = pA;

    ptr->methodOfA();

    //不用释放pA指向的资源。

    }


    SmartPtr用法:

    main()

    {

    SmartPtr<int> ptr(new int(0));

    cout<<*ptr<<endl;

    ptr = SmartPtr<int>(new int(10));

    cout<<*ptr<<endl;

    //不用释放new int分配的资源。

    }




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  • 原文地址:https://www.cnblogs.com/ygxsk/p/7693996.html
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