zoukankan      html  css  js  c++  java
  • Skyline TEP5.1.3二次开发入门——初级(二)

    6.2  IPlane5

    主要用来控制相机(三维场景观察点)的坐标位置、角度、速度等参数;提供实现飞行定位和浏览缩放的操作方法;

    Speed

    设置飞行速度,可用GetSpeed方法来获取速度;

    FieldOfView

    相机视域范围;

    FlyTo

    飞行到某一位置;

    SetPosition

    设置跳转到视角的位置;

    MovePosition

    设置移动到视角的位置;

    GetPosition

    获取当前视角的位置;

    FlyToObject

    飞行到某一对象;

    SetSpeed

    设置相机速度;

    GetSpeed

    获取相机的速度;

    Zoom

    缩放操作;

    GetPositionEx

    获取相机的位置和方向;

    代码示例:

    【C#】

    using System;

    using System.Collections.Generic;

    using System.ComponentModel;

    using System.Data;

    using System.Drawing;

    using System.Linq;

    using System.Text;

    using System.Windows.Forms;

    using TerraExplorerX;

     

    namespace ExCodeIPlane

    {

        public partial class Form1 : Form

        {

            private TerraExplorer TE;

            private ITerraExplorer51 TE51;

            private IPlane5 IPlane;

     

            public Form1()

            {

                InitializeComponent();

     

                this.TE = new TerraExplorerClass();

                this.IPlane = (IPlane5)TE;

                this.TE51 = (ITerraExplorer51)TE;

     

                TE51.Load(Application.StartupPath + "\\Default.fly");

            }

     

            private void btnFlyTo_Click(object sender, EventArgs e)

            {

                new Random().Next(1,36);

                Random rd = new Random(DateTime.Now.Millisecond);

     

     

                IPlane.FlyTo(128 + 2 * rd.Next(0, 10), 36 + 2 * rd.Next(0, 10), 1111111, 1000000, 0, -89, "FlyToLocation");

            }

     

            private void btnZoom_Click(object sender, EventArgs e)

            {

                object dX, dH, dY, dYaw, dPitch, dRoll, dcYaw, dcPitch;

                IPlane.GetPosition(out dX, out dY, out dH, out dYaw, out dPitch, out dRoll, out dcYaw, out dcPitch);

                if (Convert.ToDouble(dH) > 100000)

                {

                    IPlane.Zoom(Convert.ToDouble(dH) / 100);

                }

                else

                {

                    IPlane.Zoom(Convert.ToDouble(dH) * 100);

                }

            }

        }

    }

     

    【javascript】

    <%@ Page Language="C#" AutoEventWireup="true" CodeFile="IPlane5.aspx.cs" Inherits="ExCode_IPlane5" %>

     

    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

     

    <html xmlns="http://www.w3.org/1999/xhtml">

    <head runat="server">

        <title>Skyline二次开发教程【配套示例】</title>   

        <script type ="text/javascript">

            function Init() {

                var TE = _$SGCreateTEObj();

                var ITerraExplorer = TE.interface("ITerraExplorer51");

                ITerraExplorer.Load("D:\\2010售前演示系统\\WPFA-DEMO\\WPFA-DEMO\\bin\\Debug\\FLY\\Default.fly");

            }

            //缩放

            function ZoomFlyTo() {

                var IPlane = TE.interface("IPlane5");

                var myparam = new _$SGWorldParam();

                GetPosition(myparam);

                if (myparam.h > 100000) {

                    IPlane.Zoom(myparam.h / 100);

                }

                else {

                    IPlane.Zoom(myparam.h * 100);

                }

     

            }       

            //定位

            function RadomFlyTo() {

                var IPlane = TE.interface("IPlane5");

                IPlane.FlyTo(128 + 20 * Math.random(), 36 + 20 * Math.random(), 1111111, 1000000, 0, -89, "FlyToLocation");

            }

            //------------------------------------------------------------

            // 创建三维对象 赵贺 2009.01.25.

            //------------------------------------------------------------

            function _$SGCreateTEObj() {

                var obj = window.document.getElementById("TE");

                if (obj == null) {

                    obj = document.createElement('object');

                    document.body.appendChild(obj);

                    obj.name = "TE";

                    obj.id = "TE";

                    obj.classid = "CLSID:3a4f9191-65a8-11d5-85c1-0001023952c1";

                }

                return obj;

            }

            //------------------------------------------------------------

            // 定义集合参数 赵贺 2009.01.25.

            //------------------------------------------------------------

            function _$SGWorldParam() {

                this.x = 0;

                this.y = 0;

                this.h = 0;

                this.yaw = 0;

                this.pitch = 0;

                this.roll = 0;

                this.OID = 0;

                this.OType = 0;

            } 

        </script>

        <script type ="text/vbscript">

        '------------------------------------------------------------

        ' IPlane GetPosition 赵贺 2009.01.25.

        '------------------------------------------------------------

        sub GetPosition(param)

            Dim dx,dy,dh,dyaw,dpitch,droll,dcyaw,dcpitch

            Dim IPlane

            Set IPlane = TE.interface("IPlane5")

            IPlane.GetPosition dx,dy,dh,dyaw,dpitch,droll,dcyaw,dcpitch

            param.x = dx

            param.y = dy

            param.h = dh

            param.yaw = dyaw+dcyaw

            param.pitch = dpitch+dcpitch

            param.roll = droll

            param = dh

        end sub

        </script>

    </head>

    <body onload = "Init()">

        <form id="form1" runat="server">

        <div id = "Title">

            <input id="Button1" type="button" value="缩放" onclick = "ZoomFlyTo()" />

            <input id="Button2" type="button" value="定位" onclick = "RadomFlyTo()" />

            </div>

        <div id="Main">

            <object id="TerraExplorer3DWindow" classid="CLSID:3a4f9192-65a8-11d5-85c1-0001023952c1"

                width="521" height="521">

            </object>

        </div>

        </form>

    </body>

    </html>

     

  • 相关阅读:
    zabbix中文配置指南(转)-服务器监控
    Native Fullscreen JavaScript API (plus jQuery plugin)
    浅谈 HTML5 的 DOM Storage 机制 (转)
    How to Customize Server Header using NginX headers-more module
    编译安装nginx并修改版本头信息—参考实例
    nginx 去掉服务器版本和名称和nginx_status 状态说明
    修改NGINX版本名称为任意WEB SERVER
    php加速缓存Xcache的安装与配置
    nginx-rrd监控nginx访问数
    Egret3D初步笔记二 (Unity导出场景使用)
  • 原文地址:https://www.cnblogs.com/yitianhe/p/2047933.html
Copyright © 2011-2022 走看看