本文,实现了一个简易的IOC容器,主要供学习使用。
首先抽象需要实现的功能,容器主要由两部分组成
1.注册
2.获取实例
/// <summary> /// 注册 基类/接口->实际类型 /// </summary> /// <typeparam name="T"></typeparam> /// <typeparam name="TReal"></typeparam> void Register<T, TReal>(); /// <summary> /// 注册 实例 /// </summary> /// <typeparam name="obj"></typeparam> void RegisterInstances(object obj); /// <summary> /// 注册 实例 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="obj"></param> void RegisterInstances<T>(object obj); /// <summary> /// 注册 泛型 /// “开放”类型 只能存在于typeof操作中 /// </summary> /// <param name="t1"></param> /// <param name="t2"></param> void RegisterGeneric(Type t1, Type t2); /// <summary> /// 获取类型实例 /// </summary> /// <param name="type"></param> /// <returns></returns> T GetInstances<T>();
为了简单起见,本文使用静态的Dictionary作为存放容器,XML配置部分未实现,
具体实现如下
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; namespace Core.IOC { public class IOCManage { /// <summary> /// 多构造函数 创建对象规则 /// 默认为 MultipleCtor.Longest /// </summary> public static MultipleCtor MultipleType = MultipleCtor.Longest; /// <summary> /// 类型字典 存放 声明类型->实际类型 /// </summary> private static Dictionary<Type, Type> _types = new Dictionary<Type, Type>(); /// <summary> /// 实例字典 /// </summary> private static Dictionary<Type, object> _instances = new Dictionary<Type, object>(); static IOCManage() { //TODO:XML配置加载 } /// <summary> /// 创建类型 /// </summary> /// <param name="type"></param> /// <returns></returns> public static T GetInstances<T>() { return (T)Get(typeof(T)); } /// <summary> /// 该方法供 属性注入 中递归调用 /// </summary> /// <param name="type"></param> /// <returns></returns> private static object Get(Type type) { object obj = InjectCtor(type); InjectProperty(obj); return obj; } #region 构造器注入 /// <summary> /// 构造器注入 /// </summary> /// <param name="type"></param> /// <returns></returns> private static object InjectCtor(Type type) { //查找 对象字典中是否有现成对象可以使用 object obj; if (_instances.TryGetValue(type, out obj)) return obj; //查找 类型字典 获取要创建的实际类型 Type t = GetRealType(type); if (t == null || !t.IsClass || t.IsAbstract) return null; //对构造函数的几种处理方法 ConstructorInfo[] ctors = t.GetConstructors(); if (ctors.Length == 0) { //throw new MissingMethodException("找不到匹配的公共构造函数"); } else if (ctors.Length == 1) { obj = CreateObj(t, ctors[0]); } else if (ctors.Length > 1) { if (MultipleType == MultipleCtor.Error) { throw new CtorMultipleException("构造函数多余一个!"); } if (MultipleType == MultipleCtor.Attribute) { foreach (var ctor in ctors) { if (ctor.IsDefined(typeof(AutoCtorAttribute), false)) { obj = CreateObj(t, ctor); if (obj != null) break; } } } if (MultipleType == MultipleCtor.Longest || obj == null)//如果标记为特性模式 却创建失败,重新执行 { var _ctors = ctors.OrderByDescending(a => a.GetParameters().Length); foreach (var ctor in _ctors) { obj = CreateObj(t, ctor); if (obj != null) break; } } } _instances[type] = obj; return obj; } /// <summary> /// 查找实际类型 /// </summary> /// <param name="type"></param> /// <returns></returns> private static Type GetRealType(Type type) { Type t; if (!_types.TryGetValue(type, out t))//查找 类型字典,找出实际要创建的类型 { t = GetGenericType(type); } return t; } /// <summary> /// 获取泛型类型 /// </summary> /// <param name="type"></param> /// <returns></returns> private static Type GetGenericType(Type type) { //假设 字典中存的是 typeof(IList<>)->typeof(List<>) //现在需要从IList<string>创建List<string>对象 Type t = null; if (type.IsGenericType) { if (_types.TryGetValue(type.GetGenericTypeDefinition(), out t) && t.IsGenericType)//获取“开放” 类型 字典中查找 { t = t.MakeGenericType(type.GetGenericArguments());//获取 实际需要创建的“封闭”类型 } } return t; } /// <summary> /// 通过构造函数类型创建实例 /// </summary> /// <param name="type"></param> /// <param name="t"></param> /// <param name="ctor"></param> /// <returns></returns> private static object CreateObj(Type type, ConstructorInfo ctor) { ParameterInfo[] @params = ctor.GetParameters(); int length = @params.Length; object[] args = new object[length]; for (int i = 0; i < length; i++) { args[i] = InjectCtor(@params[i].ParameterType);//获取参数类型 递归调用创建方法 } try { return Activator.CreateInstance(type, args); } catch { return null; } } #endregion #region 属性注入 /// <summary> /// 属性注入 /// 通过[AutoWrite]特性标记 /// </summary> /// <param name="obj"></param> private static void InjectProperty(object obj) { if (obj != null) { PropertyInfo[] properties = obj.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance);//只查找公开属性 foreach (var property in properties) { AutoWriteAttribute autoWrite = (AutoWriteAttribute)Attribute.GetCustomAttribute(property, typeof(AutoWriteAttribute)); if (autoWrite != null) { object value = Get(autoWrite.RealType); InjectProperty(obj);//递归注入 property.SetValue(obj, value, null); } } } } #endregion #region 注册 /// <summary> /// 注册 基类/接口->实际类型 /// </summary> /// <typeparam name="T"></typeparam> /// <typeparam name="TReal"></typeparam> public static void Register<T, TReal>() where TReal : T { _types[typeof(T)] = typeof(TReal); } /// <summary> /// 注册 类型 /// </summary> /// <typeparam name="T"></typeparam> public static void RegisterType<T>() { _types[typeof(T)] = typeof(T); } /// <summary> /// 注册 实例 /// </summary> /// <typeparam name="T"></typeparam> public static void RegisterInstances(object obj) { if (obj == null) throw new ArgumentNullException("obj 不能为null!"); _instances[obj.GetType()] = obj; } /// <summary> /// 注册 实例 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="obj"></param> public static void RegisterInstances<T>(object obj) { Type type = typeof(T); Type t = obj.GetType(); if (!type.IsAssignableFrom(t)) //判断obj类型是否 等于/继承/实现 T { throw new RegisterException(string.Format("obj的实际类型{0}与泛型类型{1}不匹配!", t.Name, type.Name)); } _instances[type] = obj; } /// <summary> /// 注册 泛型 /// “开放”类型 只能存在于typeof操作中 /// </summary> /// <param name="t1"></param> /// <param name="t2"></param> public static void RegisterGeneric(Type t1, Type t2) { //判断t1是否 等于/继承/实现t2 //if (!t1.IsAssignableFrom(t2)) //{ Type _t1 = t1; Type _t2 = t2; //if (t1.IsGenericTypeDefinition || t2.IsGenericTypeDefinition)//泛型特殊处理 //{ //TODO:判断泛型是否存在 继承 实现 关系 //通过创建泛型的“封闭”类型判断继承关系 //todo:暂时实现不了 //Type _t1 = t1.MakeGenericType(typeof(object));//泛型约束 //Type _t2 = t2.MakeGenericType(typeof(object));//泛型约束 //if (!_t1.IsAssignableFrom(_t2)) //{ // throw new RegisterException(string.Format("参数类型{0}与{1}不匹配!", t1.Name, t2.Name)); //} //} //else //{ //throw new RegisterException(string.Format("参数类型{0}与{1}不匹配!", t1.Name, t2.Name)); //} //} _types[t1] = t2; } #endregion } }
其中使用到的相关类
public class AutoWriteAttribute : Attribute { public Type RealType { get; private set; } public AutoWriteAttribute(Type type) { this.RealType = type; } } public class AutoCtorAttribute : Attribute { } public class CtorMultipleException : Exception { public CtorMultipleException(string message) : base(message) { } } /// <summary> /// 针对多个构造函数的创建方法 /// </summary> public enum MultipleCtor { /// <summary> /// 按照 参数数量 依次调用构造函数 直到创建成功 /// </summary> Longest, /// <summary> /// 抛出CtorMultipleException异常 /// </summary> Error, /// <summary> /// 优先使用特性标记的构造函数 然后按照 Longest; /// </summary> Attribute } public class RegisterException : Exception { public RegisterException(string message) : base(message) { } }
test
class Program { static void Main(string[] args) { IOCManage.RegisterInstances(new A { Name = "A" }); IOCManage.RegisterInstances<B>(new B { Name = "B" }); IOCManage.RegisterType<C>(); C c = IOCManage.GetInstances<C>(); Console.Read(); } } class A { public string Name { get; set; } } class B { public string Name { get; set; } } class C { private A a; private B b; public C(A a, B b) { this.a = a; this.b = b; } }