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  • 【IOS开发】创建XML文件

    - (void)viewDidLoad
    {
        [super viewDidLoad];
    
    
        NSString *path = [[NSBundle mainBundle] pathForResource:@"items" ofType:@"plist"];
        NSDictionary *wed3dDic = [NSDictionary dictionaryWithContentsOfFile:path];
        NSArray *wed3dArr = [wed3dDic valueForKey:@"wed3d"];
    
        NSMutableString *xmlString = [NSMutableString stringWithString:@"<?xml version="1.0" encoding="UTF-8"?>"];
        [xmlString appendString:@"<wed3d>"];
        NSLog(@"%@",xmlString);
        
        for (int i =0; i < [wed3dArr count]; i++) {
            NSDictionary *dic = [wed3dArr objectAtIndex:i];
    
            NSString *contentName = [dic valueForKey:@"contentname"];
            if ([contentName isEqualToString:@"scene"]) {
                NSString *l      = [dic valueForKey:@"l"];
                NSString *w      = [dic valueForKey:@"w"];
                NSString *h      = [dic valueForKey:@"h"];
                [xmlString appendFormat:@"<%@ 1="%@" w="%@" h="%@" />",contentName,l,w,h];
            }else if ([contentName isEqualToString:@"objects"]){
                [xmlString appendFormat:@"<%@>",contentName];
                NSArray *itemArr = [dic valueForKey:@"items"];
                for (int j = 0; j<[itemArr count]; j++) {
                    NSDictionary *itemDic = [itemArr objectAtIndex:j];
                    NSString *itemName = [itemDic valueForKey:@"itemname"];
                    NSString *x        = [itemDic valueForKey:@"x"];
                    NSString *z        = [itemDic valueForKey:@"z"];
                    [xmlString appendFormat:@"<item name="%@" x="%@" z="%@" />",itemName,x,z];
                }
                [xmlString appendFormat:@"</%@>",contentName];
            }else if ([contentName isEqualToString:@"colors"]||[contentName isEqualToString:@"lights"]){
                [xmlString appendFormat:@"<%@>",contentName];
                NSArray *itemArr = [dic valueForKey:@"items"];
                for (int j = 0; j<[itemArr count]; j++) {
                    NSDictionary *itemDic = [itemArr objectAtIndex:j];
                    NSString *itemName = [itemDic valueForKey:@"itemname"];
                    NSString *r        = [itemDic valueForKey:@"r"];
                    NSString *g        = [itemDic valueForKey:@"g"];
                    NSString *b        = [itemDic valueForKey:@"b"];
                    NSString *a        = [itemDic valueForKey:@"a"];
                    [xmlString appendFormat:@"<item name="%@" r="%@" g="%@" b="%@" a="%@" />",itemName,r,g,b,a];
                }
                [xmlString appendFormat:@"</%@>",contentName];
            }else
            {
                NSString *l      = [dic valueForKey:@"l"];
                NSString *w      = [dic valueForKey:@"w"];
                NSString *h      = [dic valueForKey:@"h"];
                [xmlString appendFormat:@"<%@ 1="%@" w="%@" h="%@" >",contentName,l,w,h];
                NSArray *itemArr = [dic valueForKey:@"items"];
                for (int j = 0; j<[itemArr count]; j++) {
                    NSDictionary *itemDic = [itemArr objectAtIndex:j];
                    NSString *itemName = [itemDic valueForKey:@"itemname"];
                    NSString *x        = [itemDic valueForKey:@"x"];
                    NSString *z        = [itemDic valueForKey:@"z"];
                    [xmlString appendFormat:@"<item name="%@" x="%@" z="%@" />",itemName,x,z];
                }
                [xmlString appendFormat:@"</%@>",contentName];
            }
        }
        [xmlString appendString:@"</wed3d>"];
    
        NSError *error;
        [xmlString writeToFile:[self dataFilePath:YES] atomically:YES encoding:NSUTF8StringEncoding error:&error];
        NSLog(@"%@",wed3dDic);
    
    }
    
    - (void)didReceiveMemoryWarning
    {
        [super didReceiveMemoryWarning];
    }
    
    
    - (NSString *)dataFilePath:(BOOL)forSave {
        
        NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
                                                             NSUserDomainMask, YES);
        NSString *documentsDirectory = [paths objectAtIndex:0];
        NSString *documentsPath = [documentsDirectory
                                   stringByAppendingPathComponent:@"xml"];
        if (forSave ||
            [[NSFileManager defaultManager] fileExistsAtPath:documentsPath]) {
            return documentsPath;
        } else {
            return [[NSBundle mainBundle] pathForResource:@"xml" ofType:@"xml"];
        }
        
    }
    

      

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  • 原文地址:https://www.cnblogs.com/ymonke/p/3637111.html
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