ball.js
cc.Class({
extends: cc.Component,
properties: {
x_vel:{
default:0
},
y_vel:{
default:0
},
grivatity:{
default:null
},
},
onLoad: function () {
this.grivatity=-1;
},
init:function ( x_vel,y_vel) {
this.x_vel=x_vel
this.y_vel=y_vel
},
update: function (dt) {
var now=this.node.position
now.y+=this.y_vel
now.x+=this.x_vel
this.y_vel+=this.grivatity
this.node.position=now
//销毁
if(now.y<-320)
this.node.destroy();
},
});
Muller.js
cc.Class({
extends: cc.Component,
properties: {
x_vel:{
default:0
},
y_vel:{
default:0
},
grivatity:{
default:null
},
},
onLoad: function () {
this.grivatity=-1;
},
init:function ( x_vel,y_vel) {
this.x_vel=x_vel
this.y_vel=y_vel
},
update: function (dt) {
var now=this.node.position
now.y+=this.y_vel
now.x+=this.x_vel
this.y_vel+=this.grivatity
this.node.position=now
//销毁
if(now.y<-320)
this.node.destroy();
},
});