语音交友APP源码通过语音连麦技术的实现,优化了用户间的社交方式,不仅不再局限于没有感情的文字和图片,而且也不会收到颜值的印象,通过声音的传递,表达最真实、最诚挚的情感。怎么和小伙伴在语音交友APP源码中实现语音连麦,你造吗?
1.注册登录
我这边使用的杨振杰封装的HTTP:
implementation 'com.yanzhenjie:okalle:0.1.7'
- 注册
public void signUp(){
JSONObject params = new JSONObject();
try {
params.put("sex",0);
params.put("userName", Build.MODEL);
} catch (JSONException e) {
e.printStackTrace();
}
Kalle.post(String.format(Constants.SERVER,"user/signUp"))
.addHeader(Constants.CONTENT_TYPE,"application/json")
.body(new JsonBody(params.toString()))
.perform(new SimpleCallback<String>() {
@Override
public void onResponse(SimpleResponse<String, String> response) {
Log.i(TAG, "onResponse:signUp response ="+response.succeed());
if (response.succeed().contains("success")){
signUpBean =gson.fromJson(response.succeed(),SignUpBean.class);
if (signUpBean !=null){
String uid =signUpBean.getData().getUid();
SpUtil.putString(Constants.UID,uid);
signIn(uid);
}
}
}
@Override
public void onException(Exception e) {
super.onException(e);
e.printStackTrace();
}
});
}
- 登录
public void signIn(String uid){
JSONObject params = new JSONObject();
try {
params.put("cType",1);
params.put("pkg",ARApplication.the().getApplicationContext().getPackageName());
params.put("uid",uid);
} catch (JSONException e) {
e.printStackTrace();
}
Kalle.post(String.format(Constants.SERVER,"user/signIn"))
.addHeader(Constants.CONTENT_TYPE,"application/json")
.body(new JsonBody(params.toString()))
.perform(new SimpleCallback<String>() {
@Override
public void onResponse(SimpleResponse<String, String> response) {
Log.i(TAG, "onResponse: signIn success ="+response.succeed());
if (response.succeed().contains("success")){
signInBean =gson.fromJson(response.succeed(),SignInBean.class);
getRoomList(signInBean);
if (loginListener !=null){
loginListener.loginSuccess(signInBean);
}
}
}
@Override
public void onException(Exception e) {
super.onException(e);
e.printStackTrace();
}
});
}
2.主播在语音交友APP源码中创建和获取房间
- 创建房间
a.首先需要初始化Rtc和Rtm实例
//创建RTC实例,appid 可以去anyRTC官网注册
mRtcEngine =RtcEngine.create(mContext, appId,mEventHandler);
//创建RTM实例,appid同上
mRtmClient =RtmClient.createInstance(mContext, appId,mClientListener);
b.然后登录AR RTM
public void login(String rtmToken,String userId, final ResultCallback<Void> callback){
if (mRtmClient !=null){
if (mIsLogin) {
if (callback != null)
callback.onSuccess(null);
return;
}
mRtmClient.login(rtmToken, String.valueOf(userId), new ResultCallback<Void>() {
@Override
public void onSuccess(Void aVoid) {
Log.d(TAG, "rtm login success");
mIsLogin = true;
if (callback != null)
callback.onSuccess(aVoid);
}
@Override
public void onFailure(ErrorInfo errorInfo) {
Log.e(TAG, String.format("rtm join %s", errorInfo.getErrorDescription()));
mIsLogin = false;
if (callback != null)
callback.onFailure(errorInfo);
}
});
}
}
c.然后主播加入语音交友APP源码的房间
加入RTC和RTM频道
RTC:音视频通话
RTM:实时消息
//加入RTM频道,完成主播和游客实时消息的发送
public void joinChannel(final String channelId, ResultCallback<Void> callback) {
if (mRtmClient != null) {
leaveChannel();
Log.w(TAG, String.format("joinChannel %s", channelId));
try {
final RtmChannel rtmChannel = mRtmClient.createChannel(channelId, mChannelListener);
if (rtmChannel == null) return;
rtmChannel.join(new ResultCallback<Void>() {
@Override
public void onSuccess(Void aVoid) {
Log.d(TAG, "rtm join success");
mRtmChannel = rtmChannel;
getMembers();
}
@Override
public void onFailure(ErrorInfo errorInfo) {
Log.e(TAG, String.format("rtm join %s", errorInfo.getErrorDescription()));
//AlertUtil.showToast("RTM login failed, see the log to get more info");
mRtmChannel = rtmChannel;
}
});
} catch (Exception ex) {
ex.printStackTrace();
}
}
}
//加入RTC频道,实现主播和游客语音连麦
public void joinChannel(String rtcToken,String channelId, String userId) {
if (mRtcEngine != null){
mRtcEngine.setClientRole(Constants.CLIENT_ROLE_BROADCASTER);
mRtcEngine.joinChannel(rtcToken, channelId, null, userId);
mRtcEngine.muteLocalAudioStream(false);
//mRtcEngine.setEnableSpeakerphone(true);
createStreamingInstance();
}
}
- 获取语音交友APP源码中的房间列表
//获取房间列表
public void getRoomList(SignInBean signInBean){
JSONObject params = new JSONObject();
try {
params.put("count", Integer.MAX_VALUE);
params.put("rType", Constants.R_TYPE_LIVE);
} catch (JSONException e) {
e.printStackTrace();
}
Kalle.post(String.format(Constants.SERVER,"user/getRoomList"))
.addHeader(Constants.CONTENT_TYPE,"application/json")
.addHeader(Constants.AUTHORIZATION,"Bearer "+signInBean.getData().getUserToken())
.body(new JsonBody(params.toString()))
.perform(new SimpleCallback<String>() {
@Override
public void onResponse(SimpleResponse<String, String> response) {
Log.i(TAG, "onResponse: getRoomList ="+response.succeed());
if (response.succeed().contains("success")){
roomListBean =gson.fromJson(response.succeed(), RoomListBean.class);
if (roomListener !=null){
roomListener.showRoomList(roomListBean);
}
}
}
@Override
public void onException(Exception e) {
super.onException(e);
e.printStackTrace();
Log.i(TAG, "onException: ===> ="+e.getMessage());
}
});
}
注:上面展示语音连麦的部分功能,在语音交友APP源码中创建房间的是主播,下拉刷新出来加入房间的是游客
3.游客加入语音交友APP源码中的房间
加入房间第一步就是加入RTM频道,然后申请上麦后,主播同意后,再加入RTC频道,进行语音通话。
- 加入房间
//调用服务接口,加入房间,接入有人进入房间
public void joinRoom(String roomId,String roomName,String pullRtmpUrl){
JSONObject params = new JSONObject();
try {
params.put("cType",1);
params.put("pkg",ARApplication.the().getApplicationContext().getPackageName());
params.put("roomId",roomId);
} catch (JSONException e) {
e.printStackTrace();
}
Kalle.post(String.format(Constants.SERVER,"user/joinRoom"))
.addHeader(Constants.CONTENT_TYPE,"application/json")
.addHeader(Constants.AUTHORIZATION,"Bearer "+signInBean.getData().getUserToken())
.body(new JsonBody(params.toString()))
.perform(new SimpleCallback<String>() {
@Override
public void onResponse(SimpleResponse<String, String> response) {
Log.i(TAG, "onResponse: joinRoom data ="+response.succeed());
if (response.succeed().contains("success")){
joinRoomBean =gson.fromJson(response.succeed(),JoinRoomBean.class);
if (roomListener !=null){
roomListener.joinRoom(joinRoomBean,roomId,roomName,pullRtmpUrl);
}
}
}
@Override
public void onException(Exception e) {
super.onException(e);
e.printStackTrace();
Log.i(TAG, "onException: e="+e.getMessage());
}
});
}
然后进行RTM加入房间,和上面主播加入语音交友APP源码的房间一样。
- 申请上麦流程
a.游客点击上麦,给主播发一条RTM消息,通知主播“我要上麦”
//点击按钮事件,进行发送消息
try {
jsonObject.put("cmd","apply");
} catch (JSONException e) {
e.printStackTrace();
}
mChatRoomManager.getRtmManager().sendMessageToPeer(mAnchorId,jsonObject.toString(),null);
//发送P to P消息
public void sendMessageToPeer(final String userId, final String content, final ResultCallback<Void> callback) {
if (TextUtils.isEmpty(userId)) return;
if (mRtmClient != null) {
RtmMessage message = mRtmClient.createMessage(content);
mRtmClient.sendMessageToPeer(userId, message, null, new ResultCallback<Void>() {
@Override
public void onSuccess(Void aVoid) {
Log.d(TAG, String.format("sendMessageToPeer %s %s", userId, content));
if (callback != null)
callback.onSuccess(aVoid);
}
@Override
public void onFailure(ErrorInfo errorInfo) {
Log.e(TAG, String.format("sendMessageToPeer %s", errorInfo.getErrorDescription()));
if (callback != null)
callback.onFailure(errorInfo);
}
});
}
}
b.在语音交友APP源码的房间内主播收到消息,然后弹出对话框,然后进行:确定上麦、拒绝上麦的操作!
//主播收到消息,进行的逻辑操作!
applyDialog =new ApplyDialog(this, "连麦申请", mChannelData.getName(userId) + "申请连麦",
"拒绝", "确定", () -> {
try {
object.put("cmd",Constants.MIC_REJECT_LINE);
} catch (JSONException e) {
e.printStackTrace();
}
mChatRoomManager.getRtmManager().sendMessageToPeer(userId,object.toString(),null);
}, () -> {
try {
object.put("cmd",Constants.MIC_ACCEPT_LINE);
} catch (JSONException e) {
e.printStackTrace();
}
mChatRoomManager.getRtmManager().sendMessageToPeer(userId,object.toString(),null);
});
applyDialog.show();
c.主播同意上麦后,游客加入RTC频道,进行连麦。
//游客收到同意上麦的操作逻辑
micState = MIC_STATE_DOWN;
isJoinMic =true;
autoTipDialog =new AutoTipDialog(this,R.drawable.success_tip,"同意上麦");
autoTipDialog.show();
mJoinMic.setImageResource(R.drawable.down_mic);
String rtcToken = Optional.ofNullable(serverManager)
.map(ARServerManager::getJoinRoomBean)
.map(JoinRoomBean::getData)
.map(JoinRoomBean.DataBean::getRoom)
.map(JoinRoomBean.DataBean.RoomBeans::getRtcToken)
.orElse("");
Log.i(TAG, "onAcceptLineUpdated: rtcToken ="+rtcToken);
mChatRoomManager.joinRtcChannel(rtcToken,roomId); //j加入RTC频道
mediaPlayerKit.mute(true);
if (isMic){
mChatMic.setImageResource(R.drawable.mic_close);
}else {
mChatMic.setImageResource(R.drawable.mic_open);
}
mChatRoomManager.getRtcManager().muteLocalAudioStream(isMic);
if (isSpeaker){
mSpeaker.setImageResource(R.drawable.speaker_close);
}else {
mSpeaker.setImageResource(R.drawable.speaker_open);
}
mChatRoomManager.getRtcManager().getRtcEngine().setEnableSpeakerphone(!isSpeaker);
rlMusic.setVisibility(View.VISIBLE);
mChatMic.setVisibility(View.VISIBLE);
mSpeaker.setVisibility(View.GONE);
mFrameLayout.setVisibility(View.VISIBLE);
rvGuestLog.setVisibility(View.GONE);
mLogList.add(new LogBean(R.drawable.circle,getDate(),"上麦成功"));
这个时候就可以和你的小伙伴在语音交友APP源码中进行语音操作啦!最后释放RTC和RTM资源,主播退出删除房间,游客退出房间就可以啦!
以上就是“怎么和小伙伴在语音交友APP源码中语音连麦,你造吗?”的全部内容,希望对大家有帮助,在语音交友APP源码的开发过程中并不是每一个环节都需要开发者亲自开发,可以借助技术更为成熟的三方服务,这样不仅省时省力,而且还能达到更好的使用效果。
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原文接连:https://blog.51cto.com/u_15232255/2825501