前一篇博文说了。在cocos2dx中怎么样使用iconv转码,这节我们将上一节中写的转码函数,做成一个lua接口。在lua脚本中使用。
网上能够下载到luaconv。可是编译的时候总是报错,所以自己写了一接口。
一 加入lua接口文件
// luaiconv.h
#ifndef __LUA_ICONV_H__ #define __LUA_ICONV_H__ #include "tolua++.h" #include "tolua_event.h" #include "lauxlib.h" #if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 #include "iconv.h" #elif CC_TARGET_PLATFORM == CC_PLATFORM_IOS #include <iconv.h> #elif CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID #include "iconv.h" #endif int tolua_iconv_open(lua_State *L); #endif
//luaiconv.cpp
#include "luaiconv.h" #include <stdlib.h> #define MAX_STRING_SIZE 1024 #define TEST_STR ("Hello, 这是个转码測试字符串") bool iconv_convert(void *src, unsigned int src_len,char *src_charset, void *dest, unsigned int dest_len, char *dest_charset) { const char *in; char *out,*dest_ptr; size_t in_left,out_left,mutant,converted; in_left = src_len; out_left = dest_len; in = (char *)src; out = dest_ptr = (char *)dest; iconv_t oConv=iconv_open(dest_charset,src_charset); if(oConv==(iconv_t)(-1)){ printf("XXXXXXXXXX ERROR: unable to open libiconv. "); return false; } mutant = iconv(oConv, &in, &in_left, &out, &out_left ); iconv_close(oConv); if(mutant == (size_t)(-1)){ printf("XXXXXXXXXX ERROR: unable to convert anything. "); return false; } converted = dest_len - out_left; dest_ptr[converted]='