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  • Andriod实现刮刮卡的效果

    思想:

    将一个View设计成多层,内层(包含中奖信息)和外层(用于刮奖),外层的图层用Canvas与一个Bitmap关联,用这个关联的Bitmap来处理手势的滑动。类似于刮奖的动作。

    使用paint.setXfermode 来进行消除手势滑动区域

    package com.jackie.guaguale;
    
    import android.content.Context;
    import android.graphics.Bitmap;
    import android.graphics.BitmapFactory;
    import android.graphics.Canvas;
    import android.graphics.Color;
    import android.graphics.Paint;
    import android.graphics.Path;
    import android.graphics.PorterDuff;
    import android.graphics.PorterDuffXfermode;
    import android.util.AttributeSet;
    import android.view.MotionEvent;
    import android.view.View;
    
    /**
     * Created by Administrator on 2015/7/29.
     */
    public class GuaView extends View {
        private Path mPath;
        private Paint mInnerPaint;  //内层图层Paint
        private Paint mOuterPaint;  //外层图层Paint
        private Bitmap mGuaBitmap;  //用于处理刮奖的Bitmap
        private Bitmap mOuterBitmap;  //外层图层Bitmap
        private Canvas mCanvas;
    
        private int mWidth, mHeight;
    
        private float mLastX;
        private float mLastY;
    
        private String mText;
    
        public GuaView(Context context, AttributeSet attrs) {
            super(context, attrs);
            init();
        }
    
        private void init() {
            mPath = new Path();
            mOuterPaint = new Paint();
            mInnerPaint = new Paint();
    
            //创建外层图层
            mOuterBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.guaguaka).copy(Bitmap.Config.ARGB_8888, true);
            mText = "¥500";
        }
    
        @Override
        protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
            super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    
            mWidth = mOuterBitmap.getWidth();
            mHeight = mOuterBitmap.getHeight();
    
            //创建内层图层
            mGuaBitmap = Bitmap.createBitmap(mWidth, mHeight, Bitmap.Config.ARGB_8888);
            mCanvas = new Canvas(mGuaBitmap);
            mCanvas.drawBitmap(mOuterBitmap, 0, 0, null); //将mOuterBitmap画到mCanvas上,与mGuaBitmap关联
    
            setOuterPaint();
            setInnerPaint();
        }
    
        private void setInnerPaint() {
            mInnerPaint.setColor(Color.RED);
            mInnerPaint.setStyle(Paint.Style.STROKE);
            mInnerPaint.setStrokeCap(Paint.Cap.ROUND);
            mInnerPaint.setStrokeJoin(Paint.Join.ROUND);
            mInnerPaint.setAntiAlias(true);
            mInnerPaint.setDither(true); //防抖
            mInnerPaint.setStrokeWidth(5);
            mInnerPaint.setTextSize(100);
            mInnerPaint.setTextAlign(Paint.Align.CENTER);
        }
    
        private void setOuterPaint() {
            mOuterPaint.setColor(Color.GREEN);
            mOuterPaint.setStyle(Paint.Style.STROKE);
            mOuterPaint.setStrokeCap(Paint.Cap.ROUND);
            mOuterPaint.setStrokeJoin(Paint.Join.ROUND);
            mOuterPaint.setAntiAlias(true);
            mOuterPaint.setDither(true); //防抖
            mOuterPaint.setStrokeWidth(20);
        }
    
        @Override  //Path
        public boolean onTouchEvent(MotionEvent event) {
            float x = event.getX();
            float y = event.getY();
            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    mLastX = x;
                    mLastY = y;
                    mPath.moveTo(x, y);
                    break;
                case MotionEvent.ACTION_MOVE:
                    float deltaX = Math.abs(x - mLastX);
                    float deltaY = Math.abs(y - mLastY);
                    if (deltaX > 5 || deltaY > 5) {
                        mPath.lineTo(x, y);
                    }
                    mLastX = x;
                    mLastY = y;
                    break;
                case MotionEvent.ACTION_UP:
                    break;
            }
            invalidate();
            return true;
        }
    
        @Override
        protected void onDraw(Canvas canvas) {
            super.onDraw(canvas);
    
            canvas.drawColor(Color.parseColor("#bbbbbb")); //背景底色  灰色
            canvas.drawText(mText, mWidth / 2, mHeight / 4 * 3, mInnerPaint); //绘制文本
            canvas.drawBitmap(mGuaBitmap, 0, 0, null); //绘制外层Bitmap, 将mBitmap显示在界面上
            drawPath();
        }
    
        private void drawPath() {
            //使用该mode:dst和src相交后, 仅仅保留dst,且除去相交的部份
            mOuterPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_OUT));
            mCanvas.drawPath(mPath, mOuterPaint);
        }
    }

    效果图例如以下:



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  • 原文地址:https://www.cnblogs.com/yutingliuyl/p/7137685.html
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