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  • Android Framework 分析---2消息机制Native层

    在Android的消息机制中。不仅提供了供Application 开发使用的java的消息循环。事实上java的机制终于还是靠native来实现的。在native不仅提供一套消息传递和处理的机制,还提供了自己定义文件描写叙述符的I/O时间的监听机制。以下我们从详细代码中分析一下。

    Native层的关键类:

    Looper.cpp.该类中提供了pollOnce 和wake的休眠和唤醒机制。

    同一时候在构造函数中也创建 管道 并增加epoll的机制中。来监听其状态变化。

    Looper::Looper(bool allowNonCallbacks) :
            mAllowNonCallbacks(allowNonCallbacks), mSendingMessage(false),
            mResponseIndex(0), mNextMessageUptime(LLONG_MAX) {
        int wakeFds[2];
        int result = pipe(wakeFds);
        LOG_ALWAYS_FATAL_IF(result != 0, "Could not create wake pipe.  errno=%d", errno);
    
        mWakeReadPipeFd = wakeFds[0];
        mWakeWritePipeFd = wakeFds[1];
    
        result = fcntl(mWakeReadPipeFd, F_SETFL, O_NONBLOCK);
        LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake read pipe non-blocking.  errno=%d",
                errno);
    
        result = fcntl(mWakeWritePipeFd, F_SETFL, O_NONBLOCK);
        LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake write pipe non-blocking.  errno=%d",
                errno);
    
        // Allocate the epoll instance and register the wake pipe.
        mEpollFd = epoll_create(EPOLL_SIZE_HINT);
        LOG_ALWAYS_FATAL_IF(mEpollFd < 0, "Could not create epoll instance.  errno=%d", errno);
    
        struct epoll_event eventItem;
        memset(& eventItem, 0, sizeof(epoll_event)); // zero out unused members of data field union
        eventItem.events = EPOLLIN;
        eventItem.data.fd = mWakeReadPipeFd;
        result = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mWakeReadPipeFd, & eventItem);
        LOG_ALWAYS_FATAL_IF(result != 0, "Could not add wake read pipe to epoll instance.  errno=%d",
                errno);
    }
    
    详细epoll机制,请參看我还有一篇。转载的epoll机制。一种高效改良的poll机制。

    事实上looper在整个消息循环中,主要是实现MessageQueue中休眠和唤醒机制。

     struct epoll_event eventItems[EPOLL_MAX_EVENTS];
        int eventCount = epoll_wait(mEpollFd, eventItems, EPOLL_MAX_EVENTS, timeoutMillis);
    
        // Acquire lock.
        mLock.lock();
    
        // Check for poll error.
        if (eventCount < 0) {
            if (errno == EINTR) {
                goto Done;
            }
            ALOGW("Poll failed with an unexpected error, errno=%d", errno);
            result = ALOOPER_POLL_ERROR;
            goto Done;
        }
    
        // Check for poll timeout.
        if (eventCount == 0) {
    #if DEBUG_POLL_AND_WAKE
            ALOGD("%p ~ pollOnce - timeout", this);
    #endif
            result = ALOOPER_POLL_TIMEOUT;
            goto Done;
        }
    
        // Handle all events.
    #if DEBUG_POLL_AND_WAKE
        ALOGD("%p ~ pollOnce - handling events from %d fds", this, eventCount);
    #endif
    
        for (int i = 0; i < eventCount; i++) {
            int fd = eventItems[i].data.fd;
            uint32_t epollEvents = eventItems[i].events;
            if (fd == mWakeReadPipeFd) {
                if (epollEvents & EPOLLIN) {
                    awoken();
                } else {
                    ALOGW("Ignoring unexpected epoll events 0x%x on wake read pipe.", epollEvents);
                }
            } else {
                ssize_t requestIndex = mRequests.indexOfKey(fd);
                if (requestIndex >= 0) {
                    int events = 0;
                    if (epollEvents & EPOLLIN) events |= ALOOPER_EVENT_INPUT;
                    if (epollEvents & EPOLLOUT) events |= ALOOPER_EVENT_OUTPUT;
                    if (epollEvents & EPOLLERR) events |= ALOOPER_EVENT_ERROR;
                    if (epollEvents & EPOLLHUP) events |= ALOOPER_EVENT_HANGUP;
                    pushResponse(events, mRequests.valueAt(requestIndex));
                } else {
                    ALOGW("Ignoring unexpected epoll events 0x%x on fd %d that is "
                            "no longer registered.", epollEvents, fd);
                }
            }
        

    从以上代码中能够看出,looper的pollonce主要在监听管道的read端是否有事件到来,同一时候在else以下能够实现对 自己定义文件描写叙述符的监听作用。

    详细获取下个消息,还是在MessageQueue.java 的next()实现并返回一个msg。

    那什么时候应该唤醒和怎么唤醒呢?

    參看MessageQueue的代码。在相关队列中加入一个msg时。调用用nativeWake方法

    static void android_os_MessageQueue_nativeWake(JNIEnv* env, jobject obj, jint ptr) {
        NativeMessageQueue* nativeMessageQueue = reinterpret_cast<NativeMessageQueue*>(ptr);
        return nativeMessageQueue->wake();
    }
    void Looper::wake() {
    #if DEBUG_POLL_AND_WAKE
        ALOGD("%p ~ wake", this);
    #endif
    
        ssize_t nWrite;
        do {
            nWrite = write(mWakeWritePipeFd, "W", 1);
        } while (nWrite == -1 && errno == EINTR);
    
        if (nWrite != 1) {
            if (errno != EAGAIN) {
                ALOGW("Could not write wake signal, errno=%d", errno);
            }
        }
    }
    
    唤醒的方法就是向mWakeWirtePipeFd写一个‘w',触发epoll的mWakeReadPipFdd唤醒进程,进而从MessageQueue的next方法,获取下一个msg。

    final Message next() {
            int pendingIdleHandlerCount = -1; // -1 only during first iteration
            int nextPollTimeoutMillis = 0;
    
            for (;;) {
                if (nextPollTimeoutMillis != 0) {
                    Binder.flushPendingCommands();
                }
                nativePollOnce(mPtr, nextPollTimeoutMillis);
    
                synchronized (this) {
                    if (mQuiting) {
                        return null;
                    }
    
                    // Try to retrieve the next message.  Return if found.
                    final long now = SystemClock.uptimeMillis();
                    Message prevMsg = null;
                    Message msg = mMessages;
                    if (msg != null && msg.target == null) {
                        // Stalled by a barrier.  Find the next asynchronous message in the queue.
                        do {
                            prevMsg = msg;
                            msg = msg.next;
                        } while (msg != null && !msg.isAsynchronous());
                    }
                    if (msg != null) {
                        if (now < msg.when) {
                            // Next message is not ready.  Set a timeout to wake up when it is ready.
                            nextPollTimeoutMillis = (int) Math.min(msg.when - now, Integer.MAX_VALUE);
                        } else {
                            // Got a message.
                            mBlocked = false;
                            if (prevMsg != null) {
                                prevMsg.next = msg.next;
                            } else {
                                mMessages = msg.next;
                            }
                            msg.next = null;
                            if (false) Log.v("MessageQueue", "Returning message: " + msg);
                            msg.markInUse();
                            return msg;
                        }
                    } else {
                        // No more messages.
                        nextPollTimeoutMillis = -1;
                    }


    Looper对文件描写叙述符监控和处理:

     looper能够对普通文件,设备文件或套接字都能够监听。android本身已经提供了一套机制。

    /**
     * Adds a new file descriptor to be polled by the looper.
     * If the same file descriptor was previously added, it is replaced.
     *
     * "fd" is the file descriptor to be added.
     * "ident" is an identifier for this event, which is returned from ALooper_pollOnce().
     * The identifier must be >= 0, or ALOOPER_POLL_CALLBACK if providing a non-NULL callback.
     * "events" are the poll events to wake up on.  Typically this is ALOOPER_EVENT_INPUT.
     * "callback" is the function to call when there is an event on the file descriptor.
     * "data" is a private data pointer to supply to the callback.
     *
     * There are two main uses of this function:
     *
     * (1) If "callback" is non-NULL, then this function will be called when there is
     * data on the file descriptor.  It should execute any events it has pending,
     * appropriately reading from the file descriptor.  The 'ident' is ignored in this case.
     *
     * (2) If "callback" is NULL, the 'ident' will be returned by ALooper_pollOnce
     * when its file descriptor has data available, requiring the caller to take
     * care of processing it.
     *
     * Returns 1 if the file descriptor was added or -1 if an error occurred.
     *
     * This method can be called on any thread.
     * This method may block briefly if it needs to wake the poll.
     */
    int ALooper_addFd(ALooper* looper, int fd, int ident, int events,
            ALooper_callbackFunc callback, void* data);
    

    通过以上接口,大家能够在native层实现各种文件的监听和处理。另外android 还提供Native层的message和MessageHandler来处理消息机制。

    这些都在Looper.h文件里。大家有时间能够研究一下。

    /**
     * Interface for a Looper message handler.
     *
     * The Looper holds a strong reference to the message handler whenever it has
     * a message to deliver to it.  Make sure to call Looper::removeMessages
     * to remove any pending messages destined for the handler so that the handler
     * can be destroyed.
     */
    class MessageHandler : public virtual RefBase {
    protected:
        virtual ~MessageHandler() { }
    
    public:
        /**
         * Handles a message.
         */
        virtual void handleMessage(const Message& message) = 0;
    };
    感觉和java的非常类似吧。







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  • 原文地址:https://www.cnblogs.com/yutingliuyl/p/7281226.html
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