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  • Libevent使用样例,从简单到复杂


            转载请注明出处:http://blog.csdn.net/luotuo44/article/details/39670221



            本文从简单到复杂。展示怎样使用libevent。网上的很多样例都是仅仅有server端的,本文里面client和server端都有,以飨读者。

            关于libevent编程时的一些疑问能够阅读《libevent编程疑难解答》。假如读者还想了解libevent的详细实现,能够阅读《libevent源代码分析》系统文章。

            不说这么多了。直接上代码。

            


    初等:

    client代码:

    #include<sys/types.h>
    #include<sys/socket.h>
    #include<netinet/in.h>
    #include<arpa/inet.h>
    #include<errno.h>
    #include<unistd.h>
    
    #include<stdio.h>
    #include<string.h>
    #include<stdlib.h>
    
    #include<event.h>
    #include<event2/util.h>
    
    
    
    
    int tcp_connect_server(const char* server_ip, int port);
    
    
    void cmd_msg_cb(int fd, short events, void* arg);
    void socket_read_cb(int fd, short events, void *arg);
    
    int main(int argc, char** argv)
    {
        if( argc < 3 )
        {
            printf("please input 2 parameter
    ");
            return -1;
        }
    
    
        //两个參数依次是服务器端的IP地址、端口号
        int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));
        if( sockfd == -1)
        {
            perror("tcp_connect error ");
            return -1;
        }
    
        printf("connect to server successful
    ");
    
        struct event_base* base = event_base_new();
    
        struct event *ev_sockfd = event_new(base, sockfd,
                                            EV_READ | EV_PERSIST,
                                            socket_read_cb, NULL);
        event_add(ev_sockfd, NULL);
    
        //监听终端输入事件
        struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                          EV_READ | EV_PERSIST, cmd_msg_cb,
                                          (void*)&sockfd);
    
    
        event_add(ev_cmd, NULL);
    
        event_base_dispatch(base);
    
        printf("finished 
    ");
        return 0;
    }
    
    
    
    
    
    
    void cmd_msg_cb(int fd, short events, void* arg)
    {
        char msg[1024];
    
        int ret = read(fd, msg, sizeof(msg));
        if( ret <= 0 )
        {
            perror("read fail ");
            exit(1);
        }
    
        int sockfd = *((int*)arg);
    
        //把终端的消息发送给服务器端
        //为了简单起见。不考虑写一半数据的情况
        write(sockfd, msg, ret);
    }
    
    
    void socket_read_cb(int fd, short events, void *arg)
    {
        char msg[1024];
    
        //为了简单起见,不考虑读一半数据的情况
        int len = read(fd, msg, sizeof(msg)-1);
        if( len <= 0 )
        {
            perror("read fail ");
            exit(1);
        }
    
        msg[len] = '';
    
        printf("recv %s from server
    ", msg);
    }
    
    
    
    typedef struct sockaddr SA;
    int tcp_connect_server(const char* server_ip, int port)
    {
        int sockfd, status, save_errno;
        struct sockaddr_in server_addr;
    
        memset(&server_addr, 0, sizeof(server_addr) );
    
        server_addr.sin_family = AF_INET;
        server_addr.sin_port = htons(port);
        status = inet_aton(server_ip, &server_addr.sin_addr);
    
        if( status == 0 ) //the server_ip is not valid value
        {
            errno = EINVAL;
            return -1;
        }
    
        sockfd = ::socket(PF_INET, SOCK_STREAM, 0);
        if( sockfd == -1 )
            return sockfd;
    
    
        status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );
    
        if( status == -1 )
        {
            save_errno = errno;
            ::close(sockfd);
            errno = save_errno; //the close may be error
            return -1;
        }
    
        evutil_make_socket_nonblocking(sockfd);
    
        return sockfd;
    }
    


    server端代码:

    #include<stdio.h>
    #include<string.h>
    #include<errno.h>
    
    #include<unistd.h>
    #include<event.h>
    
    
    
    void accept_cb(int fd, short events, void* arg);
    void socket_read_cb(int fd, short events, void *arg);
    
    int tcp_server_init(int port, int listen_num);
    
    int main(int argc, char** argv)
    {
    
        int listener = tcp_server_init(9999, 10);
        if( listener == -1 )
        {
            perror(" tcp_server_init error ");
            return -1;
        }
    
        struct event_base* base = event_base_new();
    
        //加入监听客户端请求连接事件
        struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,
                                            accept_cb, base);
        event_add(ev_listen, NULL);
    
    
        event_base_dispatch(base);
    
        return 0;
    }
    
    
    
    void accept_cb(int fd, short events, void* arg)
    {
        evutil_socket_t sockfd;
    
        struct sockaddr_in client;
        socklen_t len = sizeof(client);
    
        sockfd = ::accept(fd, (struct sockaddr*)&client, &len );
        evutil_make_socket_nonblocking(sockfd);
    
        printf("accept a client %d
    ", sockfd);
    
        struct event_base* base = (event_base*)arg;
    
        //不过为了动态创建一个event结构体
        struct event *ev = event_new(NULL, -1, 0, NULL, NULL);
        //将动态创建的结构体作为event的回调參数
        event_assign(ev, base, sockfd, EV_READ | EV_PERSIST,
                     socket_read_cb, (void*)ev);
    
        event_add(ev, NULL);
    }
    
    
    void socket_read_cb(int fd, short events, void *arg)
    {
        char msg[4096];
        struct event *ev = (struct event*)arg;
        int len = read(fd, msg, sizeof(msg) - 1);
    
    
    
        if( len <= 0 )
        {
            printf("some error happen when read
    ");
            event_free(ev);
            close(fd);
            return ;
        }
    
        msg[len] = '';
        printf("recv the client msg: %s", msg);
    
        char reply_msg[4096] = "I have recvieced the msg: ";
        strcat(reply_msg + strlen(reply_msg), msg);
    
        write(fd, reply_msg, strlen(reply_msg) );
    }
    
    
    
    typedef struct sockaddr SA;
    int tcp_server_init(int port, int listen_num)
    {
        int errno_save;
        evutil_socket_t listener;
    
        listener = ::socket(AF_INET, SOCK_STREAM, 0);
        if( listener == -1 )
            return -1;
    
        //同意多次绑定同一个地址。

    要用在socket和bind之间 evutil_make_listen_socket_reuseable(listener); struct sockaddr_in sin; sin.sin_family = AF_INET; sin.sin_addr.s_addr = 0; sin.sin_port = htons(port); if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 ) goto error; if( ::listen(listener, listen_num) < 0) goto error; //跨平台统一接口。将套接字设置为非堵塞状态 evutil_make_socket_nonblocking(listener); return listener; error: errno_save = errno; evutil_closesocket(listener); errno = errno_save; return -1; }




    中等:

    client代码:

    #include<sys/types.h>
    #include<sys/socket.h>
    #include<netinet/in.h>
    #include<arpa/inet.h>
    #include<errno.h>
    #include<unistd.h>
    
    #include<stdio.h>
    #include<string.h>
    #include<stdlib.h>
    
    #include<event.h>
    #include<event2/bufferevent.h>
    #include<event2/buffer.h>
    #include<event2/util.h>
    
    
    
    
    int tcp_connect_server(const char* server_ip, int port);
    
    
    void cmd_msg_cb(int fd, short events, void* arg);
    void server_msg_cb(struct bufferevent* bev, void* arg);
    void event_cb(struct bufferevent *bev, short event, void *arg);
    
    int main(int argc, char** argv)
    {
        if( argc < 3 )
        {
            printf("please input 2 parameter
    ");
            return -1;
        }
    
    
        //两个參数依次是服务器端的IP地址、端口号
        int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));
        if( sockfd == -1)
        {
            perror("tcp_connect error ");
            return -1;
        }
    
        printf("connect to server successful
    ");
    
        struct event_base* base = event_base_new();
    
        struct bufferevent* bev = bufferevent_socket_new(base, sockfd,
                                                         BEV_OPT_CLOSE_ON_FREE);
    
        //监听终端输入事件
        struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                          EV_READ | EV_PERSIST, cmd_msg_cb,
                                          (void*)bev);
        event_add(ev_cmd, NULL);
    
        //当socket关闭时会用到回调參数
        bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);
        bufferevent_enable(bev, EV_READ | EV_PERSIST);
    
    
        event_base_dispatch(base);
    
        printf("finished 
    ");
        return 0;
    }
    
    
    
    
    
    
    void cmd_msg_cb(int fd, short events, void* arg)
    {
        char msg[1024];
    
        int ret = read(fd, msg, sizeof(msg));
        if( ret < 0 )
        {
            perror("read fail ");
            exit(1);
        }
    
        struct bufferevent* bev = (struct bufferevent*)arg;
    
        //把终端的消息发送给服务器端
        bufferevent_write(bev, msg, ret);
    }
    
    
    void server_msg_cb(struct bufferevent* bev, void* arg)
    {
        char msg[1024];
    
        size_t len = bufferevent_read(bev, msg, sizeof(msg));
        msg[len] = '';
    
        printf("recv %s from server
    ", msg);
    }
    
    
    void event_cb(struct bufferevent *bev, short event, void *arg)
    {
    
        if (event & BEV_EVENT_EOF)
            printf("connection closed
    ");
        else if (event & BEV_EVENT_ERROR)
            printf("some other error
    ");
    
        //这将自己主动close套接字和free读写缓冲区
        bufferevent_free(bev);
    
        struct event *ev = (struct event*)arg;
        //由于socket已经没有,所以这个event也没有存在的必要了
        event_free(ev);
    }
    
    
    typedef struct sockaddr SA;
    int tcp_connect_server(const char* server_ip, int port)
    {
        int sockfd, status, save_errno;
        struct sockaddr_in server_addr;
    
        memset(&server_addr, 0, sizeof(server_addr) );
    
        server_addr.sin_family = AF_INET;
        server_addr.sin_port = htons(port);
        status = inet_aton(server_ip, &server_addr.sin_addr);
    
        if( status == 0 ) //the server_ip is not valid value
        {
            errno = EINVAL;
            return -1;
        }
    
        sockfd = ::socket(PF_INET, SOCK_STREAM, 0);
        if( sockfd == -1 )
            return sockfd;
    
    
        status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );
    
        if( status == -1 )
        {
            save_errno = errno;
            ::close(sockfd);
            errno = save_errno; //the close may be error
            return -1;
        }
    
        evutil_make_socket_nonblocking(sockfd);
    
        return sockfd;
    }
    



    server端代码:

    #include<stdio.h>
    #include<string.h>
    #include<errno.h>
    
    #include<event.h>
    #include<event2/bufferevent.h>
    
    
    
    void accept_cb(int fd, short events, void* arg);
    void socket_read_cb(bufferevent* bev, void* arg);
    void event_cb(struct bufferevent *bev, short event, void *arg);
    int tcp_server_init(int port, int listen_num);
    
    int main(int argc, char** argv)
    {
    
        int listener = tcp_server_init(9999, 10);
        if( listener == -1 )
        {
            perror(" tcp_server_init error ");
            return -1;
        }
    
        struct event_base* base = event_base_new();
    
        //加入监听客户端请求连接事件
        struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,
                                            accept_cb, base);
        event_add(ev_listen, NULL);
    
    
        event_base_dispatch(base);
        event_base_free(base);
    
    
        return 0;
    }
    
    
    
    void accept_cb(int fd, short events, void* arg)
    {
        evutil_socket_t sockfd;
    
        struct sockaddr_in client;
        socklen_t len = sizeof(client);
    
        sockfd = ::accept(fd, (struct sockaddr*)&client, &len );
        evutil_make_socket_nonblocking(sockfd);
    
        printf("accept a client %d
    ", sockfd);
    
        struct event_base* base = (event_base*)arg;
    
        bufferevent* bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE);
        bufferevent_setcb(bev, socket_read_cb, NULL, event_cb, arg);
    
        bufferevent_enable(bev, EV_READ | EV_PERSIST);
    }
    
    
    
    void socket_read_cb(bufferevent* bev, void* arg)
    {
        char msg[4096];
    
        size_t len = bufferevent_read(bev, msg, sizeof(msg));
    
        msg[len] = '';
        printf("recv the client msg: %s", msg);
    
    
        char reply_msg[4096] = "I have recvieced the msg: ";
    
        strcat(reply_msg + strlen(reply_msg), msg);
        bufferevent_write(bev, reply_msg, strlen(reply_msg));
    }
    
    
    
    void event_cb(struct bufferevent *bev, short event, void *arg)
    {
    
        if (event & BEV_EVENT_EOF)
            printf("connection closed
    ");
        else if (event & BEV_EVENT_ERROR)
            printf("some other error
    ");
    
        //这将自己主动close套接字和free读写缓冲区
        bufferevent_free(bev);
    }
    
    
    typedef struct sockaddr SA;
    int tcp_server_init(int port, int listen_num)
    {
        int errno_save;
        evutil_socket_t listener;
    
        listener = ::socket(AF_INET, SOCK_STREAM, 0);
        if( listener == -1 )
            return -1;
    
        //同意多次绑定同一个地址。

    要用在socket和bind之间 evutil_make_listen_socket_reuseable(listener); struct sockaddr_in sin; sin.sin_family = AF_INET; sin.sin_addr.s_addr = 0; sin.sin_port = htons(port); if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 ) goto error; if( ::listen(listener, listen_num) < 0) goto error; //跨平台统一接口,将套接字设置为非堵塞状态 evutil_make_socket_nonblocking(listener); return listener; error: errno_save = errno; evutil_closesocket(listener); errno = errno_save; return -1; }




    高等:

    client代码:

    #include<sys/types.h>
    #include<sys/socket.h>
    #include<netinet/in.h>
    #include<arpa/inet.h>
    #include<errno.h>
    #include<unistd.h>
    
    #include<stdio.h>
    #include<string.h>
    #include<stdlib.h>
    
    #include<event.h>
    #include<event2/bufferevent.h>
    #include<event2/buffer.h>
    #include<event2/util.h>
    
    
    
    
    int tcp_connect_server(const char* server_ip, int port);
    
    
    void cmd_msg_cb(int fd, short events, void* arg);
    void server_msg_cb(struct bufferevent* bev, void* arg);
    void event_cb(struct bufferevent *bev, short event, void *arg);
    
    int main(int argc, char** argv)
    {
        if( argc < 3 )
        {
            //两个參数依次是服务器端的IP地址、端口号
            printf("please input 2 parameter
    ");
            return -1;
        }
    
        struct event_base *base = event_base_new();
    
        struct bufferevent* bev = bufferevent_socket_new(base, -1,
                                                         BEV_OPT_CLOSE_ON_FREE);
    
        //监听终端输入事件
        struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                         EV_READ | EV_PERSIST,
                                         cmd_msg_cb, (void*)bev);
    
    
        event_add(ev_cmd, NULL);
    
        struct sockaddr_in server_addr;
    
        memset(&server_addr, 0, sizeof(server_addr) );
    
        server_addr.sin_family = AF_INET;
        server_addr.sin_port = htons(atoi(argv[2]));
        inet_aton(argv[1], &server_addr.sin_addr);
    
        bufferevent_socket_connect(bev, (struct sockaddr *)&server_addr,
                                   sizeof(server_addr));
    
    
        bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);
        bufferevent_enable(bev, EV_READ | EV_PERSIST);
    
    
    
        event_base_dispatch(base);
    
        printf("finished 
    ");
        return 0;
    }
    
    
    
    
    
    void cmd_msg_cb(int fd, short events, void* arg)
    {
        char msg[1024];
    
        int ret = read(fd, msg, sizeof(msg));
        if( ret < 0 )
        {
            perror("read fail ");
            exit(1);
        }
    
        struct bufferevent* bev = (struct bufferevent*)arg;
    
        //把终端的消息发送给服务器端
        bufferevent_write(bev, msg, ret);
    }
    
    
    void server_msg_cb(struct bufferevent* bev, void* arg)
    {
        char msg[1024];
    
        size_t len = bufferevent_read(bev, msg, sizeof(msg));
        msg[len] = '';
    
        printf("recv %s from server
    ", msg);
    }
    
    
    void event_cb(struct bufferevent *bev, short event, void *arg)
    {
    
        if (event & BEV_EVENT_EOF)
            printf("connection closed
    ");
        else if (event & BEV_EVENT_ERROR)
            printf("some other error
    ");
        else if( event & BEV_EVENT_CONNECTED)
        {
            printf("the client has connected to server
    ");
            return ;
        }
    
        //这将自己主动close套接字和free读写缓冲区
        bufferevent_free(bev);
    
        struct event *ev = (struct event*)arg;
        event_free(ev);
    }
    
    



    server端代码:

    #include<netinet/in.h>  
    #include<sys/socket.h>  
    #include<unistd.h>  
      
    #include<stdio.h>  
    #include<string.h>  
      
    #include<event.h>  
    #include<listener.h>  
    #include<bufferevent.h>  
    #include<thread.h>  
      
      
    void listener_cb(evconnlistener *listener, evutil_socket_t fd,  
                     struct sockaddr *sock, int socklen, void *arg);  
      
    void socket_read_cb(bufferevent *bev, void *arg);  
    void socket_event_cb(bufferevent *bev, short events, void *arg);  
      
    int main()  
    {  
        //evthread_use_pthreads();//enable threads  
      
        struct sockaddr_in sin;  
        memset(&sin, 0, sizeof(struct sockaddr_in));  
        sin.sin_family = AF_INET;  
        sin.sin_port = htons(9999);  
      
        event_base *base = event_base_new();  
        evconnlistener *listener  
                = evconnlistener_new_bind(base, listener_cb, base,  
                                          LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE,  
                                          10, (struct sockaddr*)&sin,  
                                          sizeof(struct sockaddr_in));  
      
        event_base_dispatch(base);  
      
        evconnlistener_free(listener);  
        event_base_free(base);  
      
        return 0;  
    }  
      
      
    //一个新client连接上服务器了  
    //当此函数被调用时,libevent已经帮我们accept了这个client。该client的
    //文件描写叙述符为fd
    void listener_cb(evconnlistener *listener, evutil_socket_t fd,  
                     struct sockaddr *sock, int socklen, void *arg)  
    {  
        printf("accept a client %d
    ", fd);  
      
        event_base *base = (event_base*)arg;  
      
        //为这个client分配一个bufferevent  
        bufferevent *bev =  bufferevent_socket_new(base, fd,  
                                                   BEV_OPT_CLOSE_ON_FREE);  
      
        bufferevent_setcb(bev, socket_read_cb, NULL, socket_event_cb, NULL);  
        bufferevent_enable(bev, EV_READ | EV_PERSIST);  
    }  
      
      
    void socket_read_cb(bufferevent *bev, void *arg)  
    {  
        char msg[4096];  
      
        size_t len = bufferevent_read(bev, msg, sizeof(msg)-1 );  
      
        msg[len] = '';  
        printf("server read the data %s
    ", msg);  
      
        char reply[] = "I has read your data";  
        bufferevent_write(bev, reply, strlen(reply) );  
    }  
      
      
    void socket_event_cb(bufferevent *bev, short events, void *arg)  
    {  
        if (events & BEV_EVENT_EOF)  
            printf("connection closed
    ");  
        else if (events & BEV_EVENT_ERROR)  
            printf("some other error
    ");  
      
        //这将自己主动close套接字和free读写缓冲区  
        bufferevent_free(bev);  
    }  
    






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  • 原文地址:https://www.cnblogs.com/yxwkf/p/5093036.html
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