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  • stl_deque.h

    stl_deque.h 
    // Filename:    stl_deque.h
    
    // Comment By:  凝霜
    // E-mail:      mdl2009@vip.qq.com
    // Blog:        http://blog.csdn.net/mdl13412
    
    // 如果vector能满足你的需求, 那么就使用vector
    // 如果不得不使用deque, 那么在进行一算法(尤其是sort)操作时
    // 应该先把deque中的元素复制到vector中
    // 执行完算法再复制回去
    // 这样的效率往往要高于直接使用算法的效率
    
    /*
     *
     * Copyright (c) 1994
     * Hewlett-Packard Company
     *
     * Permission to use, copy, modify, distribute and sell this software
     * and its documentation for any purpose is hereby granted without fee,
     * provided that the above copyright notice appear in all copies and
     * that both that copyright notice and this permission notice appear
     * in supporting documentation.  Hewlett-Packard Company makes no
     * representations about the suitability of this software for any
     * purpose.  It is provided "as is" without express or implied warranty.
     *
     *
     * Copyright (c) 1997
     * Silicon Graphics Computer Systems, Inc.
     *
     * Permission to use, copy, modify, distribute and sell this software
     * and its documentation for any purpose is hereby granted without fee,
     * provided that the above copyright notice appear in all copies and
     * that both that copyright notice and this permission notice appear
     * in supporting documentation.  Silicon Graphics makes no
     * representations about the suitability of this software for any
     * purpose.  It is provided "as is" without express or implied warranty.
     */
    
    /* NOTE: This is an internal header file, included by other STL headers.
     *   You should not attempt to use it directly.
     */
    
    #ifndef __SGI_STL_INTERNAL_DEQUE_H
    #define __SGI_STL_INTERNAL_DEQUE_H
    
    // 特性:
    //   对于任何的非奇异(nonsingular)的迭代器i
    //     i.node是map array中的某元素的地址. i.node的内容是一个指向某个结点的头的指针
    //     i.first == *(i.node)
    //     i.last  == i.first + node_size
    //     i.cur是一个指向[i.first, i.last)之间的指针
    //       注意: 这意味着i.cur永远是一个可以解引用的指针,
    //            即使其是一个指向结尾后元素的迭代器
    //
    //   起点和终点总是非奇异(nonsingular)的迭代器.
    //     注意: 这意味着空deque一定有一个node, 而一个具有N个元素的deque
    //          (N是Buffer Size)一定有有两个nodes
    //
    //   对于除了start.node和finish.node之外的每一个node, 每一个node中的元素
    //   都是一个初始化过的对象. 如果start.node == finish.node,
    //   那么[start.cur, finish.cur)都是未初始化的空间.
    //   否则, [start.cur, start.last)和[finish.first, finish.cur)都是初始化的对象,
    //   而[start.first, start.cur)和[finish.cur, finish.last)是未初始化的空间
    //
    //   [map, map + map_size)是一个合法的非空区间
    //   [start.node, finish.node]是内含在[map, map + map_size)区间的合法区间
    //   一个在[map, map + map_size)区间内的指针指向一个分配过的node,
    //   当且仅当此指针在[start.node, finish.node]区间内
    
    // 在前一个版本的deque中, node_size被设定为定植.
    // 然而在这个版本中, 用户可以自定义node_size的大小.
    // deque有三个模板参数, 第三个参数为size_t类型, 代表每个结点内的元素数目.
    // 如果第三个参数被设定为0(默认值), deque使用默认结点大小
    //
    // 使用不同结点大小的唯一理由是, 你的程序需要不同的效率, 并愿意为此付出代价,
    // 例如, 如果你的程序中有许多deque, 但是每个deque都只包含很少的元素,
    // 那么你可以使用较小的node_size来进行管理, 但是会对访问操作带来效率损失
    //
    // 不幸的是, 一些编译器不能正确处理non-type template parameters;
    // 如果这样, 在<stl_config.h>会定义__STL_NON_TYPE_TMPL_PARAM_BUG
    // 如果你的编译器不幸在列, 你只能使用默认的大小, 而不能更改
    
    __STL_BEGIN_NAMESPACE
    
    #if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32)
    #pragma set woff 1174
    #endif
    
    // 这个函数是为了防止不同编译器在处理常量表达式时的Bug
    // 如果n != 0, 那么就返回n, 表示buffer size为使用者自定义
    // 如果n ==0, 就返回默认值表示buffer size,默认值计算方法如下
    //    如果sz(元素类型大小sizeof(type))小于512, 返回512 / sz
    //    否则返回1
    inline size_t __deque_buf_size(size_t n, size_t sz)
    {
      return n != 0 ? n : (sz < 512 ? size_t(512 / sz) : size_t(1));
    }
    
    // 注意这里未继承自std::iterator
    #ifndef __STL_NON_TYPE_TMPL_PARAM_BUG
    template <class T, class Ref, class Ptr, size_t BufSiz>
    struct __deque_iterator {
      typedef __deque_iterator<T, T&, T*, BufSiz>             iterator;
      typedef __deque_iterator<T, const T&, const T*, BufSiz> const_iterator;
      static size_t buffer_size() {return __deque_buf_size(BufSiz, sizeof(T)); }
    #else /* __STL_NON_TYPE_TMPL_PARAM_BUG */
    template <class T, class Ref, class Ptr>
    struct __deque_iterator {
      typedef __deque_iterator<T, T&, T*>             iterator;
      typedef __deque_iterator<T, const T&, const T*> const_iterator;
      static size_t buffer_size() {return __deque_buf_size(0, sizeof(T)); }
    #endif
    
      typedef random_access_iterator_tag iterator_category;      // STL标准强制要求
      typedef T value_type;                                      // STL标准强制要求
      typedef Ptr pointer;                                       // STL标准强制要求
      typedef Ref reference;                                     // STL标准强制要求
      typedef size_t size_type;
      typedef ptrdiff_t difference_type;                         // STL标准强制要求
      typedef T** map_pointer;
    
      typedef __deque_iterator self;
    
      // 保存容器中的结点
      T* cur;       // 指向当前缓冲区中的元素
      T* first;     // 当前缓冲区的起点
      T* last;      // 当前缓冲区的终点
    
    ////////////////////////////////////////////////////////////////////////////////
    // 这个是deque内存管理的关键, 其模型如下
    ////////////////////////////////////////////////////////////////////////////////
    //
    //       ---------------------------------------------
    // map-->|   |   |   |   |   |   | ..... |   |   |   |<------------------
    //       ---------------------------------------------                  |
    //             |                                                        |
    //             |                                                        |
    //             |   node                                                 |
    //             |   缓冲区buffer, 这里实际存储元素                          |
    //             |   ---------------------------------------------        |
    //             --->|   |   |   |   |   |   | ..... |   |   | X |        |
    //                 ---------------------------------------------        |
    //                   ↑       ↑                             ↑            |
    //             ------        |                             |            |
    //             |             |                             |            |
    //             |   -----------   ---------------------------            |
    //             ----|-----        |                                      |
    //                 |    |        |                                      |
    //                 |    |        |                                      |
    //                 |    |        |                                      |
    //              ---------------------------                             |
    //              | cur | first | end | map |------------------------------
    //              ---------------------------
    //              迭代器, 其内部维护着一个缓冲区状态
    ////////////////////////////////////////////////////////////////////////////////
      map_pointer node;
    
      __deque_iterator(T* x, map_pointer y)
        : cur(x), first(*y), last(*y + buffer_size()), node(y) {}
      __deque_iterator() : cur(0), first(0), last(0), node(0) {}
      __deque_iterator(const iterator& x)
        : cur(x.cur), first(x.first), last(x.last), node(x.node) {}
    
      reference operator*() const { return *cur; }
    
    #ifndef __SGI_STL_NO_ARROW_OPERATOR
      // 如果编译器支持'->'则重载, 详细见我在<stl_list.h>中的剖析
      pointer operator->() const { return &(operator*()); }
    #endif /* __SGI_STL_NO_ARROW_OPERATOR */
    
      // 判断两个迭代器间的距离
    
      difference_type operator-(const self& x) const
      {
        return difference_type(buffer_size()) * (node - x.node - 1) +
          (cur - first) + (x.last - x.cur);
      }
    
    ////////////////////////////////////////////////////////////////////////////////
    // 下面重载的这些是运算符是让deque从外界看上去维护的是一段连续空间的关键!!!
    ////////////////////////////////////////////////////////////////////////////////
    
    ////////////////////////////////////////////////////////////////////////////////
    // 前缀自增
    ////////////////////////////////////////////////////////////////////////////////
    // 如果当前迭代器指向元素是当前缓冲区的最后一个元素,
    // 则将迭代器状态调整为下一个缓冲区的第一个元素
    ////////////////////////////////////////////////////////////////////////////////
    // 不是当前缓冲区最后一个元素
    //
    // 执行前缀自增前的状态
    // first          cur                     end
    // ↓               ↓                       ↓
    // ---------------------------------------------
    // |   |   |   |   |   |   | ..... |   |   | X | <----- 当前缓冲区
    // ---------------------------------------------
    //
    // 执行完成后的状态
    // first              cur                 end
    // ↓                   ↓                   ↓
    // ---------------------------------------------
    // |   |   |   |   |   |   | ..... |   |   | X | <----- 当前缓冲区
    // ---------------------------------------------
    //
    ////////////////////////////////////////////////////////////////////////////////
    // 当前元素为当前缓冲区的最后一个元素
    //
    // 执行前缀自增前的状态
    // first                              cur end
    // ↓                                   ↓   ↓
    // ---------------------------------------------
    // |   |   |   |   |   |   | ..... |   |   | X | <----- 当前缓冲区
    // ---------------------------------------------
    //
    // 执行完成后的状态
    // first                                  end
    // ↓                                       ↓
    // ---------------------------------------------
    // |   |   |   |   |   |   | ..... |   |   | X | <----- 下一缓冲区
    // ---------------------------------------------
    //// cur
    //
    ////////////////////////////////////////////////////////////////////////////////
      self& operator++()
      {
        ++cur;
        if (cur == last) {
          set_node(node + 1);
          cur = first;
        }
        return *this;
      }
    
      // 后缀自增
      // 返回当前迭代器的一个副本, 并调用前缀自增运算符实现迭代器自身的自增
      self operator++(int)  {
        self tmp = *this;
        ++*this;
        return tmp;
      }
    
      // 前缀自减, 处理方式类似于前缀自增
      // 如果当前迭代器指向元素是当前缓冲区的第一个元素
      // 则将迭代器状态调整为前一个缓冲区的最后一个元素
      self& operator--()
      {
        if (cur == first) {
          set_node(node - 1);
          cur = last;
        }
        --cur;
        return *this;
      }
    
      self operator--(int)
      {
        self tmp = *this;
        --*this;
        return tmp;
      }
    
    ////////////////////////////////////////////////////////////////////////////////
    // 将迭代器向前移动n个元素, n可以为负
    ////////////////////////////////////////////////////////////////////////////////
    //                     operator+=(difference_type n)
    ////                      offset = n + (cur - first)
    //                                   |
    //                                   |---------- offset > 0 ? &&
    //                                   |           移动后是否超出当前缓冲区?
    //               ----------------------------
    //           No  |                          |  Yes
    //               |                          |
    //               ↓                          |---------- offset > 0?
    //           cur += n;                      |
    //                              ----------------------------
    //                          Yes |                          | No
    //                              |                          |
    //                              ↓                          |
    //                   计算要向后移动多少个缓冲区                |
    //                   node_offset =                         |
    //                   offset / difference_type              |
    //                   (buffer_size());                      ↓
    //                              |           计算要向前移动多少个缓冲区
    //                              |           node_offset = -difference_type
    //                              |           ((-offset - 1) / buffer_size()) - 1;
    //                              |                          |
    //                              ----------------------------
    //                                           |
    //                                           |
    ////                                       调整缓冲区
    //                              set_node(node + node_offset);
    //                                    计算并调整cur指针
    ////////////////////////////////////////////////////////////////////////////////
    
      self& operator+=(difference_type n)
      {
        difference_type offset = n + (cur - first);
        if (offset >= 0 && offset < difference_type(buffer_size()))
          cur += n;
        else {
          difference_type node_offset =
            offset > 0 ? offset / difference_type(buffer_size())
                       : -difference_type((-offset - 1) / buffer_size()) - 1;
          set_node(node + node_offset);
          cur = first + (offset - node_offset * difference_type(buffer_size()));
        }
        return *this;
      }
    
      self operator+(difference_type n) const
      {
        self tmp = *this;
    
        // 这里调用了operator +=()可以自动调整指针状态
        return tmp += n;
      }
    
      // :-), 将n变为-n就可以使用operator +=()了,
      // 初等数学是神奇的, 还记得我们刚学编程时求绝对值是怎么写的吗? :P
      self& operator-=(difference_type n) { return *this += -n; }
    
      self operator-(difference_type n) const {
        self tmp = *this;
        return tmp -= n;
      }
    
      reference operator[](difference_type n) const { return *(*this + n); }
    
      bool operator==(const self& x) const { return cur == x.cur; }
      bool operator!=(const self& x) const { return !(*this == x); }
      bool operator<(const self& x) const {
        return (node == x.node) ? (cur < x.cur) : (node < x.node);
      }
    
      void set_node(map_pointer new_node)
      {
        node = new_node;
        first = *new_node;
        last = first + difference_type(buffer_size());
      }
    };
    
    #ifndef __STL_CLASS_PARTIAL_SPECIALIZATION
    
    #ifndef __STL_NON_TYPE_TMPL_PARAM_BUG
    
    template <class T, class Ref, class Ptr, size_t BufSiz>
    inline random_access_iterator_tag
    iterator_category(const __deque_iterator<T, Ref, Ptr, BufSiz>&) {
      return random_access_iterator_tag();
    }
    
    template <class T, class Ref, class Ptr, size_t BufSiz>
    inline T* value_type(const __deque_iterator<T, Ref, Ptr, BufSiz>&) {
      return 0;
    }
    
    template <class T, class Ref, class Ptr, size_t BufSiz>
    inline ptrdiff_t* distance_type(const __deque_iterator<T, Ref, Ptr, BufSiz>&) {
      return 0;
    }
    
    #else /* __STL_NON_TYPE_TMPL_PARAM_BUG */
    
    template <class T, class Ref, class Ptr>
    inline random_access_iterator_tag
    iterator_category(const __deque_iterator<T, Ref, Ptr>&) {
      return random_access_iterator_tag();
    }
    
    template <class T, class Ref, class Ptr>
    inline T* value_type(const __deque_iterator<T, Ref, Ptr>&) { return 0; }
    
    template <class T, class Ref, class Ptr>
    inline ptrdiff_t* distance_type(const __deque_iterator<T, Ref, Ptr>&) {
      return 0;
    }
    
    #endif /* __STL_NON_TYPE_TMPL_PARAM_BUG */
    
    // 其实剖析到这里就没有什么难的了, deque的运算符才是核心
    #endif /* __STL_CLASS_PARTIAL_SPECIALIZATION */
    
    // See __deque_buf_size().  The only reason that the default value is 0
    //  is as a workaround for bugs in the way that some compilers handle
    //  constant expressions.
    template <class T, class Alloc = alloc, size_t BufSiz = 0>
    class deque {
    public:                         // Basic types
      typedef T value_type;
      typedef value_type* pointer;
      typedef const value_type* const_pointer;
      typedef value_type& reference;
      typedef const value_type& const_reference;
      typedef size_t size_type;
      typedef ptrdiff_t difference_type;
    
    public:                         // Iterators
    #ifndef __STL_NON_TYPE_TMPL_PARAM_BUG
      typedef __deque_iterator<T, T&, T*, BufSiz>              iterator;
    
      typedef __deque_iterator<T, const T&, const T&, BufSiz>  const_iterator;
    #else /* __STL_NON_TYPE_TMPL_PARAM_BUG */
      typedef __deque_iterator<T, T&, T*>                      iterator;
      typedef __deque_iterator<T, const T&, const T*>          const_iterator;
    #endif /* __STL_NON_TYPE_TMPL_PARAM_BUG */
    
    #ifdef __STL_CLASS_PARTIAL_SPECIALIZATION
      typedef reverse_iterator<const_iterator> const_reverse_iterator;
      typedef reverse_iterator<iterator> reverse_iterator;
    #else /* __STL_CLASS_PARTIAL_SPECIALIZATION */
      typedef reverse_iterator<const_iterator, value_type, const_reference,
                               difference_type>
              const_reverse_iterator;
      typedef reverse_iterator<iterator, value_type, reference, difference_type>
              reverse_iterator;
    #endif /* __STL_CLASS_PARTIAL_SPECIALIZATION */
    
    protected:                      // Internal typedefs
    
      typedef pointer* map_pointer;
    
      // 这个提供STL标准的allocator接口, 见<stl_alloc.h>
      typedef simple_alloc<value_type, Alloc> data_allocator;
      typedef simple_alloc<pointer, Alloc> map_allocator;
    
      // 获取缓冲区最大存储元素数量
      static size_type buffer_size()
      {
        return __deque_buf_size(BufSiz, sizeof(value_type));
      }
    
      static size_type initial_map_size() { return 8; }
    
    protected:                      // Data members
      iterator start;               // 起始缓冲区
      iterator finish;              // 最后一个缓冲区
    
      // 指向map, map是一个连续的空间, 其每个元素都是一个指向缓冲区的指针
      // 其模型见前面的__deque_iterator
      map_pointer map;
      size_type map_size;   // map容量
    
    public:                         // Basic accessors
      iterator begin() { return start; }
      iterator end() { return finish; }
      const_iterator begin() const { return start; }
      const_iterator end() const { return finish; }
    
      reverse_iterator rbegin() { return reverse_iterator(finish); }
      reverse_iterator rend() { return reverse_iterator(start); }
      const_reverse_iterator rbegin() const {
        return const_reverse_iterator(finish);
      }
      const_reverse_iterator rend() const {
        return const_reverse_iterator(start);
      }
    
      // 提供随机访问能力, 其调用的是迭代器重载的operator []
      // 其实际地址需要进行一些列的计算, 效率有损失
      reference operator[](size_type n) { return start[difference_type(n)]; }
      const_reference operator[](size_type n) const {
        return start[difference_type(n)];
      }
    
      reference front() { return *start; }
      reference back() {
        iterator tmp = finish;
        --tmp;
        return *tmp;
      }
      const_reference front() const { return *start; }
      const_reference back() const {
        const_iterator tmp = finish;
        --tmp;
        return *tmp;
      }
    
      // 当前容器拥有的元素个数, 调用迭代器重载的operator -
      size_type size() const { return finish - start;; }
      size_type max_size() const { return size_type(-1); }
    
      // deque为空的时, 只有一个缓冲区
      bool empty() const { return finish == start; }
    
    public:                         // Constructor, destructor.
      deque()
        : start(), finish(), map(0), map_size(0)
      {
        create_map_and_nodes(0);
      }
    
      // 注: commit or rollback
      deque(const deque& x)
        : start(), finish(), map(0), map_size(0)
      {
        create_map_and_nodes(x.size());
        __STL_TRY {
          uninitialized_copy(x.begin(), x.end(), start);  // <stl_uninitialized.h>
        }
        __STL_UNWIND(destroy_map_and_nodes());
      }
    
      deque(size_type n, const value_type& value)
        : start(), finish(), map(0), map_size(0)
      {
        fill_initialize(n, value);
      }
    
      deque(int n, const value_type& value)
        : start(), finish(), map(0), map_size(0)
      {
        fill_initialize(n, value);
      }
    
      deque(long n, const value_type& value)
        : start(), finish(), map(0), map_size(0)
      {
        fill_initialize(n, value);
      }
    
      explicit deque(size_type n)
        : start(), finish(), map(0), map_size(0)
      {
        fill_initialize(n, value_type());
      }
    
    #ifdef __STL_MEMBER_TEMPLATES
    
      template <class InputIterator>
      deque(InputIterator first, InputIterator last)
        : start(), finish(), map(0), map_size(0)
      {
        range_initialize(first, last, iterator_category(first));
      }
    
    #else /* __STL_MEMBER_TEMPLATES */
    
      deque(const value_type* first, const value_type* last)
        : start(), finish(), map(0), map_size(0)
      {
        create_map_and_nodes(last - first);
        __STL_TRY {
          uninitialized_copy(first, last, start);
        }
        __STL_UNWIND(destroy_map_and_nodes());
      }
    
      deque(const_iterator first, const_iterator last)
        : start(), finish(), map(0), map_size(0)
      {
        create_map_and_nodes(last - first);
        __STL_TRY {
          uninitialized_copy(first, last, start);
        }
        __STL_UNWIND(destroy_map_and_nodes());
      }
    
    #endif /* __STL_MEMBER_TEMPLATES */
    
      ~deque()
      {
        destroy(start, finish);     // <stl_construct.h>
        destroy_map_and_nodes();
      }
    
      deque& operator= (const deque& x)
      {
        // 其实我觉得把这个操作放在if内效率更高
        const size_type len = size();
        if (&x != this) {
          // 当前容器比x容器拥有元素多, 析构多余元素
          if (len >= x.size())
            erase(copy(x.begin(), x.end(), start), finish);
          // 将x所有超出部分的元素使用insert()追加进去
          else {
            const_iterator mid = x.begin() + difference_type(len);
            copy(x.begin(), mid, start);
            insert(finish, mid, x.end());
          }
        }
        return *this;
      }
    
      // 其实要交换两个容器, 只需要交换其内部维护的指针即可^_^
      void swap(deque& x)
      {
        __STD::swap(start, x.start);
        __STD::swap(finish, x.finish);
        __STD::swap(map, x.map);
        __STD::swap(map_size, x.map_size);
      }
    
    public:                         // push_* and pop_*
    
      void push_back(const value_type& t)
      {
        // STL使用前闭后开的区间, 所以如果还有剩余容量,
        // 则直接在finish.cur上构造对象即可, 然后更新迭代器
        if (finish.cur != finish.last - 1) {
          construct(finish.cur, t);
          ++finish.cur;
        }
        // 容量已满就要新申请内存了
        else
          push_back_aux(t);
      }
    
      void push_front(const value_type& t)
      {
        if (start.cur != start.first) {
          construct(start.cur - 1, t);
          --start.cur;
        }
        else
          push_front_aux(t);
      }
    
      void pop_back()
      {
        if (finish.cur != finish.first) {
          --finish.cur;
          destroy(finish.cur);
        }
        else
          pop_back_aux();
      }
    
      void pop_front() {
        if (start.cur != start.last - 1)
        {
          destroy(start.cur);
          ++start.cur;
        }
        else
          pop_front_aux();
      }
    
    public:                         // Insert
    
    ////////////////////////////////////////////////////////////////////////////////
    // 在指定位置前插入元素
    ////////////////////////////////////////////////////////////////////////////////
    //             insert(iterator position, const value_type& x)
    //                                   |
    //                                   |---------------- 判断插入位置
    //                                   |
    //               -----------------------------------------------
    // deque.begin() |          deque.emd() |                      |
    //               |                      |                      |
    //               ↓                      ↓                      |
    //         push_front(x);         push_back(x);                |
    ////                                                 insert_aux(position, x);
    //                                                 具体剖析见后面实现
    ////////////////////////////////////////////////////////////////////////////////
    
      iterator insert(iterator position, const value_type& x)
      {
        // 如果是在deque的最前端插入, 那么直接push_front()即可
        if (position.cur == start.cur) {
          push_front(x);
          return start;
        }
        // 如果是在deque的末尾插入, 直接调用push_back()
        else if (position.cur == finish.cur) {
          push_back(x);
          iterator tmp = finish;
          --tmp;
          return tmp;
        }
        else {
          return insert_aux(position, x);
        }
      }
    
      iterator insert(iterator position) { return insert(position, value_type()); }
    
      // 详解见实现部分
      void insert(iterator pos, size_type n, const value_type& x);
    
      void insert(iterator pos, int n, const value_type& x)
      {
        insert(pos, (size_type) n, x);
      }
      void insert(iterator pos, long n, const value_type& x)
      {
        insert(pos, (size_type) n, x);
      }
    
    #ifdef __STL_MEMBER_TEMPLATES
    
      template <class InputIterator>
      void insert(iterator pos, InputIterator first, InputIterator last)
      {
        insert(pos, first, last, iterator_category(first));
      }
    
    #else /* __STL_MEMBER_TEMPLATES */
    
      void insert(iterator pos, const value_type* first, const value_type* last);
      void insert(iterator pos, const_iterator first, const_iterator last);
    
    #endif /* __STL_MEMBER_TEMPLATES */
    
      // 如果new_size < size(), 那么就析构掉多余的元素,
      // 否则以x为蓝本进行剩余元素的填充
      void resize(size_type new_size, const value_type& x)
      {
        const size_type len = size();
        if (new_size < len)
          erase(start + new_size, finish);
        else
          insert(finish, new_size - len, x);
      }
    
      void resize(size_type new_size) { resize(new_size, value_type()); }
    
    public:                         // Erase
    
      iterator erase(iterator pos)
      {
        iterator next = pos;
        ++next;
    
        // 计算待擦除点前的元素个数
        difference_type index = pos - start;
    
        // 判断待擦除结点前后元素的个数, 哪部分少就移动哪部分
        if (index < (size() >> 1))
        {
          // 前面部分的元素少
          copy_backward(start, pos, next);  // <stl_algobase.h>
          pop_front();
        }
        // 后面部分的元素少
        else {
          copy(next, finish, pos);          // <stl_algobase.h>
          pop_back();
        }
        return start + index;
      }
    
      // 详解见实现部分
      iterator erase(iterator first, iterator last);
      void clear();
    
    protected:                        // Internal construction/destruction
    
      // 详解见实现部分
      void create_map_and_nodes(size_type num_elements);
      void destroy_map_and_nodes();
      void fill_initialize(size_type n, const value_type& value);
    
    #ifdef __STL_MEMBER_TEMPLATES
    
      template <class InputIterator>
      void range_initialize(InputIterator first, InputIterator last,
                            input_iterator_tag);
    
      template <class ForwardIterator>
      void range_initialize(ForwardIterator first, ForwardIterator last,
                            forward_iterator_tag);
    
    #endif /* __STL_MEMBER_TEMPLATES */
    
    protected:                        // Internal push_* and pop_*
    
      // 详解见实现部分
      void push_back_aux(const value_type& t);
      void push_front_aux(const value_type& t);
      void pop_back_aux();
      void pop_front_aux();
    
    protected:                        // Internal insert functions
    
    #ifdef __STL_MEMBER_TEMPLATES
    
      template <class InputIterator>
      void insert(iterator pos, InputIterator first, InputIterator last,
                  input_iterator_tag);
    
      template <class ForwardIterator>
      void insert(iterator pos, ForwardIterator first, ForwardIterator last,
                  forward_iterator_tag);
    
    #endif /* __STL_MEMBER_TEMPLATES */
    
      iterator insert_aux(iterator pos, const value_type& x);
      void insert_aux(iterator pos, size_type n, const value_type& x);
    
    #ifdef __STL_MEMBER_TEMPLATES
    
      template <class ForwardIterator>
      void insert_aux(iterator pos, ForwardIterator first, ForwardIterator last,
                      size_type n);
    
    #else /* __STL_MEMBER_TEMPLATES */
    
      void insert_aux(iterator pos,
                      const value_type* first, const value_type* last,
                      size_type n);
    
      void insert_aux(iterator pos, const_iterator first, const_iterator last,
                      size_type n);
    
    #endif /* __STL_MEMBER_TEMPLATES */
    
      // 在起始缓冲区预留大小为n的空间
      // 如果缓冲区不足则重新分配
      iterator reserve_elements_at_front(size_type n)
      {
        size_type vacancies = start.cur - start.first;
        if (n > vacancies)
          new_elements_at_front(n - vacancies);
        return start - difference_type(n);
      }
    
      iterator reserve_elements_at_back(size_type n)
      {
        size_type vacancies = (finish.last - finish.cur) - 1;
        if (n > vacancies)
          new_elements_at_back(n - vacancies);
        return finish + difference_type(n);
      }
    
      void new_elements_at_front(size_type new_elements);
      void new_elements_at_back(size_type new_elements);
    
      void destroy_nodes_at_front(iterator before_start);
      void destroy_nodes_at_back(iterator after_finish);
    
    protected:                      // Allocation of map and nodes
    
      // Makes sure the map has space for new nodes.  Does not actually
      //  add the nodes.  Can invalidate map pointers.  (And consequently,
      //  deque iterators.)
    
      void reserve_map_at_back (size_type nodes_to_add = 1)
      {
        if (nodes_to_add + 1 > map_size - (finish.node - map))
          reallocate_map(nodes_to_add, false);
      }
    
      void reserve_map_at_front (size_type nodes_to_add = 1)
      {
        if (nodes_to_add > start.node - map)
          reallocate_map(nodes_to_add, true);
      }
    
      void reallocate_map(size_type nodes_to_add, bool add_at_front);
    
      // 分配内存, 不进行构造
      pointer allocate_node() { return data_allocator::allocate(buffer_size()); }
    
      // 释放内存, 不进行析构
      void deallocate_node(pointer n)
      {
        data_allocator::deallocate(n, buffer_size());
      }
    
    #ifdef __STL_NON_TYPE_TMPL_PARAM_BUG
    public:
      bool operator==(const deque<T, Alloc, 0>& x) const {
        return size() == x.size() && equal(begin(), end(), x.begin());
      }
      bool operator!=(const deque<T, Alloc, 0>& x) const {
        return size() != x.size() || !equal(begin(), end(), x.begin());
      }
      bool operator<(const deque<T, Alloc, 0>& x) const {
        return lexicographical_compare(begin(), end(), x.begin(), x.end());
      }
    #endif /* __STL_NON_TYPE_TMPL_PARAM_BUG */
    };
    
    ////////////////////////////////////////////////////////////////////////////////
    // 不进行内联的成员函数
    ////////////////////////////////////////////////////////////////////////////////
    
    ////////////////////////////////////////////////////////////////////////////////
    // 在指定位置前插入n个值为x的元素
    ////////////////////////////////////////////////////////////////////////////////
    //           insert(iterator pos, size_type n, const value_type& x)
    //                                   |
    //                                   |---------------- 判断插入位置
    //                                   |
    //               ---------------------------------------------------------
    // deque.begin() |                    deque.end() |                      |
    //               |                                |                      |
    //               ↓                                |                      |
    // reserve_elements_at_front(n);                  |                      |
    // uninitialized_fill(new_start, start, x);       |                      |
    //                                                ↓                      |
    //                          reserve_elements_at_back(n);                 |
    //                          uninitialized_fill(finish, new_finish, x);   |
    ////                                                       insert_aux(pos, n, x);
    //                                                       剖析见后面实现
    ////////////////////////////////////////////////////////////////////////////////
    
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::insert(iterator pos,
                                          size_type n, const value_type& x)
    {
      if (pos.cur == start.cur) {
        iterator new_start = reserve_elements_at_front(n);
        uninitialized_fill(new_start, start, x);
        start = new_start;
      }
      else if (pos.cur == finish.cur) {
        iterator new_finish = reserve_elements_at_back(n);
        uninitialized_fill(finish, new_finish, x);
        finish = new_finish;
      }
      else
        insert_aux(pos, n, x);
    }
    
    // 给不支持成员函数模板的编译器提供支持函数
    #ifndef __STL_MEMBER_TEMPLATES
    
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::insert(iterator pos,
                                          const value_type* first,
                                          const value_type* last) {
      size_type n = last - first;
      if (pos.cur == start.cur) {
        iterator new_start = reserve_elements_at_front(n);
        __STL_TRY {
          uninitialized_copy(first, last, new_start);
          start = new_start;
        }
        __STL_UNWIND(destroy_nodes_at_front(new_start));
      }
      else if (pos.cur == finish.cur) {
        iterator new_finish = reserve_elements_at_back(n);
        __STL_TRY {
          uninitialized_copy(first, last, finish);
          finish = new_finish;
        }
        __STL_UNWIND(destroy_nodes_at_back(new_finish));
      }
      else
        insert_aux(pos, first, last, n);
    }
    
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::insert(iterator pos,
                                          const_iterator first,
                                          const_iterator last)
    {
      size_type n = last - first;
      if (pos.cur == start.cur) {
        iterator new_start = reserve_elements_at_front(n);
        __STL_TRY {
          uninitialized_copy(first, last, new_start);
          start = new_start;
        }
        __STL_UNWIND(destroy_nodes_at_front(new_start));
      }
      else if (pos.cur == finish.cur) {
        iterator new_finish = reserve_elements_at_back(n);
        __STL_TRY {
          uninitialized_copy(first, last, finish);
          finish = new_finish;
        }
        __STL_UNWIND(destroy_nodes_at_back(new_finish));
      }
      else
        insert_aux(pos, first, last, n);
    }
    
    #endif /* __STL_MEMBER_TEMPLATES */
    
    ////////////////////////////////////////////////////////////////////////////////
    // 擦除[first, last)区间的元素
    ////////////////////////////////////////////////////////////////////////////////
    //                  erase(iterator first, iterator last)
    //                                   |
    //                                   |---------------- 是否要删除整个区间?
    //                                   |
    //               ------------------------------------------
    //           Yes |                                        | No
    //               |                                        |
    //               ↓                                        | --- 判断哪侧元素少
    //            clear();                                    ↓
    //       -----------------------------------------------------------------
    // 左侧少 |                                                         右侧少 |
    //       |                                                               |
    //       ↓                                                               ↓
    //   copy_backward(start, first, last);            copy(last, finish, first);
    //   new_start = start + n;                        new_finish = finish - n;
    //   析构多余的元素                                  析构多余的元素
    //   destroy(start, new_start);                    destroy(new_finish, finish);
    //   释放多余内存空间                                释放多余内存空间
    //   for (...)                                     for (...)
    //      ...                                             ...
    //   更新map状态                                    更新map状态
    ////////////////////////////////////////////////////////////////////////////////
    template <class T, class Alloc, size_t BufSize>
    deque<T, Alloc, BufSize>::iterator
    deque<T, Alloc, BufSize>::erase(iterator first, iterator last)
    {
      if (first == start && last == finish) {
        clear();
        return finish;
      }
      else {
        difference_type n = last - first;
        difference_type elems_before = first - start;
        if (elems_before < (size() - n) / 2) {
          copy_backward(start, first, last);
          iterator new_start = start + n;
          destroy(start, new_start);
          for (map_pointer cur = start.node; cur < new_start.node; ++cur)
            data_allocator::deallocate(*cur, buffer_size());
          start = new_start;
        }
        else {
          copy(last, finish, first);
          iterator new_finish = finish - n;
          destroy(new_finish, finish);
          for (map_pointer cur = new_finish.node + 1; cur <= finish.node; ++cur)
            data_allocator::deallocate(*cur, buffer_size());
          finish = new_finish;
        }
        return start + elems_before;
      }
    }
    
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::clear()
    {
      // 首先析构除起点和终点的所有元素, 并释放相应空间
      for (map_pointer node = start.node + 1; node < finish.node; ++node) {
        destroy(*node, *node + buffer_size());
        data_allocator::deallocate(*node, buffer_size());
      }
    
      // 如果deque本身不为空, 析构所有对象, 并释放掉结尾的内存
      if (start.node != finish.node) {
        destroy(start.cur, start.last);
        destroy(finish.first, finish.cur);
        data_allocator::deallocate(finish.first, buffer_size());
      }
      // 析构所有元素, 但是不释放空间, 因为deque要满足这个前置条件
      // 具体的细节见本文件开头'特性'
      else
        destroy(start.cur, finish.cur);
    
      finish = start;
    }
    
    // 创建内部使用的map
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::create_map_and_nodes(size_type num_elements)
    {
      // 需要的结点数, 元素个数 / 每个缓冲区能容纳的元素数 + 1
      size_type num_nodes = num_elements / buffer_size() + 1;
    
      // map要维护的结点, 这里最小的值为8, 见initial_map_size()
      map_size = max(initial_map_size(), num_nodes + 2);
      map = map_allocator::allocate(map_size);
    
      // 将[nstart, nfinish)区间设置在map的中间,
      // 这样就能保证前后增长而尽可能减少map的重新分配次数
      map_pointer nstart = map + (map_size - num_nodes) / 2;
      map_pointer nfinish = nstart + num_nodes - 1;
    
      // 分配结点空间
      map_pointer cur;
      __STL_TRY {
        for (cur = nstart; cur <= nfinish; ++cur)
          *cur = allocate_node();
      }
    #     ifdef  __STL_USE_EXCEPTIONS
      catch(...) {
        for (map_pointer n = nstart; n < cur; ++n)
          deallocate_node(*n);
        map_allocator::deallocate(map, map_size);
        throw;
      }
    #     endif /* __STL_USE_EXCEPTIONS */
    
      // 维护指针状态
      start.set_node(nstart);
      finish.set_node(nfinish);
      start.cur = start.first;
      finish.cur = finish.first + num_elements % buffer_size();
    }
    
    // This is only used as a cleanup function in catch clauses.
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::destroy_map_and_nodes()
    {
      for (map_pointer cur = start.node; cur <= finish.node; ++cur)
        deallocate_node(*cur);
      map_allocator::deallocate(map, map_size);
    }
    
    // 分配n个结点, 并以value为蓝本初始化
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::fill_initialize(size_type n,
                                                   const value_type& value)
    {
      create_map_and_nodes(n);
      map_pointer cur;
      __STL_TRY {
        for (cur = start.node; cur < finish.node; ++cur)
          uninitialized_fill(*cur, *cur + buffer_size(), value);
        uninitialized_fill(finish.first, finish.cur, value);
      }
    #       ifdef __STL_USE_EXCEPTIONS
      catch(...) {
        for (map_pointer n = start.node; n < cur; ++n)
          destroy(*n, *n + buffer_size());
        destroy_map_and_nodes();
        throw;
      }
    #       endif /* __STL_USE_EXCEPTIONS */
    }
    
    
    #ifdef __STL_MEMBER_TEMPLATES
    
    template <class T, class Alloc, size_t BufSize>
    template <class InputIterator>
    void deque<T, Alloc, BufSize>::range_initialize(InputIterator first,
                                                    InputIterator last,
                                                    input_iterator_tag) {
      create_map_and_nodes(0);
      for ( ; first != last; ++first)
        push_back(*first);
    }
    
    template <class T, class Alloc, size_t BufSize>
    template <class ForwardIterator>
    void deque<T, Alloc, BufSize>::range_initialize(ForwardIterator first,
                                                    ForwardIterator last,
                                                    forward_iterator_tag) {
      size_type n = 0;
      distance(first, last, n);
      create_map_and_nodes(n);
      __STL_TRY {
        uninitialized_copy(first, last, start);
      }
      __STL_UNWIND(destroy_map_and_nodes());
    }
    
    #endif /* __STL_MEMBER_TEMPLATES */
    
    // 仅当finish.cur == finish.last - 1才调用
    // 即最后一个缓冲区没有空间才调用
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::push_back_aux(const value_type& t)
    {
      value_type t_copy = t;
      reserve_map_at_back();
      *(finish.node + 1) = allocate_node();
      __STL_TRY {
        construct(finish.cur, t_copy);
        finish.set_node(finish.node + 1);
        finish.cur = finish.first;
      }
      __STL_UNWIND(deallocate_node(*(finish.node + 1)));
    }
    
    // Called only if start.cur == start.first.
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::push_front_aux(const value_type& t)
    {
      value_type t_copy = t;
      reserve_map_at_front();
      *(start.node - 1) = allocate_node();
      __STL_TRY {
        start.set_node(start.node - 1);
        start.cur = start.last - 1;
        construct(start.cur, t_copy);
      }
    #     ifdef __STL_USE_EXCEPTIONS
      catch(...) {
        start.set_node(start.node + 1);
        start.cur = start.first;
        deallocate_node(*(start.node - 1));
        throw;
      }
    #     endif /* __STL_USE_EXCEPTIONS */
    }
    
    // Called only if finish.cur == finish.first.
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>:: pop_back_aux()
    {
      deallocate_node(finish.first);
      finish.set_node(finish.node - 1);
      finish.cur = finish.last - 1;
      destroy(finish.cur);
    }
    
    // Called only if start.cur == start.last - 1.  Note that if the deque
    //  has at least one element (a necessary precondition for this member
    //  function), and if start.cur == start.last, then the deque must have
    //  at least two nodes.
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::pop_front_aux()
    {
      destroy(start.cur);
      deallocate_node(start.first);
      start.set_node(start.node + 1);
      start.cur = start.first;
    }
    
    #ifdef __STL_MEMBER_TEMPLATES
    
    // 将[first, last)区间元素插入到pos前
    
    template <class T, class Alloc, size_t BufSize>
    template <class InputIterator>
    void deque<T, Alloc, BufSize>::insert(iterator pos,
                                          InputIterator first, InputIterator last,
                                          input_iterator_tag)
    {
      // 由于是Input Iterator, 则使用通用的inserter完成插入操作
      copy(first, last, inserter(*this, pos));
    }
    
    
    template <class T, class Alloc, size_t BufSize>
    template <class ForwardIterator>
    void deque<T, Alloc, BufSize>::insert(iterator pos,
                                          ForwardIterator first,
                                          ForwardIterator last,
                                          forward_iterator_tag)
    {
      size_type n = 0;
      distance(first, last, n);
      if (pos.cur == start.cur) {
        iterator new_start = reserve_elements_at_front(n);
        __STL_TRY {
          uninitialized_copy(first, last, new_start);
          start = new_start;
        }
        __STL_UNWIND(destroy_nodes_at_front(new_start));
      }
      else if (pos.cur == finish.cur) {
        iterator new_finish = reserve_elements_at_back(n);
        __STL_TRY {
          uninitialized_copy(first, last, finish);
          finish = new_finish;
        }
        __STL_UNWIND(destroy_nodes_at_back(new_finish));
      }
      else
        insert_aux(pos, first, last, n);
    }
    
    #endif /* __STL_MEMBER_TEMPLATES */
    
    ////////////////////////////////////////////////////////////////////////////////
    // 在指定位置前插入元素
    ////////////////////////////////////////////////////////////////////////////////
    //              insert_aux(iterator pos, const value_type& x)
    //                                   |
    //                                   |----------- 判断pos前端元素少还是后端元素少
    //                                   |
    //               -----------------------------------------------
    //         前端少 |                                       后端少 |
    //               |                                             |
    //               ↓                                             |
    //           进行相关操作                                   进行相关操作
    ////////////////////////////////////////////////////////////////////////////////
    // 下面以pos前面元素少的情形进行说明, 为了简化, 假设操作不会超过一个缓冲区区间
    //
    // 插入前状态
    //           start            pos                                 end
    //             ↓               ↓                                   ↓
    // ---------------------------------------------------------------------
    // |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | X |
    // ---------------------------------------------------------------------
    //
    // 需要进行操作的区间
    //                需要拷贝的区间
    //                 -------------
    //       start     |           |                                  end
    //         ↓       ↓           ↓                                   ↓
    // ---------------------------------------------------------------------
    // |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | X |
    // ---------------------------------------------------------------------
    //             ↑   ↑       ↑   ↑
    //        front1   |       |   |
    //                 |       |   |
    //            front2       |   |
    //                         |   |
    //                       pos   |
    //                             |
    //                          pos1
    // 拷贝操作完成后
    //
    //         这是[front2, pos1)
    //             ------------- --------- 这里是给待插入元素预留的空间
    //       start |           | |                                    end
    //         ↓   ↓           ↓ ↓                                     ↓
    // ---------------------------------------------------------------------
    // |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | X |
    // ---------------------------------------------------------------------
    ////   这里存储的是原来的front()
    //
    ////////////////////////////////////////////////////////////////////////////////
    
    template <class T, class Alloc, size_t BufSize>
    typename deque<T, Alloc, BufSize>::iterator
    deque<T, Alloc, BufSize>::insert_aux(iterator pos, const value_type& x)
    {
      difference_type index = pos - start;
      value_type x_copy = x;
    
      // 前面的时候用的移位操作, 这里怎么不用了呢^_^?
      if (index < size() / 2) {
        push_front(front());
        iterator front1 = start;
        ++front1;
        iterator front2 = front1;
        ++front2;
        pos = start + index;
        iterator pos1 = pos;
        ++pos1;
        copy(front2, pos1, front1);
      }
      else {
        push_back(back());
        iterator back1 = finish;
        --back1;
        iterator back2 = back1;
        --back2;
        pos = start + index;
        copy_backward(pos, back2, back1);
      }
      *pos = x_copy;
      return pos;
    }
    
    ////////////////////////////////////////////////////////////////////////////////
    // 在pos前插入n个值为x的元素
    ////////////////////////////////////////////////////////////////////////////////
    //         insert_aux(iterator pos, size_type n, const value_type& x)
    ////                      elems_before = pos - start;
    //                            length = size();
    //                                   |
    //                                   |---------- elems_before < length / 2 ?
    //                                   |           判断哪侧元素少, 就对哪侧进行操作
    //               ---------------------------------------
    //           Yes |                                     |  No
    //               |                                     |
    //               ↓                                     ↓
    // reserve_elements_at_front(n);          reserve_elements_at_back(n);
    // 根据具体情况进行元素的拷贝操作             根据具体情况进行元素的拷贝操作
    ////////////////////////////////////////////////////////////////////////////////
    
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::insert_aux(iterator pos,
                                              size_type n, const value_type& x)
    {
      const difference_type elems_before = pos - start;
      size_type length = size();
      value_type x_copy = x;
      if (elems_before < length / 2) {
        iterator new_start = reserve_elements_at_front(n);
        iterator old_start = start;
        pos = start + elems_before;
        __STL_TRY {
          if (elems_before >= difference_type(n)) {
            iterator start_n = start + difference_type(n);
            uninitialized_copy(start, start_n, new_start);
            start = new_start;
            copy(start_n, pos, old_start);
            fill(pos - difference_type(n), pos, x_copy);
          }
          else {
            __uninitialized_copy_fill(start, pos, new_start, start, x_copy);
            start = new_start;
            fill(old_start, pos, x_copy);
          }
        }
        __STL_UNWIND(destroy_nodes_at_front(new_start));
      }
      else {
        iterator new_finish = reserve_elements_at_back(n);
        iterator old_finish = finish;
        const difference_type elems_after = difference_type(length) - elems_before;
        pos = finish - elems_after;
        __STL_TRY {
          if (elems_after > difference_type(n)) {
            iterator finish_n = finish - difference_type(n);
            uninitialized_copy(finish_n, finish, finish);
            finish = new_finish;
            copy_backward(pos, finish_n, old_finish);
            fill(pos, pos + difference_type(n), x_copy);
          }
          else {
            __uninitialized_fill_copy(finish, pos + difference_type(n),
                                      x_copy,
                                      pos, finish);
            finish = new_finish;
            fill(pos, old_finish, x_copy);
          }
        }
        __STL_UNWIND(destroy_nodes_at_back(new_finish));
      }
    }
    
    #ifdef __STL_MEMBER_TEMPLATES
    
    // 供给insert(iterator pos, ForwardIterator first, ForwardIterator last,)
    // 处理通用情况
    template <class T, class Alloc, size_t BufSize>
    template <class ForwardIterator>
    void deque<T, Alloc, BufSize>::insert_aux(iterator pos,
                                              ForwardIterator first,
                                              ForwardIterator last,
                                              size_type n)
    {
      const difference_type elems_before = pos - start;
      size_type length = size();
      if (elems_before < length / 2) {
        iterator new_start = reserve_elements_at_front(n);
        iterator old_start = start;
        pos = start + elems_before;
        __STL_TRY {
          if (elems_before >= difference_type(n)) {
            iterator start_n = start + difference_type(n);
            uninitialized_copy(start, start_n, new_start);
            start = new_start;
            copy(start_n, pos, old_start);
            copy(first, last, pos - difference_type(n));
          }
          else {
            ForwardIterator mid = first;
            advance(mid, difference_type(n) - elems_before);
            __uninitialized_copy_copy(start, pos, first, mid, new_start);
            start = new_start;
            copy(mid, last, old_start);
          }
        }
        __STL_UNWIND(destroy_nodes_at_front(new_start));
      }
      else {
        iterator new_finish = reserve_elements_at_back(n);
        iterator old_finish = finish;
        const difference_type elems_after = difference_type(length) - elems_before;
        pos = finish - elems_after;
        __STL_TRY {
          if (elems_after > difference_type(n)) {
            iterator finish_n = finish - difference_type(n);
            uninitialized_copy(finish_n, finish, finish);
            finish = new_finish;
            copy_backward(pos, finish_n, old_finish);
            copy(first, last, pos);
          }
          else {
            ForwardIterator mid = first;
            advance(mid, elems_after);
            __uninitialized_copy_copy(mid, last, pos, finish, finish);
            finish = new_finish;
            copy(first, mid, pos);
          }
        }
        __STL_UNWIND(destroy_nodes_at_back(new_finish));
      }
    }
    
    #else /* __STL_MEMBER_TEMPLATES */
    
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::insert_aux(iterator pos,
                                              const value_type* first,
                                              const value_type* last,
                                              size_type n)
    {
      const difference_type elems_before = pos - start;
      size_type length = size();
      if (elems_before < length / 2) {
        iterator new_start = reserve_elements_at_front(n);
        iterator old_start = start;
        pos = start + elems_before;
        __STL_TRY {
          if (elems_before >= difference_type(n)) {
            iterator start_n = start + difference_type(n);
            uninitialized_copy(start, start_n, new_start);
            start = new_start;
            copy(start_n, pos, old_start);
            copy(first, last, pos - difference_type(n));
          }
          else {
            const value_type* mid = first + (difference_type(n) - elems_before);
            __uninitialized_copy_copy(start, pos, first, mid, new_start);
            start = new_start;
            copy(mid, last, old_start);
          }
        }
        __STL_UNWIND(destroy_nodes_at_front(new_start));
      }
      else {
        iterator new_finish = reserve_elements_at_back(n);
        iterator old_finish = finish;
        const difference_type elems_after = difference_type(length) - elems_before;
        pos = finish - elems_after;
        __STL_TRY {
          if (elems_after > difference_type(n)) {
            iterator finish_n = finish - difference_type(n);
            uninitialized_copy(finish_n, finish, finish);
            finish = new_finish;
            copy_backward(pos, finish_n, old_finish);
            copy(first, last, pos);
          }
          else {
            const value_type* mid = first + elems_after;
            __uninitialized_copy_copy(mid, last, pos, finish, finish);
            finish = new_finish;
            copy(first, mid, pos);
          }
        }
        __STL_UNWIND(destroy_nodes_at_back(new_finish));
      }
    }
    
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::insert_aux(iterator pos,
                                              const_iterator first,
                                              const_iterator last,
                                              size_type n)
    {
      const difference_type elems_before = pos - start;
      size_type length = size();
      if (elems_before < length / 2) {
        iterator new_start = reserve_elements_at_front(n);
        iterator old_start = start;
        pos = start + elems_before;
        __STL_TRY {
          if (elems_before >= n) {
            iterator start_n = start + n;
            uninitialized_copy(start, start_n, new_start);
            start = new_start;
            copy(start_n, pos, old_start);
            copy(first, last, pos - difference_type(n));
          }
          else {
            const_iterator mid = first + (n - elems_before);
            __uninitialized_copy_copy(start, pos, first, mid, new_start);
            start = new_start;
            copy(mid, last, old_start);
          }
        }
        __STL_UNWIND(destroy_nodes_at_front(new_start));
      }
      else {
        iterator new_finish = reserve_elements_at_back(n);
        iterator old_finish = finish;
        const difference_type elems_after = length - elems_before;
        pos = finish - elems_after;
        __STL_TRY {
          if (elems_after > n) {
            iterator finish_n = finish - difference_type(n);
            uninitialized_copy(finish_n, finish, finish);
            finish = new_finish;
            copy_backward(pos, finish_n, old_finish);
            copy(first, last, pos);
          }
          else {
            const_iterator mid = first + elems_after;
            __uninitialized_copy_copy(mid, last, pos, finish, finish);
            finish = new_finish;
            copy(first, mid, pos);
          }
        }
        __STL_UNWIND(destroy_nodes_at_back(new_finish));
      }
    }
    
    #endif /* __STL_MEMBER_TEMPLATES */
    
    // 在deque前端分配新结点
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::new_elements_at_front(size_type new_elements)
    {
      size_type new_nodes = (new_elements + buffer_size() - 1) / buffer_size();
      reserve_map_at_front(new_nodes);
      size_type i;
      __STL_TRY {
        for (i = 1; i <= new_nodes; ++i)
          *(start.node - i) = allocate_node();
      }
    #       ifdef __STL_USE_EXCEPTIONS
      catch(...) {
        for (size_type j = 1; j < i; ++j)
          deallocate_node(*(start.node - j));
        throw;
      }
    #       endif /* __STL_USE_EXCEPTIONS */
    }
    
    // 在deque末尾分配新结点
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::new_elements_at_back(size_type new_elements) {
      size_type new_nodes = (new_elements + buffer_size() - 1) / buffer_size();
      reserve_map_at_back(new_nodes);
      size_type i;
      __STL_TRY {
        for (i = 1; i <= new_nodes; ++i)
          *(finish.node + i) = allocate_node();
      }
    #       ifdef __STL_USE_EXCEPTIONS
      catch(...) {
        for (size_type j = 1; j < i; ++j)
          deallocate_node(*(finish.node + j));
        throw;
      }
    #       endif /* __STL_USE_EXCEPTIONS */
    }
    
    // 释放[before_start.node, start.node)的结点
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::destroy_nodes_at_front(iterator before_start)
    {
      for (map_pointer n = before_start.node; n < start.node; ++n)
        deallocate_node(*n);
    }
    
    // 释放(finish.node, after_finish.node]的结点
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::destroy_nodes_at_back(iterator after_finish)
    {
      for (map_pointer n = after_finish.node; n > finish.node; --n)
        deallocate_node(*n);
    }
    
    // 重新配置map, 不会对缓冲区进行操作, map维护的是指向缓冲区的指针
    template <class T, class Alloc, size_t BufSize>
    void deque<T, Alloc, BufSize>::reallocate_map(size_type nodes_to_add,
                                                  bool add_at_front)
    {
      size_type old_num_nodes = finish.node - start.node + 1;
      size_type new_num_nodes = old_num_nodes + nodes_to_add;
    
      map_pointer new_nstart;
      if (map_size > 2 * new_num_nodes) {
        new_nstart = map + (map_size - new_num_nodes) / 2
                         + (add_at_front ? nodes_to_add : 0);
        if (new_nstart < start.node)
          copy(start.node, finish.node + 1, new_nstart);
        else
          copy_backward(start.node, finish.node + 1, new_nstart + old_num_nodes);
      }
      else {
        size_type new_map_size = map_size + max(map_size, nodes_to_add) + 2;
    
        map_pointer new_map = map_allocator::allocate(new_map_size);
        new_nstart = new_map + (new_map_size - new_num_nodes) / 2
                             + (add_at_front ? nodes_to_add : 0);
        copy(start.node, finish.node + 1, new_nstart);
        map_allocator::deallocate(map, map_size);
    
        map = new_map;
        map_size = new_map_size;
      }
    
      start.set_node(new_nstart);
      finish.set_node(new_nstart + old_num_nodes - 1);
    }
    
    
    // Nonmember functions.
    
    #ifndef __STL_NON_TYPE_TMPL_PARAM_BUG
    
    template <class T, class Alloc, size_t BufSiz>
    bool operator==(const deque<T, Alloc, BufSiz>& x,
                    const deque<T, Alloc, BufSiz>& y) {
      return x.size() == y.size() && equal(x.begin(), x.end(), y.begin());
    }
    
    template <class T, class Alloc, size_t BufSiz>
    bool operator<(const deque<T, Alloc, BufSiz>& x,
                   const deque<T, Alloc, BufSiz>& y) {
      return lexicographical_compare(x.begin(), x.end(), y.begin(), y.end());
    }
    
    #endif /* __STL_NON_TYPE_TMPL_PARAM_BUG */
    
    #if defined(__STL_FUNCTION_TMPL_PARTIAL_ORDER) && 
        !defined(__STL_NON_TYPE_TMPL_PARAM_BUG)
    
    template <class T, class Alloc, size_t BufSiz>
    inline void swap(deque<T, Alloc, BufSiz>& x, deque<T, Alloc, BufSiz>& y) {
      x.swap(y);
    }
    
    #endif
    
    #if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32)
    #pragma reset woff 1174
    #endif
    
    __STL_END_NAMESPACE
    
    #endif /* __SGI_STL_INTERNAL_DEQUE_H */
    
    // Local Variables:
    // mode:C++
    // End:
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  • 原文地址:https://www.cnblogs.com/zendu/p/4987827.html
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