- 全局变量的操作
void lua_getglobal(lua_State * L ,const char * name)
此函数从lua中取出一个名为name的全局变量并将其压入栈中。
如当lua文件内容为
width = 200
height = 300时,以下代码
int _tmain(int argc, _TCHAR* argv[]) { lua_State *L = luaL_newstate(); luaL_openlibs(L); if(0 != luaL_loadfile(L,"config_width_height.lua")) { printf("loadbuff error :%s",lua_tostring(L,-1)); lua_pop(L,-1); } if(0 != lua_pcall(L,0,0,0)) { printf("pcall error :%s",lua_tostring(L,-1)); lua_pop(L,-1); } lua_getglobal(L,"width"); printf("width = %d ",lua_tointeger(L,-1)); lua_getglobal(L,"height"); printf("height = %d ",lua_tointeger(L,-1)); lua_settop(L,0); lua_close(L); system("pause"); return 0; }
运行结果为
width = 200
height = 300
请按任意键继续. . .
2. table的操作
文件内容:
width = 200
height = 300background =
{
r = 0,
g = 0,
b = 1
}
获取以上 r g b的代码
int red; int blue; int green; lua_getglobal(L,"background"); //push table if(lua_istable(L,-1)) { red = getfield(L,"r"); green = getfield(L,"g"); blue = getfield(L,"b"); printf("red:%d,green:%d blue:%d ",red,green,blue); }
注意:getfield不是 lua内置函数。getfield函数如下。
/*假设table 们位于栈顶*/ int getfield(lua_State * L,const char * key) { int result ; lua_pushstring(L,key); //push index lua_gettable(L,-2);//获取table //pop index push table[index] if(!lua_isnumber(L,-1)) printf("error is the value is not a value "); result = (int ) lua_tonumber(L,-1) * MAX_COLOR; lua_pop(L,1); return result; }