在Flutter加载本地图片资源
在Flutter项目目录下创建文件夹 images ,在文件夹中添加几张图片
指定资源
pubspec.yaml文件中
version: 1.0.0+1 environment: sdk: ">=2.1.0 <3.0.0" -------- flutter: this: assets: - images/lake.jpg - images/a.png - images/pic1.png - images/pic2.png - images/loading_circle.gif
该assets部分的flutter部分指定应包含在应用程序中的文件。 每个asset都通过相对于pubspec.yaml文件所在位置的显式路径进行标识。
asset的声明顺序是无关紧要的。asset的实际目录可以是任意文件夹(在本示例中是images)。
代码:
class UITest2_Image extends StatelessWidget{ @override Widget build(BuildContext context) { // TODO: implement build return Scaffold( appBar: new AppBar( title: new Text("Image"), ), body: new Center( //水平平分图片 child: new Row( mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: <Widget>[ new Image.asset('images/a.png', 100,height: 100,), new Image.asset('images/a.png', 100,height: 100,), new Image.asset('images/a.png', 100,height: 100,), ], ), //垂直平分图片 /* child: new Column( mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: <Widget>[ new Image.asset('images/a.png', 100,height: 100,), new Image.asset('images/a.png', 100,height: 100,), new Image.asset('images/a.png', 100,height: 100,), ], ),*/ ), ); } }
官方文档
https://docs.flutter.io/flutter/painting/AssetImage-class.html
https://docs.flutter.io/flutter/widgets/Image-class.html
网络图片实现:
class NetImage extends StatelessWidget{ @override Widget build(BuildContext context) { // TODO: implement build return new Scaffold( appBar: new AppBar( title: new Text("Image"), ), body: Column( children: <Widget>[ new Image.network("https://avatars3.githubusercontent.com/u/19513504?s=460&v=4"), //占位符图片(默认显示的图片) new FadeInImage.assetNetwork(placeholder: 'images/loading_circle.gif', image: "https://avatars3.githubusercontent.com/u/19513504?s=460&v=4"), //gif new Image.network('https://github.com/flutter/plugins/raw/master/packages/video_player/doc/demo_ipod.gif?raw=true',) ], ), ); } }
参考文档:
https://docs.flutter.io/flutter/widgets/Image/Image.network.html