zoukankan      html  css  js  c++  java
  • C# Redis 连接

    前面我们已经准备成功开启Redis服务,其端口号为6379,接下来我们就看看如何使用C#语言来操作Redis。就如MongoDB一样,要操作Redis服务,自然就需要下载C#的客户端,这里通过Nuget下载了“ServiceStack.Redis”客户端,引入成功之后,就可以使用C#来对Redis服务进行操作了。

    由于Redis一般是用来作为缓存的,也就是一般我们把一些不经常改变的数据通过Redis缓存起来,之后用户的请求就不需要再访问数据库,而可以直接从Redis缓存中直接获取,这样就可以减轻数据库服务器的压力以及加快响应速度。既然是用来做缓存的,也就是通过指定key值来把对应Value保存起来,之后再根据key值来获得之前缓存的值。具体的操作代码如下所示,这里就不过多介绍了。

    请参考以下代码 -

    class Program
        {
            static void Main(string[] args)
            {
                //在Redis中存储常用的5种数据类型:String,Hash,List,SetSorted set
                var client = new RedisClient("127.0.0.1", 6379);
                //AddString(client);
                //AddHash(client);
                //AddList(client);
                //AddSet(client);
                AddSetSorted(client);
    
                Console.ReadLine();
            }
    
            private static void AddString(RedisClient client)
            {
                var timeOut = new TimeSpan(0,0,0,30);
                client.Add("Test", "Learninghard", timeOut);
                while (true)
                {
                    if (client.ContainsKey("Test"))
                    {
                        Console.WriteLine("String Key: Test -Value: {0}, 当前时间: {1}", client.Get<string>("Test"), DateTime.Now);
                        Thread.Sleep(10000);
                    }
                    else
                    {
                        Console.WriteLine("Value 已经过期了,当前时间:{0}", DateTime.Now);
                        break;
                    }
                }
    
                var person = new Person() {Name = "Learninghard", Age = 26};
                client.Add("lh", person);
                var cachePerson = client.Get<Person>("lh");
                Console.WriteLine("Person's Name is : {0}, Age: {1}", cachePerson.Name, cachePerson.Age);
            }
    
            private static void AddHash(RedisClient client)
            {
                if (client == null) throw new ArgumentNullException("client");
    
                client.SetEntryInHash("HashId", "Name", "Learninghard");
                client.SetEntryInHash("HashId", "Age", "26");
                client.SetEntryInHash("HashId", "Sex", "男");
    
                var hashKeys = client.GetHashKeys("HashId");
                foreach (var key in hashKeys)
                {
                    Console.WriteLine("HashId--Key:{0}", key);
                }
    
                var haskValues = client.GetHashValues("HashId");
                foreach (var value in haskValues)
                {
                    Console.WriteLine("HashId--Value:{0}", value);
                }
    
                var allKeys = client.GetAllKeys(); //获取所有的key。
                foreach (var key in allKeys)
                {
                    Console.WriteLine("AllKey--Key:{0}", key);
                }
            }
    
            private static void AddList(RedisClient client)
            {
                if (client == null) throw new ArgumentNullException("client");
    
                client.EnqueueItemOnList("QueueListId", "1.Learnghard");  //入队
                client.EnqueueItemOnList("QueueListId", "2.张三");
                client.EnqueueItemOnList("QueueListId", "3.李四");
                client.EnqueueItemOnList("QueueListId", "4.王五");
                var queueCount = client.GetListCount("QueueListId");
    
                for (var i = 0; i < queueCount; i++)
                {
                    Console.WriteLine("QueueListId出队值:{0}", client.DequeueItemFromList("QueueListId"));   //出队(队列先进先出)
                }
    
                client.PushItemToList("StackListId", "1.Learninghard");  //入栈
                client.PushItemToList("StackListId", "2.张三");
                client.PushItemToList("StackListId", "3.李四");
                client.PushItemToList("StackListId", "4.王五");
    
                var stackCount = client.GetListCount("StackListId");
                for (var i = 0; i < stackCount; i++)
                {
                    Console.WriteLine("StackListId出栈值:{0}", client.PopItemFromList("StackListId"));   //出栈(栈先进后出)
                }
            }
    
            //它是string类型的无序集合。set是通过hash table实现的,添加,删除和查找,对集合我们可以取并集,交集,差集
            private static void AddSet(RedisClient client)
            {
                if (client == null) throw new ArgumentNullException("client");
    
                client.AddItemToSet("Set1001", "A");
                client.AddItemToSet("Set1001", "B");
                client.AddItemToSet("Set1001", "C");
                client.AddItemToSet("Set1001", "D");
                var hastset1 = client.GetAllItemsFromSet("Set1001");
                foreach (var item in hastset1)
                {
                    Console.WriteLine("Set无序集合Value:{0}", item); //出来的结果是无须的
                }
    
                client.AddItemToSet("Set1002", "K");
                client.AddItemToSet("Set1002", "C");
                client.AddItemToSet("Set1002", "A");
                client.AddItemToSet("Set1002", "J");
                var hastset2 = client.GetAllItemsFromSet("Set1002");
                foreach (var item in hastset2)
                {
                    Console.WriteLine("Set无序集合ValueB:{0}", item); //出来的结果是无须的
                }
    
                var hashUnion = client.GetUnionFromSets(new string[] { "Set1001", "Set1002" });
                foreach (var item in hashUnion)
                {
                    Console.WriteLine("求Set1001和Set1002的并集:{0}", item); //并集
                }
    
                var hashG = client.GetIntersectFromSets(new string[] { "Set1001", "Set1002" });
                foreach (var item in hashG)
                {
                    Console.WriteLine("求Set1001和Set1002的交集:{0}", item);  //交集
                }
    
                var hashD = client.GetDifferencesFromSet("Set1001", new string[] { "Set1002" });  //[返回存在于第一个集合,但是不存在于其他集合的数据。差集]
                foreach (var item in hashD)
                {
                    Console.WriteLine("求Set1001和Set1002的差集:{0}", item);  //差集
                }
    
            }
    
            /*
            sorted set 是set的一个升级版本,它在set的基础上增加了一个顺序的属性,这一属性在添加修改.元素的时候可以指定,
            * 每次指定后,zset(表示有序集合)会自动重新按新的值调整顺序。可以理解为有列的表,一列存 value,一列存顺序。操作中key理解为zset的名字.
            */
            private static void AddSetSorted(RedisClient client)
            {
                if (client == null) throw new ArgumentNullException("client");
    
                client.AddItemToSortedSet("SetSorted1001", "A");
                client.AddItemToSortedSet("SetSorted1001", "B");
                client.AddItemToSortedSet("SetSorted1001", "C");
                var listSetSorted = client.GetAllItemsFromSortedSet("SetSorted1001");
                foreach (var item in listSetSorted)
                {
                    Console.WriteLine("SetSorted有序集合{0}", item);
                }
    
                client.AddItemToSortedSet("SetSorted1002", "A", 400);
                client.AddItemToSortedSet("SetSorted1002", "D", 200);
                client.AddItemToSortedSet("SetSorted1002", "B", 300);
    
                // 升序获取第一个值:"D"
                var list = client.GetRangeFromSortedSet("SetSorted1002", 0, 0);
    
                foreach (var item in list)
                {
                    Console.WriteLine(item);
                }
    
                //降序获取第一个值:"A"
                list = client.GetRangeFromSortedSetDesc("SetSorted1002", 0, 0);
    
                foreach (var item in list)
                {
                    Console.WriteLine(item);
                }
            }
        }
    
        class Person
        {
            public string Name { get; set; }
            public int Age { get; set; }
        }
    
    C#

    Redis Desktop Manager 的下载地址为:http://pan.baidu.com/s/1sjp55Ul

  • 相关阅读:
    MySQL数据库基础
    Django框架
    Python基础
    C#
    小功能
    数据结构与算法
    C语言
    Robot Framework高级
    Robot Framework初级
    C++基础
  • 原文地址:https://www.cnblogs.com/zhangxiaoshuai/p/6482901.html
Copyright © 2011-2022 走看看