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  • 生成分布式随机ID

    经测试,最快的一种

    public class Generator
        {
            // should be between 40 (34 years) and 42 (139 years)
            internal const int NumberOfTimeBits = 42;
    
            // should be between 0 (single generator) and 10 (1024 generators)
            internal const int NumberOfGeneratorIdBits = 9;
    
            // should be 10 at least (4096 unique ids per millisecond per generator)
            internal const int NumberOfSequenceBits = 64 - NumberOfTimeBits - NumberOfGeneratorIdBits;
    
            private readonly byte[] _buffer = new byte[8];
            private readonly byte[] _timeBytes = new byte[8];
            private readonly byte[] _idBytes = new byte[2];
            private readonly byte[] _sequenceBytes = new byte[2];
            private readonly int _maxSequence = (int)Math.Pow(2, NumberOfSequenceBits) - 1;
            private readonly DateTime _start;
    
            private short _sequence;
            private long _previousTime;
    
            /// <summary>
            /// Instantiate the generator. Each Generator should have its own ID, so you can
            /// use multiple Generator instances in a cluster. All generated IDs are unique
            /// provided the start date newer changes. I recommend to choose January 1, 2013.
            /// </summary>
            public Generator(short generatorId, DateTime start)
            {
                if (generatorId < 0 || generatorId >= Math.Pow(2, NumberOfGeneratorIdBits))
                {
                    var msg = string.Format(
                        CultureInfo.InvariantCulture,
                        "generator id must be between 0 (inclusive) and {0} (exclusive).",
                        Math.Pow(2, NumberOfGeneratorIdBits));
                    throw new ArgumentException(msg, "generatorId");
                }
                if (start > DateTime.Today)
                {
                    throw new ArgumentException("start date must not be in the future.", "start");
                }
    
                CalculateIdBytes(generatorId);
                _start = start;
            }
    
            /// <summary>
            /// Can generate up to 4096 different IDs per millisecond.
            /// </summary>
            public string Next()
            {
                SpinToNextSequence();
                WriteValuesToByteArray(_buffer, _previousTime, _sequence);
    
                //return DateTime.Now.ToString("yyyyMMddHH")+Convert.ToBase64String(_buffer); 这样有更好的排序
                return Convert.ToBase64String(_buffer);
            }
    
            public ulong NextLong()
            {
                SpinToNextSequence();
                WriteValuesToByteArray(_buffer, _previousTime, _sequence);
    
                Array.Reverse(_buffer);
                return BitConverter.ToUInt64(_buffer, 0);
            }
    
            internal unsafe void WriteValuesToByteArray(byte[] target, long time, short sequence)
            {
                fixed (byte* arrayPointer = target)
                {
                    *(long*)arrayPointer = 0;
                }
    
                fixed (byte* arrayPointer = _timeBytes)
                {
                    *(long*)arrayPointer = time << (64 - NumberOfTimeBits);
                }
    
                fixed (byte* arrayPointer = _sequenceBytes)
                {
                    *(short*)arrayPointer = sequence;
                }
    
                WriteValuesToByteArray(target, _timeBytes, _idBytes, _sequenceBytes);
            }
    
            private unsafe void CalculateIdBytes(short id)
            {
                fixed (byte* arrayPointer = _idBytes)
                {
                    *(short*)arrayPointer = (short)(id << (8 - ((64 - NumberOfSequenceBits) % 8)));
                }
            }
    
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            private void WriteValuesToByteArray(byte[] target, byte[] time, byte[] id, byte[] sequence)
            {
                ////                                                 1234567890123456789012
                //// time: 1111111111111111111111111111111111111111110000
                //// id:                                           0011111111110000
                //// seq:                                                  0000111111111111
                ////
                ////       000000000000000100010111101010100001000010 0000001011 000000000000
                //// pos:  0         1         2         3         4         5         6
                //// byte: 0       1       2       3       4       5       6       7
    
                target[0] = (byte)(target[0] | time[7]);
                target[1] = (byte)(target[1] | time[6]);
                target[2] = (byte)(target[2] | time[5]);
                target[3] = (byte)(target[3] | time[4]);
                target[4] = (byte)(target[4] | time[3]);
                target[5] = (byte)(target[5] | time[2]);
                target[6] = (byte)(target[6] | time[1]);
                target[7] = (byte)(target[7] | time[0]);
    
                target[5] = (byte)(target[5] | id[1]);
                target[6] = (byte)(target[6] | id[0]);
    
                target[6] = (byte)(target[6] | sequence[1]);
                target[7] = (byte)(target[7] | sequence[0]);
            }
    
            private void SpinToNextSequence()
            {
                var time = GetTime();
    
                while (time == _previousTime && _sequence >= _maxSequence)
                {
                    time = GetTime();
                }
    
                _sequence = time == _previousTime ? (short)(_sequence + 1) : (short)0;
                _previousTime = time;
            }
    
            [MethodImpl(MethodImplOptions.AggressiveInlining)]
            private long GetTime()
            {
                return (long)(DateTime.UtcNow - _start).TotalMilliseconds;
            }
        }

    gihub地址:https://github.com/mschuler/UniqueIdGenerator

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  • 原文地址:https://www.cnblogs.com/zhouxiuquan/p/10476944.html
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