procedure DllMain(Reason: Integer); register; begin case reason of DLL_PROCESS_ATTACH: //整个DLL的初始化代码 begin // library enter code SaveApplication := Application;//调试发现装载时没执行此分支. 所以在初始化代码处显示调用. DLLScreen := Screen;
Application.Initialize; if Application.Handle = 0 then begin Application.CreateHandle; end; Application.Run; // dm:=TDM.Create(Application); end; DLL_PROCESS_DETACH: //整个DLL的善後程序 begin b_Terminated:=True; Application := SaveApplication; Screen:=DLLScreen; // library exit code // Application := DLLApp; // Screen := DLLScr; CoUninitialize; //dm:=TDM.Create(Application); end; DLL_THREAD_ATTACH: //当主叫端开始一个Thread时 ; DLL_THREAD_DETACH: //当主叫端终止一个Thread时 ; end; end; begin CoInitialize(nil); DllMain(DLL_PROCESS_ATTACH); DLLPROC := @DllMain; //dll入口函数.调试发现是在释放dll时执行DLL_PROCESS_DETACH分支. end.
在 DLL 需要自己消息循环时,Application.Handle 不可为0,如果为0,如果为0,则 Synchronize 同步 SendMessage PostMessage 等均有可能不可用
而通过
Application.Initialize; if Application.Handle = 0 then begin Application.CreateHandle; end; Application.Run;
代码,则可实现delphi DLL中自己的消息循环