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  • Android 异步加载神器Loader全解析

    在之前呢,我们经常会有这种需求,比如在某个activity,或者某个fragment里面,我们需要查找某个数据源,并且显示出来,当数据源自己更新的时候,界面也要及时响应。

    当然咯,查找数据这个过程可能很短,但是也可能很漫长,为了避免anr,我们都是开启一个子线程去查找,然后通过handler来更新我们的ui界面。但是,考虑到activity和

    fragment 复杂的生命周期,上述的方法 使用起来会很不方便,毕竟你要考虑到保存现场 还原现场 等等复杂的工作来保证你的app无懈可击。所以后来呢谷歌就帮我们推出了一个

    新的东西---Loader。他可以帮我们完成上述所有功能!实在是很强大。

    如果你有阅读英文技术文档的习惯 那么谷歌官方的文档 也许比我所说的更加完美。具体可以参考如下:

    http://developer.android.com/intl/zh-cn/reference/android/app/LoaderManager.html

    http://developer.android.com/intl/zh-cn/reference/android/content/AsyncTaskLoader.html

    http://developer.android.com/intl/zh-cn/guide/components/loaders.html

    我所述的内容也是主要基于上述三篇文档。

    首先呢,我们来看第一个例子,这个例子也是官方的推荐了,我给简化了一下,主要是监听手机里 联系人这个数据源。当数据源改变的时候 自动update 我们的ui。

    package com.example.administrator.modifytestview;
    
    import android.app.Activity;
    import android.app.FragmentManager;
    import android.app.ListFragment;
    import android.app.LoaderManager;
    import android.content.CursorLoader;
    import android.content.Loader;
    import android.database.Cursor;
    import android.net.Uri;
    import android.os.Bundle;
    import android.provider.ContactsContract.Contacts;
    import android.util.Log;
    import android.view.View;
    import android.widget.ListView;
    import android.widget.SimpleCursorAdapter;
    
    public class MainActivity extends Activity {
    
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);
            FragmentManager fm = getFragmentManager();
            CursorLoaderListFragment list = new CursorLoaderListFragment();
            fm.beginTransaction().replace(R.id.root, list).commit();
    
        }
    
    
    
        public static class CursorLoaderListFragment extends ListFragment
                implements LoaderManager.LoaderCallbacks<Cursor> {
    
            // This is the Adapter being used to display the list's data.
            SimpleCursorAdapter mAdapter;
    
            // If non-null, this is the current filter the user has provided.
            String mCurFilter;
    
            @Override
            public void onActivityCreated(Bundle savedInstanceState) {
    
    
                mAdapter = new SimpleCursorAdapter(getActivity(),
                        android.R.layout.simple_list_item_2, null,
                        new String[]{Contacts.DISPLAY_NAME, Contacts.CONTACT_STATUS},
                        new int[]{android.R.id.text1, android.R.id.text2}, 0);
                setListAdapter(mAdapter);
    
                //这个地方初始化了我们的loader
                getLoaderManager().initLoader(0, null, this);
    
                super.onActivityCreated(savedInstanceState);
            }
    
    
            @Override
            public void onListItemClick(ListView l, View v, int position, long id) {
                // Insert desired behavior here.
                Log.i("FragmentComplexList", "Item clicked: " + id);
            }
    
            // These are the Contacts rows that we will retrieve.
            static final String[] CONTACTS_SUMMARY_PROJECTION = new String[]{
                    Contacts._ID,
                    Contacts.DISPLAY_NAME,
                    Contacts.CONTACT_STATUS,
                    Contacts.CONTACT_PRESENCE,
                    Contacts.PHOTO_ID,
                    Contacts.LOOKUP_KEY,
            };
    
            //只会调用一次
            public Loader<Cursor> onCreateLoader(int id, Bundle args) {
                // This is called when a new Loader needs to be created.  This
                // sample only has one Loader, so we don't care about the ID.
                // First, pick the base URI to use depending on whether we are
                // currently filtering.
                Uri baseUri;
                if (mCurFilter != null) {
                    baseUri = Uri.withAppendedPath(Contacts.CONTENT_FILTER_URI,
                            Uri.encode(mCurFilter));
                } else {
                    baseUri = Contacts.CONTENT_URI;
                }
    
                // Now create and return a CursorLoader that will take care of
                // creating a Cursor for the data being displayed.
                String select = "((" + Contacts.DISPLAY_NAME + " NOTNULL) AND ("
                        + Contacts.HAS_PHONE_NUMBER + "=1) AND ("
                        + Contacts.DISPLAY_NAME + " != '' ))";
                //返回的是对这个数据源的监控
                return new CursorLoader(getActivity(), baseUri,
                        CONTACTS_SUMMARY_PROJECTION, select, null,
                        Contacts.DISPLAY_NAME + " COLLATE LOCALIZED ASC");
            }
    
            //每次数据源都有更新的时候,就会回调这个方法,然后update 我们的ui了。
            public void onLoadFinished(Loader<Cursor> loader, Cursor data) {
    
                // Swap the new cursor in.  (The framework will take care of closing the
                // old cursor once we return.)
                mAdapter.swapCursor(data);
    
                // The list should now be shown.
                if (isResumed()) {
                    setListShown(true);
                } else {
                    setListShownNoAnimation(true);
                }
            }
    
            public void onLoaderReset(Loader<Cursor> loader) {
                // This is called when the last Cursor provided to onLoadFinished()
                // above is about to be closed.  We need to make sure we are no
                // longer using it.
                mAdapter.swapCursor(null);
            }
        }
    
    }

    可以仔细的观察一下这个代码,我们能发现 使用loader所需要的一些步骤:

    1.需要一个activity或者是fragment,当然在上述的例子里 我们使用的是fragment。

    2.一个LoaderManger的实例,注意看53行,我们get了一个loadermanager。这个地方就是获取实例了。

    3.需要一个CursorLoader,并且从contentProvider获取数据源,90-97行 就是这么做的。

    4.需要实现一个LoaderCallBack的这个接口,然后在几个回调方法里 写上我们自己业务的逻辑 即可。你看34行就是继承的接口。

    还有3个回调方法在那,我们都在里面实现了自己的逻辑。

    到这,其实一看,思路还是很清晰的。那到这里 有人肯定要说了。你这个没用啊,要实现contentprovider,我们的app不需要做

    数据共享的,能否直接操作数据库呢?答案是可以的。在这里我们也可以构造出一个场景。假设有一张学生表。我们点击add

    按钮,就自动往这个表里面增加一个数据,然后下面有个listview 会自动捕捉到 这个数据源的变化,然后自动更新列表。

    我们可以知道 上面那个demo里面 CursorLoader的定义是这样的

     public class CursorLoader extends AsyncTaskLoader<Cursor> {

    我们现在要实现一个不用contentProvider的Loader 也是基于AsyncTaskLoader来的。

    先给出一个抽象类:

    package com.example.administrator.activeandroidtest3;
    
    
    import android.content.AsyncTaskLoader;
    import android.content.Context;
    import android.database.Cursor;
    
    
    public abstract class SimpleCursorLoader extends AsyncTaskLoader<Cursor> {
        private Cursor mCursor;
    
        public SimpleCursorLoader(Context context) {
            super(context);
        }
    
        /* 在子线程里运作 */
        @Override
        public abstract Cursor loadInBackground();
    
        /* 在ui 线程里运作 */
        @Override
        public void deliverResult(Cursor cursor) {
            if (isReset()) {
                // An async query came in while the loader is stopped
                if (cursor != null) {
                    cursor.close();
                }
                return;
            }
            Cursor oldCursor = mCursor;
            mCursor = cursor;
    
            if (isStarted()) {
                super.deliverResult(cursor);
            }
    
            if (oldCursor != null && oldCursor != cursor && !oldCursor.isClosed()) {
                oldCursor.close();
            }
        }
    
        @Override
        protected void onStartLoading() {
            if (mCursor != null) {
                deliverResult(mCursor);
            }
            if (takeContentChanged() || mCursor == null) {
                forceLoad();
            }
        }
    
        @Override
        protected void onStopLoading() {
            cancelLoad();
        }
    
        @Override
        public void onCanceled(Cursor cursor) {
            if (cursor != null && !cursor.isClosed()) {
                cursor.close();
            }
        }
    
        @Override
        protected void onReset() {
            super.onReset();
    
            onStopLoading();
    
            if (mCursor != null && !mCursor.isClosed()) {
                mCursor.close();
            }
            mCursor = null;
        }
    }

    然后我们再接着定义我们最终的 不需要provider的loader实现类(注意你如果想写的比较完美的话 cursor记得用抽象类的,抽象类的那个就不要写成private的了,我这里为了图简单 直接用自己构造的)。

    package com.example.administrator.activeandroidtest3;
    
    import android.content.Context;
    import android.database.Cursor;
    import android.database.sqlite.SQLiteDatabase;
    
    /**
     * Created by Administrator on 2015/10/7.
     */
    public class SpecialLoader extends SimpleCursorLoader {
    
        ForceLoadContentObserver mObserver = new ForceLoadContentObserver();
        private Context context;
    
        public SpecialLoader(Context context) {
            super(context);
            this.context = context;
    
        }
    
        @Override
        public Cursor loadInBackground() {
            DatabaseHelper dh = new DatabaseHelper(context, "Test.db");
            SQLiteDatabase database = dh.getReadableDatabase();
            String table = "Student";
            String[] columns = new String[]{"Name", "No"};
            //这个地方因为我用的是activeandroid 的orm 框架,所以默认的自增长主键是Id,但是SimpleCursorAdapter
            //需要的是_id 否则会报错,所以这里要重命名一下
            Cursor cursor = database.rawQuery("SELECT Id AS _id,Name,No FROM Student", null);
            if (database != null) {
                if (cursor != null) {
                    //注册一下这个观察者
                    cursor.registerContentObserver(mObserver);
                    //这边也要注意 一定要监听这个uri的变化。但是如果你这个uri没有对应的provider的话
                    //记得在你操作数据库的时候 通知一下这个uri
                    cursor.setNotificationUri(context.getContentResolver(), MainActivity.uri);
                }
    
            }
            return cursor;
        }
    }

    然后我们在简单看下activity 主类里的代码:

    package com.example.administrator.activeandroidtest3;
    
    import android.app.Activity;
    import android.app.LoaderManager;
    import android.content.Loader;
    import android.database.Cursor;
    import android.net.Uri;
    import android.os.Bundle;
    import android.util.Log;
    import android.view.Menu;
    import android.view.MenuItem;
    import android.view.View;
    import android.widget.ListView;
    import android.widget.SimpleCursorAdapter;
    import android.widget.TextView;
    
    import com.activeandroid.query.Select;
    
    import java.util.List;
    import java.util.Random;
    
    public class MainActivity extends Activity implements LoaderManager.LoaderCallbacks {
    
        public static final Uri uri = Uri.parse("content://com.example.student");
        private TextView addTv;
        private ListView lv;
        private SimpleCursorAdapter adapter;
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);
            addTv = (TextView) this.findViewById(R.id.add);
            addTv.setOnClickListener(new View.OnClickListener() {
                @Override
                public void onClick(View v) {
                    Student student = new Student();
                    student.name = getRandomString(5);
                    student.no = (int) (Math.random() * 1000) + "";
                    student.sex = (int) (Math.random() * 1);
                    student.save();
                    //操作完数据库要notify 不然loader那边收不到哦
                    getContentResolver().notifyChange(uri, null);
    
                }
            });
            lv = (ListView) this.findViewById(R.id.lv);
            adapter = new SimpleCursorAdapter(MainActivity.this,
                    android.R.layout.simple_list_item_2, null,
                    new String[]{"Name", "No"},
                    new int[]{android.R.id.text1, android.R.id.text2}, 0);
            lv.setAdapter(adapter);
            getLoaderManager().initLoader(0, null, this);
        }
    
        @Override
        public boolean onCreateOptionsMenu(Menu menu) {
            // Inflate the menu; this adds items to the action bar if it is present.
            getMenuInflater().inflate(R.menu.menu_main, menu);
            return true;
        }
    
        @Override
        public boolean onOptionsItemSelected(MenuItem item) {
            // Handle action bar item clicks here. The action bar will
            // automatically handle clicks on the Home/Up button, so long
            // as you specify a parent activity in AndroidManifest.xml.
            int id = item.getItemId();
    
            //noinspection SimplifiableIfStatement
            if (id == R.id.action_settings) {
                return true;
            }
    
            return super.onOptionsItemSelected(item);
        }
    
    
        public static String getRandomString(int length) { //length表示生成字符串的长度
            String base = "abcdefghijklmnopqrstuvwxyz0123456789";
            Random random = new Random();
            StringBuffer sb = new StringBuffer();
            for (int i = 0; i < length; i++) {
                int number = random.nextInt(base.length());
                sb.append(base.charAt(number));
            }
            return sb.toString();
        }
    
    
        @Override
        public Loader onCreateLoader(int id, Bundle args) {
            SpecialLoader loader = new SpecialLoader(MainActivity.this);
            return loader;
        }
    
        @Override
        public void onLoadFinished(Loader loader, Object data) {
            adapter.swapCursor((Cursor) data);
        }
    
        @Override
        public void onLoaderReset(Loader loader) {
    
        }
    }

    最后我们看下运行的效果:

     好,那到这里 又有人要说了,你这个说来说去 还不是只能支持provider或者db类型的数据源吗?好 接着往下,

    我们给出另外一个例子,不过这个例子是谷歌官方的例子,我就取其中重要的部分给予注释讲解。

    http://developer.android.com/intl/zh-cn/reference/android/content/AsyncTaskLoader.html

    首先说一下 这个例子是干嘛的,他主要是监听手机里app list的变化,比如你删除了一个应用

    安装了一个应用,马上就能捕捉到你的手机里app list的变化 并显示在界面,大家都知道 监听app list

    是通过监听系统广播来完成的。 我就主要讲一下 这个官方demo里 是如何在监听到系统广播以后和loader结合起来

    然后自动回调方法的。

    /**
     * Helper class to look for interesting changes to the installed apps
     * so that the loader can be updated.
     */
    public static class PackageIntentReceiver extends BroadcastReceiver {
        final AppListLoader mLoader;
    
        //这个构造函数是很重要的 他接收的 就是自定义的loader
        public PackageIntentReceiver(AppListLoader loader) {
            mLoader = loader;
            IntentFilter filter = new IntentFilter(Intent.ACTION_PACKAGE_ADDED);
            filter.addAction(Intent.ACTION_PACKAGE_REMOVED);
            filter.addAction(Intent.ACTION_PACKAGE_CHANGED);
            filter.addDataScheme("package");
            mLoader.getContext().registerReceiver(this, filter);
            // Register for events related to sdcard installation.
            IntentFilter sdFilter = new IntentFilter();
            sdFilter.addAction(Intent.ACTION_EXTERNAL_APPLICATIONS_AVAILABLE);
            sdFilter.addAction(Intent.ACTION_EXTERNAL_APPLICATIONS_UNAVAILABLE);
            //在这个地方 直接用loader来注册这个广播接收器
            mLoader.getContext().registerReceiver(this, sdFilter);
        }
    
        //在收到广播以后 什么事情都没有做,而是调用了loader的onContentChanged方法
        @Override public void onReceive(Context context, Intent intent) {
            // Tell the loader about the change.
            mLoader.onContentChanged();
        }
    }

    你看这里的25-26行 调用了 loader的onContentChanged方法。继续看下面的loader

    /**
     * A custom Loader that loads all of the installed applications.
     */
    public static class AppListLoader extends AsyncTaskLoader<List<AppEntry>> {
        final InterestingConfigChanges mLastConfig = new InterestingConfigChanges();
        final PackageManager mPm;
    
        List<AppEntry> mApps;
        PackageIntentReceiver mPackageObserver;
    
        public AppListLoader(Context context) {
            super(context);
    
            // Retrieve the package manager for later use; note we don't
            // use 'context' directly but instead the save global application
            // context returned by getContext().
            mPm = getContext().getPackageManager();
        }
    
        //实际上最重要的就是这个方法了,每当这个回调方法被调用的时候 就去取applist 然后将结果返回到
        //onLoadFinished 这个回调方法里面!
        @Override public List<AppEntry> loadInBackground() {
            // Retrieve all known applications.
            List<ApplicationInfo> apps = mPm.getInstalledApplications(
                    PackageManager.GET_UNINSTALLED_PACKAGES |
                    PackageManager.GET_DISABLED_COMPONENTS);
            if (apps == null) {
                apps = new ArrayList<ApplicationInfo>();
            }
    
            final Context context = getContext();
    
            // Create corresponding array of entries and load their labels.
            List<AppEntry> entries = new ArrayList<AppEntry>(apps.size());
            for (int i=0; i<apps.size(); i++) {
                AppEntry entry = new AppEntry(this, apps.get(i));
                entry.loadLabel(context);
                entries.add(entry);
            }
    
            // Sort the list.
            Collections.sort(entries, ALPHA_COMPARATOR);
    
            // Done!
            return entries;
        }
    
        /**
         * Called when there is new data to deliver to the client.  The
         * super class will take care of delivering it; the implementation
         * here just adds a little more logic.
         */
        @Override public void deliverResult(List<AppEntry> apps) {
            if (isReset()) {
                // An async query came in while the loader is stopped.  We
                // don't need the result.
                if (apps != null) {
                    onReleaseResources(apps);
                }
            }
            List<AppEntry> oldApps = mApps;
            mApps = apps;
    
            if (isStarted()) {
                // If the Loader is currently started, we can immediately
                // deliver its results.
                super.deliverResult(apps);
            }
    
            // At this point we can release the resources associated with
            // 'oldApps' if needed; now that the new result is delivered we
            // know that it is no longer in use.
            if (oldApps != null) {
                onReleaseResources(oldApps);
            }
        }
    
        /**
         * Handles a request to start the Loader.
         */
        @Override protected void onStartLoading() {
            if (mApps != null) {
                // If we currently have a result available, deliver it
                // immediately.
                deliverResult(mApps);
            }
    
            // Start watching for changes in the app data.
            if (mPackageObserver == null) {
                mPackageObserver = new PackageIntentReceiver(this);
            }
    
            // Has something interesting in the configuration changed since we
            // last built the app list?
            boolean configChange = mLastConfig.applyNewConfig(getContext().getResources());
    
            if (takeContentChanged() || mApps == null || configChange) {
                // If the data has changed since the last time it was loaded
                // or is not currently available, start a load.
                forceLoad();
            }
        }
    
        /**
         * Handles a request to stop the Loader.
         */
        @Override protected void onStopLoading() {
            // Attempt to cancel the current load task if possible.
            cancelLoad();
        }
    
        /**
         * Handles a request to cancel a load.
         */
        @Override public void onCanceled(List<AppEntry> apps) {
            super.onCanceled(apps);
    
            // At this point we can release the resources associated with 'apps'
            // if needed.
            onReleaseResources(apps);
        }
    
        /**
         * Handles a request to completely reset the Loader.
         */
        @Override protected void onReset() {
            super.onReset();
    
            // Ensure the loader is stopped
            onStopLoading();
    
            // At this point we can release the resources associated with 'apps'
            // if needed.
            if (mApps != null) {
                onReleaseResources(mApps);
                mApps = null;
            }
    
            // Stop monitoring for changes.
            if (mPackageObserver != null) {
                getContext().unregisterReceiver(mPackageObserver);
                mPackageObserver = null;
            }
        }
    
        /**
         * Helper function to take care of releasing resources associated
         * with an actively loaded data set.
         */
        protected void onReleaseResources(List<AppEntry> apps) {
            // For a simple List<> there is nothing to do.  For something
            // like a Cursor, we would close it here.
        }
    }

    好,到这里流程就很明显了,在loader里 注册广播接收器,当广播接收器 收到广播以后 就调用loader的onContentChanged方法,

    这个方法一调用 AppListLoader里的loadInBackGround就会被调用,然后当loadInBackGround执行完毕以后 就会把结果

    传递给onLoadFinished方法了。 搞清楚这个流程 你就真正学会了使用loader这个大杀器了。当然了,我们并不满足于此,loader

    还有一个特性就是可以自动管理他自己的生命周期 等等。我们现在就去看看他的源码,是如何完成这一点的。 并且上述几个方法

    之间是如何相互调用的,顺序如何。

    首先 我们要搞清楚几个类之间的关系:

    +

    public class CursorLoader extends AsyncTaskLoader<Cursor> {
    
    
    public abstract class AsyncTaskLoader<D> extends Loader<D> {
    
    public class Loader<D> {

    这样就很清晰。首先由一个实体类作为最基础的基类,Loader 注意他可以接受一个泛型为参数,然后有一个抽象类:AsyncTaskLoader 也是泛型作为参数。

    最后实际调用运作的类就是CursorLoader类了,这里就可以看出来 传进去的泛型是一个Cursor。你在自定义Loader的时候,这个泛型参数 当然是可以自己决定的,

    比如官方demo里 传的就是一个List。

    搞清楚 他们三者之间的关系,剩下的就简单多了。可以逐步分析了。

    在前面的3个demo里,我们分别演示了在fragment和activity里 调用loader的方法。 那我们就看看 这两者之间有什么异同点。先来看fragment。

    fragment里 我们是这样调用的:

    //这个地方初始化了我们的loader
    getLoaderManager().initLoader(0, null, this);

    直接get了一个manager 然后init他。我们进去看fragment的源码:

    //这边就能看出来一个fragment只能有一个loadermanager了。
    public LoaderManager getLoaderManager() {
    
            if (mLoaderManager != null) {
                return mLoaderManager;
            }
            //mHost很好理解 就是fragment的宿主,也就是跟fragment 相关联的activity。
            if (mHost == null) {
                throw new IllegalStateException("Fragment " + this + " not attached to Activity");
            }
            mCheckedForLoaderManager = true;
            mLoaderManager = mHost.getLoaderManager(mWho, mLoadersStarted, true);
            return mLoaderManager;
        }

    既然 我们知道 fragment的getLoaderManager也是通过activity的getLoader去调用的,那我们就去activity里的源码看看 :

    //在activty中最终实际上调用的就是他了 是这个方法
      LoaderManagerImpl getLoaderManagerImpl() {
            if (mLoaderManager != null) {
                return mLoaderManager;
            }
            mCheckedForLoaderManager = true;
            mLoaderManager = getLoaderManager("(root)", mLoadersStarted, true /*create*/);
            return mLoaderManager;
        }
    
    //这个地方就能看到 主要的第一个参数 who,你到这就能发现 如果是activity自己调用的话,传进去的who的值就是root
    //也就是说一个actvity 只能有一个loadermanger 但是我们可以发现在fragment里 传进去的值是下面这个:
    // Internal unique name for this fragment;
    //String mWho;
    //也就是说每一个fragment的mWho的值都是唯一的,而在activty中,是维护了一个map,一个key 对应一个loadermanager
    //key就是fragment的那个唯一的标示,或者是activity自己,activity自己的标示就是(root)了
        LoaderManagerImpl getLoaderManager(String who, boolean started, boolean create) {
            if (mAllLoaderManagers == null) {
                mAllLoaderManagers = new ArrayMap<String, LoaderManager>();
            }
            LoaderManagerImpl lm = (LoaderManagerImpl) mAllLoaderManagers.get(who);
            if (lm == null) {
                if (create) {
                    lm = new LoaderManagerImpl(who, this, started);
                    mAllLoaderManagers.put(who, lm);
                }
            } else {
                lm.updateHostController(this);
            }
            return lm;
        }

    好 一直到这里 ,我们就可以下一个结论了,真正的loadermanager都是存储在activity中的,包括fragment的loadermanager也是,通过一个map来保证 get的时候

    取的manager是自己对应的,并且全局唯一。继续往下看:

    public abstract class LoaderManager {
        /**
         * Callback interface for a client to interact with the manager.
         */
        public interface LoaderCallbacks<D> {
            /**
             * Instantiate and return a new Loader for the given ID.
             *
             * @param id The ID whose loader is to be created.
             * @param args Any arguments supplied by the caller.
             * @return Return a new Loader instance that is ready to start loading.
             */
            public Loader<D> onCreateLoader(int id, Bundle args);
    
            /**
             * Called when a previously created loader has finished its load.  Note
             * that normally an application is <em>not</em> allowed to commit fragment
             * transactions while in this call, since it can happen after an
             * activity's state is saved.  See {@link FragmentManager#beginTransaction()
             * FragmentManager.openTransaction()} for further discussion on this.
             * 
             * <p>This function is guaranteed to be called prior to the release of
             * the last data that was supplied for this Loader.  At this point
             * you should remove all use of the old data (since it will be released
             * soon), but should not do your own release of the data since its Loader
             * owns it and will take care of that.  The Loader will take care of
             * management of its data so you don't have to.  In particular:
             *
             * <ul>
             * <li> <p>The Loader will monitor for changes to the data, and report
             * them to you through new calls here.  You should not monitor the
             * data yourself.  For example, if the data is a {@link android.database.Cursor}
             * and you place it in a {@link android.widget.CursorAdapter}, use
             * the {@link android.widget.CursorAdapter#CursorAdapter(android.content.Context,
             * android.database.Cursor, int)} constructor <em>without</em> passing
             * in either {@link android.widget.CursorAdapter#FLAG_AUTO_REQUERY}
             * or {@link android.widget.CursorAdapter#FLAG_REGISTER_CONTENT_OBSERVER}
             * (that is, use 0 for the flags argument).  This prevents the CursorAdapter
             * from doing its own observing of the Cursor, which is not needed since
             * when a change happens you will get a new Cursor throw another call
             * here.
             * <li> The Loader will release the data once it knows the application
             * is no longer using it.  For example, if the data is
             * a {@link android.database.Cursor} from a {@link android.content.CursorLoader},
             * you should not call close() on it yourself.  If the Cursor is being placed in a
             * {@link android.widget.CursorAdapter}, you should use the
             * {@link android.widget.CursorAdapter#swapCursor(android.database.Cursor)}
             * method so that the old Cursor is not closed.
             * </ul>
             *
             * @param loader The Loader that has finished.
             * @param data The data generated by the Loader.
             */
            public void onLoadFinished(Loader<D> loader, D data);
    
            /**
             * Called when a previously created loader is being reset, and thus
             * making its data unavailable.  The application should at this point
             * remove any references it has to the Loader's data.
             *
             * @param loader The Loader that is being reset.
             */
            public void onLoaderReset(Loader<D> loader);
        }

    一看就知道 loadermanger 其实是一个抽象类。就是定义了一些 我们需要的接口而已,这些接口方法的含义和用法 在那3个demo里 相信大家都有了解,不多说。

    我们去看看这个抽象类的实现类,为什么要看他,因为你在get到这个maganger以后 马上就去调用了他的init方法 我们就看看这部分的逻辑是怎么样的:

    public <D> Loader<D> initLoader(int id, Bundle args, LoaderManager.LoaderCallbacks<D> callback) {
            if (mCreatingLoader) {
                throw new IllegalStateException("Called while creating a loader");
            }
    
            //这个就是先看看是否有活动的loader 有的话就取出来 没有的话 就创建一个
            LoaderInfo info = mLoaders.get(id);
            
            if (DEBUG) Log.v(TAG, "initLoader in " + this + ": args=" + args);
    
            if (info == null) {
                // Loader doesn't already exist; create.
                info = createAndInstallLoader(id, args,  (LoaderManager.LoaderCallbacks<Object>)callback);
                if (DEBUG) Log.v(TAG, "  Created new loader " + info);
            } else {
                if (DEBUG) Log.v(TAG, "  Re-using existing loader " + info);
                info.mCallbacks = (LoaderManager.LoaderCallbacks<Object>)callback;
            }
            
            if (info.mHaveData && mStarted) {
                // If the loader has already generated its data, report it now.
                info.callOnLoadFinished(info.mLoader, info.mData);
            }
            
            return (Loader<D>)info.mLoader;
        }
    
        //这个就是现在存活的loader
        final SparseArray<LoaderInfo> mLoaders = new SparseArray<LoaderInfo>(0);
    
        //这个是已经运行结束的loader
        final SparseArray<LoaderInfo> mInactiveLoaders = new SparseArray<LoaderInfo>(0);
    
        //其实这个创建loader的过程特别简单,我们主要看第三个参数,callback 这个参数
        //一想就明白,在前面3个demo里我们是直接在fragemet和activity里实现的callback
        //所以传进去的就是this,也就是说 回调就是在这个函数里 真正的和loader 发生了关联了
        private LoaderInfo createAndInstallLoader(int id, Bundle args,
                LoaderManager.LoaderCallbacks<Object> callback) {
            try {
                mCreatingLoader = true;
                LoaderInfo info = createLoader(id, args, callback);
                installLoader(info);
                return info;
            } finally {
                mCreatingLoader = false;
            }
        }

    你看 一直到这里,我们就明白了 callback是怎么和loadermageer本身发生关联的。 我们继续往下看。这次我们要搞明白

    当数据源发生变化的时候 是怎么一步步回调我们子类loader的方法的。

    我们先看Loader这个基类的主要方法:

    //这个是一个观察者 当发生变化的时候 他调用了onContentChanged方法
     public final class ForceLoadContentObserver extends ContentObserver {
            public ForceLoadContentObserver() {
                super(new Handler());
            }
    
            @Override
            public boolean deliverSelfNotifications() {
                return true;
            }
    
            @Override
            public void onChange(boolean selfChange) {
                onContentChanged();
            }
        }
    
    //下面这2个方法一看就明白 最终当数据源发生变化的时候 会通知这个观察者,然后这个观察者会最终调用
    //onForceLoad这个方法 而onForceLoad是交给子类去实现的 也就是AsyncTaskLoader的onForceLoad方法了
    public void onContentChanged() {
            if (mStarted) {
                forceLoad();
            } else {
                // This loader has been stopped, so we don't want to load
                // new data right now...  but keep track of it changing to
                // refresh later if we start again.
                mContentChanged = true;
            }
        }
    
     public void forceLoad() {
            onForceLoad();
        }
    
        /**
         * Subclasses must implement this to take care of requests to {@link #forceLoad()}.
         * This will always be called from the process's main thread.
         */
        protected void onForceLoad() {
        }

    然后看看AsyncTaskLoader的几个主要方法:

    //这边一目了然 asynacTaskLoader 里面 正好是有一个AsyncTask对象的!实现了runnabele接口
    //注意着参数d 这个d是干嘛的,这个d就是用来传递参数的一个泛型,可以是系统实现的loader里的cursor
    //也可以是我们自己实现的loader里的list类型
    final class LoadTask extends AsyncTask<Void, Void, D> implements Runnable {
            private final CountDownLatch mDone = new CountDownLatch(1);
    
            // Set to true to indicate that the task has been posted to a handler for
            // execution at a later time.  Used to throttle updates.
            boolean waiting;
    
            /* Runs on a worker thread */
            @Override
            protected D doInBackground(Void... params) {
                if (DEBUG) Log.v(TAG, this + " >>> doInBackground");
                try {
                    //这个地方就很明显了,他调用了自己的onLoadInBackGround方法
                    D data = AsyncTaskLoader.this.onLoadInBackground();
                    if (DEBUG) Log.v(TAG, this + "  <<< doInBackground");
                    return data;
                } catch (OperationCanceledException ex) {
                    if (!isCancelled()) {
                        // onLoadInBackground threw a canceled exception spuriously.
                        // This is problematic because it means that the LoaderManager did not
                        // cancel the Loader itself and still expects to receive a result.
                        // Additionally, the Loader's own state will not have been updated to
                        // reflect the fact that the task was being canceled.
                        // So we treat this case as an unhandled exception.
                        throw ex;
                    }
                    if (DEBUG) Log.v(TAG, this + "  <<< doInBackground (was canceled)", ex);
                    return null;
                }
            }
            //后面还有很多代码 略过
    }
    
    //你看这里下面的2个函数 一看就明白了 最终task里调用的是这个抽象方法,那这个抽象方法
    //就是留给我们子类自己去实现的,我们在自定义loader的时候最重要的就是重写这个方法。
     protected D onLoadInBackground() {
            return loadInBackground();
        }
    
     public abstract D loadInBackground();
    
    //你看这个地方 就是当数据源发生变化的时候 就会调用这个方法了,启动了我们的laodtask 
    //也是最终调用子类 也就是CursorLoader这样的子类的loadInBackground方法了
    @Override
        protected void onForceLoad() {
            super.onForceLoad();
            cancelLoad();
            mTask = new LoadTask();
            if (DEBUG) Log.v(TAG, "Preparing load: mTask=" + mTask);
            executePendingTask();
        }

    相信到这里 大家一定能搞明白数据源变化的时候 是怎么一步步调用我们的loader里的回调方法的,那有人肯定要继续问

    当你这个方法调用完毕的时候 是怎么通知最后updateUI呢,也就是当你background方法结束以后是怎么调用的

    onLoadFinished方法的呢?

    我们继续看AsyncTaskLoader这个类

    //在那个asynctask里面 走完是肯定要走这个方法的 相信大家都能理解。
            @Override
            protected void onPostExecute(D data) {
                if (DEBUG) Log.v(TAG, this + " onPostExecute");
                try {
                    AsyncTaskLoader.this.dispatchOnLoadComplete(this, data);
                } finally {
                    mDone.countDown();
                }
            }
    //实际上走的就是这个方法。看26行-
            void dispatchOnLoadComplete(LoadTask task, D data) {
            if (mTask != task) {
                if (DEBUG) Log.v(TAG, "Load complete of old task, trying to cancel");
                dispatchOnCancelled(task, data);
            } else {
                if (isAbandoned()) {
                    // This cursor has been abandoned; just cancel the new data.
                    onCanceled(data);
                } else {
                    commitContentChanged();
                    mLastLoadCompleteTime = SystemClock.uptimeMillis();
                    mTask = null;
                    if (DEBUG) Log.v(TAG, "Delivering result");
                    deliverResult(data);
                }
            }
        }
    
    //这边一下就看出来是调用的mListtenr的回调方法
         public void deliverResult(D data) {
            if (mListener != null) {
                mListener.onLoadComplete(this, data);
            }
        }

    实际上这个Listener就是在Loader这个基类里:

    OnLoadCompleteListener<D> mListener;
    
    public interface OnLoadCompleteListener<D> {
            /**
             * Called on the thread that created the Loader when the load is complete.
             *
             * @param loader the loader that completed the load
             * @param data the result of the load
             */
            public void onLoadComplete(Loader<D> loader, D data);
        }
    
    //并且通过这个注册
     public void registerListener(int id, OnLoadCompleteListener<D> listener) {
            if (mListener != null) {
                throw new IllegalStateException("There is already a listener registered");
            }
            mListener = listener;
            mId = id;
        }

    那就好了 我们就是要看一下 是在哪个地方调用的registerlistener这个方法 注册他的

    //回到initLoader的这个方法 注意这个方法是在LoaderManger里面
      public <D> Loader<D> initLoader(int id, Bundle args, LoaderManager.LoaderCallbacks<D> callback) {
            if (mCreatingLoader) {
                throw new IllegalStateException("Called while creating a loader");
            }
            
            LoaderInfo info = mLoaders.get(id);
            
            if (DEBUG) Log.v(TAG, "initLoader in " + this + ": args=" + args);
    
            if (info == null) {
    //下面的代码跳转到30行
                info = createAndInstallLoader(id, args,  (LoaderManager.LoaderCallbacks<Object>)callback);
                if (DEBUG) Log.v(TAG, "  Created new loader " + info);
            } else {
                if (DEBUG) Log.v(TAG, "  Re-using existing loader " + info);
                info.mCallbacks = (LoaderManager.LoaderCallbacks<Object>)callback;
            }
            
            if (info.mHaveData && mStarted) {
                // If the loader has already generated its data, report it now.
                info.callOnLoadFinished(info.mLoader, info.mData);
            }
            
            return (Loader<D>)info.mLoader;
        }
        
    
        private LoaderInfo createAndInstallLoader(int id, Bundle args,
                LoaderManager.LoaderCallbacks<Object> callback) {
            try {
                mCreatingLoader = true;
                LoaderInfo info = createLoader(id, args, callback);
                //这里跳转到43行
                installLoader(info);
                return info;
            } finally {
                mCreatingLoader = false;
            }
        }
    
        void installLoader(LoaderInfo info) {
            mLoaders.put(info.mId, info);
            if (mStarted) {
                //跳转到51行
                info.start();
            }
        }
    
       void start() {
                if (mRetaining && mRetainingStarted) {
                    // Our owner is started, but we were being retained from a
                    // previous instance in the started state...  so there is really
                    // nothing to do here, since the loaders are still started.
                    mStarted = true;
                    return;
                }
    
                if (mStarted) {
                    // If loader already started, don't restart.
                    return;
                }
    
                mStarted = true;
                
                if (DEBUG) Log.v(TAG, "  Starting: " + this);
                if (mLoader == null && mCallbacks != null) {
                   mLoader = mCallbacks.onCreateLoader(mId, mArgs);
                }
                if (mLoader != null) {
                    if (mLoader.getClass().isMemberClass()
                            && !Modifier.isStatic(mLoader.getClass().getModifiers())) {
                        throw new IllegalArgumentException(
                                "Object returned from onCreateLoader must not be a non-static inner member class: "
                                + mLoader);
                    }
                    if (!mListenerRegistered) {
                        //就是在这里注册的mloader里的回调了,注意这里的参数是this 也就是loaderInfo这个类 注意这个类就是loadermanger里的内部类了 再继续往下看
                        //我们前面说到 在asynctask里面最终调用的是mLoader里的onLoadComplete方法 所以我们就看看loaderInfo这个类里的这个方法做了什么看91行
                        mLoader.registerListener(mId, this);
                        mLoader.registerOnLoadCanceledListener(this);
                        mListenerRegistered = true;
                    }
                    mLoader.startLoading();
                }
            }
    
    
    
             @Override
            public void onLoadComplete(Loader<Object> loader, Object data) {
                if (DEBUG) Log.v(TAG, "onLoadComplete: " + this);
                
                if (mDestroyed) {
                    if (DEBUG) Log.v(TAG, "  Ignoring load complete -- destroyed");
                    return;
                }
    
                if (mLoaders.get(mId) != this) {
                    // This data is not coming from the current active loader.
                    // We don't care about it.
                    if (DEBUG) Log.v(TAG, "  Ignoring load complete -- not active");
                    return;
                }
                
                LoaderInfo pending = mPendingLoader;
                if (pending != null) {
                    // There is a new request pending and we were just
                    // waiting for the old one to complete before starting
                    // it.  So now it is time, switch over to the new loader.
                    if (DEBUG) Log.v(TAG, "  Switching to pending loader: " + pending);
                    mPendingLoader = null;
                    mLoaders.put(mId, null);
                    destroy();
                    installLoader(pending);
                    return;
                }
                
                // Notify of the new data so the app can switch out the old data before
                // we try to destroy it.
                if (mData != data || !mHaveData) {
                    mData = data;
                    mHaveData = true;
                    if (mStarted) {
                        //继续往下 看第149行 
                        callOnLoadFinished(loader, data);
                    }
                }
    
                //if (DEBUG) Log.v(TAG, "  onLoadFinished returned: " + this);
    
                // We have now given the application the new loader with its
                // loaded data, so it should have stopped using the previous
                // loader.  If there is a previous loader on the inactive list,
                // clean it up.
                LoaderInfo info = mInactiveLoaders.get(mId);
                if (info != null && info != this) {
                    info.mDeliveredData = false;
                    info.destroy();
                    mInactiveLoaders.remove(mId);
                }
    
                if (mHost != null && !hasRunningLoaders()) {
                    mHost.mFragmentManager.startPendingDeferredFragments();
                }
            }
    
             void callOnLoadFinished(Loader<Object> loader, Object data) {
                if (mCallbacks != null) {
                    String lastBecause = null;
                    if (mHost != null) {
                        lastBecause = mHost.mFragmentManager.mNoTransactionsBecause;
                        mHost.mFragmentManager.mNoTransactionsBecause = "onLoadFinished";
                    }
                    try {
                        if (DEBUG) Log.v(TAG, "  onLoadFinished in " + loader + ": "
                                + loader.dataToString(data));
                        //到这里就真相大白了,最终callback是在这里调用的onLoadFinished方法也就是我们经常重写的方法
                        mCallbacks.onLoadFinished(loader, data);
                    } finally {
                        if (mHost != null) {
                            mHost.mFragmentManager.mNoTransactionsBecause = lastBecause;
                        }
                    }
                    mDeliveredData = true;
                }
            }

    好,到这里 我们就把Loader框架中的 数据传递 整个流程给摸清楚了。最后我们再来看看 他的生命周期是如何管理的吧。

    我们可以先看看activity的:

    //看activity的onStart方法
    protected void onStart() {
            if (DEBUG_LIFECYCLE) Slog.v(TAG, "onStart " + this);
            mCalled = true;
            //继续看12行 这个地方mFragements 你就理解成activity本身即可,不多做解释 这个地方要搞清楚 又是另外一块了 有兴趣的可以自行谷歌activity和fragment如何建立关系
            mFragments.doLoaderStart();
    
            getApplication().dispatchActivityStarted(this);
        }
    
        //这个函数就很明显了 调用了manager的dostart函数
         void doLoaderStart() {
            if (mLoadersStarted) {
                return;
            }
            mLoadersStarted = true;
    
            if (mLoaderManager != null) {
                //跳转到30行
                mLoaderManager.doStart();
            } else if (!mCheckedForLoaderManager) {
                mLoaderManager = getLoaderManager("(root)", mLoadersStarted, false);
            }
            mCheckedForLoaderManager = true;
        }
    
    //------------------注意上面的代码都在activity里,下面的开始 都在LoaderManger类里了
    
         void doStart() {
            if (DEBUG) Log.v(TAG, "Starting in " + this);
            if (mStarted) {
                RuntimeException e = new RuntimeException("here");
                e.fillInStackTrace();
                Log.w(TAG, "Called doStart when already started: " + this, e);
                return;
            }
            
            mStarted = true;
    
            // Call out to sub classes so they can start their loaders
            // Let the existing loaders know that we want to be notified when a load is complete
            for (int i = mLoaders.size()-1; i >= 0; i--) {
                //跳转到50行
                mLoaders.valueAt(i).start();
            }
        }
    
    
         void start() {
                if (mRetaining && mRetainingStarted) {
                    // Our owner is started, but we were being retained from a
                    // previous instance in the started state...  so there is really
                    // nothing to do here, since the loaders are still started.
                    mStarted = true;
                    return;
                }
    
                if (mStarted) {
                    // If loader already started, don't restart.
                    return;
                }
    
                mStarted = true;
                
                if (DEBUG) Log.v(TAG, "  Starting: " + this);
                if (mLoader == null && mCallbacks != null) {
                    //原来onCreateLoader这个回调方法 是在这里调用的 怪不得谷歌说这个方法是必定会被执行并且只会被执行一次的方法!
                   mLoader = mCallbacks.onCreateLoader(mId, mArgs);
                }
                if (mLoader != null) {
                    if (mLoader.getClass().isMemberClass()
                            && !Modifier.isStatic(mLoader.getClass().getModifiers())) {
                        throw new IllegalArgumentException(
                                "Object returned from onCreateLoader must not be a non-static inner member class: "
                                + mLoader);
                    }
                    if (!mListenerRegistered) {
                        mLoader.registerListener(mId, this);
                        mLoader.registerOnLoadCanceledListener(this);
                        mListenerRegistered = true;
                    }
                    //你看这里调用了startLoading方法 这个方法是属于mLoader的 跳转到88行
                    mLoader.startLoading();
                }
            }
    
    //88- 98行是loader这个类里的
        public final void startLoading() {
            mStarted = true;
            mReset = false;
            mAbandoned = false;
            onStartLoading();
        }
    
        //你看最终是调用的这个方法,注意他是空方法 是交给子类去实现的,我们去看看cursorloader这个子类是怎么实现的吧。
        protected void onStartLoading() {
        }
    //99-  112行 是cursorLoader这个类的代码
         
    //你看这个地方 直接调用了forceload方法 这个方法大家前面肯定有印象  他最终会启动那个asynctask 去执行background方法
    //这也就解释了 第一次我们的数据是怎么来的,比如说 假设我们的数据源还没有被更新的时候,为什么会自动去查找数据源 并返回数据
    //到这里就明白了,原来是activity的onStart函数为开端 一步步走到Loader的子类的onStartLoading方法里的,当然你如果觉得
    //Loader不需要初始加载 只要在有变化的时候再加载 那这个方法你就可以保持为空了。
         protected void onStartLoading() {
            if (mCursor != null) {
                deliverResult(mCursor);
            }
            if (takeContentChanged() || mCursor == null) {
                forceLoad();
            }
        }
    
    //114-139行 为 http://developer.android.com/intl/zh-cn/reference/android/content/AsyncTaskLoader.html 这个里面 AppListLoader  的一段源码
    //你看138行 也是直接调用的forceLoad 这样当我们的applist没有变化的时候 第一次也能显示出列表 
     /**
         * Handles a request to start the Loader.
         */
        @Override protected void onStartLoading() {
            if (mApps != null) {
                // If we currently have a result available, deliver it
                // immediately.
                deliverResult(mApps);
            }
    
            // Start watching for changes in the app data.
            if (mPackageObserver == null) {
                mPackageObserver = new PackageIntentReceiver(this);
            }
    
            // Has something interesting in the configuration changed since we
            // last built the app list?
            boolean configChange = mLastConfig.applyNewConfig(getContext().getResources());
    
            if (takeContentChanged() || mApps == null || configChange) {
                // If the data has changed since the last time it was loaded
                // or is not currently available, start a load.
                forceLoad();
            }
        }

    start流程 我们分析完毕了 最后我们再看看stop流程吧 看完这个 其他生命周期 我们就不分析了留给读者自己感兴趣的话自己分析试试看。

    //我们来看看fragment的onDestroy方法 都做了什么
    public void onDestroy() {
            mCalled = true;
            //Log.v("foo", "onDestroy: mCheckedForLoaderManager=" + mCheckedForLoaderManager
            //        + " mLoaderManager=" + mLoaderManager);
            if (!mCheckedForLoaderManager) {
                mCheckedForLoaderManager = true;
                mLoaderManager = mHost.getLoaderManager(mWho, mLoadersStarted, false);
            }
            if (mLoaderManager != null) {
                //跳转到16行
                mLoaderManager.doDestroy();
            }
        }
    //上面的代码 是在fragment里 下面的代码在loadermanger里
         void doDestroy() {
            if (!mRetaining) {
                if (DEBUG) Log.v(TAG, "Destroying Active in " + this);
                for (int i = mLoaders.size()-1; i >= 0; i--) {
                    mLoaders.valueAt(i).destroy();
                }
                mLoaders.clear();
            }
            
            if (DEBUG) Log.v(TAG, "Destroying Inactive in " + this);
            for (int i = mInactiveLoaders.size()-1; i >= 0; i--) {
                mInactiveLoaders.valueAt(i).destroy();
            }
            mInactiveLoaders.clear();
        }
    //下面这个destroy流程 可以清晰的看到很多东西 包括clear所有回调等
     void destroy() {
                if (DEBUG) Log.v(TAG, "  Destroying: " + this);
                mDestroyed = true;
                boolean needReset = mDeliveredData;
                mDeliveredData = false;
                if (mCallbacks != null && mLoader != null && mHaveData && needReset) {
                    if (DEBUG) Log.v(TAG, "  Reseting: " + this);
                    String lastBecause = null;
                    if (mHost != null) {
                        lastBecause = mHost.mFragmentManager.mNoTransactionsBecause;
                        mHost.mFragmentManager.mNoTransactionsBecause = "onLoaderReset";
                    }
                    try {
                        mCallbacks.onLoaderReset(mLoader);
                    } finally {
                        if (mHost != null) {
                            mHost.mFragmentManager.mNoTransactionsBecause = lastBecause;
                        }
                    }
                }
                mCallbacks = null;
                mData = null;
                mHaveData = false;
                if (mLoader != null) {
                    if (mListenerRegistered) {
                        mListenerRegistered = false;
                        mLoader.unregisterListener(this);
                        mLoader.unregisterOnLoadCanceledListener(this);
                    }
                    //在这调用了rest
                    mLoader.reset();
                }
                if (mPendingLoader != null) {
                    mPendingLoader.destroy();
                }
            }
    //最后我们来看看loader里的代码 就能明白了 当fragement destroy的时候最终的调用来到了子类的onReset方法
             public void reset() {
            onReset();
            mReset = true;
            mStarted = false;
            mAbandoned = false;
            mContentChanged = false;
            mProcessingChange = false;
        }
    
        /**
         * Subclasses must implement this to take care of resetting their loader,
         * as per {@link #reset()}.  This is not called by clients directly,
         * but as a result of a call to {@link #reset()}.
         * This will always be called from the process's main thread.
         */
        protected void onReset() {
        }
    
    //这里是cURSORLOADER的代码了 你看这里关闭了cursor
        @Override
        protected void onReset() {
            super.onReset();
            
            // Ensure the loader is stopped
            onStopLoading();
    
            if (mCursor != null && !mCursor.isClosed()) {
                mCursor.close();
            }
            mCursor = null;
        }
    
    //同样的 我们也能看到applistloader源码里面 也是在这个函数里清除了广播接收器。
    //所以读到这里 我们就知道 loader的强大了。你只需要搞清楚这些生命周期的函数的意义
    //就可以重写他们,至于什么时候调用 loader都帮你做好了 你只需要在里面实现你自己的逻辑即可!非常强大 非常好用
        @Override protected void onReset() {
            super.onReset();
    
            // Ensure the loader is stopped
            onStopLoading();
    
            // At this point we can release the resources associated with 'apps'
            // if needed.
            if (mApps != null) {
                onReleaseResources(mApps);
                mApps = null;
            }
    
            // Stop monitoring for changes.
            if (mPackageObserver != null) {
                getContext().unregisterReceiver(mPackageObserver);
                mPackageObserver = null;
            }
        }
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  • 原文地址:https://www.cnblogs.com/zhujiabin/p/8227958.html
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