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  • JS ul li 位置替换

    <!DOCTYPE html>
    <style>
        body,ul,li{margin:0;padding:0;}
    ul{list-style: none;}
    body{font:13px/1.5 Tahoma;}
    #box{position:relative;width:435px;height:580px;margin:10px auto;padding: 10px 5px 10px 10px;border: 1px solid #ccc;}
    #box li{float:left;width:80px;height:188px;overflow:hidden;background: #ccc;border: 1px solid #999;}
    #box li.hig{width:78px;height:186px;overflow:hidden;border:2px dashed blue;} 
    
    </style>
    <html xmlns="http://www.w3.org/1999/xhtml">
    
    <head runat="server">
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
        <title></title>
    </head>
    <body>
        <form id="form1" runat="server">
            <div>
                <ul id="box"></ul>
            </div>
        </form>
    </body>
    </html>
    <script>
    
        var zIndex = 1; window.onload = function () {
    
            var oBox = document.getElementById("box");
            var aLi = oBox.getElementsByTagName("li");
            var aPos = [];
            var aData = [];
            for (i = 0; i < 15; i++)aData.push(i + 1);
    
    
            //插入结构
            var oFragment = document.createDocumentFragment();
            for (i = 0; i < aData.length; i++) {
                var oLi = document.createElement("li");
                oLi.innerText = i;
                oFragment.appendChild(oLi)
            }
            oBox.appendChild(oFragment);
    
            //布局转换
            for (i = 0; i < aLi.length; i++) {
                aLi[i].index = i;
                aLi[i].style.top = aLi[i].offsetTop + "px";
                aLi[i].style.left = aLi[i].offsetLeft + "px";
                aLi[i].style.margin = "0 5px 5px 0";
                aPos.push({
                    "left": aLi[i].offsetLeft,
                    "top": aLi[i].offsetTop
                })
            }
            for (i = 0; i < aLi.length; i++) {
                aLi[i].style.position = "absolute";
                drag(aLi[i])
            }
    
            //拖拽函数
            function drag(obj, handle) {
                var handle = handle || obj;
                handle.style.cursor = "move";
                handle.onmousedown = function (event) {
                    var event = event || window.event;
                    var disX = event.clientX - this.offsetLeft;
                    var disY = event.clientY - this.offsetTop;
                    var oNear = null;
                    obj.style.zIndex = zIndex++;
                    document.onmousemove = function (event) {
                        var event = event || window.event;
                        var iL = event.clientX - disX;
                        var iT = event.clientY - disY;
                        var maxL = obj.parentNode.clientWidth - obj.offsetWidth;
                        var maxT = obj.parentNode.clientHeight - obj.offsetHeight;
    
                        iL < 0 && (iL = 0);
                        iT < 0 && (iT = 0);
                        iL > maxL && (iL = maxL);
                        iT > maxT && (iT = maxT);
                        obj.style.left = iL + "px";
                        obj.style.top = iT + "px";
    
                        for (i = 0; i < aLi.length; i++) aLi[i].className = "";
    
                        oNear = findNearest(obj);
    
                        oNear && (oNear.className = "hig");
    
                        return false
                    };
                    document.onmouseup = function () {
                        document.onmousemove = null;
                        document.onmouseup = null;
                        if (oNear) {
                            var tIndex = obj.index;
                            obj.index = oNear.index;
                            oNear.index = tIndex;
                            startMove(obj, aPos[obj.index]);
                            startMove(oNear, aPos[oNear.index], function () {
    
                            });
                            oNear.className = "";
                        } else {
                            startMove(obj, aPos[obj.index])
                        }
                        handle.releaseCapture && handle.releaseCapture()
                    };
                    this.setCapture && this.setCapture();
                    return false
                }
            }
    
            //找出相遇点中最近的元素
            function findNearest(obj) {
                var filterLi = [];
                var aDistance = [];
    
                for (i = 0; i < aLi.length; i++) aLi[i] != obj && (isButt(obj, aLi[i]) && (aDistance.push(getDistance(obj, aLi[i])), filterLi.push(aLi[i])));
    
                var minNum = Number.MAX_VALUE;
                var minLi = null;
    
                for (i = 0; i < aDistance.length; i++) aDistance[i] < minNum && (minNum = aDistance[i], minLi = filterLi[i]);
    
                return minLi
            }
    
    
    
        };
    //求两点之间的距离
        function getDistance(obj1, obj2) {
            var a = (obj1.offsetLeft + obj1.offsetWidth / 2) - (obj2.offsetLeft + obj2.offsetWidth / 2);
            var b = (obj1.offsetTop + obj1.offsetHeight / 2) - (obj2.offsetTop + obj2.offsetHeight / 2);
            return Math.sqrt(a * a + b * b)
        }
     
    //碰撞检测
        function isButt(obj1, obj2) {
            var l1 = obj1.offsetLeft;
            var t1 = obj1.offsetTop;
            var r1 = obj1.offsetLeft + obj1.offsetWidth;
            var b1 = obj1.offsetTop + obj1.offsetHeight;
    
            var l2 = obj2.offsetLeft;
            var t2 = obj2.offsetTop;
            var r2 = obj2.offsetLeft + obj2.offsetWidth;
            var b2 = obj2.offsetTop + obj2.offsetHeight;
    
            return !(r1 < l2 || b1 < t2 || r2 < l1 || b2 < t1)
        }
     
    //获取最终样式
        function getStyle(obj, attr) {
            return parseFloat(obj.currentStyle ? obj.currentStyle[attr] : getComputedStyle(obj, null)[attr])
        }
     
    //运动框架
        function startMove(obj, pos, onEnd) {
            clearInterval(obj.timer);
            obj.timer = setInterval(function () {
                doMove(obj, pos, onEnd)
            }, 30)
        }
     
        function doMove(obj, pos, onEnd) {
            var iCurL = getStyle(obj, "left");
            var iCurT = getStyle(obj, "top");
            var iSpeedL = (pos.left - iCurL) / 5;
            var iSpeedT = (pos.top - iCurT) / 5;
            iSpeedL = iSpeedL > 0 ? Math.ceil(iSpeedL) : Math.floor(iSpeedL);
            iSpeedT = iSpeedT > 0 ? Math.ceil(iSpeedT) : Math.floor(iSpeedT);
            if (pos.left == iCurL && pos.top == iCurT) {
                clearInterval(obj.timer);
                onEnd && onEnd()
            } else {
                obj.style.left = iCurL + iSpeedL + "px";
                obj.style.top = iCurT + iSpeedT + "px";
            }
        }
    </script>
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  • 原文地址:https://www.cnblogs.com/zhusk/p/11542460.html
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