zoukankan      html  css  js  c++  java
  • the simmon effect(in psychology) :build the function of subject_information(modify the experiment programme),before we begin the experiment

    #the real experiment for simon effect
    #load the library which is our need
    import pygame
    import sys
    import random
    from pygame.locals import *
    
    
    #creat the subject information function
    def sub_info():
        sub_ID = input("please input your number: ")
        sub_name = input("please input your name: ")
        sub_male = input("please input your male: ")
        sub_age = input("please input your age: ")
        return sub_ID, sub_name,sub_male,sub_age
    #the variable result will be a tuple 
    result = sub_info()
    #turn the tuple to a list
    result = list(result)
    
    pygame.init()
    win = pygame.display.set_mode((800,600),DOUBLEBUF|HWSURFACE)
    left = (200,300)
    right = (600,300)
    red  =(255,0,0)
    blue = (0,0,255)
    black = (0,0,0)
    
    #wait for the pressed key
    
    def wait4key(duration,key_list):
        """the function is to wait for subject to press the right key , and the experient will continue untill the
    subject press the key
    duration : the time which is the subject wait to press the key ,if the time is too long ,the experiment will
    continue automaticly.
    key_list: the key which the subject need to press to continue the experiment, and the key_list must 
    be a list such as [K_A,K_/]"""
        
        fake_bool =False
        time_out = False
    
        #empty the event before 
        pygame.event.clear()
        
        #use for count the time
        start_time = pygame.time.get_ticks()
        
        #if the subject does not press the right key, he will in the while loop all the time untill the duration is exhausted
        while  not (fake_bool or time_out):
            end_time = pygame.time.get_ticks()
            #if the duration is too long , the experiment will continue
            if end_time - start_time > duration:
                time_out = True
            #if subject press the right key ,the experimet will continue
            for i in pygame.event.get():
                if i.type ==KEYDOWN:
                    if i.key in key_list:
                        #prepare for the result of the function
                        response_time = pygame.time.get_ticks()
                        key_name = pygame.key.name(i.key)
                        #if has the right key ,the loop will quit
                        fake_bool = True
        #in the end, if subject press the key ,we will collect the time , and the name of the key
        if fake_bool:
            return start_time, response_time, key_name
        #the purpose of the next line is stay the same with the result
        else:
            return start_time, None, None
            
    #experiment for 10 times
    
    #creat the list
    #L mean left ,R mean right , RE mean the color red, BL mean the color blue
    lis = [ ["L","RE","Z"],
            ["L","BL","/"],
            ["R","RE","Z"],
            ["R","BL","/"]]
    
    #creat a function to ran one trial
    def one_trial_list(pars):
    #the parameters must be a list which contains the location, color ,right response of the stimuli and the the sequence of the element of parameters should not change"""
        global left
        global right
        global red
        global blue
        global black
        loc,col,ress=pars
        if loc =="L":
            pos = left
        if loc =="R":
            pos = right
        if col =="BL":
            color = red
        if col == "RE":
            color = blue
    
        win.fill(black)
        pygame.draw.circle(win,color,pos,20,0)
        pygame.display.flip()
        result1 = wait4key(2000,[K_z,K_SLASH])
        #turn the result1 which is the result of the wait4key function to a list 
        result1 = list(result1)
        print(result + result1)
    
    
    #random our lis which contains four trails
    lis1 = lis*2
    random.shuffle(lis1)
    
    #run four trials
    for i in lis1:
        one_trial_list(i)
        
        #when one trail end ,fill the window black again
        win.fill(black)
        pygame.display.flip()
        pygame.time.delay(500)
    pygame.quit()
    sys.exit()
     

    the function sub_info is the function which is added based on the last experiment programme

    the result is

     we also change the print result

    what we need to pay attention is that:

    we turn the result such as result1,result to a list and then compile them to a single list ,then print it

  • 相关阅读:
    BZOJ3098 Hash Killer II 【概率】
    BZOJ4010 [HNOI2015]菜肴制作 【拓扑排序 + 贪心】
    洛谷P4364 [九省联考2018]IIIDX 【线段树】
    洛谷P4363 [九省联考2018]一双木棋chess 【状压dp】
    洛谷P2664 树上游戏 【点分治 + 差分】
    BZOJ1189 [HNOI2007]紧急疏散evacuate 【二分 + 网络流】
    BZOJ1068 [SCOI2007]压缩 【区间dp】
    BZOJ4033 [HAOI2015]树上染色 【树形dp】
    BZOJ4819 [Sdoi2017]新生舞会 【01分数规划 + 费用流】
    排序
  • 原文地址:https://www.cnblogs.com/zijidefengge/p/11581983.html
Copyright © 2011-2022 走看看