Unity 查看Unity所有的默认UI效果 GUIStyle
效果图
![](https://github.com/QiangZou/Blogs/blob/master/Unity%20%E6%9F%A5%E7%9C%8BUnity%E6%89%80%E6%9C%89%E7%9A%84%E9%BB%98%E8%AE%A4UI%E6%95%88%E6%9E%9C%20GUIStyle/TIM%E6%88%AA%E5%9B%BE20200515143703.png?raw=true)
需求由来
- 因为编辑器需要做一个搜索的功能
- 想到搜索框怎么用Unity自带的UI效果实现
- 最后查到 输入框GUIStyle "ToolbarSeachTextField" 删除按钮 GUIStyle "ToolbarSeachCancelButton"
- 然后又查看可以获取所有的GUIStyle API
- 最后想到做个显示所有GUIStyle的窗口 方便以后查看
使用方式
- 左上角菜单栏 ZQFramwork -> 工具 -> 查看所有GUIStyle
源码
using UnityEngine;
using UnityEditor;
namespace ZQFramwork
{
public class ShowAllGUIStyle : EditorWindow
{
private Vector2 scrollVector2 = Vector2.zero;
[MenuItem("ZQFramwork/工具/查看所有GUIStyle", false)]
static void OpenWindow()
{
EditorWindow window = GetWindow(typeof(ShowAllGUIStyle));
window.minSize = new Vector2(300, 900);
}
string search = string.Empty;
void OnGUI()
{
EditorGUILayout.Space();
EditorGUILayout.BeginHorizontal();
search = EditorGUILayout.TextField("", search, "ToolbarSeachTextField");
if (GUILayout.Button("", "ToolbarSeachCancelButton"))
{
search = string.Empty;
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space();
scrollVector2 = GUILayout.BeginScrollView(scrollVector2);
foreach (GUIStyle style in GUI.skin.customStyles)
{
if (search == string.Empty || style.name.Contains(search))
{
DrawStyleItem(style);
}
}
GUILayout.EndScrollView();
}
void DrawStyleItem(GUIStyle style)
{
EditorGUILayout.BeginVertical("box");
EditorGUILayout.SelectableLabel(style.name);
GUILayout.Button("", style);
EditorGUILayout.EndVertical();
}
}
}