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  • JAVA实现长连接(含心跳检测)Demo

    实现原理:

           长连接的维持,是要客户端程序,定时向服务端程序,发送一个维持连接包的。
           如果,长时间未发送维持连接包,服务端程序将断开连接。

    客户端:
           Client通过持有Socket的对象,可以随时(使用sendObject方法)发送Massage Object(消息)给服务端。
           如果keepAliveDelay毫秒(程序中是2秒)内未发送任何数据,则自动发送一个KeepAlive Object(心跳)给服务端,用于维持连接。
           由于,我们向服务端,可以发送很多不同的消息对象,服务端也可以返回不同的对象。所以,对于返回对象的处理,要编写具体的ObjectAction实现类进行处理。通过Client.addActionMap方法进行添加。这样,程序会回调处理。

    服务端:
            由于客户端会定时(keepAliveDelay毫秒)发送维持连接的信息过来,所以,服务端要有一个检测机制。
            即当服务端receiveTimeDelay毫秒(程序中是3秒)内未接收任何数据,则自动断开与客户端的连接。
             ActionMapping的原理与客户端相似(相同)。

             通过添加相应的ObjectAction实现类,可以实现不同对象的响应、应答过程。

    心跳反映的代码:

    **
     * 
     * 维持连接的消息对象(心跳对象)
     */
    public class KeepAlive implements Serializable{
    
        private static final long serialVersionUID = -2813120366138988480L;
    
        /* 覆盖该方法,仅用于测试使用。
         * @see java.lang.Object#toString()
         */
        @Override
        public String toString() {
            return new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"	维持连接包";
        }
    
    }

    客户端的代码:

    public class Client {
    
        /**
         * 处理服务端发回的对象,可实现该接口。
         */
        public static interface ObjectAction{
            void doAction(Object obj,Client client);
        }
        
        public static final class DefaultObjectAction implements ObjectAction{
            public void doAction(Object obj,Client client) {
                System.out.println("处理:	"+obj.toString());
            }
        }
        
        
        public static void main(String[] args) throws UnknownHostException, IOException {
            String serverIp = "127.0.0.1";
            int port = 65432;
            Client client = new Client(serverIp,port);
            client.start();
        }
        
        private String serverIp;
        private int port;
        private Socket socket;
        private boolean running=false; //连接状态
        
        private long lastSendTime; //最后一次发送数据的时间
        
        //用于保存接收消息对象类型及该类型消息处理的对象
        private ConcurrentHashMap<Class, ObjectAction> actionMapping = new ConcurrentHashMap<Class,ObjectAction>();
        
        public Client(String serverIp, int port) {
            this.serverIp=serverIp;
            this.port=port;
        }
        
        public void start() throws UnknownHostException, IOException {
            if(running)return;
            socket = new Socket(serverIp,port);
            System.out.println("本地端口:"+socket.getLocalPort());
            lastSendTime=System.currentTimeMillis();
            running=true;
            new Thread(new KeepAliveWatchDog()).start();  //保持长连接的线程,每隔2秒项服务器发一个一个保持连接的心跳消息
            new Thread(new ReceiveWatchDog()).start();    //接受消息的线程,处理消息
        }
        
        public void stop(){
            if(running)running=false;
        }
        
        /**
         * 添加接收对象的处理对象。
         * @param cls 待处理的对象,其所属的类。
         * @param action 处理过程对象。
         */
        public void addActionMap(Class<Object> cls,ObjectAction action){
            actionMapping.put(cls, action);
        }
    
        public void sendObject(Object obj) throws IOException {
            ObjectOutputStream oos = new ObjectOutputStream(socket.getOutputStream());
            oos.writeObject(obj);
            System.out.println("发送:	"+obj);
            oos.flush();
        }
        
        class KeepAliveWatchDog implements Runnable{
            long checkDelay = 10;
            long keepAliveDelay = 2000;
            public void run() {
                while(running){
                    if(System.currentTimeMillis()-lastSendTime>keepAliveDelay){
                        try {
                            Client.this.sendObject(new KeepAlive());
                        } catch (IOException e) {
                            e.printStackTrace();
                            Client.this.stop();
                        }
                        lastSendTime = System.currentTimeMillis();
                    }else{
                        try {
                            Thread.sleep(checkDelay);
                        } catch (InterruptedException e) {
                            e.printStackTrace();
                            Client.this.stop();
                        }
                    }
                }
            }
        }
        
        class ReceiveWatchDog implements Runnable{
            public void run() {
                while(running){
                    try {
                        InputStream in = socket.getInputStream();
                        if(in.available()>0){
                            ObjectInputStream ois = new ObjectInputStream(in);
                            Object obj = ois.readObject();
                            System.out.println("接收:	"+obj);
                            ObjectAction oa = actionMapping.get(obj.getClass());
                            oa = oa==null?new DefaultObjectAction():oa;
                            oa.doAction(obj, Client.this);
                        }else{
                            Thread.sleep(10);
                        }
                    } catch (Exception e) {
                        e.printStackTrace();
                        Client.this.stop();
                    } 
                }
            }
        }
        
    }

    服务短的代码:

    public class Server {
    
        /**
         * 要处理客户端发来的对象,并返回一个对象,可实现该接口。
         */
        public interface ObjectAction{
            Object doAction(Object rev, Server server);
        }
        
        public static final class DefaultObjectAction implements ObjectAction{
            public Object doAction(Object rev,Server server) {
                System.out.println("处理并返回:"+rev);
                return rev;
            }
        }
        
        public static void main(String[] args) {
            int port = 65432;
            Server server = new Server(port);
            server.start();
        }
        
        private int port;
        private volatile boolean running=false;
        private long receiveTimeDelay=3000;
        private ConcurrentHashMap<Class, ObjectAction> actionMapping = new ConcurrentHashMap<Class,ObjectAction>();
        private Thread connWatchDog;
        
        public Server(int port) {
            this.port = port;
        }
    
        public void start(){
            if(running)return;
            running=true;
            connWatchDog = new Thread(new ConnWatchDog());
            connWatchDog.start();
        }
        
        @SuppressWarnings("deprecation")
        public void stop(){
            if(running)running=false;
            if(connWatchDog!=null)connWatchDog.stop();
        }
        
        public void addActionMap(Class<Object> cls,ObjectAction action){
            actionMapping.put(cls, action);
        }
        
        class ConnWatchDog implements Runnable{
            public void run(){
                try {
                    ServerSocket ss = new ServerSocket(port,5);
                    while(running){
                        Socket s = ss.accept();
                        new Thread(new SocketAction(s)).start();
                    }
                } catch (IOException e) {
                    e.printStackTrace();
                    Server.this.stop();
                }
                
            }
        }
        
        class SocketAction implements Runnable{
            Socket s;
            boolean run=true;
            long lastReceiveTime = System.currentTimeMillis();
            public SocketAction(Socket s) {
                this.s = s;
            }
            public void run() {
                while(running && run){
                    if(System.currentTimeMillis()-lastReceiveTime>receiveTimeDelay){
                        overThis();
                    }else{
                        try {
                            InputStream in = s.getInputStream();
                            if(in.available()>0){
                                ObjectInputStream ois = new ObjectInputStream(in);
                                Object obj = ois.readObject();
                                lastReceiveTime = System.currentTimeMillis();
                                System.out.println("接收:	"+obj);
                                ObjectAction oa = actionMapping.get(obj.getClass());
                                oa = oa==null?new DefaultObjectAction():oa;
                                Object out = oa.doAction(obj,Server.this);
                                if(out!=null){
                                    ObjectOutputStream oos = new ObjectOutputStream(s.getOutputStream());
                                    oos.writeObject(out);
                                    oos.flush();
                                }
                            }else{
                                Thread.sleep(10);
                            }
                        } catch (Exception e) {
                            e.printStackTrace();
                            overThis();
                        } 
                    }
                }
            }
            
            private void overThis() {
                if(run)run=false;
                if(s!=null){
                    try {
                        s.close();
                    } catch (IOException e) {
                        e.printStackTrace();
                    }
                }
                System.out.println("关闭:"+s.getRemoteSocketAddress());
            }
            
        }
        
    }
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  • 原文地址:https://www.cnblogs.com/zqyanywn/p/7171969.html
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