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  • (OK) Adding a New Device


    http://source.android.com/source/add-device.html


    Use the information in this page to create the Makefiles for your device andproduct. Please note, unlike the other pages in this section, the contents hereare applicable only when creating an entirely new device type and are intendedfor company build and product teams only.


    Understand Build Layers


    The build hierarchy includes the abstraction layers that correspond to thephysical makeup of a device. These layers are described in the table below.Each layer relates to the one above it in a one-to-many relationship. Forexample, an architecture can have more than one board and each board can havemore than one product. You may define an element in a given layer as aspecialization of an element in the same layer, thus eliminating copying andsimplifying maintenance.

    Layer Example Description
    Product myProduct, myProduct_eu, myProduct_eu_fr, j2, sdk

    The product layer defines the feature specification of a shipping product such as the modules to build, locales supported, and the configuration for various locales. In other words, this is the name of the overall product. Product-specific variables are defined in product definition Makefiles. A product can inherit from other product definitions, which simplifies maintenance. A common method is to create a base product that contains features that apply for all products, then creating product variants based on that base product. For example, you can have two products that differ only by their radios (CDMA vs GSM) inherit from the same base product that does not define a radio.

    Board/Device sardine, trout, goldfish The device/board layer represents the physical layer of plastic on the device (i.e. the industrial design of the device). For example, North American devices probably include QWERTY keyboards whereas devices sold in France probably include AZERTY keyboards. This layer also represents the bare schematics of a product. These include the peripherals on the board and their configuration. The names used are merely codes for different board/device configurations.
    Arch arm, x86, mips, arm64, x86_64, mips64 The architecture layer describes the processor configuration and ABI (Application Binary Interface) running on the board.

    Use Build Variants


    When building for a particular product, it's often useful to have minorvariations on what is ultimately the final release build. In a moduledefinition, the module can specify tags with LOCAL_MODULE_TAGS,which can be one or more values of optional (default),debug, eng.

    If a module doesn't specify a tag (by LOCAL_MODULE_TAGS), itstag defaults to optional. An optional module is installed only ifit is required by product configuration with PRODUCT_PACKAGES.

    These are the currently-defined build variants:

    eng This is the default flavor.
    • Installs modules tagged with: eng and/or debug.
    • Installs modules according to the product definition files, in addition to tagged modules.
    • ro.secure=0
    • ro.debuggable=1
    • ro.kernel.android.checkjni=1
    • adb is enabled by default.
    user This is the flavor intended to be the final release bits.
    • Installs modules tagged with user.
    • Installs modules according to the product definition files, in addition to tagged modules.
    • ro.secure=1
    • ro.debuggable=0
    • adb is disabled by default.
    userdebug The same as user, except:
    • Also installs modules tagged with debug.
    • ro.debuggable=1
    • adb is enabled by default.

    Build a Product


    There are many ways to organize the source files for your device. We'll brieflygo over how the Nexus 6 implementation was organized as an example, but you canorganize your source files and build the way you see fit.

    Nexus 6 was implemented with a main device configuration namedshamu. From this device configuration, a product is created with aproduct definition Makefile that declares product-specific information aboutthe device such as the name and model. You can view thedevice/moto/shamu directory to see how all of this is setup.

    Write the Makefiles

    The following steps describe how to set up product Makefiles in a way similarto that of the Nexus 6 product line:

    1. Create a device/<company_name>/<device_name> directory for your product. For example, device/moto/shamu. This directory will contain source code for your device along with the Makefiles to build them.
    2. Create a device.mk Makefile that declares the files and modules needed for the device. For an example, see device/moto/shamu/device.mk.
    3. Create a product definition Makefile to create a specific product based on the device. The following Makefile is taken from device/moto/shamu/aosp_shamu.mk as an example. Notice the product is inheriting from the device/moto/shamu/device.mk and vendor/moto/shamu/device-vendor.mk files via the Makefile while also declaring the product-specific information such as name, brand, and model.
      # Inherit from the common Open Source product configuration
      $(call inherit-product, $(SRC_TARGET_DIR)/product/aosp_base_telephony.mk)
      
      PRODUCT_NAME := aosp_shamu
      PRODUCT_DEVICE := shamu
      PRODUCT_BRAND := Android
      PRODUCT_MODEL := AOSP on Shamu
      PRODUCT_MANUFACTURER := motorola
      PRODUCT_RESTRICT_VENDOR_FILES := true
      
      $(call inherit-product, device/moto/shamu/device.mk)
      $(call inherit-product-if-exists, vendor/moto/shamu/device-vendor.mk)
      
      PRODUCT_NAME := aosp_shamu
      
      PRODUCT_PACKAGES += 
          Launcher3

      See Product Definition Variables for additional product-specific variables you can add to your Makefiles.

    4. Create an AndroidProducts.mk file that points to the product's Makefiles. In this example, only the product definition Makefile is needed. The example below is from device/moto/shamu/AndroidProducts.mk:
      #
      # This file should set PRODUCT_MAKEFILES to a list of product makefiles
      # to expose to the build system.  LOCAL_DIR will already be set to
      # the directory containing this file.
      #
      # This file may not rely on the value of any variable other than
      # LOCAL_DIR; do not use any conditionals, and do not look up the
      # value of any variable that isn't set in this file or in a file that
      # it includes.
      #
      
      PRODUCT_MAKEFILES := 
          $(LOCAL_DIR)/aosp_shamu.mk
    5. Create a BoardConfig.mk Makefile that contains board-specific configurations. For an example, see device/moto/shamu/BoardConfig.mk.
    6. Create a vendorsetup.sh file to add your product (a "lunch combo") to the build along with a build variant separated by a dash. For example:
      add_lunch_combo <product_name>-userdebug
    7. At this point, you can create more product variants based on the same device.

    Set Product Definition Variables

    Product-specific variables are defined in the product's Makefile. Variables maintained in a product definition files include:

    Parameter Description Example
    PRODUCT_AAPT_CONFIG aapt configurations to use when creating packages  
    PRODUCT_BRAND The brand (e.g., carrier) the software is customized for, if any  
    PRODUCT_CHARACTERISTICS aapt characteristics to allow adding variant-specific resources to a package. tablet,nosdcard
    PRODUCT_COPY_FILES List of words like source_path:destination_path. The file at the source path should be copied to the destination path when building this product. The rules for the copy steps are defined in config/Makefile  
    PRODUCT_DEVICE Name of the industrial design. This is also the board name, and the build system uses it to locate the BoardConfig.mk. tuna
    PRODUCT_LOCALES A space-separated list of two-letter language code, two-letter country code pairs that describe several settings for the user, such as the UI language and time, date and currency formatting. The first locale listed in PRODUCT_LOCALES is used as the product's default locale. en_GB de_DE es_ES fr_CA
    PRODUCT_MANUFACTURER Name of the manufacturer acme
    PRODUCT_MODEL End-user-visible name for the end product  
    PRODUCT_NAME End-user-visible name for the overall product. Appears in the Settings > About screen.  
    PRODUCT_OTA_PUBLIC_KEYS List of Over the Air (OTA) public keys for the product  
    PRODUCT_PACKAGES Lists the APKs and modules to install. Calendar Contacts
    PRODUCT_PACKAGE_OVERLAYS Indicate whether to use default resources or add any product specific overlays vendor/acme/overlay
    PRODUCT_PROPERTY_OVERRIDES List of system property assignments in the format "key=value"  

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  • 原文地址:https://www.cnblogs.com/ztguang/p/12645389.html
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